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Peppy Hare (Original)

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Revision as of 22:21, 16 August 2021 by GiverOfThePeace (talk | contribs)
Peppy Hare
Original Continuity

Background

Peppy Hare is a retired member of the legendary Star Fox team. Having had years of service in the Cornerian Military with previous comrade and best friend James McCloud, they both started the Star Fox team of mercenaries, intent on serving justice and freedom. An experienced pilot, Peppy had learned many tricks in his years of flying, and is also very knowledgeable about Andross's forces, since he once had to escape captivity at their hands. After a scouting mission ended badly due to Pigma's betrayal and James' capture, Peppy narrowly escaped on his own to return to Corneria to inform James's only son Fox of his father's fate. Peppy then joined the newest Star Fox team, consisting of himself and Fox, ace pilot Falco Lombardi, and engineering expert Slippy Toad. Even though Peppy was much older than all the other team members, he declined the leadership role and insisted that it should be the younger McCloud to take over the team, probably as per the final wishes after James was slain by Andross. Peppy then served as Fox's mentor and fatherly figure, frequently giving valuable instructions and advice throughout the course of the following missions.

Powers and Stats

Tier: 10-A physically, 9-B with weapons. 6-B in his Arwing

Name: Peppy Hare

Origin: Star Fox

Gender: Male

Age: Unknown

Classification: Star Pilot, Member of Team Star Fox, Rabbit

Attack Potency: Athlete level physically (Should be comparable to Fox McCloud), Wall level with weapons (Comparable to Fox's energy beams which can blow open holes in steel walls). Country level in his Arwing (Can defeat the Rock Crusher which are capable of reducing planetoids into cosmic space dust, which is calculated at this level)

Dimensionality: 3-D

Travel Speed: Athletic Human, Supersonic+ on his Arwing in the atmosphere (Can move at Mach 4.2 at top speeds in the atmosphere)

Combat Speed: Supersonic+

Reaction Speed: Supersonic+ (Can maneuver his Arwing which at top speed moves at Mach 4.2 in the atmosphere)

Lifting Strength: Unknown

Striking Strength: Athlete Class

Durability: Athlete level physically, Country level with Arwing’s shields (Can withstand attacks from the Rock Crushers)

Stamina: Unknown

Range: Standard Melee Range, Dozens of Meters with laser fire (The lasers go far outward only stopping once colliding with an enemy), Hundreds of Meters with Nova Bombs (Creates a massive explosion that extends across the entire screen), Interplanetary with Extrasensory Perception (Can detect trouble from other planets in the Lylat system)

Powers and Abilities:

Superhuman Physical Characteristics, Flight & Spaceflight (The arwing is easily capable of space travel), Energy Manipulation (Can fire lasers), Statistics Amplification (His rocket can accelerate temporarily with a speed boost), Healing (With space relief, replenishes the shield health of an arwing), Limited Attack Reflection (With the barrel roll, Fox can reflect some laser attacks), Velocity Manipulation (The Arwing is equipped with the revolutionary G-Diffuser system, an anti-gravity device which allows the pilot to accelerate or decelerate instantaneously and perform a wide variety of high performance combat maneuvers), Forcefield Creation (Has a shield around it to protect it from attacks), Regeneration (After a stage is complete the Arwing will refill it’s shield gauge), Extrasensory Perception (Equipped with a mini radar that can scan your location, enemy locations, allows you to find other planets in danger, and allies plus items), Transformation & Pseudo-Body Control (The Arwing can enter a state of flight mode or walker mode, changing around it’s structure to suit both), Resistance to Gravity Manipulation (The Arwing is equipped with the revolutionary G-Diffuser system, an anti-gravity device which allows the pilot to accelerate or decelerate instantaneously and perform a wide variety of high performance combat maneuvers), Space-Time Manipulation & Physics Manipulation (Can travel inside of a black hole just fine)
Intangibility (Material. With Power Shield, this powerful defensive shield can be obtained by taking a Shield Item, while the Power Shield is active, the arwing will become transparent and will not take damage from enemy attacks or collisions), Explosion Manipulation (Can fire off nova bombs), Healing (With Repair, restores two segments of the Arwing's shield meter), Enhanced Forcefield Creation (With Super Shield, surround the craft with a powerful barrier, making it impervious to damage for a limited time)

Standard Equipment:

  • Arwing: The Arwing is the personal super-high performance combat spacecraft used by members of the Star Fox Team. Developed by Space Dynamics Co., Ltd., the Arwing is equipped with the revolutionary G-Diffuser system, an anti-gravity device which allows the pilot to accelerate or decelerate instantaneously and perform a wide variety of high performance combat maneuvers. By executing an aileron or barrel roll, the Arwing can also generate an electromagnetic shield which will deflect most optically based weapons, such as laser beams. The Arwings used by the Star Fox Team are much different from any production versions as they have been extensively modified with improved armor and advanced weapon systems, such as Hyper Laser Homing Bolts and Smart Bombs. Despite numerous revisions and redesigns over the course of the team's history, the many models of Arwings have maintained the balance of speed, power and performance that they are credited for. The Arwing starfighter is the primary battle vehicle of the Star Fox Team, and is almost the symbol of their team.
  • Blaster: This Laser Cannon, equipped in the nose of the Arwing, fires a powerful laser beam.
  • Twin Blaster: By collecting the Twin Blaster item, the arwing can fire two laser beam Blasters simultaneously, one from each wing. When one or both of its wings are destroyed, it will revert back to a single Blaster firing out of the ship's nose.
  • Nove Bomb: This will drop a bomb that damages all the enemies that are within range of the explosion.
  • Power Shield: This powerful defensive shield can be obtained by taking a Shield Item. While the Power Shield is active, the Arwing will become transparent (wire frame) and will not take damage from enemy attacks or collisions. The Power Shield will wear off after a certain number of objects have been collided with.

Intelligence: Extraordinary Genius (Is a trained pilot that along with 3 other crew members took down Andross’ entire armada that were stationed all over the Lylat System with just 4 prototype arwing, Andross has planned said attack for years and is capable of easily making machinery that can conduct hyperspatial energy and machines that could easily destroy planetoids, was capable of taking down Andross’ entire fleet while also protecting Coneria from taking too much harm)

Standard Tactics: Peppy will always fight in his Arwing where he will fire various lasers and nova bombs, along with using a barrel roll to reflect attacks.

Weaknesses: Can lose the twin lasers if too much damage is taken and can lose to the power shield if it collides with too many objects.

Notable Attacks/Techniques:

  • Blaster: This Laser Cannon, equipped in the nose of the Arwing, fires a powerful laser beam.
  • Twin Blaster: By collecting the Twin Blaster item, the arwing can fire two laser beam Blasters simultaneously, one from each wing. When one or both of its wings are destroyed, it will revert back to a single Blaster firing out of the ship's nose.
  • Nove Bomb: This will drop a bomb that damages all the enemies that are within range of the explosion.

Note: This is Peppy Hare of Star Fox 1 & 2. The other games are a continuity reboot and take place in a different continuity.

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions (Link For Mobile Users):

Discussion threads involving Peppy Hare (Original)