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Pastafarian

From The Codex
Revision as of 16:37, 26 June 2024 by GiverOfThePeace (talk | contribs) (→‎[[Powers and Techniques]]: clean up and re-categorisation per CFD, replaced: ([https://youtu.be/UlcVlCif45o Implied by Runner that they do not follow gravity]), → ([https://youtu.be/EYRdsgfUvOc?t=1 Implied by Runner that they do not follow gravity]),)
Her faith in the Flying Spaghetti Monster allows her to run across empty space. Her faith also allows her to ignore the Student's alternate explanation.
~ Pastafarian’s description

Background

The Pastafarian is a priest of the Church of the Flying Spaghetti Monster. According to her, her main duty is to help others, which she does by suggesting ways they could improve themselves. She's been seen making suggestions to the Student and the Angel, apparently both without success. However, her persistence is remarkable and seems to be endless. She also speaks in a very formal way.

General Information

Name: Pastafarian

Origin: Run

Sex: Female

Age: Unknown

Classification: Alien

Species: Unknown

Occupation: Priest

Status: Alive

Alignment: Lawful Good (The Pastafarian is a priest of the Flying Spaghetti Monster, following her duty of helping others)

Codex Statistics

Tier: 10-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Human level (The Pastafarian has no notable destructive feats.)

Durability: Unknown (The Pastafarian doesn't seem to get hurt by any means in the game. Even if she hits a box while running at full speed, she simply stops, and won't get hurt. Also, since she can respawn, even falling into space won't kill her, and will send her back at the starting point instead making it hard to gauge her durability)

Striking Strength: Human Class

Lifting Strength: Unknown

Travel Speed: Superhuman (Has a top speed of 16 m/s)

Combat Speed: Superhuman

Reaction Speed: Superhuman

Stamina: Very High (Can run across the galaxy without getting winded)

Range: Standard Melee Range, Universal with Gravity Manipulation

Intelligence: Average


Powers and Techniques

Superhuman Physical Characteristics, Acrobatics (Has the jump height far above Runner), Self-Sustenance (Respiratory Self-Sustenance; Can naturally breathe in space), Gravity Manipulation (Capable of shifting the gravity while running), Resurrection & Teleportation (Respawning in the Run series is a canon element that teleports Pastafarian right back to where they died), Telekinesis & Limited Flight (With Rings can telekinetically move objects around to different places and allows the user to stand on nothing without falling), Light Manipulation (Passive; She can run on the light bridge that fills surrounding gaps in empty space).

Resistance to Space, Cosmic Radiations & Extreme Colds (Can survive the vacuums of space for long periods of time, with it being noted they've been in space for nearly a year and characters like Lizard casually sleeping in space), Gravity Manipulation (Implied by Runner that they do not follow gravity), Pain (She is able to hit a box with her head and let it speed away in space, seen during the Bridge Building minigame. From the impact, it should be understood that she was also hit in the head by the Box. However, she doesn't seem to mind the effect)


Equipment

None notable


Notable Techniques


  • Respawning: Every time she falls into holes and gaps, she can respawn in the level, granting her the ability to use the trial-and-error method to figure out how to beat the level and go over the obstacle in front of her.
  • Invincibility: She doesn't seem to get hurt by any means in the game. Even if she hits a box while running at full speed, she simply stops, and won't get hurt. Also, since she can respawn, even falling into space won't kill her, and will send her back at the starting point instead.
  • Pain Suppression: She is able to hit a box with her head and let it speed away in space, seen during the Bridge Building minigame. From the impact, it should be understood that she was also hit in the head by the box. However, she doesn't seem to mind the effect.

Other

Standard Tactics: Characters in run never really fight, though it’s likely safe to assume their method of attacking is running into the opponent while also manipulating gravity.

Weaknesses: Nothing notable.

Battle Records

None.

None.

None.