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Children of the Night: Difference between revisions

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==Standard Creatures of the Night==
==Standard Creatures of the Night==
'''Creatures of the Night''' (otherwise known as '''Creatures of Chaos''') are creatures existing as servants of [[Chaos (Castlevania)|Chaos]] in the ''[[Castlevania]]'' series, who exist to keep the balance between light and dark. They are normally ruled by a Dark Lord, who acts as the opposition to God. They are constantly reborn by Chaos, sometimes changing form and shape from their original state, existing purely to spread chaos worldwide.
'''Children of the Night''' (otherwise known as '''Creatures of the Night''' or '''Creatures of Chaos''') are creatures existing as servants of [[Chaos (Castlevania)|Chaos]] in the ''[[Castlevania]]'' series, who exist to keep the balance between light and dark. [https://youtu.be/IYnLOK1D-74?t=997 This name was] [https://youtu.be/IYnLOK1D-74?t=1099 noted by] [[Carmilla (Castlevania)|Carmilla]] to [[Cornell]] during ''Castlevania Judgment''<ref>Castlevania Judgment Carmilla Story Mode</ref>. They are normally ruled by a Dark Lord, who acts as the opposition to God. They are constantly reborn by Chaos, sometimes changing form and shape from their original state, existing purely to spread chaos worldwide.


===Uses===
===Uses===

Revision as of 16:35, 8 December 2024

"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.


Standard Creatures of the Night

Children of the Night (otherwise known as Creatures of the Night or Creatures of Chaos) are creatures existing as servants of Chaos in the Castlevania series, who exist to keep the balance between light and dark. This name was noted by Carmilla to Cornell during Castlevania Judgment[1]. They are normally ruled by a Dark Lord, who acts as the opposition to God. They are constantly reborn by Chaos, sometimes changing form and shape from their original state, existing purely to spread chaos worldwide.

Uses

Resistances

Weaknesses

Vampires

Vampires are timeless, undead creatures that appear as the main antagonists in the Castlevania series, where they aim to envelop the world in chaos and darkness.

Originating from Slavic and ancient folklore, these beings are thought to come from the souls of the restless dead, individuals shunned by religion, or those who dabble in dark magic. Some legends suggest they may even arise from people who have made sinister bargains. Vampires are infamous for their insatiable thirst for blood and possess a variety of dark powers, such as superhuman strength, the ability to shapeshift, flight, teleportation, and control over electricity and fire. They can turn others into vampires by sharing their blood and are vulnerable to sunlight, holy items, or having their hearts destroyed. In some narratives, they also emit a hissing sound when agitated.

In Castlevania, vampires differ from traditional depictions. They retain many of their classic traits but also have the ability to perform black magic. Some can tap into a force known as Chaos, which embodies all evil, allowing them to enhance their abilities, although this often leads to further corruption.

Dracula, the iconic vampire in this series, showcases unique powers. He can absorb the malevolence of humanity to resurrect himself after extended periods, summon lesser demons, and inflict curses of decay, plague, and famine on the land. He can also deepen the corruption within human hearts, suggesting that his abilities stem from being chosen by Chaos as a Dark Lord, with only a select few able to gain such powers.

In the Castlevania series, vampires are depicted as a profound menace to humanity. While their exact origins remain unclear, it’s evident they have existed long before Dracula’s rise. They can emerge either by renouncing their humanity—often with the help of magical artifacts—or through being transformed by another vampire.

Uses

Resistances

Weaknesses

Note

References

  1. Castlevania Judgment Carmilla Story Mode
  2. Super Castlevania IV Stage B-1
  3. Castlevania: Circle of the Moon
  4. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  5. Haunted Castle Revisited Dominus Collection
  6. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  7. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  8. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  9. Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
    A spectacled vampire hunter confirmed this as his duty.
    In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
    “The timing is bad, church person.”
    Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
    -----I am …… I ought to be a vampire hunter."
  10. Castlevania: Curse of Darkness Manga Volume 1
  11. Castlevania II: Simon's Quest Night Transition
  12. Castlevania II: Simon's Quest Online Game Manual Page 4
  13. Castlevania: Lament of Innocence Bestiary No. 058
  14. Castlevania: Lament of Innocence Bestiary No. 059
  15. Castlevania: Curse of Darkness Bestiary No. 009
  16. Castlevania: Curse of Darkness Bestiary No. 005
  17. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  18. Castlevania: Symphony of the Night
  19. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. Several hundred years have passed with battles with the [dark lord] Dracula.
    When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
    However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.
  20. Castlevania: Lament of Innocence Bestiary No. 064
  21. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  22. Castlevania: Grimoire of Souls Prologue
  23. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  24. Castlevania: Grimoire of Souls Prologue Stage 4
  25. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  26. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  27. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  28. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  29. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  30. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  31. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  32. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  33. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  34. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  35. Castlevania III: Dracula's Quest
  36. Castlevania: Curse of Darkness Absolute Zero Ring Description
  37. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  38. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  39. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  40. Castlevania Judgment Aeon's Hyper Attack on Golem
  41. Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
  42. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  43. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  44. Castlevania Judgment Aeon Hyper Attack on Death
  45. Castlevania II: Simon's Quest Day Transition
  46. Castlevania II: Simon's Quest Day Game Manual Page 11
  47. Castlevania II: Simon's Quest
  48. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  49. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  50. Castlevania: Legacy of Darkness Game Manual Page 35
  51. Castlevania: Legacy of Darkness Game Manual Page 35
  52. Castlevania 64
  53. Castlevania: Lament of Innocence
  54. Castlevania: Lament of Innocence
  55. Castlevania Judgment Aeon Hyper Attack on Alucard
  56. Lament of Innocent Perfect Guidebook
  57. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  58. Castlevania: Lament of Innocence
  59. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  60. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  61. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  62. Castlevania: Curse of Darkness Manga Volume 1
  63. Castlevania: Lament of Innocence
  64. Castlevania 64
  65. Castlevania 64
  66. Castlevania 64 Vampire Boss
  67. Castlevania: The Dracula X Chronicles Intro
  68. Castlevania 64 Vampire Boss
  69. Castlevania: Portrait of Ruin
  70. Castlevania: Lament of Innocence
  71. Castlevania: Lament of Innocence
  72. Castlevania: Lament of Innocence
  73. Castlevania: The Dracula X Chronicles Intro
  74. Castlevania 64
  75. Castlevania: Portrait of Ruin
  76. Castlevania 64 Flower Garden Cutscene
  77. Castlevania: Symphony of the Night
  78. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  79. Castlevania: Lament of Innocence Bestiary No. 002
  80. Castlevania 64 Vampire Boss
  81. Castlevania: Curse of Darkness
  82. Castlevania: Legacy of Darkness Master Oldrey Cutscene
  83. WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?

    KI: You should ask, why do they eat it! I've thought about this stuff.
    I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.
    The meat, I have no idea.
  84. Castlevania: Order of Shadows
  85. Castlevania 64
  86. Castlevania: Lament of Innocence Bestiary No. 078
  87. Castlevania: Lament of Innocence
  88. Castlevania: Lament of Innocence Bestiary No. 064
  89. Castlevania: Lament of Innocence
  90. Castlevania: Lament of Innocence
  91. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  92. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  93. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  94. Castlevania Judgment Aeon's Hyper Attack on Golem
  95. Castlevania: The Dracula X Chronicles Stage 1
  96. Castlevania: Lament of Innocence
  97. Castlevania: Lament of Innocence
  98. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  99. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  100. Castlevania Judgment Aeon Hyper Attack on Death
  101. Castlevania: Lament of Innocence
  102. Super Castlevania IV Stage B-4
  103. Castlevania III: Dracula's Curse Alucard Ending
  104. Castlevania 64 Rose Encounter
  105. Castlevania II: Simon's Quest
  106. Castlevania: Lament of Innocence
  107. Castlevania: Harmony of Dissonance
  108. Castlevania 64
  109. Castlevania 64 Rose Encounter
  110. Castlevania 64 Carrie Bad Ending
  111. Castlevania III: Dracula's Curse Alucard Ending