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Bolt (Tokobot)

From The Codex

Background

Bolt is a treasure master working at Canewood's Lab. One day, he found a Tokobot during his training. This discovery would change his destiny dramatically. Using the Tokobots, he would continue his work as a treasure master to discover prehistoric secrets with the assistance of Canewood labs.

General Information

Name: Bolt

Origin: Tokobot

First Appearance: Tokobot (2005)

Latest Appearance: Tokobot Plus: Mysteries of the Karakuri (2006)

Company: Tecmo

Sex: Male

Age: Unknown

Classification: Karakuri User

Species: Human

State of Being: Regular

Physiology: Humanoid

Occupation: Treasure Hunter

Affiliations: Canewood's Labs

Enemies: Lt. Flames, Bart. Fuel, Taiji (Formerly)

Status: Alive

Alignment: Neutral Good (Fought his instructor, Fuel, after learning his plan to obtain the Power to Control the World. Saved the world rotation's by destroying Zero)

Codex Statistics

Tier:10-B, 9-B with Tokobots

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Average Human level, Wall level with Tokobots (Can harm robots such as Griffon and Chocorocs)

Durability: Wall level (Can survive being slammed by large rocks and bomb explosions)

Striking Strength: Average Human Class, Wall Class with Tokobots

Lifting Strength: Average Human Class, Class 5 with Tokobots (Can lift large pillars and push large blocks)

Travel Speed: Average Human, Superhuman with OverDrive MONO CHOO-CHOO (The Tokobots can become a train with the MONO CHOO-CHOO OverDrive)

Attack Speed: Transonic+ (Should be comparable to his Reaction speeds), Supersonic with Super tank (Is a gatling gun), likely Higher with Octo pulse (Claimed to kill enemies in a second by Dr.Viola)

Reaction Speed: Transonic+ (Can dodge Cannonballs, small missiles and shockwaves)

Stamina: Above Average (Traverses through danger-filled ruins on his journey. Does platforming trials to obtain rewards)

Range: Extended Melee (The Tokobots can connect and extend themselves as a weapon), Higher with OverDrives (Super tank, Mono Choo-Choo and Octo pulse can shoot enemies for a fair distance away)

Intelligence:


Powers and Techniques

---

Equipment

The Tokobots are 8 small robots created back in prehistoric times. They act as Bolt's weapon and tool to traverse the ruins. Unlike Zero, they can determine between good and evil.

Ruby is Bolt's Navigator. She contacts Bolt to help him traverse through the ancient ruins and gives him helpful advice along the Journey.



Notable Techniques

Also known as the Toko-screw, the Tokobots split between Bolt and connect in a horizontal line, allowing Bolt to spin the Tokobots for gliding or to attack enemies


Other

Standard Tactics: Bolt will attempt to find any noticeable weak point on the enemy. If there are none, he will use whatever joint attacks and super chips are best for the situation

Weaknesses:stated by Taiji to not be at full power without all 8 Tokobots and Is helpless without them. Combat Transformations need energy from robots after use.

Battle Records

Morphbot- Fight
    • Conditions= None
    • Location= Inside air valve ruins

Hover Samurai-fight

    • Conditions= Bolt was being tested to see if he was worthy to wield Samurai Hover
    • Location= Blue Arena

Lt.Flame's Chocoroc- Fight

    • Condition's= None
    • Location= Inside Damper rock Ruins

Mega Hammer- Fight

    • Conditions= Bolt was being tested to see if he was worthy to wield Mega Hammer
    • Location= Blue Arena

Taiji's Hunter- Fight

    • Conditions= None
    • Location= Within Damper rock ruins

Dongle- Fight

    • Conditions=None
    • Location= Desert temple

Sonic- Fight

    • Conditions= None
    • Location= Inside Valve air Ruins

Super Tank- Fight

    • Conditions= Bolt was being tested to see if he was worthy of wielding Super Tank
    • Location= Blue Arena

Lt.Flame's Tankaloo- Fight

    • Conditions= None
    • Location= Inisde Grinder Valley ruins

Bart's Torcherer- Fight

    • Conditions= None
    • Location= Inside Kingdom of Crankbelt

Fuel's Tornader- Fight

    • Conditions= None
    • Location= Inside Kingdom of Crankbelt's Factory

Lt.Flame's Chocoroc- Fight

    • Conditions=None
    • Location= Inside Kingdom of Crankbelt

Bart's Torcherer- Fight

    • Conditions= None
    • Location= Blue Arena

Taiji's Griffon- Fight

    • Conditions= None
    • Location= Inside Valve air ruins

Dongle- Fight

    • Conditions= This was a stronger version of Dongle
    • Locations= Inside Master Gear Cave

Sonic- Fight

    • Conditions= This was a stronger version of Sonic
    • Location= Inside Master Gear Cave

Tankaloo- Fight

    • Conditions= This was a stronger version of Tankaloo
    • Location= Inside Master Gear Cave

Tornader- Fight

    • Conditions= This was a stronger version of Tornader
    • Locations= Inside Master Gear Cave

Fuel's Battleby- Fight

    • Conditions= None
    • Location= Inside Master Gear Cave

Zero- Fight

    • Conditions= None
    • Location= Inside Master Gear Cave

Taiji's Scorpio- Fight

  • Conditions= None
  • Location= Outside Valve air Ruins
  • Note= Bolt only had 6 of the 8 Tokobots. Taiji even stated he was not at full power without all 8

  • None.