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User:Cerberusleuth/Eldrazi

From The Codex
No matter how big your champion, theirs is bigger. No matter how great your numbers, theirs are greater. No matter how voracious your appetite, they are hungrier. That is why the Eldrazi will win.
~ Kalitas

Background

Ulamog

Background

Powers and Stats

Key: Lesser Extensions | Titanic Extensions | Full Body

Tier: Varies from 10-C to 9-B to 7-B to 7-A. 2-C with Environmental Destruction | At least 6-C, likely far higher physically. 2-C with Environmental Destruction | At least Low 1-C

Name: Ulamog, Titan of Consumption, the Infinite Gyre, the Ceaseless Hunger, the Reeking Titan, Ula, Mangeni, God of the Sea, God of the Realms of Water, Blood of the World, the Highest God

Origin: Magic: the Gathering

Sex: Inapplicable (Eldrazi are genderless), referred to as male

Age: Inapplicable

Classification: Eldrazi Titan, Eldritch Monstrosity, Cosmic Horror

Alignment: Chaotic Evil (The Eldrazi will eat away at all of existence, with no plans to stop at all and having no regard to the inhabitants of the multiverse)

Dimensionality:

Attack Potency:

Durability:

Striking Strength:

Lifting Strength:

Travel Speed:

Combat Speed:

Reaction Speed:

Stamina:

Range:

Intelligence:


Powers and Abilities:


All previous powers, Regeneration (Likely High-Godly) and Immortality (Types 1, 3, 6, 8, and possibly 9: The Eldrazi are beings that thrive in the nothingness of the Blind Eternities, and it is implied that even if every last trace of the multiverse was wiped out, the Eldrazi would still "exist". They are able to regenerate from or completely ignore wounds. Can come back after conceptually devouring a plane, and presumably the whole multiverse as well)

All previous powers, Mind Manipulation, Madness Manipulation, and Corruption (Type 3: Rayami merely looking at the Blind Eternities cause him to go mad and be corrupted by the Eldrazi), Death Manipulation, Spatial Manipulation, Reality Warping, and Transmutation (A mere touch of the Blind Eternities from a nonplaneswalker will cause them to be spatially contorted, having their bodies warped and then killed), Nothingness Manipulation and Existence Erasure (Type 4: The Blind Eternities will erase your existence and any memory of you), Non-Physical Interaction and Soul Manipulation (The Blind Eternities can interact with Oldwalkers and can kill ghosts), Energy Projection, Chaos Manipulation, and Deconstruction (The Blind Eternities are a chaotic, logic-defying place. Any mortal being without the spark are immediately consumed by the raw entropy of mana), Magic (The Blind Eternities is described to be magical, and can overstress nonplaneswalkers), Omnipresence (Type 3) and Reality Separation (Type 4: Native to the Blind Eternities, which is the space between planes that connects all of them together. Described to be "Quasi-Existent"), Acausality (Type 4), possible Reactive Adaptation (Possibly adapted to the harsh environment of the Blind Eternities), Null Existence (Type 3) and Abstract Existence (Type 1: The Blind Eternities is described to be not a place at all that is never visited nor entered, and Mark Rosewater describes them to be unfathomable creatures due to living there despite it being a nonplace), Avatar Creation and Higher-Dimensional Existence (The Eldrazi create avatars into planes by inserting "a foot" or "hand", or by casting a "shadow" in the plane), Large Size (Type 9, possibly 10: So large that when they were being "pulled down" to Zendikar, it was as if Zendikar was rather being "pulled up to them")

Resistance to Logic Manipulation (The Blind Eternities is a realm that defies all logic), Matter Manipulation, Energy Manipulation (The Blind Eternities have uncontained energy and matter, and the Eldrazi dwell in it), Time Manipulation and Enhanced Senses (Time, distance, and the senses do not exist within the Blind Eternities), Mind Manipulation, Madness Manipulation, Corruption (Type 3), Death Manipulation, Spatial Manipulation, Reality Warping, Transmutation, Nothingness Manipulation, Existence Erasure (Type 4), Non-Physical Interaction, Soul Manipulation, Chaos Manipulation, Deconstruction, and Magic (Are resistant to the Blind Eternities due to dwelling within it), Conceptual Manipulation (Cannot be target with color-targeting spells due to being completely colorless)

Standard Equipment:


Notable Techniques


Standard Tactics:

Weaknesses:

Kozilek

Background

Powers and Stats

Key: Lesser Extensions | Titanic Extensions | Full Body

Tier: Varies from 10-C to 9-B to 7-B to 7-A. 2-C with Environmental Destruction | At least 6-C, likely far higher physically. 2-C with Environmental Destruction | At least Low 1-C

Name: Kozilek, Titan of Distortion, the Butcher of Truth, the Great Distortion, the Confusion of Panic, the Trap of Enigmas, and the Harrower of Thought, Cosi, Talib, God of the Realms of Land and Earth, the Trickster God, God of the Earth, Body of the World

Origin: Magic: the Gathering

Sex: Inapplicable (Eldrazi are genderless), referred to as male

Age: Inapplicable

Classification: Eldrazi Titan, Eldritch Monstrosity, Cosmic Horror

Alignment: Chaotic Evil (The Eldrazi will eat away at all of existence, with no plans to stop at all and having no regard to the inhabitants of the multiverse)

Dimensionality:

Attack Potency:

Durability:

Striking Strength:

Lifting Strength:

Travel Speed:

Combat Speed:

Reaction Speed:

Stamina:

Range:

Intelligence:


Powers and Abilities:

All previous powers, Regeneration (Likely High-Godly) and Immortality (Types 1, 3, 6, 8, and possibly 9: The Eldrazi are beings that thrive in the nothingness of the Blind Eternities, and it is implied that even if every last trace of the multiverse was wiped out, the Eldrazi would still "exist". They are able to regenerate from or completely ignore wounds. Can come back after conceptually devouring a plane, and presumably the whole multiverse as well)

All previous powers, Mind Manipulation, Madness Manipulation, and Corruption (Type 3: Rayami merely looking at the Blind Eternities cause him to go mad and be corrupted by the Eldrazi), Death Manipulation, Spatial Manipulation, Reality Warping, and Transmutation (A mere touch of the Blind Eternities from a nonplaneswalker will cause them to be spatially contorted, having their bodies warped and then killed), Nothingness Manipulation and Existence Erasure (Type 4: The Blind Eternities will erase your existence and any memory of you), Non-Physical Interaction and Soul Manipulation (The Blind Eternities can interact with Oldwalkers and can kill ghosts), Energy Projection, Chaos Manipulation, and Deconstruction (The Blind Eternities are a chaotic, logic-defying place. Any mortal being without the spark are immediately consumed by the raw entropy of mana), Magic (The Blind Eternities is described to be magical, and can overstress nonplaneswalkers), Omnipresence (Type 3) and Reality Separation (Type 4: Native to the Blind Eternities, which is the space between planes that connects all of them together. Described to be "Quasi-Existent"), Acausality (Type 4), possible Reactive Adaptation (Possibly adapted to the harsh environment of the Blind Eternities), Null Existence (Type 3) and Abstract Existence (Type 1: The Blind Eternities is described to be not a place at all that is never visited nor entered, and Mark Rosewater describes them to be unfathomable creatures due to living there despite it being a nonplace), Avatar Creation and Higher-Dimensional Existence (The Eldrazi create avatars into planes by inserting "a foot" or "hand", or by casting a "shadow" in the plane), Large Size (Type 9, possibly 10: So large that when they were being "pulled down" to Zendikar, it was as if Zendikar was rather being "pulled up to them")

Resistance to Logic Manipulation (The Blind Eternities is a realm that defies all logic), Matter Manipulation, Energy Manipulation (The Blind Eternities have uncontained energy and matter, and the Eldrazi dwell in it), Time Manipulation and Enhanced Senses (Time, distance, and the senses do not exist within the Blind Eternities), Mind Manipulation, Madness Manipulation, Corruption (Type 3), Death Manipulation, Spatial Manipulation, Reality Warping, Transmutation, Nothingness Manipulation, Existence Erasure (Type 4), Non-Physical Interaction, Soul Manipulation, Chaos Manipulation, Deconstruction, and Magic (Are resistant to the Blind Eternities due to dwelling within it), Conceptual Manipulation (Cannot be target with color-targeting spells due to being completely colorless)


Standard Equipment:


Notable Techniques


Standard Tactics:

Weaknesses:

Emrakul

The enteral infinity—this world is mine.

The absolute—I shall have all.

The beginning—I shall be all.

The being—all are'mrakul.

The end.

The end.

The end.

~ Emrakul
Everything ends. Everything dies. Wholeness is always behind us. Time points only one way. (...) This is all wrong. I am incomplete, unfulfilled, inchoate. There should be blossoms, not barren resentment. The soil was not receptive. It is not my time. Not yet.
Emrakul: Do you play chess?

Jace: Yes, I play chess.

Emrakul: Would you play a game with me?

Jace: I'm not sure I have time to play...

Emrakul: If you win, this all stops. I will give you all the answers you want.

Jace: And if you win?

Emrakul: I am already winning, Jace Beleren. Let us play a game.

You will need to move faster, Jace. Time is running out. Communication between us is difficult. I cannot talk to you. I do not even really know you exist. But you, your brain, it is very... adaptable. (...) I was personified a long time ago. Forces cannot be reasoned with. Agency does not exist in propagating waves. If you take shortcuts to try and grapple with what you cannot perceive, cannot even comprehend, who am I to gainsay? No one. You. Perhaps.
They are all my pieces, Jace Beleren. They always were. I just no longer want to play. It is coming, Jace. I am coming. Keep moving. Find your answers. But quickly. Time points one way, and it does so with hunger.
~ Emrakul to Jace

Background

Powers and Stats

Key: Lesser Extensions | Titanic Extensions | Full Body

Tier: Varies from 10-C to 9-B to 7-B to 7-A. 2-C with Environmental Destruction | At least 6-C, likely far higher physically. 2-C with Environmental Destruction | At least Low 1-C

Name: Emrakul, Titan of Corruption, the Aeons Torn, the Eternal Infinity, the Absolute, the Beginning, the Being, All, the End, the Hand That Moves, the Keening Mother, the Promised End, Emeria, Goddess of the Realms of Sky, Wind, and Clouds, Kamsa, Goddess of the Wind, Breath of the World

Origin: Magic: the Gathering

Sex: Inapplicable (Eldrazi are genderless), referred to as female

Age: Inapplicable

Classification: Eldrazi Titan, Eldritch Monstrosity, Cosmic Horror

Alignment: Chaotic Evil (The Eldrazi will eat away at all of existence, with no plans to stop at all and having no regard to the inhabitants of the multiverse)

Dimensionality:

Attack Potency:

Durability:

Striking Strength:

Lifting Strength:

Travel Speed:

Combat Speed:

Reaction Speed:

Stamina:

Range:

Intelligence:


Powers and Abilities:

All previous powers, Regeneration (Likely High-Godly) and Immortality (Types 1, 3, 6, 8, and possibly 9: The Eldrazi are beings that thrive in the nothingness of the Blind Eternities, and it is implied that even if every last trace of the multiverse was wiped out, the Eldrazi would still "exist". They are able to regenerate from or completely ignore wounds. Can come back after conceptually devouring a plane, and presumably the whole multiverse as well)

All previous powers, Mind Manipulation, Madness Manipulation, and Corruption (Type 3: Rayami merely looking at the Blind Eternities cause him to go mad and be corrupted by the Eldrazi), Death Manipulation, Spatial Manipulation, Reality Warping, and Transmutation (A mere touch of the Blind Eternities from a nonplaneswalker will cause them to be spatially contorted, having their bodies warped and then killed), Nothingness Manipulation and Existence Erasure (Type 4: The Blind Eternities will erase your existence and any memory of you), Non-Physical Interaction and Soul Manipulation (The Blind Eternities can interact with Oldwalkers and can kill ghosts), Energy Projection, Chaos Manipulation, and Deconstruction (The Blind Eternities are a chaotic, logic-defying place. Any mortal being without the spark are immediately consumed by the raw entropy of mana), Magic (The Blind Eternities is described to be magical, and can overstress nonplaneswalkers), Omnipresence (Type 3) and Reality Separation (Type 4: Native to the Blind Eternities, which is the space between planes that connects all of them together. Described to be "Quasi-Existent"), Acausality (Type 4), possible Reactive Adaptation (Possibly adapted to the harsh environment of the Blind Eternities), Null Existence (Type 3) and Abstract Existence (Type 1: The Blind Eternities is described to be not a place at all that is never visited nor entered, and Mark Rosewater describes them to be unfathomable creatures due to living there despite it being a nonplace), Avatar Creation and Higher-Dimensional Existence (The Eldrazi create avatars into planes by inserting "a foot" or "hand", or by casting a "shadow" in the plane), Large Size (Type 9, possibly 10: So large that when they were being "pulled down" to Zendikar, it was as if Zendikar was rather being "pulled up to them")

Resistance to Logic Manipulation (The Blind Eternities is a realm that defies all logic), Matter Manipulation, Energy Manipulation (The Blind Eternities have uncontained energy and matter, and the Eldrazi dwell in it), Time Manipulation and Enhanced Senses (Time, distance, and the senses do not exist within the Blind Eternities), Mind Manipulation, Madness Manipulation, Corruption (Type 3), Death Manipulation, Spatial Manipulation, Reality Warping, Transmutation, Nothingness Manipulation, Existence Erasure (Type 4), Non-Physical Interaction, Soul Manipulation, Chaos Manipulation, Deconstruction, and Magic (Are resistant to the Blind Eternities due to dwelling within it), Conceptual Manipulation (Cannot be target with color-targeting spells due to being completely colorless)


Standard Equipment:


Notable Techniques


Standard Tactics:

Weaknesses: