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Snake Man

From The Codex
Revision as of 07:37, 4 February 2023 by GiverOfThePeace (talk | contribs)
You can't hide from me!
~ Snake Man
Mega Man 3 - Snake Man Stage Arranged
Mega Man 3 - Snake Man Stage

Background

Snake Man (スネークマン Sunēkuman) is a Robot Master with a snake motif created by Dr. Wily and Dr. Light to investigate narrow areas and survey topography on uninhabited planets marked for development. With his quick and lightweight body, Snake Man was well-suited for work on any kind of terrain. However, this caught the attention of Dr. Wily, who stole him, reprogrammed him into a combat robot, and sent him to work in order to fulfill his schemes. Snake Man is also the first Robot Master to have an animal-themed design. His Special Weapon is the Search Snake, serpentine missiles that can move swiftly along the ground and even climb up walls. In Super Adventure Rockman he is shown to be able to dig underground to stay out of sight and ambush opponents, or to avoid their attacks.

Statistics

Tier: 5-B

Name: Snake Man, DWN-022

Origin: Mega Man 3

Sex: Male

Age: Unknown

Classification: Robot Master

Status: Alive, Deceased in the X Series (Takes place many years in the future where all the prior classic series characters are long gone)

Alignment: Lawful Evil (Metal Man is a robot reprogramed by Dr. Wily for his revenge against Mega Man)

Dimensionality: 3-D

Attack Potency: Planet level+ (Can harm Mega Man who was able to fight on par with beings such as Duo, who was at this level)

Durability: Planet level+ (Can take hits from Mega Man)

Striking Strength: Planet Class+

Lifting Strength: Class T (Several Robot Masters are made on par with or even stronger than Mega Man's lifting strength such as Guts Man)

Travel Speed: FTL (Is comparable to Mega Man, who can outrun black holes from robot masters such as Saturn and Galaxy Man)

Combat Speed: Massively FTL (Can keep up with Mega Man)

Reaction Speed: Massively FTL (Can keep up with Mega Man)

Stamina: Essentially Limitless due to being a robot

Range: Standard Melee Range to Hundreds of Meters

Intelligence: Gifted (Can keep up with Mega Man in combat)


Powers and Abilities

Superhuman Physical Characteristics, Self-Sustenance, Burrowing and Stealth Mastery (Can dig underground to ambush opponents. His Search Snakes can quietly approach opponents), Inorganic Physiology (Type 2. Snake Man is a robot), Body Control (Snake Man was made to be able to go into narrow areas), Creation (Can create Search Snakes), Surface Scaling (Snake Man along with his Search Snakes), Explosion Manipulation (With Search Snake), Regeneration (Mid. Should scale to all the other Robot Masters who all regenerate after being flattened in Mega Man Powered Up), Immortality (Type 8; All robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED"), Resurrection (Robots that are fought and defeated are able to be brought back as long as they still have their data), Information Manipulation (Can directly interact with, harm, and destroy a robots data, which all robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED")

Resistance to Mind Manipulation and Soul Manipulation (As a robot, Snake Man does not have a soul or mind, and functions on AI programming), Weather Manipulation, Extreme Heat, and Extreme Freezing (Snake Man was designed to work in all sorts of different terrains without being affected)


Standard Equipment

None Notable


Other

Standard Tactics: Snake Man can stealthily send out Search Snakes to explode upon reaching their opponents. He can dig underground to ambush opponents or jump around while creating several Search Snakes to attack opponents.

Weaknesses: Needle Cannon. If his data is destroyed he will be incapable of coming back.

Explanations

Explanation of data in the Mega Man series.

Battle Records

Discussions (Link For Mobile Users):

Discussion threads involving Snake Man