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User:Rocco is a gamer/Sandbox2

From The Codex
Superhuman Speed, Martial Arts (Though outdated in modern time, Dio utilizes 20th century swaying techniques when boxing against Jonathan), Weapon Mastery & Penetration Damage (Type 1; Able to use a dagger in combat to combat against a vampire. The Stone Mask can pierce through one's skull. Used throwing knifes in his battle against the Joestar group), Intimidation (Dio's gaze sends a massive intensity and fear into ones eyes), Supernatural Luck (Dio is noted to possess three moles on his ears and attributes on his face, with him being born with "impenetrable luck")

Superhuman Physical Characteristics, Immortality (Types 1 & 6; Vampires can live for eternity as long as they feed off of blood and can survive lethal wounds others can. Vampires like Dio can live as merely a head), Regeneration (Low-Mid; Vampires can regenerate from gunshot wounds. High-Mid through connecting their body; Through connecting their bodies back together, vampires can regenerate their entire body getting cut vertically in half and reattach limbs), Body Control (Vampires are able to control their veins allowing them to reattach body parts. Vampires are able to move limbs that have be removed form their body), Enhanced Senses (Can hear one's breathing or their heart beat from putting his ear on the ground), Life Manipulation, Blood Manipulation, Biological Manipulation, & Durability Negation (Vampires can merge their fingers into one's body to suck one's blood or grab their arteries and pop a vein. Vampires can create flesh buds, made up of their cells), Age Manipulation (Through sucking one's blood a vampire can get younger), Corruption & Necromancy (When Vampires suck one's blood, they turn the corpse into an undead person that wants blood. Can bring the dead back to life as servants of him), Surface Scaling (Vampires have the leg strength to stand on walls), Mind Manipulation (Vampires can manipulate and hypnotize the minds of those that are evil, Dio, a vampire hypnotized a kid. Vampires can create flesh buds, made up of their cells, to connect to a persons brain and mind control them), Burrowing (Vampires can burrow through stone) Statistics Amplification (Vampires get stronger the more blood they suck), Heat Manipulation, Cold Manipulation & Ice Manipulation (Vampires are capable of manipulating their bodies moisture, freezing one's arm and controlling the water they vaporize from it), Energy Projection & Water Manipulation (Can fire out body fluid from his eyes with incredible pressure), Possession (Vampires can possess the bodies of the deceased), Acrobatics (Vampires can jump over 4 meters into the air), Flight (Vampires are able to fly through the air, or just hover in the air without wings) Resistance to Fire Manipulation (Vampires can be repeatedly burned to death and regenerate the damage as long as they have enough lifeforce)

All previous powers and abilities but weaker, though he has gained access to a stand, Telepathy (Those with the Joestar birthmark have a psychic bond with each other with said birth mark allowing them to sense and feel each other. This allowed the Joestars alive at the time to gain a Stand when DIO used a Stand Arrow on himself), Sheer Will (Stands require the spirit to fight in order to be used or else the Stand will harm it's user making them sick with a deadly fever. Stands are tied to the mental abilities of the user, with Stands becoming weaker if the user's mental abilities are weakened), Social Influencing (Women just give themselves to DIO and let them drink his blood due to his charm), Intimidation (DIO's mere presence gives off an intimidating but alluring aura that caused Advol to run instead of fight him and caused Hol Horse to get chills in his spine), Pain Tolerance (Can still fight while having his skull completely crushed), Attack Reflection (Can reflect Hierophant Green's Emerald Splash), Summoning (Can summon his stand), Extrasensory Perception (Stand users are able to perceive the souls of the deceased. Stand users can perceive ghosts and other supernatural forces. Stand users can perceive and enter the Ghost Girl's Alley which is invisible to regular people along with being a gateway to the afterlife. Stand users can see Stands which are completely invisible to regular people), Aura (Has an aura around him when he summons his stand), Summoning (Can summon his stand), Soul Creation (Stands are a powerful apparition, created by the users own life energy) Resistance to Clairvoyance (Blocked out Joseph Joestar's hermit purple, which could use photos or TVs to find out where someone is in the world and what they're doing)

Superhuman Physical Characteristics, Incorporeality (Stands are consistently referred to as spiritual energy, beings that are a powerful apparition created by the stand users own life energy, with it being known physical objects such as guns can't hurt stands), Intangibility & Durability Negation (Phasing; Stands are able to phase through objects, allowing the stand user to grab said object, such as phasing through a users body and grabbing their heart), Non-Physical Interaction (Only Stands are able to harm other Stands, meaning they can interact with spiritual energy sources), Invisibility (To those without Stands, Stands are completely invisible), Aura (Stands have a aura around them), Telepathy (Stands allow their users to communicate with each other through telepathy), Consumption (Type 2; Stands can suck up and consume non-physical objects such as fogs), Empowerment, Shapeshifting, & Limited Biological Manipulation (Stands can imbue themselves into objects, take the shape of an item, or merge with a user’s body), Size Manipulation (Stands have been shown capable of manipulating their size, and use this to go and interfere with the brain and organs of others)

All standard Stand abilities plus, Statistics Amplification & Statistics Reduction (The World is a short range stand which are stands that increase in power when in their effective range but decrease in power when outside it), Afterimage Creation (Can create afterimages with its attacks), Flight (The World can fly within its effective range), Time Stop (The World has the ability to stop time), The World is the same type of Stand as Star Platinum giving it the following abilities: Enhanced Senses (Star Platinum's senses are enhanced to the point were he can see a small black fly in a dark picture. Star Platinum has microscopic vison allowing it to see Lovers a microscopic stand. Able to easily see "second dealing" a poker technique that is almost impossible to see with the human eye), Attack Reflection (Can reflect Hierophant Green's Emerald Splash. Can reflect DIO's knifes), Instinctive Reaction (Star Platinum will protect Jotaro even when Jotaro isn't controlling his stand), Body Control & Elasticity (Can extend it's index and middle finger as an attack), Burrowing (Able to burrow underground), Vacuum Manipulation (Able to suck up all of Justice's fog), Acrobatics (Star Platinum allows Jotaro to grab onto walls while jumping from high heights and it allows him to jump superhuman heights), Photographic Memory (Star Platinum has a photographic memory), Limited Hive Mind (Able to see what his stand is seeing), Heat Manipulation (Used the speed of Star Platinum to light a cigarette)