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Cornell

From The Codex
"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.


No one will listen to reason from the mouth of a beast.
~ Cornell, before a fight

Background

Cornell, also called the "Blue Crescent Moon", serves as the main protagonist and playable character in Castlevania: Legacy of Darkness. He also appears as a playable fighter in Castlevania Judgment for the Wii.

Typically, Cornell has a lean, delicate appearance, marked by his pale complexion and platinum-colored hair. However, beneath this exterior lies a formidable power: the ability to transform into a wolf-like humanoid. This transformation greatly enhances his strength and speed, making him a more formidable combatant than in his human form. Cornell wields energy blades that he can launch from his fists in either form and can unleash devastating claw attacks against his foes.

The story begins with the abduction of Cornell's sister, Ada, who is taken by demons intending to offer her as a sacrifice to honor Count Dracula. Unbeknownst to Cornell, the demons have far more sinister plans in store.

This dropdown contains the synopsis of Cornell’s story. Read at your own risk as you may be spoiled otherwise!

Before Castlevania Judgment
In ancient times, a tribe of warriors fell victim to a curse, which transformed all of its members into man-beasts. These ancient man-beasts were gifted with immense power, but, preferring to coexist peacefully with humans, they chose to seal away this dangerous power. However, despite their efforts to seal away a portion of their energy, they were unable to control the transformations or lift the Curse of the Man Beast that had been placed upon them.

Cornell was born into this cursed tribe in 1821. Growing up alongside his best friend and rival, Ortega, he trained in martial arts, becoming a skilled soldier for his village. However, Ortega often found himself frustrated, as no matter how hard he tried, Cornell always excelled beyond him.

One fateful day, Cornell's tribe, possibly under the influence of the curse, attacked a human village, with the villagers being slaughtered by the man-beasts. The only survivor was a young girl named Ada. Grieving over the tragic event and feeling immense guilt, Cornell adopted Ada as his sister, raising her in the harsh environment where man-beasts could transform at any moment. To protect her, Cornell gave Ada a pendant that shielded her from the man-beasts’ curse, allowing her to survive in such a perilous world.

Driven by his desire to protect Ada, Cornell sought a way to break free from the curse. Through intense and rigorous training, he became the only man-beast to master his transformation, gaining control over his power. In doing so, he also became the sole person capable of breaking the seal placed upon the Man Beast power by the ancients, earning him the title of "Blue Crescent Moon." His newfound strength, however, did not go unnoticed, and soon Dracula’s forces began attempting to recruit him to serve the Dark Lord. Time after time, Cornell was forced to defeat Dracula's agents in order to protect himself and his mission.

Ortega, who had grown increasingly envious of Cornell's strength, challenged him to a duel. Cornell, seeing Ortega as a weaker opponent, met the challenge with indifference and easily defeated his former friend. After the battle, Cornell left his village and Ada behind on a journey to continue his training in hopes of finding a cure for the curse. During this time, Dracula’s minions had found a way to exploit Ortega, promising him that if he served Dracula, the Dark Lord would lift the seal on Ortega’s own powers, allowing him to rival Cornell’s strength.

Events of Castlevania Judgment
During his intense training, Cornell's powers became uncontrollable, causing him to remain trapped in his beast form. He eventually regained consciousness within a time rift, where a man named Aeon explained that the source of his curse and its potential cure could be found in this strange place. To uncover the answer, Cornell would need to battle various warriors from different time periods.

As Cornell continued his journey, he crossed paths with Sypha Belnades, a member of the clergy, and sought her assistance in curing his curse. However, Sypha believed his affliction to be beyond healing and attempted to end his misery by killing him. Despite her efforts, Cornell managed to defeat Sypha and pressed forward in his search, growing more disheartened by the lack of answers.

During his travels in the time rift, Carmilla and Death also arrived, each with their own dark plans. They schemed to take Cornell's Man-Beast power and transfer it to Dracula to make him stronger. When Cornell confronted Carmilla, she taunted him before attacking. After successfully defeating her, Cornell turned his attention to Death, who claimed that his sinister arts could provide a cure for the curse. Although Cornell felt relief at the thought of a cure, he did not trust Death's intentions and chose to continue his quest on his own terms.

Events of Castlevania: Legacy of Darkness
After returning from the time rift, Cornell regained control over his transformations, but he still felt no closer to finding a cure for his curse. Upon returning to his village, he discovered it had been destroyed by demons, and Ada had been kidnapped. Following her trail, Cornell ventured to Dracula's Castle, where he encountered numerous challenges, including Ortega, who had betrayed their village and handed Ada over to Dracula for a sacrificial ritual.

During his journey, Cornell saved a young boy named Henry, whose father had been transformed into a vampire. He entrusted Henry with Ada's pendant for protection. Along the way, Cornell confronted and defeated several of Dracula's powerful servants, including Gilles de Rais and Actrise, who tried to test Cornell's strength for Dracula's purposes.

Cornell's journey ultimately led him to a climactic battle with Ortega, who had been altered into a monstrous chimera with Dracula's dark influence. After defeating his former friend, Cornell learned of Ada's location and pursued her. Along the way, he confronted Death, who had captured Ada in a crystal and delivered her to Dracula.

In Dracula's lair, Cornell faced the Dark Lord in two separate forms. Dracula revealed a shocking truth: Ada was not actually Cornell's sister by blood, a revelation meant to unsettle him. Despite the emotional turmoil caused by this information, Cornell overcame his inner conflict and managed to destroy the crystal imprisoning Ada. However, his beast form detached itself from him and entered the crystal, destroying it in the process, allowing Dracula to claim the Man-Beast power for himself. Free from the curse, Cornell chose to begin a new life with Ada and Henry, leaving the darkness behind.

After Castlevania: Legacy of Darkness
Cornell settled into a peaceful life with Ada and Henry, who had become a knight equipped with a gun. Despite their attempts to live without conflict, the powers of darkness utilized the sacrificed Man-Beast energy to aid in Dracula's resurrection.

Eight years later, Dracula's forces abducted seven children, seeking to use them to locate the Dark Lord's new incarnation. While Henry set off on a mission to rescue the children, new heroes, Reinhardt Schneider and Carrie Fernandez, emerged, determined to confront and defeat Dracula once again.

Personality

  • Atonement: Out of pure guilt for what the man-beast tribe did to the human tribe, Cornell atones by watching over his little sister Ada, despite her not even being related to him by blood. He feels very guilty to the point that he wishes to tell Ada the truth by the end of the game but she reveals she already knew they weren't blood-related.

General Information

Name: Cornell[1]

Other Names: Blue Crescent Moon[2]

Origin: Castlevania: Legacy of Darkness

First Appearance: Castlevania: Legacy of Darkness

Latest Appearance: Castlevania Judgment (Latest canonical appearance), Vampire Survivors (Latest non-canonical appearance)

Company: Konami

Creator: Ebisu Etsunobu

Actor:

  • Japanese Voice Actor: Katsuyuki Konishi
  • English Voice Actor: Paul St Peter

Sex: Male

Sexuality: Heterosexual

Pronouns: He/Him

Age: 23[3]

Birth Year: 1821 (Listed as 23 during the events of Legacy of Darknes[4], which takes place in 1844)

Time Period: 1844

Timeline: Main Timeline

Homeworld: Earth

Residence: Wolf Tribe

Story Role: Cursed Character, Main Protagonist

Legacy: Unknown Legacy (The events of Castlevania (N64) and Castlevania: Legacy of Darkness are "truth shrouded in darkness"[5])

Influence: Event Influence (Responsible for the death of Dracula and saving the world from his darkness)

Language: English

Classification: Werewolf, Child of the Night[6]

Species: Manwolf, Human at the end of the game (His wolf half was removed from him, turning him fully human)

State of Being: Regular

Physiology: Humanoid Physiology, Werewolf Physiology as a werewolf

In-Universe Creator: God[7]

Occupation: None

Affiliations: Ada (His adoptive sister), Henry Oldrey (His adoptive brother), Ortega (Formerly, his childhood friend)

Enemies: Dracula, Ortega, Death, Actrise, Gilles de Rais

Height: 178 cm[8]

Weight: 70 kg[9]

Status:

  • During his Time: Alive
  • Modern Time: Deceased (As he existed back in 1800s, he is naturally dead from old age)

Date of Death: Unknown

Alignment: Neutral Good (Cornell is one that regrets the things his tribe has done and merely wants to protect his adopted sister, being willing to sacrifice his own life to save her. Cornell went out of his way to help Henry through the forest and lead him to safety, giving him a pendant to have the wolves watch out for him[10])

Protection Level: Global Protector (Fought and defeated Dracula, where in Castlevania III: Dracula's Curse, Dracula plans to take over all of Europe[11], proceeded to amass an army to kill hundreds of soldiers to take over Europe, plagued the beautiful land located in the Southern Part of Romania into darkness by having devils attack it, planned to spread his evil grip to the rest of Europe[12])

Codex Statistics

Grade: S (Actrise notes a man of Cornell's skill should be able to put up a good fight against Dracula, with Gilles de Rais noting they don't have any idea the power of the man-beast[13]. Ortega could not surpass Cornell's strength even with Dracula's powers[14])

Tier: At least 7-C, Higher in Werewolf State, Far Higher with Sheer Will

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: At least Town level (Potency) (Can fight and defeat 1800s Dracula, where he utilized his true form to transform into his Dracula Ultimate state[15], who serves as the absolute evil, the opposite to God[16], where for God to be perfectly good, there must be a being of perfect darkness[17], being the entity opposite to God[18], with such power making him far superior to Golem from Castlevania Judgement, as he died to a random unknown hunter after his return from the time rift[19]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[20]. Can harm and fight against enemies stronger than characters who can take hits from neutron bomb[21], that have a yield range of 1-10 kilotons of TNT), Higher in Werewolf State (While in Werewolf state, Cornell's attack and defense power are both greatly increased[22]), Far Higher with Sheer Will (Simon claims that the Belmonts and Morrises did not defeat Dracula because of the Vampire Killer, with the reason behind heroes' capacity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmont's strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[23]. Alucard notes that having something to protect surpasses the limits of strength[24])

Durability: At least Town level, Higher in Werewolf State (While in Werewolf state, Cornell's attack and defense power are both greatly increased[25]), Far Higher with Sheer Will

Striking Strength: At least Town Class (Potency), Higher in Werewolf State, Far Higher with Sheer Will

Lifting Strength: At least Class 10 (Comparable to Ortega who casually lifted up a large metal gate[26]. Noted that Cornell has obtained a physical body of near immortality and powr that surpasses that of a wild beast[27], which should make him superior to Hector's Battle-Type innocent devils who can move entire tree logs that are blocking roads out of the way[28] where logs can weigh around 15 to 5 tons[29] and Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"[30]), Higher in Werewolf State, Far Higher with Sheer Will

Travel Speed: Superhuman, Far Higher with Sheer Will

Attack Speed: At most Faster Than Light (Can tag 1800s Dracula, who serves as the absolute evil, the opposite to God[31], where for God to be perfectly good, there must be a being of perfect darkness[32], being the entity opposite to God[33], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[34] and the White Demon, who can move at the speed of light at short distances[35]), Far Higher with Sheer Will

Reaction Speed: At most Faster Than Light, Far Higher with Sheer Will

Stamina: Superhuman (Traveled all the way to Dracula's Castle and journeyed in there for at least multiple days, fighting various enemies and traversing through various acrobatic platforming challenges, all without showing any signs of tiring)

Range: Standard Melee, Several Meters with Energy Blade & Werewolf Claw, Tens of Meters with Sub-Weapons

Intelligence: Genius Intelligence (Able to utilize sub-weapons that possess great attack and power which in Castlevania requires one to have a high intelligence to be able to do[36])

Knowledge: Grandmaster level (Can fight and defeat Dracula, where he was a genius tactician as Mathias, who they called "Cronqvist the Wise"[37]. Cornell is a master martial artist, being superior even to Ortega, who is noted himself to be a master of martial arts[38])


Powers and Techniques

Is a Creature of the Night, which gives:

Superhuman Physical Characteristics (Even the smallest creatures of the night can destroy a bridge[39], one of Dracula's bats easily destroyed a stone ground block[40]), Intimidation (Creatures of the nights appearances can cause one to have their body's cells cry out in terror[41]), Immortality (Ageless; The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[42]. Immortal Metaphysical Aspect; Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them[43]), Acausality (Causality Immunity; All immortal beings disrupt the flow of time according to Aeon[44], along with ignoring the very passage of time[45]. With their souls being completely free from time[46]. The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[47]), Free Will (Creatures of the Night do not follow the hand of God and instead choose of their own free will[48]), Empowerment (Creatures of the night are empowered by the night[49], becoming stronger when it's night time[50]), Evolution (Creatures of chaos can inherit evil natures[51] awakening into stronger enemies with new abilities and less weaknesses[52]), Resurrection (Self-Resurrection; Creatures of chaos can be brought back to life from the power of hate[53]. This has also been shown with slain heads reviving as an angry wraith[54]), Regeneration (Mid-Godly overtime; Even the castle from Castlevania is a Creature of Chaos[55], where they are always rebirth from Chaos with each rebirth, the creatures takes a new form[56], with this state being referred to as a "regeneration cycle"[57]), Invisibility (Creatures of Chaos possess a natural aura of darkness, which makes one unable to see those with an aura of darkness by the naked eye[58]), Time Manipulation (1-T, Passive; All immortal beings disrupt the flow of time according to Aeon[59]), Darkness Manipulation & Subjective Reality (Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires, due to them collecting documented information on Dracula and his castle. Causing their power to materialize in the real world in the form of monsters[60]. With the real world and world of grimoires being considered the same or "equal"[61], compared to the like of Brauner's painting worlds that are quantum multi-layered spaces requiring understandings of theories such as "Curse Amplification"[62]), Text Manipulation & Plot Manipulation (Passive; Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly[63]. It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos[64]. Their vital souls are causing the grimoires contents to be overwritten changing history to things such as Jonathan Morris is now at a disadvantage in battle[65], or Charlotte fading from existence due to them messing with the history of the Grimoires[66], Maria starting to fade because Richter's history is being rewritten[67], where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world[68]. The text alterations also make the monsters stronger[69]. With the real world and world of grimoires being considered the same or "equal"[70], compared to the like of Brauner's painting worlds that are quantum multi-layered spaces requiring understandings of theories such as "Curse Amplification"[71]), Law Manipulation (Creatures of Chaos can alter grimoires, which do not adhere to the laws of reality[72]), Power Modification (Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations[73]. The Chaos of the Grimoire destabilized the magic of the others[74]).

Resistance to Ice Manipulation & Absolute Zero (All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic[75]. Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero[76]), Time Manipulation (1-T; All immortal beings disrupt the flow of time according to Aeon[77], with their souls being completely free from time[78]. With time in Castlevania being so potent that not even eternity can withstand time[79], along with even artificial life being subject to the laws of time[80]. Some creatures of chaos are immune to time stop, normally being boss-level creatures[81]), Fate Manipulation (Temporal Fate; All immortal beings disrupt the flow of time according to Aeon[82], with their souls being completely free from time[83], with fate being a truth wound by time[84])


Equipment

Mystic Pendant

The mystic pendant summons the aid of wolves. Cornell originally gave this pendant to Ada to protect her from the Beast Clan during Rampage mode. After Ada's capture, Cornell kept the pendant and entrusted it to young Henry to ensure his safety while escaping Dracula's castle.

Notable Techniques

Werewolf Transformation

Cornell hails from a clan of warriors cursed to become werebeasts. He himself transformed into a wolf, gaining the abilities and strengths of one, but also the uncontrollable rage. His clan sealed their raw power to live peacefully with humans, though sometimes their power leaked, causing violent outbursts. After the massacre of Ada’s village, Cornell vowed to control his powers for her sake. His intense and grueling training eventually allowed him to control both his transformation and his violent tendencies. He broke the seal and earned the title of "Blue Crescent Moon" from his people. His transformation is unique, as he doesn't require the full moon and can even shift in broad daylight, though it strains his spirit.

In Judgment, the time rift forces him into werewolf form. In Legacy of Darkness, this mode boosts his attack damage by 3x, increases his attack range by 1.2x, reduces damage taken by half, and grants immunity to negative status effects. However, it depletes Red Jewels over time until they are exhausted, and the form cannot be manually canceled.

Werewolf Claws

Cornell's claws slash with great force, even in human form. Enhanced by the werewolf's powers and combined with his martial arts skills, his attacks become nearly unbeatable.

Werewolf Howl

In his werewolf form, Cornell can use his howl to unleash supersonic waves that pierce the hearts and heads of his victims.

Rampage Mode

Before breaking the seal, Cornell went insane from the curse and allegedly rampaged through Ada’s village with his comrades, slaughtering everyone. Overcome with guilt, Cornell rescued Ada, the sole survivor, and raised her as his own sister, swearing to protect and care for her. After gaining control over his transformation, Cornell can release his beast form's violent nature at will, capable of causing massacres to his victims. However, frequent use of this power takes a toll on Cornell's spirit.

Martial Arts

Even before releasing the seal, Cornell was a master of unarmed combat. His attacks were enhanced by his werewolf claws and powers.

Energy Blade

Through intense training, Cornell mastered the Energy Blade, launching light blades from his hands. These blades can be enhanced to become powerful enough to threaten even Dracula himself.

Mystic Weaponry

Though often berated as children of the night, Cornell mastered the Mystic Weapons, tools reserved for the best of the Vampire Hunters. These include the Boomerang Cross, Holy Water, Flame Dagger, Electric Axe, and Jagged Earth.

Other

Standard Tactics: Cornell will utilize his martial arts in combat along with his energy blade attacks and werewolf transformation, along with the sub-weapon that best suits the situation.

Weaknesses


Note

Miscellaneous Feats

Trivia

  • One of Cornell's animations in Legacy of Darkness, where he can be seen performing a characteristic footwork and a middle kick, is a reference to legendary actor and martial artist Bruce Lee. This animation is the only remain of his original concept as a melee character.
  • Originally, Cornell was called "Cornell Reinhardt"; however, after he was cut as a playable character in Castlevania (N64), his surname was given to Schneider Belmont, turning him into Reinhardt Schneider.
  • Cornell's personal stage in Castlevania (N64) was the Duel Tower. This level was instead given to the Reinhardt Schneider in the final game.
  • Cornell was originally slated to appear in Castlevania (N64) as Dracula's prisoner. Also, he was supposed to be the first character in the history of the series to use martial arts. However, time constraints required developers to cut a lot of content from the game, including playable characters, bosses and abilities, with only Reinhardt and Carrie as playable characters, further backing up the notion that Legacy of Darkness was a "director's cut", what the first game was supposed to have been in the first place. In fact, Cornell's alternate costume is what his primary costume was to be in his original incarnation.
  • While vampires have some weakness to sunlight and can burn overtime in them[329], higher tier vampires[330], can stand out in the sunlight just fine[331] without being weakened. It should also be noted even with Dhamphir's like Alucard, in original lore, he was considered a full vampire yet could stand out in the sunlight perfectly fine.

Battle Records

29 - 0 - 0


  • Golem - Fight[333]
    • Conditions: None.
    • Location: Time Rift
    • Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
  • Simon Belmont - Fight[334]
    • Conditions: None.
    • Location: Time Rift
    • Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
  • Sypha Belnades - Fight[335]
    • Conditions: None.
    • Location: Time Rift
    • Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
  • Shanoa - Fight[336]
    • Conditions: None.
    • Location: Time Rift
    • Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
  • Carmilla - Fight[337]
    • Conditions: None.
    • Location: Time Rift
    • Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
  • Eric Lecarde - Fight[338]
    • Conditions: None.
    • Location: Time Rift
    • Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
  • Trevor Belmont - Fight[339]
    • Conditions: None.
    • Location: Time Rift
    • Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
  • Death - Fight[340]
    • Conditions: None.
    • Location: Time Rift
    • Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
  • Aeon - Fight[341]
    • Conditions: Match was a rematch.
    • Location: Time Rift

References

  1. Castlevania: Legacy of Darkness Game Manual Page 4
  2. Castlevania: Legacy of Darkness Game Manual Page 4
  3. KCE Kobe homepage character bios (Now defunct)
  4. KCE Kobe homepage character bios (Now defunct)
  5. Castlevania: Legacy of Darkness Game Manual Page 4
  6. Castlevania Judgment Carmilla Story Mode
  7. Castlevania Lament of Innocence
  8. KCE Kobe homepage character bios (Now defunct)
  9. KCE Kobe homepage character bios (Now defunct)
  10. Castlevania: Legacy of Darkness Helping Henry
  11. Akumajou Densetsu Famicon Intro English Patch
  12. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  13. Castlevania: Legacy of Darkness Henry Mode Gilles de Rais Boss
  14. Castlevania: Legacy of Darkness Cornell Mode Ortega Boss
  15. Castlevania: Legacy of Darkness Cornell Mode Final Boss
  16. Castlevania: Aria of Sorrow Ending
  17. Castlevania: Dawn of Sorrow Dark Lord Candidates
  18. Castlevania: Dawn of Sorrow Ending
  19. Castlevania Judgement: True Story Mode, Golem
  20. Castlevania Judgment Golem Ultimate Attack
  21. Castlevnaia: Symphony of the Night
  22. Castlevania: Legacy of Darkness Game Manual Page 25
  23. Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
  24. Castlevania: Nocturne of Recollection Intro
  25. Castlevania: Legacy of Darkness Game Manual Page 25
  26. Castlevania: Legacy of Darkness Cornell Mode Entering Dracula's Castle Scene
  27. Castlevania: Legacy of Darkness Game Manual Page 4
  28. Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
  29. Estimating Weight of Logs and Standing Timber Page 2
  30. Castlevania: Curse of Darkness
  31. Castlevania: Aria of Sorrow Ending
  32. Castlevania: Dawn of Sorrow Dark Lord Candidates
  33. Castlevania: Dawn of Sorrow Ending
  34. Castlevania Aria of Sorrows
  35. Castlevania Grimoire of Souls Enemy Compendium Showcase
  36. Castlevania: Lament of Innocence Game Manual Page 10
  37. Lament of Innocence Perfect Guidebook
  38. Castlevania: Legacy of Darkness Game Manual Page 33
  39. Super Castlevania IV Stage B-1
  40. Castlevania: Circle of the Moon
  41. Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
    A spectacled vampire hunter confirmed this as his duty.
    In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
    “The timing is bad, church person.”
    Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
    -----I am …… I ought to be a vampire hunter."
  42. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  43. Haunted Castle Revisited Dominus Collection
  44. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  45. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem
  46. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  47. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  48. Castlevania: Curse of Darkness Manga Volume 1
  49. Castlevania II: Simon's Quest Night Transition
  50. Castlevania II: Simon's Quest Online Game Manual Page 4
  51. Castlevania: Lament of Innocence Bestiary No. 058
  52. Castlevania: Lament of Innocence Bestiary No. 059
  53. Castlevania: Curse of Darkness Bestiary No. 009
  54. Castlevania: Curse of Darkness Bestiary No. 005
  55. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  56. Castlevania: Symphony of the Night
  57. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. Several hundred years have passed with battles with the [dark lord] Dracula.
    When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
    However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.
  58. Castlevania: Lament of Innocence Bestiary No. 064
  59. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  60. Castlevania: Grimoire of Souls Prologue
  61. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  62. Castlevania: Portrait of Ruin
  63. Castlevania: Grimoire of Souls Prologue Stage 4
  64. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  65. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  66. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  67. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  68. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  69. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  70. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  71. Castlevania: Portrait of Ruin
  72. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  73. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  74. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  75. Castlevania III: Dracula's Quest
  76. Castlevania: Curse of Darkness Absolute Zero Ring Description
  77. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  78. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  79. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  80. Castlevania Judgment Aeon's Hyper Attack on Golem
  81. Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
  82. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  83. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  84. Castlevania Judgment Aeon Hyper Attack on Death
  85. Castlevania: Portrait of Ruin
  86. Castlevania: Lament of Innocent
  87. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  88. Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
  89. Konami of Europe's Camilla Fernandez profile
  90. Castlevania: Portrait of Ruin
  91. Castlevania: Grimoire of Souls Prologue Stage 1
  92. Castlevania: Dawn of Sorrow Yoko's Shop
  93. Castlevania: Legacy of Darkness Game Manual Page 4
  94. Castlevania: Legacy of Darkness Henry Mode
  95. Castlevania: Legacy of Darkness Game Manual Page 33
  96. Castlevania: Legacy of Darkness Cornell Idle
  97. Castlevania: Legacy of Darkness Game Manual Page 30
  98. Castlevania: Legacy of Darkness Game Manual Page 30
  99. Castlevania: Legacy of Darkness Game Manual Page 30
  100. Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
  101. Castlevania: Nocturne of Recollection Intro
  102. Castlevania: Legacy of Darkness Cornell Intro
  103. Castlevania: Legacy of Darkness Master Oldrey Cutscene
  104. Castlevania: Legacy of Darkness Cornell Mode
  105. Castlevania: Lament of Innocence Game Manual Page 10
  106. Castlevania: Legacy of Darkness Cornell Intro
  107. Castlevania: Legacy of Darkness Cornell Mode Ortega Boss
  108. Castlevania: Legacy of Darkness Cornell Mode
  109. Castlevania: Legacy of Darkness Game Manual Page 25
  110. Castlevania: Legacy of Darkness Ortega Boss
  111. Castlevania: Legacy of Darkness Cornell Intro
  112. Castlevania: Legacy of Darkness Cornell Mode Ending
  113. Castlevania: Legacy of Darkness Cornell Intro
  114. Castlevania: Lament of Innocent
  115. Castlevania: Legacy of Darkness Cornell Mode
  116. Castlevania: Legacy of Darkness Carrie Mode Medusa Boss Fight
  117. Castlevania: Legacy of Darkness Cornell Mode Final Boss
  118. Castlevania II: Simon's Quest
  119. Castlevania (N64) Vampire Status Death
  120. Castlevania (N64) Vampire Status
  121. Castlevania (N64)
  122. Castlevania: Lament of Innocence Bestiary No. 010
  123. Castlevania: Grimoire of Souls
  124. Castlevania: Legacy of Darkness Cornell Mode Renon Boss
  125. Castlevania (N64) Carrie Fernandez Bad Ending
  126. Castlevania: Legacy of Darkness Werewolf State
  127. Castlevania: Legacy of Darkness Cornell Mode
  128. Castlevania: Harmony of Dissonance
  129. Castlevania: Harmony of Dissonance
  130. Castlevania: Symphony of the Night Bestiary No. 40
  131. Castlevania: Symphony of the Night Bestiary No. 16
  132. Castlevania: Portrait of Ruin Bestiary No. 133
  133. Castlevania: Lament of Innocence
  134. Castlevania (N64)
  135. Castlevania: Portrait of Ruin
  136. Castlevania: Portrait of Ruin
  137. Castlevania: Harmony of Dissonance
  138. Castlevania: Circle of the Moon
  139. Castlevania: Circle of the Moon
  140. Castlevania: Order of Ecclesia Bestiary No. 061
  141. Castlevania: Portrait of Ruin Bestiary No. 131
  142. Castlevania: Symphony of the Night Bestiary No. 44
  143. Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. Even though it is still far away, their bodies seemed to squeal [run away].
    There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."
  144. Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
    And her body was telling her [do not go] as her leg muscles were petrified like stone."
  145. Castlevania: Grimoire of Souls
  146. Castlevania (N64)
  147. Castlevania Chronicles
  148. Castlevania Chronicles
  149. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
    That really is no doubt an obsession.
    The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
    “Only…… protect…… you……-----“
    When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
    However-----
    Fate did not allow it.
    For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
    The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
  150. Castlevania: Curse of Darkness Bestiary No. 115
  151. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  152. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  153. Castlevania: Grimoire of Souls Prologue Stage 4
  154. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  155. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  156. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  157. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  158. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  159. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  160. Castlevania: Portrait of Ruin
  161. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  162. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  163. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  164. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  165. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  166. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  167. Castlevania: Legacy of Darkness Game Manual Page 30
  168. Castlevania: Legacy of Darkness Game Manual Page 30
  169. Castlevania: Legacy of Darkness Henry Mode
  170. Castlevania II: Simon's Quest Page 11
  171. Castlevania II: Simon's Quest
  172. Castlevania: Legacy of Darkness Game Manual Page 30
  173. Castlevania: Legacy of Darkness Game Manual Page 30
  174. Castlevania: Legacy of Darkness Cure Ample Item Description
  175. Castlevania: Legacy of Darkness Purifying Item Description
  176. Castlevania: Legacy of Darkness Healing Kit Item Description
  177. Castlevania: Legacy of Darkness Roast Beef Item Description
  178. Castlevania: Legacy of Darkness Roast Chicken Item Description
  179. Castlevania: Legacy of Darkness Cornell Mode Meeting Renon
  180. Castlevania (N64) Game Manual Page 19
  181. Castlevania: Legacy of Darkness Cornell Mode
  182. Castlevania: Legacy of Darkness Mandragora Item Description
  183. Castlevania: Legacy of Darkness Magical Nitro Item Description
  184. Castlevania: Legacy of Darkness Moon Card Item Description
  185. Castlevania: Legacy of Darkness Sun Card Item Description
  186. Castlevania (N64) Vampire Status Game Over
  187. Super Castlevania IV Stage B-1
  188. Castlevania: Circle of the Moon
  189. Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
    A spectacled vampire hunter confirmed this as his duty.
    In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
    “The timing is bad, church person.”
    Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
    -----I am …… I ought to be a vampire hunter."
  190. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  191. Haunted Castle Revisited Dominus Collection
  192. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  193. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem
  194. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  195. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  196. Castlevania: Curse of Darkness Manga Volume 1
  197. Castlevania II: Simon's Quest Night Transition
  198. Castlevania II: Simon's Quest Online Game Manual Page 4
  199. Castlevania: Lament of Innocence Bestiary No. 058
  200. Castlevania: Lament of Innocence Bestiary No. 059
  201. Castlevania: Curse of Darkness Bestiary No. 009
  202. Castlevania: Curse of Darkness Bestiary No. 005
  203. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  204. Castlevania: Symphony of the Night
  205. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. Several hundred years have passed with battles with the [dark lord] Dracula.
    When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
    However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.
  206. Castlevania: Lament of Innocence Bestiary No. 064
  207. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  208. Castlevania: Grimoire of Souls Prologue
  209. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  210. Castlevania: Portrait of Ruin
  211. Castlevania: Grimoire of Souls Prologue Stage 4
  212. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  213. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  214. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  215. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  216. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  217. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  218. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  219. Castlevania: Portrait of Ruin
  220. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  221. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  222. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  223. Castlevania III: Dracula's Quest
  224. Castlevania: Curse of Darkness Absolute Zero Ring Description
  225. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  226. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  227. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  228. Castlevania Judgment Aeon's Hyper Attack on Golem
  229. Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
  230. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  231. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  232. Castlevania Judgment Aeon Hyper Attack on Death
  233. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  234. Castlevania: Legacy of Darkness Game Manual Page 35
  235. Castlevania: Legacy of Darkness Game Manual Page 35
  236. Castlevania (N64)
  237. Castlevania: Lament of Innocence
  238. Castlevania: Lament of Innocence
  239. Castlevania Judgment Aeon Hyper Attack on Alucard
  240. Lament of Innocent Perfect Guidebook
  241. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  242. Castlevania: Lament of Innocence
  243. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  244. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem
  245. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  246. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  247. Castlevania: Curse of Darkness Manga Volume 1
  248. Castlevania: Lament of Innocence
  249. Castlevania (N64)
  250. Castlevania (N64)
  251. Castlevania (N64) Vampire Boss
  252. Castlevania: The Dracula X Chronicles Intro
  253. Castlevania (N64) Vampire Boss
  254. Castlevania: Portrait of Ruin
  255. Castlevania: Lament of Innocence
  256. Castlevania: Lament of Innocence
  257. Castlevania: Lament of Innocence
  258. Castlevania: The Dracula X Chronicles Intro
  259. Castlevania (N64)
  260. Castlevania: Portrait of Ruin
  261. Castlevania (N64) Flower Garden Cutscene
  262. Castlevania: Symphony of the Night
  263. Castlevania: Order of Shadows
  264. Castlevania (N64)
  265. Castlevania: Lament of Innocence Bestiary No. 078
  266. Castlevania: Lament of Innocence
  267. Castlevania: Lament of Innocence Bestiary No. 064
  268. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  269. Castlevania: Lament of Innocence Bestiary No. 002
  270. Castlevania (N64) Vampire Boss
  271. Castlevania: Curse of Darkness
  272. Castlevania: Legacy of Darkness Master Oldrey Cutscene
  273. WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?

    KI: You should ask, why do they eat it! I've thought about this stuff.
    I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.
    The meat, I have no idea.
  274. Castlevania: Grimoire of Souls Prologue Stage 4
  275. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  276. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  277. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  278. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  279. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  280. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  281. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  282. Castlevania: Portrait of Ruin
  283. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  284. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  285. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  286. Castlevania: Lament of Innocence
  287. Castlevania: Lament of Innocence
  288. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  289. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  290. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  291. Castlevania Judgment Aeon's Hyper Attack on Golem
  292. Castlevania: The Dracula X Chronicles Stage 1
  293. Castlevania: Lament of Innocence
  294. Castlevania: Lament of Innocence
  295. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  296. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  297. Castlevania Judgment Aeon Hyper Attack on Death
  298. Castlevania: Lament of Innocence
  299. Castlevania: Symphony of the Night Bestiary No. 2
  300. Castlevania: Lament of Innocence Bestiary No. 017
  301. Castlevania: Curse of Darkness Bestiary No. 8
  302. Castlevania: Portrait of Ruin Bestiary No. 29
  303. Castlevania: Legacy of Darkness Game Manual Page 19
  304. Castlevania II: Simon's Quest Day Transition
  305. Castlevania II: Simon's Quest Day Game Manual Page 11
  306. Castlevania II: Simon's Quest
  307. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  308. Castlevania: Legacy of Darkness Cornell Mode Ending
  309. Castlevania: Legacy of Darkness Ortega Boss
  310. Castlevania II: Simon's Quest Day Transition
  311. Castlevania II: Simon's Quest Day Game Manual Page 11
  312. Castlevania II: Simon's Quest
  313. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  314. Super Castlevania IV Stage B-4
  315. Castlevania III: Dracula's Curse Alucard Ending
  316. Castlevania (N64) Rose Encounter
  317. Castlevania II: Simon's Quest
  318. Castlevania: Lament of Innocence
  319. Castlevania: Harmony of Dissonance
  320. Castlevania (N64)
  321. Castlevania: Nocturne of Recollection Chapter 3: Hunter
  322. Castlevania: Lament of Innocence Dark Palace Of Waterfalls
  323. Castlevania: Circle of the Moon
  324. Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
  325. Castlevania (N64) Charlie Vincent Boss
  326. Castlevania: Portrait of Ruin Holy Mail Description
  327. Castlevania: Legacy of Darkness Cornell Intro Cutscene
  328. Castlevania: Legacy of Darkness Cornell Mode
  329. Castlevania (N64) Rose Encounter
  330. Castlevania (N64) Carrie Bad Ending
  331. Castlevania III: Dracula's Curse Alucard Ending
  332. Castlevania Judgment Cornell Story Mode
  333. Castlevania Judgment Cornell Story Mode
  334. Castlevania Judgment Cornell Story Mode
  335. Castlevania Judgment Cornell Story Mode
  336. Castlevania Judgment Cornell Story Mode
  337. Castlevania Judgment Cornell Story Mode
  338. Castlevania Judgment Cornell Story Mode
  339. Castlevania Judgment Cornell Story Mode
  340. Castlevania Judgment Cornell Story Mode
  341. Castlevania Judgment Cornell Story Mode
  342. Castlevania Judgment Cornell Story Mode
  343. Castlevania: Legacy of Darkness
  344. Castlevania: Legacy of Darkness
  345. Castlevania: Legacy of Darkness
  346. Castlevania: Legacy of Darkness
  347. Castlevania: Legacy of Darkness
  348. Castlevania: Legacy of Darkness
  349. Castlevania: Legacy of Darkness
  350. Castlevania: Legacy of Darkness
  351. Castlevania: Legacy of Darkness
  352. Castlevania: Legacy of Darkness
  353. Castlevania: Legacy of Darkness
  354. Castlevania: Legacy of Darkness
  355. Castlevania: Legacy of Darkness
  356. Castlevania: Legacy of Darkness
  357. Castlevania: Legacy of Darkness
  358. Castlevania: Legacy of Darkness
  359. Castlevania: Legacy of Darkness
  360. Castlevania: Legacy of Darkness