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Shadow Bonnie
"Mature Content" | |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
“ | Be careful to avoid the Shadowy Remnant guarding it or you may get a surprise you won't like at all. | „ |
~ Tutorial Unit, Five Nights at Freddy's AR: Special Delivery |
Background
Shadow Bonnie, also known as RWQFSFASXC or RXQ for short, is a mysterious shadow counterpart of Toy Bonnie from the Five Nights at Freddy's series. He first appeared in Five Nights at Freddy's 2.
Powers and Stats
Tier: 9-B
Name: Shadow Bonnie, RWQFSFASXC, RXQ
Origin: Five Nights at Freddy's 2
Sex: None. Called a male
Age: Inapplicable
Classification: Shadowy Remnant
Attack Potency: Wall level (Should be comparable to the other animatronics, who can crush skulls and survive burning buildings)
Dimensionality: 3-D
Travel Speed: Superhuman (Comparable to Freddy Fazbear, who can run across the right end of Fazbear's Pizza to the left end in seconds)
Combat Speed: Superhuman
Reaction Speed: Superhuman
Lifting Strength: Wall Class
Striking Strength: Peak Human (In The Silver Eyes it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys)
Durability: Wall level, Incorporeality and Immortality makes it difficult to kill
Stamina: Limitless by the virtue of being a remnant
Range: Standard Melee Range
Powers and Abilities: Superhuman Physical Characteristics, Breaking the Fourth Wall (Shadow Bonnie appearing causes the game to crash), Enhanced Senses (Can see in the dark), Stealth Mastery (All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them), Inorganic Physiology (Types 1 and 2; The Puppet is an animatronic that is possessed by a child's soul), Self-Sustenance (Types 1, 2, & 3), Invisibility (Can turn invisible via cloaking), Limited Sound Manipulation (Should scale to Freddy who has toreador march in his sound byte), Illusion Creation (The animatronics at times can make the building change. Hallucinations can be shown flashing in the player's eyes in FNaF 1, but it's unknown if Freddy is causing this), Sheer Will & Limited Fusionism (Like others in the verse, their sheer will of vengeance melded into the animatronic, making his body one with it. Even if their bodies are separate from the animatronics, they can retain a form of sorts that is incorporeal), Immortality (Types 6, 7, & 8. Animatronics are able to be dismantled, such as Mangle. The Crying Children are spirits that are running off of vengeance where they will only truly disappear after their birthday party is complete), Flight (As ghost, they naturally can fly), Undead Physiology, Incorporeality & Invisibility (As dead spirits they're naturally incorporeal, turn invisible after William Afton's supposed death), Possession (Like others in the verse, their sheer will of vengeance melded into the animatronic, making his body one with it. Even if their bodies are separate from the animatronics, they can retain a form of sorts that is incorporeal), Astral Projection (Even if their bodies are seperate from the animatronics, they can retain a form of sorts that is incorporeal), Time Travel (Should scale to Shadow Bonnie, who can travel back to the Crying Child's party and give them cake), Time Paradox Immunity (Unaffected by Shadow Bonnie going back in time and giving them cake as they still roam around in FNAF 1), Extrasensory Perception (Can see Shadow Freddy), Illusion Creation (The crying children can create hallucinations of their cries on walls)
Standard Equipment: Nothing notable.
Intelligence: Unknown (The Shadow Animatronics have shown far more sentience and control over their powers, being capable of time traveling to do the happiest day minigame, and leading the Animatronics over to William Afton)
Weaknesses: Nothing notable.
Battle Records
Notable Victories:
Notable Losses:
Inconclusive Matches:
Discussions (Link For Mobile Users):
Discussion threads involving Shadow Bonnie |