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Goombario

From The Codex
Revision as of 18:14, 27 July 2024 by GiverOfThePeace (talk | contribs) (→‎Codex Statistics: clean up and re-categorisation per CFD, replaced: Combat Speed → Attack Speed)
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Hey Mario! I'm Goombario. I'm your biggest fan!
~ Goombario to Mario

Background

Goombario is a Goomba who lives in Goomba Village and greatly admires Mario and Luigi. As such, his name is a portmanteau of Goomba and Mario. Goombario is the first of his party members in Paper Mario, and his specialty is providing Mario with information about the various locations and enemies in the game. Thus, he is the only Party Member with two attacks which do not require FP. In Paper Mario: The Thousand-Year Door, this task is carried on by Goombella (in the French version of Paper Mario, he even talks in a similar fashion to her), in Super Paper Mario by Tippi and Tiptron, in Paper Mario: Sticker Star by Kersti, in Paper Mario: Color Splash by Huey and in Paper Mario: The Origami King by Olivia. Goombario's appearance is somewhat atypical to that of a standard Goomba in that he has two flat teeth instead of the standard fangs; the only other Goomba to have this trait is Professor Frankly. He also wears a blue cap and has blushed pink cheeks to distinguish himself from other Goombas.

General Information

Name: Goombario

Origin: Paper Mario

Sex: Male

Age: Unknown, noted to be an adult

Classification: Goomba

Codex Statistics

Tier: Varies. 6-C, up to 2-C

Cardinality: Varies

Dimensionality: 3-D

Attack Potency: Varies (Mario and his friends are noted to be akin to a troupe of actors, taking on different roles depending on the game[1], with his gimmick being attributed to the same as Mickey Mouse, with their strength and skills even being shown to vary with it being shown with Mario being unable to take on Wario in his pixelated form due to the Wario using a different physiology to make him be unable to interact requiring him to turn to a similar physiology to beat him). Island level (Paper Mario is regarded as a narrative sequel to Super Mario RPG, making him comparable to Mallow and Geno), up to Universe level (Can fight and defeat Bowser alongside Mario)

Durability: Varies. Island level, up to Universe level (Survived hits from Bowser using the Star Rod)

Striking Strength: Varies. City Block Class, Up to Universe Class

Lifting Strength: Unknown

Travel Speed: Varies. Supersonic to Faster Than Light (Comparable to Mario)

Attack Speed: Varies. At most Relativistic+ to Faster Than Light (Comparable to Mario)

Reaction Speed: Varies. At most Relativistic+ (Can block a flash of light from the Big Lantern Ghost) to Faster Than Light (Comparable to Mario)

Stamina: Very High (Can fight hoards of enemies and bosses without showing fatigue while traveling all over various locations)

Range: Standard Melee Range

Intelligence: At least Gifted (Goombario is exceptionally intelligent, as he studies enemies and locations from all over the world to use in combat. Gains his knowledge from Russ T., who claims to be the smartest Toad)


Powers and Techniques

Superhuman Physical Characteristics, Information Analysis (With Tattle, Goombario can learn about an enemy and see their health), Statistics Amplification (With Charge, Goombario can increase his attack power as much as he pleases), Acausality (Irregular Causality; Bowser used the Star Rod to change the story itself. This caused the final battle between Mario and Bowser to actually not even have a plot, as the final pages to their entire story were ripped, meaning Bowser literally tore off the plot, which Goombario battled on), Self-Sustenance (Respiratory; Can breathe in space), Non-Standard Interaction (Can harm ghosts and interact with Lady Bow), Wish Granting & Truth Manipulation (The Star Spirits grant wishes to those who are deemed as good and towards people all over the world), Martial Arts (Defeated The Master and his pupils within their dojo), Paint Manipulation which includes: Conceptual Manipulation (Paint makes up everything, anyone in Mario can remove paint by attacking), Life Manipulation & Death Manipulation (Paint is all of life, and removal of it can cause a person or object to have no life within, having their concept of life be removed), Blood Manipulation (Paint makes up all of blood within someone, removing it is the same as removing their blood), Mind Manipulation & Memory Manipulation (Paint makes up the mind, as paint beings can directly speak to your mind by coloring your thoughts. Loss of paint can also remove your mind and memories), Spatial Manipulation (Paint makes up all of space. Removing it makes space as if it was solid), Metaphysics Manipulation (Soul Manipulation; Paint makes up souls and ghosts. Removing it is the equivalent of destroying your soul), Empathic Manipulation (Paint makes up all emotions. Removing it would mean the removal of emotion), Power Nullification (Paint makes up the ability to use powers. Removing it would mean the removal of using powers).

Resistance to Conceptual Manipulation, Heat (Can traverse inside of Bowser's castle and the inside of a volcano), Cold (Can traverse in snowy areas), Plot Manipulation


Equipment

None.


Notable Techniques

Attack Flower Points Needed Effect To Attack Attack Power Move Ranks
Headbonk None Headbutts a single enemy, like Mario's Jump. Press A right before landing. Initial: 1/2 (1+1)
Super Rank: 2/4 (2+2)
Ultra Rank: 3/6 (3+3)
Initial
Tattle None Uncovers enemy's description and stats. Outside of battle, it can be used to describe the people Mario meets and the places he visits. Just press A. N/A Initial
Charge 1 Boosts Headbonk attack by 2. Just press A. N/A Super Rank
Multibonk 3 Much like Mario's Power Bounce, bonks an enemy multiple times until he misses the action command. Press A before landing on an enemy. Initial: N/A
Super Rank: N/A
Ultra Rank: 3-2-1-etcetera
Ultra Rank

Other

Standard Tactics: Goombario will generally use his head to attack, much like a normal Goomba.

Weaknesses: None.

Battle Records

None.

None.

None.

  1. "If you're familiar with things like Popeye and some of the old comic characters, you would oftentimes see this cast of characters that takes on different roles depending on the comic or cartoon," Miyamoto said. "They might be businessman in one [cartoon] or a pirate in another. Depending on the story that was being told, they would change roles. So, to a certain degree, I look at our characters in a similar way and feel that they can take on different roles in different games."