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Ness's Dad

From The Codex
Revision as of 20:35, 18 October 2024 by GiverOfThePeace (talk | contribs) (→‎Battle Records: clean up and re-categorisation per CFD)
Hello! It's your dad. You've been out there for a long time now... It may be none of my business but don't you think it would be a good idea to take a break?
~ Ness's Dad to Ness

Background

Dad (Japanese: パパ Papa), while never shown in-game, plays an important role in Mother 2. He calls Ness around the time Picky is brought home. After this point, he can be called to save the game and will give Ness an ATM card to use, storing money in the account at times. He also provides information on how many experience points until a level up, and how much money is in Ness's account. He was said to have taken money from Porky and Picky's father, though there is no indication of this outside of Aloysius's assertion.

General Information

Name: Dad, Papa

Origin: MOTHER 2

First Appearance: MOTHER 2

Latest Appearance: MOTHER 2

Company: Nintendo, HAL

Creator: Shigesato Itoi

Sex: Male

Sexuality: Heterosexual

Pronouns: He/Him

Age: Unknown

Residence: Onett

Story Role: Save Station

Classification: Ness's Dad

Species: Human

State of Being: Regular

Physiology: Humanoid Physiology

Occupation: Unknown

Affiliations: Ness, Tracy, Ness' Mom, Paula, Jeff Andonuts, Poo

Status: Alive

Alignment: Neutral Good (Assists Ness in his journey by helping him save and giving him advice such as taking a break when he's been out for too long)

Codex Statistics

Tier: Unknown

Cardinality: FInite

Dimensionality: 3-D

Attack Potency: Unknown

Durability: Unknown

Striking Strength: Unknown

Lifting Strength: Unknown

Travel Speed: Unknown

Attack Speed: Unknown

Reaction Speed: Unknown

Stamina: Unknown

Range: Unknown

Intelligence: Unknown


Powers and Techniques

Breaking the Fourth Wall (Is aware of the video game and saves Ness' progress for him), Telepathy (Can speak to Ness even while he's in his magicant), Information Analysis (Able to tell how much experience is needed before Ness and co. levels up), Time Manipulation & Save and Load (Can create save points), Has the potential for: Subjective Reality, Creation, Illusion Creation (Standard Illusions), & Mind Manipulation (Magicant is a universe created entirely from the users own memories[1]. It exists only within the mind of the user and is shaped entirely by their thoughts and desires. Magicant World's are shaped from the users perspective. Maria for example warped her own world to fit her views as a Queen. Ness's Magicant was shaped almost like a Town with stars and planets in the background. Along with that, users of Magicant can create weapons, equipments, healing items, and inhabitants that represent a certain side to their mind (A strong example would be the Flying Men which represents the users own courage). Some inhabitants act as enemies that will attack or serve as either a memory of the users own experience or simple civilians. It's unknown if there is a Sea of Eden in other variations of Magicant, however it is stated by Talah Rama that the Truth makes itself known to humanity with Magicant. Magicant only disappears once the goal of the user has been met. To provide some insight, Maria's goal was to recover from amnesia and remember the melody she sung to Giygas, and Ness's goal was to awaken his full potential by touching the Universal System. The journey has to be a momentous part of the person's life that culminates in an event that causes them to look inward and triggers the ability to access their magicant)


Equipment

Phone


Other

Standard Tactics: Calls Ness and saves his progress.

Weaknesses: Nothing notable.

Battle Records

None.

None.

None.

  1. The truth of the universe travels the cosmos like a grain and like a wave and speaks to the universes known as man.