Transformation, Fire Manipulation (With the Fire Flower, Fireballs, Flame Pepper, Fire Burst, Mix Flower. With the Podoboo orb, burns an enemy causing them to lose 10 coins. With Fireball Orb, Luigi is surrounded by an aura of fire that they will blast at an opponent, stealing their coins), Dimensional Travel (The Magic Potion can create doors to parallel universes), Summoning (Eating 5 cherries gives Luigi a Starman. Can summon a Chain Chomp, Porcupuffer, Thwomp, Ghost Shroom. With the Event Block, can summon Boo, Koopa Troopa or Bowser. With the Duel Glove, when used, the player using it will summon a Goomba. The player will then choose an opponent to duel in a duel minigame. After this, the player will have the option to choose how much is to be dueled for. With the Magic Lamp, when used, the player summons the Mushroom Genie. With the Boo Bell, it summons a boo who will steal a Power Star from another player. With the Lucky Lamp, when used, the Mushroom Jeanie will appear. She will then move the Star from its current location to somewhere else, essentially making it the counter-part of the Magic Lamp. With the Bowser Phone, when used, the player will call Bowser. Bowser will then ask who is calling him, the player chooses one of the players. Bowser will then perform his events to that player as if the player landed on a Bowser Space. With the Lucky Charm, when a player uses this item, they will summon Game Guy. Game Guy will then take all of the player's Coins, and a Game Guy minigame will be initiated. This can also be used to force another player to play a Game Guy minigame. If a Chomp Call is used, four small Chain Chomps appear, surround the host that holds the Star in the Star Space, and scare them away to another space. Afterwards, the location of the Star Space changes. When a Boo Crystal Ball is used, a Boo appears and either steals another player’s coins or steals a star. With Peepa Bell, summons a Peepa that steals one coin. With the Ally Phone, a player can summon Mario, Princess Peach, Yoshi, Wario, Princess Daisy, Waluigi, Boo, Rosalina, Spike, Bowser, Donkey Kong, Goomba, Koopa Troopa, Monty Mole, Bowser Jr., Hammer Bro, Diddy Kong, Pom Pom, and Dry Bones), Attack Reflection (With the Racoon Leaf, Reflect Shield), Flight (With the Magic Carpet, Rocket, Racoon Leaf, Tanooki Suit, P-Wing, Jugem Cloud, Cape Feather, P-Balloon, Bee Mushroom, Boo Mushroom, Red Star, Propeller Mushroom, Propeller Box, Super Acorn, P-Acorn, Dropchopper, Star Rocket), Vibration Manipulation (With the POW Block, Mega Mushroom, Megaton Dinner, Snack Basket), Time Stop (With the Stop Watch), Invulnerability (With the Tanooki Suit, Mega Mushroom, Rainbow Star, Invincibility Leaf, Invincibility Bell, Lucky Bell, Block Meal, Mega Star. With the Metal Mushroom orb, the character is also immune to traps), Weapon Creation (With the Hammer Suit. The Magic Wand can create hoops and balls. The Superball Flower can shoot bouncy balls. The Boomerang Flower can create boomerangs. The Cannon Box shoots cannonballs. The Smash Egg contains an item once broken. The Mighty Meteor contains an item once broken), Sleep Manipulation (With the Music Box, Sleepy Sheep, Weird Extract), Air Manipulation (With the Warp Whistle, Tornado. With the Tweester orb, which blows an opponent away to another space. With the Coinado, it creates a tornado that whirls across the opponent, stealing their coins), Battlefield Removal (With the Warp Whistle. When players use a Warp Pipe, a roulette that has the heads of the other characters appears. An arrow spins and players can stop the arrow. When the arrow stops on a character's head, the player swaps places with that character. The Warp Pipe orb switches places with an opponent), Magic (With the Magic Wand), Transmutation (The Magic Wand can turn people into animals. The P-Switch can turn enemies and objects into coins, and viceversa. The Gold Flower can turn others into coins. The Magic Ball turns people into a ball. The Paper Mushroom turns people into paper. The Pink Apple turns others into a peach), Energy Projection (With the Magic Wand. Has a mech that shoots out energy beams), Weather Manipulation (The Magic Wand can turn a storm into a sunny day), Purification (The Magic Wand restores transmutation. The Energy Drink restores status effects. Any healing item in Super Paper Mario cures poison. The Black Apple cures permanent sleep. The Slimy Extract cures curses. The Refreshing Herb cures status effects. The Miracle Cure can cure diseases. The Music Keys can reverse Bowser's dead landscape), Plant Manipulation (The P-Switch can create a bridge of plants), Electricity Manipulation (With the P-Switch, Lightning, Thunder Cloud, Thunder Stick, Electro Pop, Lovely Chocolate, Thunder Rage, Volt Shroom. With the Zap Orb, it electrocutes them with each step they take, causing them to lose 5 coins each step), Power Nullification (With a special key, he can negate the seals in King Boo's mansion. His weapons in Kingdom Battle can nullify weapon usage. Can chase away a Boo that is after their coins and Stars with Gaddlight. With the Toady Orb, takes any orb from an opponent that comes into contact with it. With the Mr. Blizzard orb, opponent loses all of their orbs if they come into contact with it. With the Fly Guy ticket, calls a fly guy to steal an item from an opponent), Creation (The P-Switch can create coins and music notes. The Mega Mushroom can create 1-Ups. The Lucky Bell can create coins. The Super Hammer can create boxes. The Happy Flower can create coins. With the Hidden Block Card, creates a hidden block that can potentially give the user a Power Star), Duplication (The P-Switch can duplicate coins. The Double Cherry can create clones. The Pal Pills can create 8-bit clones. The Copy Flower can create a hoard of clones. The Yoo Who Cannon creates various clones), Invisibility & Intangibility (With the Power Flower, Boo Mushroom, Invisi-Mushroom, Boo Biscuit), Mimicry (Physiology Mimicry; With the Mario and Wario Caps, which gives Luigi their respective abilities With the Bowser Suit, when used, the player using it will masquerade themselves as Bowser. With the Bowser Bomb, when a player obtains this item in an item minigame, Bowser will use it at the end of the current turn. When used, Koopa Kid will transform into Bowser), Size Manipulation (With the Mega Mushroom, Mini Mushroom, Big Mushroom, Lightning, Blue Apple, Red Apple, Mega Star. When players use a MiniMega Hammer, they may choose another player to be Mega or Mini by hitting them on the head with the hammer; but they can't inflict their own effect. Then, the opponent that player chooses is given the effects of a Mega Mushroom or a Mini Mushroom on the next turn. When players use a Sparky Sticker, they place it directly below where they are standing. If any player tries to pass it, any player currently on said space loses 10 coins plus the effects of a Mega Mushroom or a Mini Mushroom), Surface Scaling (With Mini Mushroom, Super Bell), Ice Manipulation (With the Ice Flower, Penguin Suit, Snow Cloud, Berry Snow Bunny, Fruit Parfait, Ice Storm, Mix Flower), Healing (With the Life Mushroom), Glyph Creation (With the Cloud Flower), Earth Manipulation (With the Rock Mushroom), Burrowing (With the Spin Drill), Light Manipulation (With the Light Box, High Beam), Minor Law Manipulation (The SMB2 Mushroom changes how mechanics work), Fusionism (With the Dry Bones Shell), Homing Attack (With the Red Shell, Blue Shell, Interrupting Frame, Dizziness Virus, Driver Virus, Off-Key Speaker, Time Bomb, Laughing Bag, Scuttle Bug, Magic Ball, Gold Shell, Tub, Gold Tub, Soft Gummy), Power Absorption (With Boo, Magnet Mushroom. With the Plunder Chest, when this item is used, the player using it will steal the item from a randomly chosen opponent. With the Barter Box, when this rare item is used, the player who uses it will choose an opponent. What will then happen is that the player chosen and the player using the item will swap items. With the Kamek Orb, if an opponent comes into contact, one of their orbs placed on the board will turn into the players), Illusion Creation (With the Fake Item), Shapeshifting (With the Bullet Bill, Wild Top, Pie Kart), Explosion Manipulation (With the Bob-omb, Time Bomb, Gold Shell, Black Shell, Fire Cracker, Mouse Cracker, Dyllis Dynamite, Egg Bomb. With the Bob-omb orb, explodes and causes the opponent to halve their movement), Velocity Manipulation (With the Golden Mushroom. With the Mushroom, when used, this item allows the player to roll two Dice Blocks instead of one. The two digits that the player rolls are added up together, and the player will move that many spaces. With the Golden Mushroom, when used, the player using it will roll three Dice Blocks. The digits of all three rolls are added together, and the player will move equally much. With the Reverse Mushroom, when used, the player using it will choose a player to target (this can also be the player who uses the mushroom). The next time the selected player moves, that player will have to go backwards the amount of steps as shown on the Dice Block. With the Poison Mushroom, when used, the player using it will choose a player to target (can also be the player who uses the mushroom). The next time that the chosen player moves, that player's Dice Block will only be able to roll numbers from one to three. The Mega Mushroom causes players to be giant and roll two Dice Blocks. The Mini Mushroom causes players to be tiny. It also restricts the Dice Block; instead of rolling 1-10, it only rolls 1-5. A Super Mega Mushroom has generally the same effects as a Mega Mushroom except that players roll three Dice Blocks instead of two. A Super Mini Mushroom has generally the same effects as a Mini Mushroom except that players roll two 1-5 Dice Blocks instead of one), Ink Manipulation (With Blooper, Pump, Sticky Oil), Sound Manipulation (With the Super Horn, Super Mic, Gag Mic, Off-Key Speaker, Car Horn), Metal Manipulation (With the Heavy Mushroom), Forcefield Creation (With the Magnet Mushroom, Reflect Shield, Shield, Block Block), Disease Manipulation (With the Dizziness Virus), Status Effect Inducement (With the Dizziness Virus, Gag Mic, Laughing Bag, Mustache Rocket, Golden Banana, Flare Ball, Rabbit Ear, Heavy Meal, Shock Bomb. With the Boo Repellent, this item will activate itself when a player who is carrying it around is targeted by Boo. The effect it has is that it will fend off Boo), Telekinesis (With the Galaga Boss), Technological Manipulation (With the Dash Propeller, Square Tire, Big-Small Tires, Whirling Wheel, Broken Wheel), Magnetism Manipulation (With the Magnet), Thread Manipulation (With the Scuttle Bug), Body Control (With the Soft Gummy), Water Manipulation (With the Rain Cloud), Smoke Manipulation (With the Smokescreen), Statistics Amplification (With the Bone-In Cut, Courage Shell, Dayzee Syrup, Hot Sauce, HP Plus, Koopa Dumpling, Koopa Pilaf, Koopa Tea, Love Noodle Dish, Lovely Chocolate, Mighty Tonic, Power Plus, Sap Syrup, Spicy Dinner, Spicy Pasta Dish, Spit Roast, Turtley Leaf, Volcano Shroom, Beans, Chuckle Blend, Chuckoccino, Green Pepper, Hoohoo Blend, Hoolumbian, Red Pepper, Woohoo Blend, Teehee Blend, Teeheespreso, Blue Pepper), Sealing (With the Catch Card, Catch Card SP, Cobalt Star), Metaphysics Manipulation (Soul Manipulation; The Catch Card and Catch Card SP can seal souls), Accelerated Development (With the Gold Medal, Miracle Dinner, Roast Whacka Bump, Star Medal), Resurrection (With the Life Shroom, Golden Bone), Paralysis Inducement (With the Love Noodle Dish), Curtain Fire (With the Meteor Meal, Shooting Star, Balloon Blast), Time Manipulation (1-T; With the Slow Flower and Speed Flower. (With the Wacky Watch, when used, this rare item will set the game to such a time that there will be five turns left. Effectively, this can either increase or decrease the time a game is played), Time Travel (Passive. The Retry Clock will revert time to the start of battle after death), Empathic Manipulation (The Music Keys were able to make Bowser feel happy), Precognition (The Marvelous Compass can tell the future), Teleportation (With the Warp Block, changes the position of everyone on the board. With the Koopa Troopa Orb, switches places with any opponent who passes it. With Warp Box, warps close to a teammate), Power Modification (The Swap Card randomly chooses another player via roulette and the player who used it swaps items with the chosen player), Portal Creation (With the Magic Window), Vector Manipulation (The Bowser Suit makes the target unable to be pulled into quick sand), Vacuum Manipulation (Has a box that creates a vacuum that can pull characters into the box, shrinking them in size and sealing them within).
Resistance to Fire Manipulation (With the Hammer Suit and Blue Shell)
Magic (Power Stars are stated to have magic), Statistics Amplification (Mario gets more power and stronger, upon gaining a star. Fast-Foe Comets increases your speed), Healing (Power Stars can heal damages upon touch), Mind Manipulation, Transmutation, Corruption, Empathic Manipulation (Wiggler states the star makes him feel strange, he’s extremely irritated, which after getting rid of the star he suddenly felt far better and more calm. Bowser was going to turn all of the residents from the painting world into monsters), Madness Manipulation (Stated by Toad that being locked up in the walls caused the Toads to slowly become brainwash and fall into madness), Purification (Returning all Power Stars to the castle caused peace to return to the worlds), Flight (Grabbing the Jumbo Star grants the user flight, as well as normal Power Stars), Spatial Manipulation (Bowser used the Power Stars to create an endlessly looping staircase and Power Stars can be alternatively used to override the endless staircase and turn it back into a normal staircase), Power Bestowal (Bowser states he was the one to give his troops their powers), Dimensional Travel (One collecting a Power Star allows them to leave the dimension within the paintings), Resurrection (Was revived by a Power Star given by Bowser), Regeneration (Mid-Godly; Bouldergeist was killed as a ghost, and came back with another body from a new Power Star), Energy Manipulation (Toad states that the Castle is recovering its energy due to Mario collecting power stars), Causality Manipulation (Power Stars can revert parts of stages to re-do their missions and get transparent versions of them), Willpower Manipulation (The Power Stars gave Mario more courage from the castle), Sealing (Bowser used the Power Stars to trap everyone inside the walls of the castle), Power Nullification & Sealing Negation (Power Stars can override the seal Bowser placed on the doors), Creation, Reality Warping & Space-Time Manipulation (3+1-D; Bowser has created and shaped his own worlds inside of the paintings with the power of the Stars. Obtaining a Power Star can reverse any damage done and recreate what was destroyed), Black Hole Creation (Power Stars have been shown to be black holes), Matter Manipulation (A single Power Star is able to completely remodel the spaceship Lubba was on to work for Mario), Size Manipulation (Power Stars increase the size of various enemies), Forcefield Creation (Can create a barrier across an area), Teleportation (Can teleport around), Fire Manipulation (Can shoot fireballs), Summoning (Can summon other beings), Erasure (Physical Erasure; Power Stars are composed of Mini Stars, which are capable of erasing the physical bodies of opponents), Law Manipulation (Prankster Comets change the effects of galaxies they would normally have, manipulating the area and people within it), Battlefield Removal (Speedy Comets gives you a time limit as to how long you can stay in a galaxy), Statistics Reduction & Life Manipulation (Daredevil Comets reduces your health to one hit point, nullifies giving yourself extra health, and removes all ways to heal yourself. Toad said that life was returning to the castle thanks to the power of the stars), Duplication (Cosmic and Clone Comets can create cosmic clones), Fusionism (Power Stars can fuse together), Mimicry (Physiology Mimicry; Power Stars can create enemies with Mario, Luigi or Wario caps where the wearer that wears them becomes essentially another Mario, Luigi, or Wario).
Resistance to Sealing & Power Nullification (Power Stars can override seals)
Velocity Manipulation (Mushroom capsule allows the player to roll 2 dice blocks, Super Mushroom capsule allows 3 dice blocks, and cursed mushroom capsule only allows a 1 to 5 to be rolled on one dice block), Battlefield Removal (Warp Pipe capsule has one switch places with their opponent. With the Duel Capsule, forces a player into a duel that takes them into another mini game that’s a separate dream), Power Nullification (When a player is affected by this capsule, the affected player will be forced to move ten spaces forward. During this, the player will lose all of their capsules and can not choose which direction to take at a junction. Mr. Blizzard capsule takes all of the opponents orbs. Ukiki Capsule causes a opponent chosen to lose all of their capsules. Lakitu Capsule steals a capsule from an opponent), Explosion Manipulation (With the Bob-omb capsule, will cause the opponent to lose 20 coins from its explosion), Power Modification (With the Kamek capsule, summons Kamek who shuffles all the opponents item capsules), Summoning (With the Chain Chomp capsule, summons a chain chomp that can steal coins or stars from an opponent. Bowser capsule summons Bowser), Miracle Manipulation (With the Miracle Capsule, when a player carries three Miracle Capsules, the three capsules will be activated automatically, giving all the Stars the player in first place has to the player in last place)
Transformation & Power Bestowal (Candies transforms the characters into different shapes giving them new abilities, can turn into a stone version of their head with the Thwomp Candy that takes half of an opponent's coins upon contact), Shapeshifting (Can transform into an 8-bit version of themselves. Can shapeshift into a ball that steals coins upon contact), Acrobatics (Their feet turn into a spring allowing them to jump high enough to jump over to the opponent they choose), Aura & Electricity Manipulation (Gains an aura of electricity around themself that electrocutes opponents they choose, removing half of their coins), Air Manipulation & Battlefield Removal (Their feet turn into a tornado that blows enemies far away upon contact), Duplication & Power Nullification (Can turn into 3 smaller versions of herself, who can steal an opponent's orbs by running into them), Fire Manipulation (Gains a fire aura around themself, that gives them two dice blocks), Flight (Gains wings around themself with the Vampire Candy and can steal coins, their legs can turn into a rocket that gives them 3 dice blocks, and can steal stars), Mimicry (Physiology Mimicry; With the Bowser Candy, can transform into Bowser and steal two stars and can roll two dice blocks)
Velocity Manipulation (Gear such as the #1 Trouser allows the user being able to attack first. Snare Boots will sometimes not allow enemies to attack), Healing (Gear such as B. Brand Jeans passively heals. Bubbles Badge passively restores BP. School Emblem restores BP when counterattacking. Soulful Bros. restores BP when landing Excellent hits), Gravity Manipulation (Gear such as Random Slacks swap the gravity for Luigi), Supernatural Luck (Gear such as Shroom Slacks can increase Luigi's chances of getting a lucky hit. Popple Badge A increases luck the higher the speed is. Cobalt Necktie doubles luck), Instinctive Reaction (Gear such as Hard Pants passively guards attacks), Purification (Gear such as Heart Jeans allows Mushrooms to cute status effects), Statistics Amplification (Gear such as Plaid Trousers will lessen damage. Beanstar Pants will increase defense at the start. Queen B. Jeans will increase defense if hit with a status effect. Oho Jee Wear increases defense against slower enemies. Daredevil Pants will increase defense if no badge is equipped. Rescue Suit will reduce health in half to gain more power. Bwaha Badge increases power if more enemies get defeated. Rookie Emblem A increases power. Spike Badge will deal twice the amount of damage when jumping on spikey enemies. Get the Jump Badge increases damage at the start of the battle. High-End Badge will randomly increase power once. Counter Badge increases damage from counterattacks. Great Force doubles the damage given and takes. Gravity Shield lowers damage when in different gravity. Delicious Gloves doubles healing items), Transmutation (Gear such as Shroom Slacks can turn coins into Mushrooms), Rage Power (Gear such as Street Jeans will increase power if an ally is defeated), Damage Boost (Gear such as Piranha Suit will increase the chances of lucky hits. Mush Badge A increases damage the more Mushrooms are carried. Bowser Fist will increase damage and lucky hit chances if attacking first. Risky Excellence increases damage only for Excellent attacks. Critical Bat deals lucky hits when hitting someone with a status effect. Dynamic Badge can use two to four Bros items to make an attack stronger. Antiair Boots deals 150% more damage to flying enemies), Forcefield Creation (Gear such as Ancient Pants will create a forcefield to prevent damage being taken. Hit-POW Badge increases damage until the user it hit), Absorption (Gear such as Queen's Token will restore HP if attacking an enemy with a jump. Oho Jee Symbol restores HP when attacking with hand attacks. Piranha Swing restores HP when attacking with a hammer), Status Effect Inducement (Gear such as Mari-Lui Badge will cause enemies to burn when counterattacking. Master Glove causes the foe to be dizzy when hit with Luigi's thunder hand. Dizzy Boots makes the foe dizzy when jumped on), Accelerated Development (Gear such as Bonus Ring will increase EXP gained if no damage is taking during the battle), Minor Flight (Gear such as Excite Spring will give the user a floaty jump), Extrasensory Perception (Gear such as the Secret Specs will allow the user to see invisible blocks), Power Modification (Gear such as Super Switch will swap power and speed), Weapon Creation (Gear such as Ulti-Free Badge will allow the user to have infinite Bros items. Gear such as Iron-Ball Boots will randomly drop iron balls on opponents. The Bottomless Gloves allows the user to create a never ending amount of Power-Ups), Resurrection (Passive. Gear such as Gumption Socks will resurrect the user. Hero Wear will have the same effect), One Hit KO (Gear such as Bye-Bye Gloves have a chance to KO someone with a hammer attack), Statistics Reduction (Gear such as Shroob Boots reduces the foe's power in half when jumped on. Soft Hammer lowers an enemies defense), Power Nullification/Damage Reduction (Gear such as Big Shell will make the first three hits deal no damage. Giant Shell makes it so any attack that deals less than 20% HP is nullified. KO Shell nullifies damage taken if the Super Strike move is activated. Barrier Wear negates the damage of certain attacks. Mushroom Amulet nullifies damage for a Mushroom), possibly the abilities of the Dark Star (Gear such as the D-Star Wear claims to infuse the user with the Dark Star's power), Creation (Gear such as the Medical Socks will give the user a Mushroom or Refreshing Herb), Damage Transferal (Gear such as Payback Wear will deal equal damage done to the user). Resistance to Status Effect Inducement, Poison Manipulation (Gear such as Safety Slacks prevents poison), Fire Manipulation, Statistics Reduction, Power Nullification (Gear such as Wellness Wear will recover from the burn/charred, POW/DEF/SPD-Down, and Prohibited Command status effects), Gravity Manipulation (Gear such as the Jumping Boots is unaffected by gravity changes), Empathic Manipulation, Disease Manipulation (Gear such as No-touch Socks prevents the Fury and Sick status effects), Mind Manipulation (Gear such as the Balm Wear prevents the dizzy status effect), Size Manipulation (Gear such as the Healthy Ring prevents being shrunken)[2][3][4][5][6]
Healing (The Mushroom Badge restores health), Restoration (The Bro Badge restores SP), Purification (The Mushroom Badge mixed with either Excellent badge cures status effects), Statistics Amplification (The Powerful Badge will increase the users power up to 4x. The Guard Badge mixed with the Bronze Badge increases defense), Duplication (The Coin Badge will duplicate coins rewarded), Resurrection (The Mush Badge with the Expert Badge revives fallen allies), Pain Manipulation (The Strike Badge inflicts damage to all enemies), Forcefield Creation (The Guard Badge will create a forcefield that blocks damage), Power Nullification (The Guard Badge will nullify damage. The Virus Badge nullifies status effects on enemies), Statistics Reduction (The Virus Badge mixed with the Bronze Badge lowers enemies' strength and defense), Status Effect Inducement (The Virus Badge makes enemies dizzy. The Bronze Badge gives a random status effect), Transmutation (The Virus Badge turns enemies into Mushrooms), Damage Boost (The Virus Badge increases the chances of lucky hits), Durability Negation (The Risk Badge has a 50% chance to make everyone's HP go to 0), Accelerated Development (The Miracle Badge gives extra EXP), Weapon Creation (The Miracle Badge can duplicate an item), Time Stop (The Miracle Badge can freeze time), Causality Manipulation (The Miracle Badge will revert the users status to what they were previously)[7]
Healing (Battle Cards can restore HP and BP, including damage that was just dealt), Resurrection (Battle Cards can resurrect fallen allies), Statistics Amplification (Battle Cards can raise power, defense, and speed. Battle Cards can reduce Piranha Plants, Koopalings, and Bowser's power), Damage Boost (Battle Cards can raise damage dealt), Statistics Reduction (Battle Cards can reduce power, defense, and speed), Transmutation (Battle Cards can turn enemies into a Goomba), Pain Manipulation (Battle Cards can inflict damage to all enemies), One Hit KO (Battle Cards can one-shot Goombas), Power Nullification (Battle Cards can nullify damage), Purification (Battle Cards can cure status effects), Damage Boost (Battle Cards increases chances of lucky hits), Weapon Creation (Battle Cards can create items), Pseudo-Power Absorption (Battle Cards can force an enemy to drop an item), Velocity Manipulation (Battle Cards can force an enemy to not move), Fire Manipulation (Battle Cards can inflict fire)[8]
Teleportation, Dimensional Travel, Information Analysis, Extrasensory Perception (Tippi and Tiptron can travel to different dimensions, tell off information on others, and sense/reveal invisible objects), Telekinesis (Thoreau can be used to grab objects), Explosion Manipulation (Boomer is a reusable bomb to blow things up), Intangibility, Invisibility, Dimension Manipulation (Slim can be used to make Luigi become a one dimensional being, making him both invisible and unable to be affected when standing still), Glyph Creation, Flight (Carrie can be used as a platform to float or stand on hazards), Spatial Manipulation, Extrasensory Perception (Fleep can be use to reveal hidden objects from other dimensions), Weapon Creation (Cudge allows Luigi to create a hammer), Size Manipulation (Dottie can be used to shrink Luigi) Forcefield Creation, Attack Reflection (Barry can create a forcefield that reflect projectiles and harm anyone who touches it), Statistics Amplification (Dashell can be used to increases Luigi's speed), Purification (Spiritual Purification; Piccolo can be used to cure status effects with her music)