Icon |
Name |
Description |
Use |
Obtaining
|
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lightbulb
|
A large lightbulb. It's the sun.
|
See The Sun for more information.
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Found in the basement.
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television remote
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It's too hard to read in the dark light.
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Required to find the password to the computer in the starting room.
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Found in the bedroom.
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bottle of alcohol
|
The smell of the liquid is repugnant.
|
Required to make the "wet branch".
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Found in the fridge in the kitchen.
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dry branch
|
A flaky, dry branch from the bathroom plant.
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Required to make the "wet branch".
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Found in the bathroom.
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wet branch
|
The tip of the branch is soaked with alcohol.
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Required to make the "torch".
|
Obtained by combining a dry branch with a bottle of alcohol.
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torch
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Doesn't give off much light.
|
Required to find the "basement key".
|
Obtained by using the wet branch on the television in the living room.
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basement key
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This thing looks old.
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Required to unlock the basement.
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Found in the living room after obtaining the torch.
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camera
|
A broken camera with a large screwed-in lens.
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Required to make the "lens".
|
Found in the mineshaft entrance.
|
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screwdriver
|
Phillips-head.
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Required to make the "lens".
|
Found in Silver's house at the lookout point.
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lens
|
A large glass lens.
|
Required to make the "empty battery".
|
Obtained by using the screwdriver on the camera.
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empty bottle
|
The smell of alcohol lingers.
|
Required to make the "bottle of pond water" or the "bottle of smoke"
|
Byproduct of combining a dry branch with a bottle of alcohol.
|
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broken battery
|
Apparently a battery. It has some broken glass in it.
|
Required to make the "empty battery".
|
Obtained from a chest in the outpost after prying it open with a crowbar.
|
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empty battery
|
An intact, rechargable battery. Currently empty.
|
Required to make the "charged battery".
|
Obtained by combining lens with a broken battery.
|
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charged battery
|
A working, rechargable battery. Maximum power.
|
Required to fix the generator in the outpost. Can also be used by Cedric to fix the flying machine in Solstice.
|
Obtained by combining the lightbulb with an empty battery.
|
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bottle of smoke
|
It's full of noxious fumes.
|
Required to make the "bottle of acid".
|
Obtained by filling an empty bottle with smoke from an open vent in the shrimp swamp.
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bottle of acid
|
It's full of a thick liquid acid.
|
Required to make the "wet sponge".
|
Obtained by combining a bottle of smoke with a filled syringe.
|
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wet sponge
|
Sponge soaked with acidic cleaning solution.
|
Required to clean Rowbot #310.
|
Obtained by combining a sponge with a bottle of acid.
|
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crowbar
|
Makeshift crowbar made from a pipe.
|
Required to open a box containing the "broken battery" and remove planks at the old factory. If combined with the "lightbulb" the Steam Achievement "Chaotic Evil" is earned.
|
Obtained by crushing a metal rod with the crusher in a building in the outpost.
|
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metal rod
|
It weighs surprisingly little.
|
Required to make the "crowbar". If combined with the "lightbulb" the Steam Achievement "Chaotic Evil" is earned.
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Found in a terminal room in the docks.
|
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sponge
|
A flat sponge with a rough surface.
|
Required to make the "wet sponge".
|
Found in the old factory.
|
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empty syringe
|
The needle is particularly long.
|
Required to make the "filled syringe".
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Found in one of the dormitories.
|
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filled syringe
|
It's full of the strange liquid from the pond.
|
Required to make the "bottle of acid" or the "bottle of pond water".
|
Obtained by using the syringe on pond water in the shrimp swamp in Barrens.
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amber
|
A piece of glowing amber with a black clover inside.
|
Required to fix the Rowbot and advance to the Glen. See Phosphor for more information.
|
Given to Niko by Silver before advancing to Glen.
|
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strange journal
|
Found in the Barrens. It's written in an unknown language.
|
Required to advance the game when given to George.
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Found in the safe in the cliffs.
|
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feather
|
A long and slender feather with glowing edges.
|
Required to make the "feather pen". See Phosphor for more information.
|
Given to Niko by Alula.
|
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bottle of dye
|
A small vial filled with dark blue liquid used for dying wool.
|
Required to make the "feather pen".
|
Traded for wool with Magpie.
|
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tube of water
|
The label says "water sample".
|
Required to make the "medicated water" or the "empty tube". Required to get the "Rebirth" Steam Achievement.
|
Obtained from a robot in the research station.
|
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seed
|
It's a seed apparently left behind by Maize.
|
Required to get the "Rebirth" Steam Achievement.
|
Obtained from Maize.
|
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wool
|
It's... kind of useless.
|
Bartering material with Magpie to get the "bottle of dye".
|
Obtained by herding rams in the village.
|
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feather pen
|
A pen made from dipping a feather into ink.
|
Required to advance to the Refuge. Using it will revert it back to the "feather".
|
Obtained by combining the feather with a bottle of dye.
|
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die
|
A die with glowing dots.
|
Required to advance to the Tower. See Phosphor for more information.
|
Obtained from George before proceeding to the Tower.
|
|
button (?)
|
A simple button made from a coffee tin.
|
Required to make the "magnetized (?) button".
|
Obtained by using the scissors on a metal can.
|
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magnetized (?) button
|
A button with magnets loosely attached.
|
Using it on the elevator will make "you tried". This or "you tried" required to make the "taped button".
|
Obtained by using the magnets on the "button (?)".
|
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taped button
|
The magnets are secured with tape.
|
Required to reach the Surface.
|
Obtained by taping the "magnetized (?) button" or "you tried" using the tape dispenser in the office.
|
|
you tried
|
It's the thought that counts.
|
This or the "magnetized (?) button" required to make the "taped button".
|
Obtained by trying to use the "magnetized (?) button" as an elevator button.
|
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magnets
|
An assortment of colorful magnets.
|
Required to make the "magnetized (?) button".
|
Obtained from a fridge in the big room of the apartments.
|
|
metal can
|
Made of aluminum. Says "COFFEE GROUNDS"
|
Required to make the "button (?)".
|
Obtained from the cafe.
|
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scissors
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A pair of scissors found amidst hair.
|
Required to make the "button (?)".
|
Obtained from a room in the apartments.
|
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weird film
|
A transparent sheet filled with numbers.
|
Used to find the security code for the elevator. Unneeded if the code was solved through other means.
|
Obtained from the computer in the room south from the office.
|
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concave lens
|
A large lens, curved inward.
|
Required to fix the camera.
|
Found in Lamplighter's apartment in the back alley.
|
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convex lens
|
A large lens, curved outward
|
Required to fix the camera.
|
Found in Lamplighter's apartment in the back alley.
|
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thin lens
|
A delicately thin lens.
|
Required to fix the camera.
|
Found in Lamplighter's apartment in the back alley.
|
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thick lens
|
A large, thick lens.
|
Required to fix the camera.
|
Found in Lamplighter's apartment in the back alley.
|
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glitter glue
|
A small tube of pink glitter glue.
|
Required to make the "photo of Niko (sticky)" or the "Library card (sticky)".
|
Found in Kip's room in the factory.
|
|
photo of Niko
|
- Not a cat!
- A backup!
- 3rd time's the charm?
- This is kind of fun.
- Lookin' Good
- Niko blinked in this one. (Picture with eyes closed)
- Nice.
- Very photogenic.
- Can't have too much of a good thing!
- The ultimate photo.
|
Required to make the "photo of Niko (sticky)" or the ""Kip"'s library card" (the photo where Niko blinked cannot be used.)
|
Obtained from the photo booth in the vendor street.
|
|
Kip's library card
|
The name says "Kip Silverpoint Ph.D."
|
Required to make the "Library card (sticky)" or the ""Kip"'s library card".
|
Obtained from Kip in the factory after being requested a library card in the library.
|
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gas mask
|
A mask used to filter air for breathing.
|
Required to traverse Barrens areas with gas vents.
|
Obtained from the safe in the cliffs.
|
|
rubber gloves
|
Gloves designed to prevent chemical damage.
|
Required to make the "wet sponge".
|
Obtained from the old factory.
|
|
novelty T-shirt
|
"I herded rams and all I got was this lousy T-shirt!"
|
Required to enter the Secret Ram Club.
|
Traded with Magpie after requesting a better deal for wool.
|
|
"Kip"'s library card
|
Library card from Kip. Niko's own photo is glued on.
|
Required to meet George.
|
Obtained by combining "Library card (sticky)" with a picture of Niko or "photo of Niko (sticky)" with Kip's library card.
|
|
Library card (sticky)
|
There's glitter glue all over her photo now...
|
Required to make the ""Kip"'s library card".
|
Obtained by combining Kip's library card with glitter glue.
|
|
photo of Niko (sticky)
|
The back of the photo is covered in glitter glue.
|
Required to make the ""Kip"'s library card".
|
Obtained by combining a photo of Niko with glitter glue.
|
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dirt
|
A bag of dirt, for growing plants. (In the initial Steam release, the period was missing. This has since been fixed.)
|
Required to get the "Rebirth" Steam Achievement.
|
Obtained from Mason in the apartments.
|
|
water pill
|
Goes in water, supposedly.
|
Required to make the "medicated water".
|
Obtained from a vendor in the vendor street.
|
|
medicated water
|
The water pill is dissolved in it.
|
Required to get the "Rebirth" Steam Achievement.
|
Obtained by combining a water pill with a tube of water.
|
|
clover
|
A black clover.
|
Acts as a guide for placement of The Author's notes.
|
Obtained upon entering the Tower.
|
|
empty tube
|
An empty tube. Used to hold water.
|
Required to make the "tube of water" if it has already been emptied once.
|
Obtained by emptying the tube of water in the garden.
|
|
bottle of pond water
|
It has the consistency of glue.
|
Red herring on its associated puzzle.
|
Obtained by combining a filled syringe with an empty bottle.
|
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glowing journal
|
It's glowing now...?
|
Used for spawning a minecart to Deep Mines in the Barrens and a boat to burial grounds in the Glen. Also used for a hint inside the clock room in Refuge.
|
Transformation of the strange journal.
|
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memory disk
|
A floppy disk.
|
Proto's main memory drive. Used for acquiring "memory disk (backup)"
|
Obtained from Proto in the mines.
|
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memory disk (backup)
|
A floppy disk containing a backup.
|
A backup of Proto's data.
|
Obtained after backing up Proto's memories in the mines.
|
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charged battery
|
A working, rechargable battery.
|
Used by Cedric to fix the flying machine.
|
Obtained from Glen's research station.
|
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music box
|
A wind-up music box.
|
Music box made by the Author. Used by Cedric for fixing the flying machine.
|
Obtained from Magpie.
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