The official discord link if you wish to join the discord: https://discord.gg/j5RKwCvAFu

The background art comes from Cherylann1960.

User:Cerberusleuth/E

From The Codex
At first I simply observed. But I found that without investment in others, life serves no purpose.
Because I am incapable of tears does not mean I have no need to shed them.
Everything the wise woman learned she wrote in a book, and when the pages were black with ink, she took white ink and began again.
The perfection of the lotus reminds me of my hopes for this world … and my failures. I will not rest until I’ve atoned for them.
I can't protect everyone here. But those I can, I will.
Sisay had been restored to her place on the ship, the Legacy had been recovered, and the Weatherlight was sailing home to Dominaria. Gerrard focused on the debts he'd settled... and on those he'd soon collect.
~ Tranquility Flavor Text

Background

Karn is a time-travelling silver golem planeswalker from Dominaria. Able to control all five colors of mana, this powerful artifact creature is a world builder and an invaluable ally.

Karn was created as a probe by Urza and Barrin to enable their time-travel experiments. His form was chosen because Urza's studies had shown that only silver could pass through temporal energies unharmed. In an effort to make the golem fully sentient, Urza included Xantcha's heartstone as part of his construction, allowing him to develop a personality which would grow and evolve and make decisions on his own should the need call for it.

Karn is centered in colorless mana, although he has access to all 5 colors. As Karn planeswalks, he disappears with a sharp metallic *PING* sound. At times it has been described as a deafening thunderclap. He is shown to be able to instantly understand how an artifact works simply by touching it and can pass on an item's effects to others if he wishes. During the War of the Spark, he touched Ral's goggles and learned they could see the "trail" of those with a spark, and granted this ability to their comrades at the time.

Credit to the MtG Wiki

Powers and Statistics

Tier: High 5-A. 4-A with the Cylix | At least 4-A, at most 2-C | At least 2-A

Name: Karn (Given by Jhoira, since Karn is the Thran word for "Mighty"), "Arty Shovelhead" (By Teferi when he was far younger), New Father of Machines, the Silver Golem, Scion of Urza, The Great Creator

Origin: Magic: the Gathering

Age: Thousands of years old

Gender: N/A, uses male pronouns

Classification: Silver Golem, Planeswalker

Attack Potency: Dwarf Star level (Described to be able to shake the plane with his power, which is speaking of Mirrodin, a plane that has five suns). Multi-Solar System level with the Cylix (Can destroy New Phyrexia, which was formerly Mirrodin) | At least Multi-Solar System level, at most Complex Universe level (Created Mirrodin. Can create universal planes, but through immense effort) | At least High Multiverse level+ (Completely obliterated Yawgmoth, a being that even a tiny amount of his power dwarfs that of the nine titans, the strongest planeswalkers in the multiverse)

Travel Speed: At least Massively Hypersonic (His planeswalking is described to be a thunderclap) | Extra-Temporal (Can walk through rifts in time, being able to time travel through sheer speed) | Extra-Temporal (Superior to before)

Combat Speed: At least Massively Hypersonic | Extra-Temporal | Extra-Temporal (Blitzed Yawgmoth)

Reaction Speed: At least Massively Hypersonic | Extra-Temporal | Extra-Temporal

Lifting Strength:

Striking Strength: Dwarf Star level | At least Multi-Solar System level, at most Complex Universe level | At least High Multiverse level+

Durability: Dwarf Star level | At least Multi-Solar System level, at most Complex Universe level | At least High Multiverse level+

Stamina: Limitless due to being a golem

Range:

Powers and Abilities:

Superhuman Physical Characteristics, Dimensional Travel and Teleportation (Can teleport to different planes across the multiverse), Mastery over Colorless, and to an extent, all colors of mana, Metal Manipulation (His ability is to control artifacts, being able to turn them into creatures), Inorganic Physiology (Type 2), Time Paradox Immunity (Type 4; Is made of pure silver, being immune to the effects of time and traveling through it), Creation, Reactive Evolution (Despite his heartstone being corrupted, he managed to store the mind, memories, and feelings of himself, along with some phyrexian oil. Can adapt and learn how certain artifacts, knowing their function), Information Analysis (Can touch an artifact to know what its purpose was), Extrasensory Perception (After touching Ral Zarek's goggles, he can see all the planeswalkers and their sparks), Retrocognition (Implanted with a device that can recall any 20 years of his life), Power Bestowal (Able to grant his power to see the trail of sparks to other planeswalkers)



Resistance to Mind Manipulation (Due to his robotic mind, it was too "alien" for Jace to control), Death Manipulation, Void Manipulation, Reality Warping, Non-Physical Interaction, Existence Erasure, Corruption (Type 3), and Transmutation (As a planeswalker, she has resistance to the effects of the Blind Eternities)

All previous powers to a vastly greater extent, Void Manipulation (Completely erased and eradicated Yawgmoth from existence, despite him being already conceptually nonexistent as the void), Power Nullification and Technological Manipulation (The Null Rod is part of it, being able to shut down all artifacts and technology with it), Water Manipulation, Fire Manipulation, Life Manipulation, Time Manipulation, Darkness Manipulation, and Light Manipulation (Via having the Eye, Heart, Horn, Skull, and Tooth of Ramos, being able to bring water, fire, life, night, and day), Statistics Amplification and Statistics Reduction (Via the Mightstone and Weakstone), Probability Manipulation and Abstract Existence (Type 1: Via the Mind Stone, which is a possibility/idea not yet given form. Is an entire legacy of artifacts Urza collected, not having a physical form), Power Bestowal (Via the Power Matrix, which gives creatures flying, first strike, and trample. Also via the Shy Shaper, which gives creatures flying), Damage Reduction (Via Squee's Toy/Salvation Sphere), Transmutation (Via the Touchstone, which turns an object into an inanimate artifact), Energy Projection, Clairvoyance (Can see through the years of the objects of the Legacy),

Standard Equipment:

Intelligence: Extraordinary Genius (Was built specifically to time travel. Can see through the years of the artifacts, and understood the entirety of the Thran Tome)

Standard Tactics:

Weaknesses: Karn is vulnerable to mental damage to his mental health. Karn vowed himself never take away life from an innocent being, however, Karn will kill and dispose if the lives of his friends depends on it.

Notable Attacks/Techniques:

Key: Neowalker | Oldwalker | Fused with the Legacy

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matches: