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Incarnation of Electric Light String

From The Codex
Shadow boxing the string dangling from an overhead light made me superhuman! I'm threat level god!

Background

Incarnation Of Electric Light String was a mysterious being which was formed when a person shadow boxed with the ceiling light pull cord of his room so much that he transformed. He was killed by Saitama.

General Information

Name: Incarnation of Electric Light String[1], Personification Of A Light Pull Cord

Origin: One-Punch Man

First Appearance: One-Punch Man Bonus Chapter: "Brushing Up"

Company: Shueisha, Tonari no Young Jump, Madhouse (Season 1 anime studio)

Creator: One, Yusuke Murata (The illustrator), Shingo Natsume (Season 1 anime director)

Sex: Male

Sexuality: None

Pronouns: He/Him

Age: Unknown

Homeworld: Earth

Residence: City Z

Story Role: Monster, Villain

Classification: Boxer

Species: Human (Formerly), Mysterious Being (Currently)

State of Being: Regular

Physiology: Humanoid Physiology

In-Universe Creator: Potentially God

Occupation: None

Disaster level: Tiger[2]

Affiliations: None

Enemies: Saitama

Height: 260 cm[3]

Weight: 220 kg[4]

Status: Deceased (Killed by Saitama[5])

Date of Death: One-Punch Man Bonus Chapter: "Brushing Up"

Alignment: Neutral Evil (Causing trouble around the neighborhood, wanting to punch a human because cars and buildings weren't enough[6])

Threat Level: Street Threat (Tigers are noted to be a threat endangering the lives of a great number of people)

Codex Statistics

Grade: B (As a Tiger threat[7], it takes 5 B Class Heroes and an A Class Hero to defeat a tiger class[8])

Tier: At least 9-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Potency) (Can easily destroy cars with his punches and noted that cars and buildings aren't enough punched Saitama through a truck and into a wall and proceeded to leave a massive crack in the wall after pucnhing Saitama into it again[9]. Able to harm Up to 300 Days of Training Saitama before he surpassed his limits[10])

Durability: Wall level

Striking Strength: Wall Class (Potency)

Lifting Strength: At least Superhuman (Physically stronger than Up to 300 Days of Training Saitama before he surpassed his limits[11], where his pre-training self could rip Crablante's eye out of his socket[12])

Travel Speed: Superhuman (As a tiger threat should be superior to the average A class hero, as it takes 5 B Class Heroes and an A Class Hero to defeat a tiger class[13], are stronger then bears[14], who can move at 35 mph)

Attack Speed: At least Supersonic (Can tag Up to 300 Days of Training Saitama before he surpassed his limits[15] who moved fast enough to save a child from getting hit by a car which results in these speeds[16])

Reaction Speed: At least Supersonic

Stamina: Superhuman (Was rampaging around the city punching cars and buildings and noting they were not enough[17])

Range: Standard Melee

Intelligence: Average Intelligence

Knowledge: Journeyman level


Powers and Techniques

All beings in One-Punch Man have a Limiter which through trying to break it[19], starts granting them the following abilities:

Indomitable Will (One that breaks their limiter need to have extreme will to continue[20]), Pain Tolerance (As they constantly need to put constant pressure on both their body and mind[21]), Accelerated Development (Passive, Physical Stats & Abilities; Limiter Removal, allows for endless growth as there is no intrinsic limit placed on people[22]), Adaptation (Garou has shown to increase himself to blitzing and overpowering Darkshine, who previously managed to break his entire ribcage, by breaking his limiter[23]), Supernatural Resilience (Characters like Garou were able to survive being ripped apart and a hole in his chest[24]), Resurrection (To experience explosive growth, one must be on the brink of death and die than resurrect[25]).

Resistance to BFR (Forced Teleportation; Child Emperor due to his strong will, can break out of Pheonix Space[26]), Mind Manipulation & Absorption (Psykos resisted Orochi absorbing them into them and taking over their mind through sheer will[27]), Telekinesis (Garou with his sheer will couldn't have his movements negated by Gyro Gyro[28]), Sleep Manipulation (Through sheer will and getting pumped up Metal Bat can resist the tranquilizing odor that made him nearly lose consciousness[29]), Empathic Manipulation (Fubuki is able to resist Monster Princess' whip due to having a strong will where her whip can turn one into a slave[30]), Power Nullification (Limits are meant to be intrinsic limits placed on people[31])


Equipment

Nothing notable.


Notable Techniques

  • Pull Cord Rush: Incarnation of Electric Light String attacks his opponent with a very powerful punch from his left hand.

Other

Standard Tactics: Incarnation of Electric Light String will do a quick flurry of punches and finish off his opponent with Pull Cord Rush.

Weaknesses: Nothing notable.

Trivia

Battle Records

None.

None.

None.

References

  1. One-Punch Man Bonus Chapter: "Brushing Up"
  2. One-Punch Man Bonus Chapter: "Brushing Up"
  3. One-Punch Man Encyclopedia; One-Punch Man: Hero Encyclopedia, page 182
  4. One-Punch Man Encyclopedia; One-Punch Man: Hero Encyclopedia, page 182
  5. One-Punch Man Bonus Chapter: "Brushing Up"
  6. One-Punch Man Bonus Chapter: "Brushing Up"
  7. One-Punch Man Bonus Chapter: "Brushing Up"
  8. One-Punch Man Bonus Chapter: Threat level
  9. One-Punch Man Bonus Chapter: "Brushing Up"
  10. One-Punch Man Bonus Chapter: "Brushing Up"
  11. One-Punch Man Bonus Chapter: "Brushing Up"
  12. One-Punch Man Saitama Introduction Arc
  13. One-Punch Man Bonus Chapter: Threat level
  14. One-Punch Man Bonus Chapter: Numbers
  15. One-Punch Man Bonus Chapter: "Brushing Up"
  16. One-Punch Man Bonus Chapter: "Brushing Up"
  17. One-Punch Man Bonus Chapter: "Brushing Up"
  18. One-Punch Man Bonus Chapter: "Brushing Up"
  19. One-Punch Man Monster Association Arc
  20. One-Punch Man Monster Association Arc
  21. One-Punch Man Monster Association Arc
  22. One-Punch man Monster Association Arc
  23. One-Punch Man Monster Association Arc
  24. One-Punch Man Monster Association Arc
  25. One-Punch Man Monster Association Arc
  26. One-Punch Man Monster Association Arc
  27. One-Punch Man Monster Association Arc
  28. One-Punch Man Monster Association Arc
  29. One-Punch Man Monster Raid Arc
  30. One-Punch Man Monster Raid Arc
  31. One-Punch man Monster Association Arc
  32. One-Punch Man Bonus Chapter: "Brushing Up"