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Stardew Farmer

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Background

The Stardew Farmer is the main protagonist of the indie game Stardew Valley developed by Chucklefish. After the death of their grandfather, the player moves out to Pelican Town in hopes of a new life on their grandfather's farmland.

Powers and Stats

Tier: At least 9-B, likely 9-A

Name: Optional

Origin: Stardew Valley

Age: Unknown, likely in their early to mid 20s

Classification: Human, Farmer, Fisher, Miner, Hunter, Lumberjack, Scavenger, Paleontologist

Attack Potency: At least Wall level, likely Small Building level (Scales above Pierre who punched Morris through the roof of the Town Hall. Scales above Abigail who killed a Wilderness Golem on her own which can tank standard and mega bombs)

Dimensionality: 3-D

Travel Speed: Athletic Human, possibly Higher (Can quickly traverse Stardew Valley)

Combat Speed: Subsonic, Higher with the Master Slingshot (Has a slingshot for combat which can be fired at subsonic speeds)

Reaction Speed: Subsonic (Can dodge and parry incoming attacks from nimble monsters. Should scale to other players)

Lifting Strength: Above Average (Can carry large furniture over their head and effortlessly lift up grown adults off the ground), possibly Macroversal (Their watering can contains an infinite amount of water)

Striking Strength: At least Wall Class, likely Small Building Class

Durability: At least Wall level, likely Small Building level (Can tank both normal and even mega bomb explosions point-blank. Took minor damage from a Wilderness Golem)

Stamina: Superhuman, possibly Higher (Can work late into the night non-stop in peak condition while severely injured)

Range: Extended Melee Range, Tens of Meters with various bombs, Hundreds of Meters with the Master Slingshot, Kilometers with Return Scepter and similar tools

Powers and Abilities:

Superhuman Physical Characteristics, Human Achievements, Forest Magic (Gained the power of forest magic after absorbing the essence of the forest), Weapon Mastery, Social Influencing, Fusionism and Creation, Blessed (The Spirits can directly tamper with the probability of events to either favor or burden the player), Possible Dream Manipulation (Supposedly entered Emily's dream despite her not knowing why or how and seeing it as a sign of fate), Non-Physical Interaction, Extrasensory Perception, Soul Manipulation, Essence Manipulation, and Void Manipulation (Can see and interact with Ghosts and Shadow Brutes), Immortality Negation (Type 7. Can kill undead skeletons and ghosts), Hammerspace, Resistance to Extreme Heats and Extreme Colds (Acts just fine while in the underground mines), Soul Manipulation, Essence Manipulation, and Void Manipulation (Tanks attacks from Shadow Brutes and Ghosts as if they were regular attacks and can tamper with Void Essences)
Healing, Statistics Amplification, Magnetism, and Supernatural Luck (With various foods, they can receive minor buffs to help them in combat. Can receive more powerful forms of these buffs through rings), Magic, Light Manipulation (Can emit a small radius of light with the Glow Ring), Limited Mind Manipulation and Empathic Manipulation (With the Slime Charmer Ring, they can prevent slimes from fighting them), Life Absorption (The Vampire Ring saps life force from slayne foes. The Vampiric enchantment saps life from those struck), Invulnerability (The Ring of Yoba allows the player to briefly be invulnerable upon taking damage. Can be enhanced by Probability Manipulation and/or Supernatural Luck), Limited Power Nullification (Can weaken status affects inflicted upon the wearer with the Sturdy Ring), Sound Manipulation (The Jukebox ring emits music heard across the game. Not combat applicable), Explosion Manipulation (With various bombs and the Napalm Ring which causes slain foe's to explode), Holy Manipulation and Empowerment (The Holy Blade empowers those with hope), Resurrection Negation (The Crusader Enchantment permanently kills mummies which revive on death), Invulnerability Negation (Bug Killer kills Armoured Bugs, Which are invulnerable to damage), Probability Manipulation and possible Event Manipulation (The Rabbit's Foot can enhance probability and even change the course of events from negative to positive), limited Teleportation (With the [Return Scepter], they can teleport home),  Summoning and Portal Creation (Junimo Huts allow travel between the forest and wherever the hut is at that time for the Junimo spirits), Limited Animal Manipulation (Can easily tame and utilize animals for various tasks including Dinosaurs), Resistance to Status Ailments (Their armor enhances their immunity to status ailments)

Standard Equipment: Enchanted Galaxy weapons, Slingshots, Iridium tools, rings, armor, and various foods

Intelligence: Gifted, possibly Genius (Despite having never been trained in combat, farming, and other hobbies, they quickly picked up and made a name for themselves across Stardew Valley. Was able to learn languages of entirely different species with little to no assistance)

Weaknesses: If they tire out, they'll fall unconscious for an extended period of time

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: