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Goomboss
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“ | Bwa ha ha! I'm no ordinary Goomba... I am Goomboss, the great Goomba, the grand pooh-bah Goomba. That Mario always stomps on us. But the tables have turned! I locked him up in a room. I bet he's crying like a baby. I have no business with you, so scram! There's no way a prehistoric wimp like you could beat my stupendous stomps! | „ |
~ Goomboss |
Background
Goomboss, originally known as the Goomba King or King Goomba, is one of the first bosses that Mario and Goombario encounter in Paper Mario. He later reappears as a boss in Super Mario 64 DS and Mario Kart DS.
He is one of the few original Paper Mario series characters to reappear in other Mario games, along with Whacka, Tweesters, Koopatrols, and the Star Spirits. His name is a portmanteau of "Goomba" and "boss".
General Information
Name: Goomboss, King Goomba, Chesnut King
Origin: Paper Mario
Sex: Male
Age: Unknown
Classification: Goomba King
Codex Statistics
Tier: Varies. 8-B, up to 2-C
Cardinality: Varies
Dimensionality: 3-D
Attack Potency: Varies (Mario and his friends are noted to be akin to a troupe of actors, taking on different roles depending on the game[1], with his gimmick being attributed to the same as Mickey Mouse, with their strength and skills even being shown to vary with it being shown with Mario being unable to take on Wario in his pixelated form due to the Wario using a different physiology to make him be unable to interact requiring him to turn to a similar physiology to beat him). City Block level, up to Universe level (Capable of fighting and harming Mario, Yoshi, Luigi, Wario, and Goombario)
Durability: Varies. City Block level, up to Universe level (Can take hits from Mario, Yoshi, Luigi, Wario, and Goombario)
Striking Strength: Varies. City Block Class, up to Universe Class
Lifting Strength: Unknown
Travel Speed: Varies. Supersonic to Faster Than Light (Comparable to Mario)
Attack Speed: Varies. Supersonic to Faster Than Light (Comparable to Mario)
Reaction Speed: Varies. Supersonic to Faster Than Light (Comparable to Mario)
Stamina: High
Range: Extended Melee Range
Intelligence: Likely Above Average (Can battle Mario and was able to capture him)
Powers and Techniques
Superhuman Physical Characteristics, Large Size (Supersized), Summoning (Can summon Goombas), Size Manipulation & Rage Power (Grows in size and speed the more he gets hit, making him go red), Non-Standard Interaction (All Mario characters can interact with Boo), Self-Sustenance (Respiratory; Goombas can naturally breathe in space and underwater), Paint Manipulation which includes: Conceptual Manipulation (Paint makes up everything, anyone in Mario can remove paint by attacking), Life Manipulation & Death Manipulation (Paint is all of life, and removal of it can cause a person or object to have no life within, having their concept of life be removed), Blood Manipulation (Paint makes up all of blood within someone, removing it is the same as removing their blood), Mind Manipulation & Memory Manipulation (Paint makes up the mind, as paint beings can directly speak to your mind by coloring your thoughts. Loss of paint can also remove your mind and memories), Spatial Manipulation (Paint makes up all of space. Removing it makes space as if it was solid), Metaphysics Manipulation (Soul Manipulation; Paint makes up souls and ghosts. Removing it is the equivalent of destroying your soul), Empathic Manipulation (Paint makes up all emotions. Removing it would mean the removal of emotion), Power Nullification (Paint makes up the ability to use powers. Removing it would mean the removal of using powers).
Resistance to Conceptual Manipulation
Equipment
None.
Other
Standard Tactics: Goomboss will either kick his enemies or summon Goombas to assist him.
Weaknesses: None.
Battle Records
None.
None.
- ↑ "If you're familiar with things like Popeye and some of the old comic characters, you would oftentimes see this cast of characters that takes on different roles depending on the comic or cartoon," Miyamoto said. "They might be businessman in one [cartoon] or a pirate in another. Depending on the story that was being told, they would change roles. So, to a certain degree, I look at our characters in a similar way and feel that they can take on different roles in different games."