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From The Codex

MOM COGDIS

CogDis, I guess

Alinivar

...Are we all ready?

Background

Alinivar is the main protagonist of Mother: Cognitive Dissonance. Before his unexpected imposition as a member of The Applechasers, he presumably spent most of his time in his cave making paintings. Because of his blue coloration (an unusual and possibly unique trait not shared by the rest of the members of his species, the Mooks), he is often the target of alienation at the hands of other Mooks.

After being killed by a rampaging Giegue and awakening to a strange, monochrome plane, Alivinar was consulted by a mysterious voice which administered an imperative crucial to the survival of the solar system: collect the four split portions of the Apple of Enlightenment before Giegue can use their knowledge for evil.

Statistics

Key: Pre-Magicant | Post-Magicant

Tier: At least 8-B, Higher with Accelerated Development, Even Higher as a Chimera | High 3-A, Higher as a Chimera

Name: Alinivar

Origin:

Sex:

Age:

Classification:

Status:

Alignment:

Dimensionality:

Attack Potency:

Durability:

Striking Strength:

Lifting Strength:

Travel Speed:

Combat Speed:

Reaction Speed:

Stamina:

Range:

Intelligence:


Powers and Abilities

Superhuman Physical Characteristics, Accelerated Development (Will level up as the game progresses, increasing his stats), Magicant Creation, Immortality (Type 8, limited Type 7), Divine Protection (Protected by the Apple of Enlightenment, who will resurrect him when defeated. Also protected by the player, who Niiue thanks for making Alinivar use the right move to win against Giygas and asks to try not to get them killed next time in the bad ending), Fate Protection, passive Causality Manipulation, Subjective Reality, Time Manipulation, and Dream Manipulation via the Apple of Enlightenment (Upon being defeated, the Apple of Enlightment will unwrite Alinivar's defeat and tell him that it was all just a bad dream), Resistance to Cold Manipulation (Native planets with freezing tempatures), Mind Manipulation, Morality Manipulation, Empathic Manipulation, Madness Manipulation, Corruption (Type 3), Reality Warping, Life Manipulation, Hell Manipulation, Darkness Manipulation, and Possession (Not affected Giegue's nor Giygas's presence)

Standard Equipment


Notable Techniques


Other

Standard Tactics:

Weaknesses:

Larice

*beep* Yes? Alinivar and Zarbol are both missing...? That is rather unfortunate. My superior warned me to find you. I did so and have not gotten instruction yet. I will help you. All of us must remain safe until the new orders arrive. *whirr*
...Dead, right? *whirr* this form suits my power much more.

Background

Statistics

Key:

Tier: At least 8-B, Higher with Accelerated Development | At least 8-B, Higher with Accelerated Development | High 3-A

Name: Larice

Origin:

Sex:

Age:

Classification:

Status:

Alignment:

Dimensionality:

Attack Potency:

Durability:

Striking Strength:

Lifting Strength:

Travel Speed:

Combat Speed:

Reaction Speed:

Stamina:

Range:

Intelligence:


Powers and Abilities

Superhuman Physical Characteristics, Accelerated Development (Will level up as the game progresses, increasing his stats), Magicant Creation, Immortality (Type 8, limited Type 7), Divine Protection (Protected by the Apple of Enlightenment, who will resurrect him when defeated. Also protected by the player, who Niiue thanks for making Alinivar use the right move to win against Giygas and asks to try not to get them killed next time in the bad ending), Fate Protection, passive Causality Manipulation, Subjective Reality, Time Manipulation, and Dream Manipulation via the Apple of Enlightenment (Upon being defeated, the Apple of Enlightment will unwrite Larice's defeat and tell him that it was all just a bad dream), Resistance to Cold Manipulation (Native planets with freezing tempatures), Mind Manipulation, Morality Manipulation, Empathic Manipulation, Madness Manipulation, Corruption (Type 3), Reality Warping, Life Manipulation, Hell Manipulation, Darkness Manipulation, and Possession (Not affected Giegue's nor Giygas's presence)

Standard Equipment

*Magnifier: +3 Strength

An attachment for beams. Concentrates the ray.
  • Nanobot Backpack: -4 Speed, but causes the nanobot effect to happen when equipped
An attachment which heals injury in combat. Bulky.
  • Mind Expander: +4 IQ
An attachment for the head. Increases psionics.
  • PSI Blocker: +4 Defense, +5 IQ. Provides resistances to PSI effects
A Starman attachment that provides PSI resistance.
  • Moonshield: +6 Defense. Provides PSI resistances, and causes the Shield effect.
Auto-shield and attack PSI resist for Starmen.


Notable Techniques


Other

Standard Tactics:

Weaknesses:

Zarbol

Background

Statistics

Key:

Tier: 10-C, at least 8-B in his UFO, Higher with Accelerated Development | Low 8-C, likely High 3-A in his UFO

Name: Zarbol, Buzz Buzz

Origin:

Sex:

Age:

Classification:

Status:

Alignment:

Dimensionality:

Attack Potency:

Durability:

Striking Strength:

Lifting Strength:

Travel Speed:

Combat Speed:

Reaction Speed:

Stamina:

Range:

Intelligence:


Powers and Abilities

Superhuman Physical Characteristics, Accelerated Development (Will level up as the game progresses, increasing his stats), Magicant Creation, Immortality (Type 8, limited Type 7), Divine Protection (Protected by the Apple of Enlightenment, who will resurrect him when defeated. Also protected by the player, who Niiue thanks for making Alinivar use the right move to win against Giygas and asks to try not to get them killed next time in the bad ending), Fate Protection, passive Causality Manipulation, Subjective Reality, Time Manipulation, and Dream Manipulation via the Apple of Enlightenment (Upon being defeated, the Apple of Enlightment will unwrite Zarbol's defeat and tell him that it was all just a bad dream), Resistance to Cold Manipulation (Native planets with freezing tempatures), Mind Manipulation, Morality Manipulation, Empathic Manipulation, Madness Manipulation, Corruption (Type 3), Reality Warping, Life Manipulation, Hell Manipulation, Darkness Manipulation, and Possession (Not affected Giegue's nor Giygas's presence)
Magic (The AA Battery will increase Zarbol's PP)

Standard Equipment


Notable Techniques


Other

Standard Tactics:

Weaknesses:

Giegue

The initial tests had failed, proving to only create extreme aggression in in Earth creatures. If I had been granted simply a few more weeks, I may have been able to eliminate this curse upon Earth and make its people into the intelligent creatures I knew they could be. Free of the rotten plague of feeling as opposed to thinking, emotion in place of reason.

Free of Earth's terrible curse.

Somehow my impenetrable defenses fell. These three Earth children attacked me using something they could not have possibly known.

Background

Statistics

Key:

Tier: High 3-A | At least High 3-A, 2-C upon death

Name: Giegue | Giygas

Origin:

Sex:

Age:

Classification:

Status:

Alignment:

Dimensionality:

Attack Potency:

Durability:

Striking Strength:

Lifting Strength:

Travel Speed:

Combat Speed:

Reaction Speed:

Stamina:

Range:

Intelligence:


Powers and Abilities

Resistance to Cold Manipulation (Native planets with freezing tempatures), Mind Manipulation, Morality Manipulation, Empathic Manipulation, Madness Manipulation, Corruption (Type 3), Reality Warping, Life Manipulation, Hell Manipulation, Darkness Manipulation, and Possession (Comparable to others, who are not affected his nor Giygas's presence)


Standard Equipment


Notable Techniques


Other

Standard Tactics:

Weaknesses: The Ballpeen Hammer.