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Sulley (Mirrorverse)

From The Codex
Revision as of 00:57, 30 October 2024 by GiverOfThePeace (talk | contribs) (clean up and re-categorisation per CFD)
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Articles About Sulley
Main Series Monster inc.
Games GBA - Scream Arena
Non-canon Kingdom Hearts - Disney Heroes: Battle Mode - Mirrorverse - Disney Infinity - Disney Sorcerer's Arena

Background

This monsterously charismatic leader is fiercely protective -- in fact he's just plain fierce! Sulley defends himself and his friends with advanced tech, slamming foes with his shield and stunning those foolish enough to get in he's way.

Codex Statistics

Tier: At least 9-A

Name: Sulley

Origin: Mirrorverse

Sex: Male

Age: 28 years old (Is a reflection of Sulley)

Classification: Monster, Guardian

Status: Alive

Alignment: Chaotic Good (Is a reflection of Sulley)

Dimensionality: 3-D

Attack Potency: At least Room level (Sulley can keep up with teammates such as Maui who should be comparable to his Moana counterpart, who Tanked a large explosion of this size))

Durability: At least Room level

Striking Strength: At least Room Class

Lifting Strength: Superhuman (Forcefully turned Randall's scream extractor)

Travel Speed: Superhuman (Caught up to a bus)

Attack Speed: At most Relativistic+ (Sulley can keep up with teammates such as Mr. Incredible who should be comparable to his counterpart who can react to Jack-Jack's laser vision)

Reaction Speed: At most Relativistic+

Stamina: Peak Human (Comparable to Mike who should be comparable to his counterpart who can work 18 Hours straight altough he was exhausted by that point)

Range: Standard melee range, Extended Melee with his shield, Several Meters with Sulley Slam

Intelligence: Above Average Intelligence (Sulley was chosen to be CEO of Monster Inc. despite him never having finished university, he also quickly made up a sled with random junk in Adorable's cave), Genius Intelligence for scaring (Sulley is the top scarer of Monster Inc. he was rookie of the year with a record breaking debut and it was stated that he will "revolutionize scaring" and he was approaching the scare record at lighting speed all this should make him comparable if not superior to Betty Stevenson) and combat (Sulley can keep up with fighters like Maui who has over thousand years of experience and Hercules)


Powers and Techniques

Superhuman Physical Characteristics, Human Achievements (Was Monster Inc.'s top scarer), Scaring Knowledge, Natural Weaponry and Penetration Damage (With fangs, claws and back spikes) Intimidation (Is a monster trained in the art of scaring, he scared a bunch of police officers), Stealth Mastery (Sneaked around multiple police officer never being seen once, he should be comparable to his teammate Scott Squibbles who was hiding in a room with 1 kid and 2 parents in the room for over half an hour), Vibration Manipulation (His roar was so powerful it made Randall's simulation chamber shake), Consumption (Type 1, Monsters can eat mold, rancid raw meat along with foods made with Sulfuric acid and depleted uranium), Limited Resistance to Pain (Glowing urchins are shown to cause pain yet Sulley powered throught getting hit by lots of them) and Fragrance Manipulation (Monsters naturally odorize themselves with smells such as old dumpster and wet dog), Resistance to Disease Manipulation, Poison Manipulation, Acid Manipulation and Radiation Manipulation (Monsters can eat mold, rancid raw meat along with foods made with Sulfuric acid and depleted uranium), Cold Temperatures (Seemingly unaffected by the cold of the Himalayas)
Statistics Amplification (With Innate Strength, Safeguard, Melee Rally, Precision, Don't Pick This One and Offense is the Best Defense), Forcefield Creation (With Enchanted plate), Healing (With Healing Burst, Questionable Medicine and My Eyes!), Electricity Manipulation (With Unlimited Power), Statistics Reduction (With Unlimited Power, My Eyes! and Offense is the Best Defense), Explosion Manipulation (With Destructive Bursts), Purification (With Battle Purification), Damage Boost (with Disorienting Attack and One In a Million), Resistance to Status Effect Inducement (With A Bit Too Immune)

Equipment

His armor and shield

Optional Equipment

Magic Item


Notable Techniques

  • Abilities
Name Icon Description
Armor Up Sulley gains 20% of Defense as Armor at the start of each combat in an Encounter.
Sulley Slam Sulley deals 600% damage and Knocks Back all enemies around him along with having a 50% chance to Stun all enemies hit for 3 seconds.
Fierce Protector When Sulley or one of his allies drops below 20% HP for the first time in an encounter, he gains a 50% Attack Buff and Lures all enemies for the remainder of that combat. [Max Stacks: 3]


  • Talents
Name Icon Description
Defensive Plating Grants +20% Defense at the start of an encounter.
Force Multiplier Grants +20% Attack at the start of an encounter.
Seismic Surge Sulley's Special Ability deals an additional 200% damage
Emergency Backup When Sulley drops below 50% HP for the first time in an encounter, he gains 30% Armor.
Kinetic Transfer When Sulley activates his Special Ability, he gains 5% Armor for each enemy target hit.
Enhanced Armor Core Sulley's Core Ability grants +10% additional Armor when activated.

Other

Standard Tactics: Sulley starts combat with a passive armor that protects him from damage before attacking his opponent in melee combat and scaring them in order to keep his armor powered up

Weaknesses: Nothing Notable

Battle Records