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Tom Nook

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A kind raccoon with a heart of gold (well, pockets of gold even though he only owns a shop, if ya know what I mean), Tom Nook helps you get started when you first move to town by loaning you a home to live in. Tom also runs a little supply shop in town that sells all the basics, including furniture, tools, and gardening supplies. Tom will help you in a variety of ways as your life unfolds, and you'll help him as well: keep shopping at the store and it'll get bigger and bigger. Eventually, old Tom will even need to hire his two nephews, Timmy and Tommy, just to keep his business running!
~ Tom Nook's official description
Tom Nook fancies himself to be quite the financial genius. He owns the town store and dabbles in real estate. He'll out you a deal on your first home, but you'll owe him, and he won't let you forget it.
~ Tom Nook's first card
Tom Nook has been feeling mighty pleased with himself ever since he remodeled Nook's Cranny into the Nook 'n' Go. He has to work longer hours- seven A.M. until eleven P.M.- but hey! That's big business!
~ Tom Nook's second card
No matter how big his store gets, Tom Nook still makes a point of maintaining his "paws-on" sales approach. It doesn't matter where you go in the store -he'll always be one step behind you!
~ Tom Nook's third card
Tom Nook is a huge fan of the monthly raffle. Not only does he get a day of relative leisure -all he has to do is turn a wheel- but the desire for prizes really drives furniture sales. People buy stuff just for tickets!
~ Tom Nook's fourth card
Tom Nook is "The Man." Everybody relies on him for basic supplies and a steady income. And after you become a Nook regular, your shopping trips will become shopping extravaganzas!
~ Tom Nook's fifth card

Background

Tom Nook is a character who plays the most important role in all of the games. He is termed a raccoon in the western versions of the game but a tanuki in the Japanese version. In all games leading to New Leaf, he is the manager of the town shop. After the final expansion, Nookington's, he will employ his "nephews" Timmy and Tommy, who work on the second floor in every Animal Crossing series game except New Leaf and New Horizons. In New Leaf, Nook has taken his interest in real estate to a whole new level, opening Nook's Homes, whilst Timmy and Tommy run the town shop.

This dropdown contains the synopsis of Isabelle’s story. Read at your own risk as you may be spoiled otherwise!

"Animal Crossing, Wild World, and City Folk" When the player first arrives in town, Tom Nook will greet them and introduce them to their new house. He will give a quote to them on the initial mortgage of the home. Tom will hire the player to work part-time at his shop to help pay off the loan. Eventually, he will run out of tasks for the player and will lay them off, letting them free to find other methods to make Bells, to pay off the rest of the debt. Following the job, the player can shop at Tom Nook's store and can sell items to him, for which he will pay for in full value.


"New Leaf"

In New Leaf, however, Tom Nook has become a real estate agent, leaving the management of his store, now known as Nookling stores, to his "nephews", Timmy and Tommy. The responsibility of welcoming new players has been given to Isabelle. Like in previous games, Tom will be responsible for orchestrating the construction of the player's house and providing the mortgage the player pays off via the ABD machine in the Post Office. Tom Nook runs a real estate agency called Nook's Homes, which also provides house customization and renovation services. The office also functions as the headquarters of the home inspection organization, the Happy Home Academy, run by Lyle. Tom Nook also assists the player in searching for a plot to build their house when they first move in. Once a plot has been chosen, he will pitch his tent for the player to use as temporary housing while they are gathering funds to pay off their first home loan. Tom Nook's agency is also responsible for building the house's neighbors live in, as well as assisting them with moving in and out. Tom is noted to be very work-driven, and many years ago he left behind his friends, most importantly Sable, to travel to the big city. His dreams of success are quickly broken by the harsh life there. After making nothing of himself, he returns to the player's town to set up his store. Nook no longer appears to be as good of friends with Sable as he used to be, though the two often mention each other to the player. Nook seems to have a varied reputation among the villagers, with some speculating that he is, in fact, a man in a suit. When asking Dr. Shrunk about one emotion, he talks about how we all wear masks, and then says that Tom Nook "wears a raccoon suit, but it serves the same general purpose". Many will say that he has a checkered past, hinting at illicit activities - the fact that he seems to have a history with Redd (who describes Tom as a "raccoon in an apron" and treats him as something of a business rival) supports this, this is further hinted in Happy Home Designer as talking to Tom in his house he says he worked with a fox in the past and it was a horrible experience.


"New Horizon"

In New Horizons, Tom Nook has become a travel agent and it is through his company you purchase a getaway package to a deserted island - starting the events of the game. Tom Nook is the founder and owner of Nook Inc. Alongside this, he runs the Resident Services building. In this role, he acts as the leader and developer of the island, and it is through his that you are allowed to upgrade the island and various buildings that can be built. Timmy and Tommy are shown to be sort of employees of his. At the start of the game, they are usually seen in the Resident Services Tent alongside Tom Nook, with Tommy roaming freely outside for most of the day. However, after completing the construction of Nook's Cranny, they will always be found inside the store from 8 am to 10 pm.

General Information

Name: Tom Nook

Origin: Animal Crossing

Sex: Male

Age: Unknown

Classification: Animal, Special Villager

Species: Tanuki

Occupation: Owner of Nook inc.

Status: Alive

Alignment: Neutral Good (Tom Nook's official description states that he is a kind tanuki with a heart of gold)

Codex Statistics

Tier: 9-B, Higher after eating

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Comparable to Villager who can easily overpower a Great white shark among other sharks and shoot down Gulliver's UFO with their slingshot. She is also capable of physically defeating giant bugs and should be comparable to bovine villagers who can trample watchtowers and ape villagers who can destroy large rocks), Higher after eating (Becomes stronger than normal being able to uproot trees)

Durability: Wall level, Higher with armors (Can wear a full set of armor along side a a golden one)

Striking Strength: Wall Class, Higher after eating

Lifting Strength: Class 25 (Scale to Villager who can lift a whale shark), Higher after eating

Travel Speed: Peak Human (Scales to Villager who can somewhat outrun wasps who are actually Japanese giant hornet who can fly up to 40 Km/h)

Combat Speed: Peak Human

Reaction Speed: Peak Human

Stamina: Very High (Villager can spend the day exploring even if poisoned)

Range: Standard Melee, Extended Melee with Equipment, Tens of Meters with his Slingshot

Intelligence: Genius (Tom Nook had multiple jobs which inculdes shop owner, real estate agent and even company owner. He should also be comparable to other villagers who can make all the DIY recipes in which they can make a UFO which can fly along with having a tractor beam, a large robot, a lunar rover, a floating satellite among other things along with being able to cook all 141 cooking recipes)


Powers and Techniques

Superhuman Physical Characteristics, Genius Intelligence, Weapon Usage (Axe Usage; Tom Nook can use an Axe. Marksmanship; Tom Nook can skillfully use a slingshot to defeat wild life), Penetration Damage (Physical Penetration; By using his axe), Enhanced Senses, Human Achievements and Construction (Tom Nook had multiple jobs which inculdes shop owner alongside being able to craft items), Regeneration (Low; Villagers can heal numerous wasps stings to the eye, injuries sustained in combat and even being being poisoned in a day), Hammerspace and Size Manipulation (through their pocket, Villager can carry up to 40 different items alongside being able to size down items in order to make them fit), Transmutation (Villagers can turn items into leaves and he has the Hunter ability which turn defeated monsters into medicines.), Creation (Villagers can create terrarium and fish tanks from nowhere), Non-Standard Interaction and Metaphysics Manipulation (Spirit Manipulation; Scaling to Villager who can interact with wisp who is a ghost), Cartoon Physics (Low: By emoting, Villagers can make little effects happen around them alonside having rather cartoony brawls), Air Manipulation (With the cold chill emote), Light Manipulation (With the Viva emote), Limited Wishing (Can wish upon a shooting star which wishy the star will grant), Life Manipulation (Villagers can seemingly give life to snowmen), Supernatural Luck (At times when a villager should fail at a task they will instead succeed), Erasure (Spatial-Temporal Erasure; Tom can delete save files)
Statistics Amplification (By eating food), Cloth Manipulation (With Wands), Burrowing (With Pitfall Seeds which when walked on causes someone to fall within a pit),Healing and Purification (With Medicine which can instantly cure wasp stings, sickness, injuries and even being poisoned), Supernatural Luck (With a four-leafed clover and other lucky items which boosts their luck. The King Tut Mask which makes them unlucky), Curtain Fire (With the golden slingshot, which can shoot three pellets.), Transmutation (With the golden shovel, which can burry bells and turn them into a money tree.), Limited Plant Manipulation (With the golden watering can, which can turn a wilting black rose into a Golden Rose.), Limited Distance Negation (With the golden net, which allows a villager to gather material from an impossible distance.)

Equipment


  • Axe: A tool used by villagers in order to chop down trees and gather woods.
  • Shovel: A tool used by villagers in order to dig holes and hit rocks to gain resources.
  • Net: A tool used by villagers in order to catch bugs. It is also used to more easily woosh away bees and gather honey within Desert Island Escape.
  • Fishing Rod: A tool used by villagers in order to catch sea life.
  • Watering Can: a tool used by villagers in order to water flowers.
  • Slingshot: A tool used by villagers to pop ballons. It is also used as a weapon within Desert Island Escape
  • Ladder: A navigation tool that allows villagers to scale cliffs on their island.
  • Vaulting Pole: A navigation tool that allows villagers to cross rivers and lakes in their island.

Optional Equipment

This dropdown contains the optional equipment for Villager.
  • Golden Axe: A golden variation of the axe which can be swung faster than the regular version.
  • Golden Shovel: A golden variation of the shovel which makes one able to burry bells in order to produce a Money Tree.
  • Golden Net: A golden variation of the net which has a grater range than the regular version. It can also remove fog and gather the maximum number of materials, rations, and medicine from all those revealed tiles within Desert Island Escape.
  • Golden Fishing Rod: A golden variation of the fishing rod which makes sea life easier to catch. It can also retrieve an item from a tile that isn’t covered in fog within Desert Island Escape.
  • Golden Watering Can: A golden variation of the watering can which can create a Gold Rose when a wilted Black Rose is watered.
  • Golden Slingshot: A golden variation of the slingshot which shoots three pellets compared to the regular's one.
  • Pitfall Seed: A white colored ball with a red exclamation mark which when walked upon will make the target fall into a pit.
  • Medicine: A bag of medicine which can heal sickness, injuries and even cure poison.
  • Wand: A wand which allow villagers to save outfits and quickly switch between them.
  • King Tut mask: A headwear that villagers can wear which naturally decrease their luck.
  • Lucky Items: Numerous items which naturally increases the villager's luck.


  • Food: Food that can be eaten by villagers in order to increase their physical strength.
  • clothing: A wide array of clothing that villagers can wear raning from tops to shoes.

Other

Standard Tactics: Tom will typically stay away from his opponents and shoot them with his slingshot, if unarmed he goes for physical combat and would likely try to pocket his opponent as he does with dangerous animals like sharks

Weaknesses: Nothing Notable

Gallery

Battle Records

None.

None.

None.