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User:Volt12121/Sandbox

From The Codex

Background

Vulpin is a monster that the player is given to raise and train to fight other monsters that cause chaos in the land. It is received from the Mysterious Stranger in the beginning of the game. This is the character that the player will control for the entirety of Vulpin Adventure.

Statistics

Key: Woods | Desert Ruins | Sea Cave | Cloudy Peaks | Darklight Castel and onward

Tier: 9-C, Higher with Items | At least 9-C, Higher with Items | 9-B, Higher with Items | At least 9-B, Higher with Items | At least 9-B, Higher with Items

Name: Varies (Named by the player)

Origin: Vulpin Adventure

Sex: likely varies

Age: Unknown

Classification: Vulpin, Normal-Type Monster

Status: Alive

Alignment: Neutral Good (Assist the player in saving the land)

Dimensionality: 3-D

Attack Potency: Peak Humans level (Vulpin can defeat fodder enemies and the stronger Calyx), Higher with Items (Vulpin have numerous Items that boost their Atk stat) | At least Peak Human level (Stronger than before and defeated Drakhbet), Higher with Items | Wall level (Fought Hydrex who is superior to Drakhbet) | At least Wall level (Fought Pterophor who is superior to Hydrex) | At least Wall level (Fought Final Boss who is far superior to all previous bosses and even fought Monsieur Ducky who is superior to the former)

Durability: Wall level | At least Wall level | At least Wall level | At least Wall level | At least Wall level

Striking Strength: Wall Class | At least Wall Class | At least Wall Class | At least Wall level | At least Wall level

Lifting Strength: Unknown

Travel Speed: Superhuman (Should scale to Hedgewolf) | Superhuman | Superhuman | Superhuman | Superhuman

Combat Speed: Superhuman | Superhuman | Superhuman | Superhuman | Superhuman

Reaction Speed: Superhuman |Superhuman | Superhuman | Superhuman | Superhuman

Stamina: Unknown

Range: Standard Melee, Extended Melee with weapons and magic

Intelligence: Above Average in combat (Can learn a multitude of moves and are skilled fighters)


Powers and Abilities

Superhuman Physical Characteristics, Weapon Usage (Can use sticks and various other items as weapons), Fire Manipulation (With flame strike), Ice Manipulation (Via Frost strike), Plant Manipulation (via Leaf Strike), Animal Manipulation (Via Swarm), Electricity Manipulation (Via Vortex Strike), Healing (Via Heal), Immortality negation (Type 7, can kill Flaming Fossils), Resistance to hot temperatures (can explore a desert without any sign of exhaustion), cold temperatures (Unbothered by snowy areas)

Standard Equipment

Hand Items, Ear Items, Head Items, Tail Items, Body Items and Foods


Other

Standard Tactics: The player will get information about the opponent and order the vulpin what to do, may it be a physical attack or using their magic while also keeping them healthy with banapples

Weaknesses: If they get sad, they do less damage.

Battle Records

None.

None.

None.

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