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MissingNo.
MissingNo., known in Japanese as けつばん (Ketsuban), which means "missing number," is a glitch Pokémon that appears as a dual-type Bird/Normal in Pokémon Red and Blue, and as a dual-type Normal/randomly named glitch type (often containing a '9') in Pokémon Yellow. Its displayed name comes from the ten-character limit in Western Generation I games. It is arguably the most well-known glitch Pokémon, followed closely by 'M (00), and is the easiest glitch Pokémon to encounter in the localized versions. MissingNo. has five distinct forms, with the most common forms in Red/Blue and Yellow each sharing thirty-six index numbers.
In later generations, other glitch Pokémon are sometimes referred to as "a MissingNo.," such as ??????????, ?, and -----. However, the name is a misnomer in those cases, as they have little connection to the MissingNo. found in Red, Blue, or Yellow.
MissingNo.'s cry is typically the game's equivalent of a "blank" cry: a Nidoran♂ cry at pitch 0 with no echo, because the cries of these Pokémon are undefined in the data structure. A few MissingNo. have different cries, specifically those with index numbers 0x43, 0x45, 0x4F, 0x51, 0x5E, 0x5F, 0x7F, and 0xB5. The fact that these cries are valid and not garbage data supports the idea that MissingNo. may have originally been a Pokémon deleted from the games.
The Pokédex entries of MissingNo. and all glitch Pokémon with a Pokédex number of 0 will only appear upon capture if the player has not encountered Cubone, but like all glitch Pokédex entries, they normally remain inaccessible through the actual Pokédex. An exception is in Red and Green, where MissingNo. can be "registered" in the Pokédex if the player enables the 'seen' flag for #152 through select glitches and memory corruption. If MissingNo.'s Pokédex data is viewed, Rhydon's cry is heard, followed by MissingNo.'s blank entry and a series of glitchy sounds.
No MissingNo. can evolve or learn any moves through leveling up.
| MissingNO, Pokémon 000 | |||||||
|---|---|---|---|---|---|---|---|
| |||||||
| Origin | |||||||
| Origin | Pokémon Red, Green, and Blue | ||||||
| Creator | Satoshi Tajiri | ||||||
| First Appearance | Pokémon Red, Green, and Blue | ||||||
| Characteristics | |||||||
| Species | N/A | ||||||
| Gender | Genderless | ||||||
| Pronouns | It/They | ||||||
| Sexuality | N/A | ||||||
| Age | N/A | ||||||
| Birthday | N/A | ||||||
| Height | 1.0m (Japanese Red, Green & Blue), 10'0" (Red, Green, Blue, & Yellow) | ||||||
| Weight | 10.0 kg (Japanese Red, Green & Blue), 10'0" (Red, Green, Blue, & Yellow) | ||||||
| Ethnicity | N/A | ||||||
| Status | Other | ||||||
| Alignment | True Neutral (Without a Trainer), Lawful Neutral (With a Trainer) | ||||||
| Archetype | N/A | ||||||
| Occupation | N/A | ||||||
| Time Period | Modern Day | ||||||
| Language | Pokémon Language | ||||||
| Combat Style | Variable | ||||||
| Homeworld | Earth | ||||||
| Relationships | |||||||
| Affiliations | N/A | ||||||
| Enemies | N/A | ||||||
Background
| This dropdown contains the synopsis of MissingNo.’s story. Read at your own risk as you may be spoiled otherwise! |
|---|
|
Pokémon Stadium When viewed in Pokémon Stadium 2, MissingNo. and other glitch Pokémon appear as a Ditto with Transform. If the game is saved through Stadium 2, the Pokémon becomes a Ditto permanently. Deleted Pokémon This theory was supported by the fact that, out of the thirty-nine MissingNo., nine have unique cries that are not composed entirely of 00 values. These cries are stored in a table alongside real Pokémon cries, suggesting they are not garbage data—unrelated data read incorrectly, as is the case with most of MissingNo.'s properties. These theories were finally confirmed in 2020 through the Nintendo data leak of that year. Among the leaked materials was the source code for the Japanese version of Pokémon Blue, which contained numerous internal development assets, including map sources, moveset lists, cry data, and back sprites for every Pokémon in Generation I order. This included previously unseen sprites occupying the same index numbers that MissingNo. fills in the released games. Some of these sprites match the design and index number of Pokémon previously shown only in Satoshi Tajiri's biographical manga, while most others correspond to Pokémon that had never been seen before. |
Name Meaning
The name literally means "Missing Number", as it's a glitched Pokémon.
Appearance
General Description: MissingNo. is a glitch Pokémon with multiple forms, each with a different appearance depending on the game version and how it is encountered.
Red and Blue Normal Form: A strange block of glitched pixels in a backward-L shape. It is the most common form due to the larger number of characters that can be used to make it appear.
Yellow Normal Form: Glitched boxes that appear yellow and red, as this form uses Pikachu's palette. It causes graphical glitches if caught, possibly rendering the player invisible and making duplicates of the player and other on-screen characters walk in random locations after battle. Encountering this form is not safe, as it usually causes the game to freeze or get stuck due to an invalid sprite pointer.
Kabutops Fossil Form: Uses the sprite of the Kabutops Fossil found in the Pewter Museum of Science. Index number 182 (hex:B6).
Aerodactyl Fossil Form: Uses the sprite of the Aerodactyl Fossil found in the Pewter Museum of Science. Index number 183 (hex:B7).
Ghost Form: Uses the sprite of the ghosts found in Pokémon Tower when the player does not have the Silph Scope. Index number 184 (hex:B8). In the Japanese versions, this form is named "Ghost" (ゴースト) rather than "けつばん" (ketsuban).
Alternate Forms/Disguises: MissingNo.'s forms include the Red and Blue Normal Form, Yellow Normal Form, Kabutops Fossil Form, Aerodactyl Fossil Form, and Ghost Form.
Personality
MissingNo. has no personality as it is a glitch.
General Information
Name: MissingNO
Other Names: Pokémon 000
Origin: Pokémon Red, Green, and Blue
Overall Series: Pokémon
First Appearance: Pokémon Red, Green, and Blue (As an unintended glitch)
Company: Gamefreak
Creator: Satoshi Tajiri
Actor: N/A
Gender: Genderless
Sexuality: N/A
Pronouns: It/They
Handedness: N/A
Age: N/A
Birthday: N/A
Time Period: Modern Day
Timeline: Main Timeline
Homeworld: Earth
Residence: A glitch accessed through the Old man glitch (Red, Green and Blue only), Mew glitch, or Time Capsule exploit
Story Role: Glitch
Legacy: Unknown Legacy (MissingNO is an unintended glitch)
Influence: No Influence
Language: Pokémon Language (Pokémon are seemingly able to communicate with each other and understand each other even if they're completely different species)
Ethnicity: N/A
Religion: N/A
Classification: ??? Pokémon[1]
Species: N/A
State of Being: Regular
Physiology: Pokémon Physiology
In-Universe Creator: Arceus
Occupation: N/A
Ranking: N/A
Combat Style: Variable
Affiliations: N/A
Enemies: N/A
Height
Weight
Status: Other
- Without a Trainer: True Neutral (wild Pokémon will attack whoever they view as coming into their territory[4])
- With a Trainer: Lawful Neutral (Pokémon under a trainer will follow whatever their trainer commands as long as they have the proper amount of badges or level of strength, explaining why Pokémon will freely follow evil teams with no issues)
Threat Level: Street Threat before caught (Oak views wild Pokémon like Pikachu such a threat that he had to immediately throw a Pokéball[4])
- Type(s) of Potential: Growth Potential
- Level of Potential: Fixed
- Description: Pokémon doing battle and[5] winning will gain[6] experience and level up, becoming stronger,[7] and may learn new moves[8].
- Limitations: Once a Pokémon reaches level 100, they are unable to grow further. MissingNO breaks this as it can ascend past even the level 100 due to its glitched status.
Archetype: N/A
Codex Statistics
Key: Red/Blue | Yellow | Fossil and Ghost MissingNo.
Key Information:
- Red/Blue: This key covers information about the MissingNO Glitch in Pokémon Red/Blue.
- Yellow: This key covers infromation about the MissingNO Glitch in Pokémon Yellow
- Fossil and Ghost MissingNo.: This key covers three unique forms of MissingNo.
Grade: A
Cardinality: Finite
Dimensionality: 3-D
Building level (Potency) (MissingNO possesses a very high attack stat above even RHyhorn's, who can collapse and topple buildings through tackling) Up to Country level (Potency) with Bonds (Bonds are the result of the connection between a Pokémon and their trainer[9], where the trainer and the Pokémon are completely in sync[10] and the Pokémon will make sure to listen to its trainers commands, even if its asleep. If the trainers bonds are close with a Pokémon, it can hit harder than normal and is described to be the true source of their maximum potential brought out by the trainer. It's noted by Cyrus that one can turn their bonds with their Pokémon into strength[11]. Only Champion level Pokémon and trainers are allowed within Cerulean Cave due to how dangerous the Pokémon are in there[12], with this being in reference to Mewtwo[13], being noted to have its battle abilities raised to the ultimate ability[14], and referred to as the most powerful Pokémon of all in the Mystery Dungeon games[15], putting it relative if not above Rayquaza, who destroyed a meteor that was of this size[16] that Xatu described as something that messes with the very balance of the world and would cause great destruction if it hit[17]). Elemental Attacks allow it to affect characters that are Far Stronger (Even if a Pokémon is far higher leveled than another Pokémon, they can still exploit their weaknesses or use attacks that ignore stat differences altogether. Elemental Attacks also allow Pokémon to defeat Pokémon that have Mega Evolved[18] or Dynamaxed[19] which far outpace the showings of regular pokémon)
Wall level (Potency) (MissingNO possesses a low attack stat but still has one superior to the likes of Magikarp who has one of the weakest attack stats and even with stats this low it can can break apart large boulders overtime[20], crater the ground with splash[21] break trees in half over time[21] and break frozen trees in half over time[21]). Up to Country level (Potency) with Bonds. Elemental Attacks allow it to affect characters that are Far Stronger
Varies: Skill (These MissingNo. have no consistent stats as they take the data from the previous Pokémon). Up to Country level (Potency) with Bonds. Elemental Attacks allow it to affect characters that are Far Stronger
Unknown: True level (MissingNO possesses an abysmal defense stat, being at 0). Up to Country level with Bonds
Wall level. Up to Country level with Bonds
Varies: Skill. Up to Country level with Bonds
Likely Superhuman Class (Oak views wild Pokémon like Pikachu such a threat that he had to immediately throw a Pokéball[4], which should make them superior to Chuck who can lift and throw a large boulder[22]). Far Higher with Bonds
Likely Superhuman Class. Far Higher with Bonds
Varies: Skill. Far Higher with Bonds
Likely Superhuman Speed. Far Higher with Bonds
Likely Superhuman Speed. Far Higher with Bonds
Varies: Skill. Far Higher with Bonds
At least Supersonic (Pokémon are able to dodge moves like sonic boom, screech metal sound, and supersonic). Up to Massively Hypersonic with Bonds (As Champion level Pokémon Trainer and Teams are considered capable of dealing with Legendaries, they should be comparable to Raikou, who is noted to embody lightning speed and came down with the lightning bolt)
At least Supersonic. Up to Massively Hypersonic with Bonds
Varies: Skill. Up to Massively Hypersonic with Bonds
Stamina: Superhuman
Range: Standard Melee. Varies with Attacks (Includes the Ghost and Kabutops MissingNO. as their attacks are based off the previous Pokémon's data)
Intelligence: Average Intelligence (Pokémon are intelligent creatures capable of communicating with other member of their species[23], even being able to run TV Programs on their own[24]. Pokémon are capable of holding various kinds of jobs such as working at a café[25], construction work[26], customer service, cloth making, power line setting and various others)
Knowledge: Journeyman level (Pokémon are naturally hardwired for combat, whether for sport or survival, in which they are capable of using a wide range of moves)
- Superhuman Physical Characteristics
- Pressure Points (Critical hits are in actuality pressure point strikes, with the Japaense version noting "Hit a pressure point!")
- Helper Call (Pokémon can call for help from other Pokémon, its own species, or higher evolutions[27])
- Non-Standard Interaction
- Spirit Interaction: Every Pokémon through the usage of struggle can harm even ghost type Pokémon[28].
- Non-Standard Damage (All Pokémon have a special attack stat, a stat different from physical attacks that ignores physical defense in place of special defense)
- Non-Standard Defenses (All Pokémon have a special defense stat, a stat different from physical defense made to defend against special attacks)
- Autopilot (Pokémon can avoid attacks even while they're sleeping)
- Evolution (Pokémon under correct conditions can evolve[29] gaining new abilities that their previous form did not have[7])
- Aura (All people and Pokémon have an aura that characters like Lucario can sense[30])
- Acausality
- Supernatural Protection (The luminance light of Arceus guides and protects all Pokémon[32])
- Statistics Boost (When Pokémon use a move that is the same type as they are the move's power is increased by 50 percent[33])
- Pain Tolerance (Pokémon can take their pain being forcibly split without passing out, and can keep fighting despite being stabbed by spikes[34])
- Pierce Resistance
- Standard Pierce Resistance: Pokémon can take constant hits from stabbing attacks without dying, such as horn attack, horn drill, crunch where the Pokémon use their sharp fangs, and more.
- Impact Resistance
- Standard Impact Resistance: Pokémon can recover from being flattened[35]
- Accelerated Development
- Battle & Leveling
- Physical Stats & Abilities: Pokémon doing battle and[5] winning will gain[6] experience and level up becoming stronger[7] and may learn new moves[8].
- Battle & Leveling
- Enhanced Senses (Pokémon are able to sense when the seasons change[36])
- Emotional Empowerment (Pokémon can have their attack greatly raise from anger but doing so may also confuse them[37])
- Consumption (Pokémon can ingest items such as soda pops or eat food to regain health and recover from status effects)
- Escape Prevention (If a Pokémon becomes agitated[38] one cannot flee[38])
- Size Manipulation (It is mentioned by Laventon that each and every Pokémon is able to shrink itself down to minuscule size[39]).
- Limited Resistance to
- Absolute Zero (The move sheer cold causes Pokémon to only faint instead of die[40], which is noted to be a blast of absolute zero cold)
- Fire Manipulation (Pokémon can take being burned and only faint from it[41])
- Poison Manipulation (Pokémon will eventually cure itself of poison after being brought down to 1 HP or lose the poison status after fainting. Many poison type attacks such as Malignant Chain only has a chance of poisoning the user)
- Resistance to
- Pressure Points (Pokémon can generally still keep fighting even after taking a critical hit[20])
- Sealing (Pokémon normally require being damaged or inflicted with status conditions[42] to attempt to be caught[5] usually only working after multiple attempts[5])
- Sense Manipulation (Pokémon can eat Nomel Berries which are so sour that makes one bite impossible to taste for three days)
- Ice Manipulation (It's noted to be difficult to freeze a Pokémon[43])
- Acid Manipulation (Pokémon take no damage from moves like Gastro Acid and instead just have their abilities suppressed[44])
- Emotion Manipulation (If a Pokémon becomes agitated, the ranger cannot convey their feelings of friendship as well[38], where the Capture Styler is a device Rangers can use to communicate their feelings to Pokémon to befriend them[45] making them no longer dangerous[46])
- Gravity Manipulation (Pokémon can still fight and perform moves while under intense gravity, only being restricted from flying and levitating)
- Spirit Manipulation (Spirit Break at worst only makes a Pokémon faint[47] where the move is made to break a Pokémon's spirit, lowering their special attack stat. Pokémon can take hits from Final Flicker[48], a burst attack where Chandelure consumes one's spirit)
- Spatial Manipulation (Spacial Rend at worst only makes a Pokémon faint[49], where Palkia tears the foe along with the space around them being able to land critical hits more easily)
- Time Manipulation (Roar of Time at worst only makes a Pokémon faint[50] where Dialga blasts the target with power that distorts even time itself, though it cannot move on the next turn)
- Black Hole Manipulation (Pokémon at worst faint from Gardevoir's black hole attacks[51], it is even noted in all of Gardevoir's Pokédex entries that they will create a small black hole to protect her trainer[52])
- Distortion World (Pokémon can naturally exist and fight within the Distortion World[53]). The Distortion World gives a resistance to the following:
- Law Manipulation & Physics Manipulation (Cynthia describes the distortion world as "A world where the rules are broken"[53]. When describing the Reverse World in an interview, concepts such as E=mc^2, matter, and anti-matter where brought into the mind of Junichi Masuda[54])
- Space-Time Manipulation (Cyrus likens the Distortion World to existing on the other strand of DNA[53], where time doesn't flow and space isn't stable[53] being opposite to the universe[53])
All Pokémon share a strong bond with the player trainer, giving them:
- Supernatural Bond (Bonds are the result of the connection between a Pokémon and their trainer[9], where the trainer and the Pokémon are completely in sync[10] and the Pokémon will make sure to listen to its trainers commands, even if its asleep. In Origins, Red notes due to his connection with his Pokémon it feels as if he's taking the same amount of damage as them[55])
- Pressure Points (A trainer and Pokémon at maximum bond can be so in sync they can automatically land critical hits[10]. A bonded Pokémon can land a critical hit wishing to be praised. Critical hits are in actuality pressure point strikes, with the Japaense version noting "Hit a pressure point!")
- Accelerated Development
- Other/Leveling
- Physical Stats & Abilities: Bonded Pokémon gets boosted experience in battle[56].
- Other/Leveling
- Autopilot (Even while asleep a Pokémon will hear their trainers call and dodge an attack)
- Sheer Will (Due to the strong bond between a Pokémon and their trainer, they will sometimes refuse to faint even if at 1 HP and hit by a critical hit. Through sheer determination a Pokémon can heal its burn status effect so its trainer wouldn't worry)
- Statistics Amplification (If the trainers bonds are close with a Pokémon, it can hit harder then normal and is described to be the true source of their maximum potential brought out by the trainer. It's noted by Cyrus that one can turn their bonds with their Pokémon into strength[11]. Giovanni describes the strength of the Ultra Sun/Moon's as great and realizes its due to the care he put into his Pokémon[57]. Pokémon with strong bonds can fight against legendaries).
- Resistance to
- Status Effect Inducement
- Paralysis Inducement (Pokémon can gather all of their energy to break through its paralysis)
- Temperature Manipulation & Fire Manipulation (Can blow on its burns to remove the burn status effect from itself)
- Poison Manipulation (Can expel the poison from itself so that their Trainer wouldn't worry)
- Sleep Manipulation (Can shake itself awake so that the Trainer won't worry)
- Status Effect Inducement
- Mimicry
- Power Mimicry & Physiology Mimicry: MissingNo. has no consistent stats as they take the data from the previous Pokémon.
- Normal Type Moves
- Can throw powerful punches with Mega Punch.
- Can do a reckless full-body charge attack that has recoil damage with take down.
- Can do a reckless life-risking tackle where Mew rushes the opponent that has recoil damage with double-edge.
- Statistics Amplification (With Swords Dance, Mew does a dance to uplift its fighting spirit which sharply raises its attack stat. With Skull Bash, Mew tucks in its head to raise its Defense stat and then rams into the target)
- Emotional Empowerment (With Rage, as long as this move is in use, the power of rage raises the attack stat each time Mew is hit in battle)
- Substitution (With Substitute, Mew makes a copy of itself using some of its health, using the copy as a decoy to protect it from attacks)
- Illusion Manipulation & Afterimage Creation
- Air Manipulation (With Razor Wind, blades of wind hit the opponent, it has a high critical hit chance)
- Fire Manipulation, Ice Manipulation, & Electricity Manipulation (With Tri Attack, Mew strikes with a simultaneous three-beam attack that may burn, freeze, or paralyze the target)
- Fighting Type Moves
- Ice Type Moves
- Ice Manipulation (With Ice Beam, Mew shoots the target with an icy-cold beam of energy that may leave them frozen. With Blizzard, Mew summons a blizzard storm to strike the opponent and may freeze the opponent)
- Energy Manipulation (For Ice Beam)
- Energy Projection (For Ice Beam)
- Status Effect Inducement (For Ice Beam & Blizzard)
- Weather Manipulation (For Blizzard)
- Energy Manipulation (For Ice Beam)
- Ice Manipulation (With Ice Beam, Mew shoots the target with an icy-cold beam of energy that may leave them frozen. With Blizzard, Mew summons a blizzard storm to strike the opponent and may freeze the opponent)
- Psychic Type Moves
- Restoration (With Rest, Mew falls asleep and recovers all injuries and cures itself of status effects)
- Teleportation (With teleport, Mew can use it to switch places with another party member, warp to the last Pokémon center visited, or use it to flee)
- Mind Manipulation (With Psychic, the target is hit by a strong telekinetic force that inflicts massive damage)
Nothing notable.
Notable Techniques
MissingNO 36
| Stat | Range | ||
|---|---|---|---|
| At Lv. 50 | At Lv. 100 | ||
HP: 33
|
93 - 139 | 176 - 269 | |
Attack: 136
|
141 - 187 | 277 - 370 | |
Defense: 0
|
5 - 51 | 5 - 98 | |
Speed: 29
|
34 - 80 | 63 - 156 | |
Special: 6
|
11 - 57 | 17 - 110 | |
Total: 204
|
(210 on other generations' scale) | ||
|
• Minimum stats are calculated with 0 EVs and IVs of 0.
• Maximum stats are calculated with 63001 EVs and IVs of 15.
• Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.
| |||
MissingNO 36
| Stat | Range | ||
|---|---|---|---|
| At Lv. 50 | At Lv. 100 | ||
HP: 178
|
238 - 284 | 466 - 559 | |
Attack: 19
|
24 - 70 | 43 - 136 | |
Defense: 11
|
16 - 62 | 27 - 120 | |
Speed: 0
|
5 - 51 | 5 - 98 | |
Special: 23
|
28 - 74 | 51 - 144 | |
Total: 231
|
(254 on other generations' scale) | ||
|
• Minimum stats are calculated with 0 EVs and IVs of 0.
• Maximum stats are calculated with 63001 EVs and IVs of 15.
• Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.
| |||
Other
Standard Tactics: MissingNO's a glitched Pokémon, thus it uses the Wild Pokémon AI or the last Pokémon's data it copied.
Weaknesses
- Standard Pokémon Weaknesses: Pokémon being greatly angered causes them to be confused[59]. The usage of struggle makes the Pokémon take recoil damage, even if they've barely damaged an opponent[28]. Pokémon become too scared to move when dealing with an entity[60] that cannot be ID'd[60]. One Hit KO Moves do not work if the opponent is higher leveled[61]. Startling a Pokémon in the middle of its evolution will cause it to not evolve[62].
- Type Weaknesses
Explanations
Status Effects
The following is an explanation of the various status effects of Pokémon
| Status Effects | |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
Trivia
- The normal form MissingNo. in Yellow has 0 base Speed, tying with various Generation I glitch Pokémon for the lowest base Speed stat.
- In the Spanish versions of Red and Blue, viewing the stat screen of any Pokémon in the player's party changes MissingNo.'s sprite.
- In its normal form, MissingNo. has the same learnset as 'M (00), except that 'M (00) cannot learn Substitute via TM50, and MissingNo. cannot learn Pound.
- Normal form MissingNo.'s stats in Red and Blue are actually determined by the parties of several Bikers, read as base stats.
- Despite the Red and Blue normal form MissingNo. having Water Gun twice in its set of moves known at level 1, it cannot learn Water Gun via TM12.
- The same does not hold true for Sky Attack, its other level 1 move, as it can also learn it via TM43.
- Likewise, despite the Yellow normal form MissingNo. having both Pay Day and Water Gun as part of its level 1 moves, it cannot learn either move via TM, as it cannot learn any TMs at all.
- MissingNo. is the only glitch Pokémon in Generation I whose English name is entirely composed of typographical characters. Although other glitch Pokémon such as Trainer and C may appear to be entirely composed of typographical characters, they contain illegible characters that change depending on the current tileset loaded into memory.
- In the Generation IV games, there is a sprite that contains text reading 欠番 (ketsuban), MissingNo.'s Japanese name in kanji. However, unlike the Generation I placeholder text "MissingNo.", it exists only to substitute blank tile data, not blank species data. This means the game displays it if a sprite is referenced that does not exist or cannot be accessed.
- MissingNo. is referred to as "Pokémon 000" on Nintendo's consumer support website, referencing its Pokédex number.
- The only Pokémon to legitimately have the number 000 in any Pokédex listing is Victini, whose number in the Unova Pokédex is 000.
- In August 2016, TCG artist TOKIYA posted now-deleted fan art of MissingNo.'s Ghost form, Aerodactyl and Kabutops fossil appearances, and default sprite in Pokémon Red and Green on her Twitter. MissingNo. is therefore the only known glitch Pokémon to have an intentional depiction by a franchise artist.
- MissingNo. was alluded to throughout an April 1, 2024 episode of Beyond the Pokédex about Magmar.
- After Maple captures an unseen Pokémon on Cinnabar Island at the beginning of the episode, the episode is continuously interrupted with glitchy visuals, possibly referencing the scrambled graphics that can occur after encountering MissingNo. as well as other glitch Pokémon. Additionally, these interruptions notably occur after either host mentions the phrase "missing number" and the move Water Gun, a move in MissingNo.'s starting learnset.
- Spruce asks Maple if she happened to be "surfing up the east coast of Cinnabar Island" when she captured the Pokémon, likely referencing the old man glitch, which is the most well-known method of encountering MissingNo.
- Maple suggests "turning the camera off and on again" and "blowing air into the bottom of the cartridge" to fix the interruptions. After neither method works, both hosts elect to "erase the whole file and start from the beginning," restarting the episode after the file deletion screen from Red and Blue is shown. This aligns with Nintendo's official statement on MissingNo., where erasing the save file is incorrectly presented as the only solution if releasing it does not correct the scrambled graphics.
- MissingNo.'s appearance in battle enables the item duplication glitch, which increases the number of items in the sixth Bag slot by 128, unless the number of items in that slot already exceeds 128. This occurs because the bit that records MissingNo.'s Pokédex entry as "seen" is the same as the first bit of the sixth Bag slot's quantity.
- Encountering MissingNo. has been known to interfere with save game data in various ways, such as adversely affecting Hall of Fame data. The Hall of Fame becomes corrupted because of its proximity to a buffer used to store decompressed sprite data, which is too small to properly contain MissingNo.'s garbage sprite data.
- When a Trainer battles with MissingNo. in their party, both the Trainer sprite and their Pokémon's sprites become scrambled, and all other sprites are reversed. Viewing the stats screen of a non-glitch Pokémon removes these effects.
- In Pokémon Yellow, capturing MissingNo. commonly causes multiple player sprites, and sometimes other NPCs, to walk around the screen. If an NPC is aligned to the grid, it is possible to talk to them. Doing so may display text from the area or cause glitch text. Collision with these NPCs is buggy, but the game does handle it.
- In Pokémon Yellow, if MissingNo. is captured at a level above 1, it will instantly downlevel to 1 upon gaining any experience and will remain at level 1 unless given a Rare Candy. After this occurs, MissingNo. will have seemingly infinite health. When damaged, the third digit of its health will scroll through letters, numbers, and glitch symbols instead of decreasing numerically, and its HP bar will wrap across the screen.
- In Pokémon Yellow, when MissingNo. is encountered, if the game does not crash, it will sometimes play a very long cry before the text "A wild MISSINGNO appeared!" is displayed.
- MissingNo. can be traded from Red and Blue into Yellow, but it cannot be traded forward through the Time Capsule into Gold, Silver, or Crystal. In Yellow, MissingNo. levels down to level 1 if it gains any experience and cannot grow any higher due to a glitched experience type. The only way to keep using a MissingNo. at a different level in battle in Yellow is to use a Game Link Cable to battle between two games.
- In the Trade Center, MissingNo. appears as many different Generation II Pokémon from the perspective of Gold, Silver, and Crystal due to its index number. If the player tries to trade MissingNo., a message appears stating "Your <name> appears abnormal." and the trade is automatically cancelled.
- If a MissingNo. from Red or Blue is traded to Generation II, it will hold a Carbos.
- In the Nintendo 3DS Virtual Console versions, if the player has MissingNo. in Box 1 when attempting to transfer it to Pokémon Bank via the Poké Transporter, one of the following error messages will appear. All Pokémon in Box 1 that are recognized as valid by the Poké Transporter will be transported, but glitch Pokémon such as MissingNo. will not.
| “ | Attention! There is at least one Pokémon in the Box that cannot be sent. A problem has been detected with one of the Pokémon. Sorry. The problematic Pokémon cannot be sent. Any Pokémon that could not be transported have been removed from the Transport Box. |
„ |
Pokedéx Entries
Gallery
-
Fanart from TOKIYA, an official Pokémon staff member
-
MissingNO. Z's evolution at level 255
-
MissingNO Z
-
MissingNo in Stadium
-
MissingNo in Stadium
-
MissingNo. 184 Bird/Normal
-
MissingNo. 183 Bird/Normal
-
MissingNo. 182 Bird/Normal
-
MissingNo 36 spirte in Yellow Pure Normal Type
-
MissingNo 36 spirte in Red/Blue/Green Pure Normal Type
-
MissingNO Pokédex Entry in the Japanese Red/Blue/Green
-
MissingNO Pokédex Entry in Red/Blue
-
MissingNO Pokédex Entry in Yellow
Codex Statistics Questions
Q: Shouldn't end game Pokémon scale to Groudon raising the continents?
A: This is further elaborated on in more modern Pokedex entries that it used magma to do so and by evaporating the water, if you want to argue the Pokedex entires contradict each other, we have Team Rainbow Rocket, a segment based off what if timelines where the villains won, Maxie directly notes that he will use Groudon to do this exact thing of shrinking the oceans to raise the lands[63]. So this would be through abilities and not Attack Potency.
Q: Shouldn't at least late game Pokémon get Faster Than Light due to being able to dodge solar beam?
A: Solar beam is absorbing light and then shooting out a blast, it is not a light speed attack but an energy blast that absorbs light energy. On top of this, Pokémon cannot dodge this move without lowering the opponents accuracy or raising their own speed. Dazzling Gleam is a flash of light that is also 100% accuracy. Flash which is a literal flash of light is 100% accuracy. So it's clear light speed attacks are generally unmissable unless their accuracy drop or a character ups their speed to make it harder to tag them. Further examples of them not being this speed, Dragonite is pretty consistently stated in its pokedex as an impressive speed feat for it to circle the globe in 16 hours, and Garchomp is treated as impressive for being able to keep up with planes and fly at sonic speeds.
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References
- ↑ 1.0 1.1 1.2 Pokémon Red, Green, and Blue Japanese MissingNO Pokédex Entry
- ↑ Pokémon Red Version: Missingno.
- ↑ 3.0 3.1 Pokémon Red, Green, Blue, and Yellow MissingNO Pokédex Entry
- ↑ 4.0 4.1 4.2 Pokémon Yellow Intro
- ↑ 5.0 5.1 5.2 5.3 5.4 Pokémon Fire Red
- ↑ 6.0 6.1 Pokémon Legends: Z-A
- ↑ 7.0 7.1 7.2 Pokémon Emerald
- ↑ 8.0 8.1 Pokémon Crystal
- ↑ 9.0 9.1 Pokémon Red/Blue/Green Champion Battle
- ↑ 10.0 10.1 10.2 Pokémon ORAS - Max Affection
- ↑ 11.0 11.1 Pokémon Ultra Moon: Team Rainbow Rocket Cyrus Boss Fight
- ↑ Pokémon Fire Red & Leaf Green Cerulean Cave Description
- ↑ Pokémon Fire Red & Leaf Green Mewtwo Battle
- ↑ Pokémon Heartgold & Soulsilver Mewtwo Pokedex Entry
- ↑ Pokémon Mystery Dungeon: Rescue Team DX Mewtwo Event
- ↑ Pokémon Mystery Dungeon: Rescue Team DX - Rayquaza Destroys Falling Star
- ↑ Pokémon Mystery Dungeon: Rescue Team DX Xatu's Warning
- ↑ Pokémon Legends: Z-A Rogue Mega Evolution Battle
- ↑ Pokémon Sword & Shield Max Raid Battle
- ↑ 20.0 20.1 20.2 Pokémon Legends Arceus
- ↑ 21.0 21.1 21.2 Pokémon: Magikarp Jump
- ↑ Pokémon Gold Chuck Battle
- ↑ Hey You, Pikachu!
- ↑ Pokémon Channel
- ↑ Pokémon Café ReMix
- ↑ Timburr Pokédex Entry Pokémon White
- ↑ Pokémon Sun & Moon SOS Encounters
- ↑ 28.0 28.1 Pokémon Move: Struggle
- ↑ Pokémon Legends Z-A
- ↑ Pokémon Lucario Pokédex Entires
- ↑ Pokémon Masters Sabrina and Olympia Conversations
- ↑ Pokémon Legends Arceus Pokedex Entry "It is the heavenly fount from which pours the light that shines across Hisui. Its luminance guides and protects all Pokémon. Hisuian mythology states that Arceus is the creator of all things."
- ↑ Pokémon Scarlet & Violet Naranja Academy Types and Moves I "You may be familiar with Pokémon that are Grass, Fire, or Water type. There are eighteen such types in all, and every Pokémon species has at least one type-some have two. When Pokémon use a move that is the same type as they are, that move's power is increased by 50 percent. For Pokémon that have two types, moves of either type will receive this increase."
- ↑ Pokémon Move Spike
- ↑ Pokémon Lets Go Pikachu Lets go Eevee
- ↑ Pokémon Go Look forward to autumn-themed Pokémon, Berry bonuses, and Deerling coming as the seasons change! "Pokémon can sense when the seasons change! You can expect to see the following Pokémon appearing more often in the wild: Oddish, Vulpix, Bayleef, Hoothoot, Sudowoodo, Yanma, Pineco, Zigzagoon, Seedot, Shroomish, Plant Cloak Burmy, and Foongus."
- ↑ Pokémon Move: Swagger
- ↑ 38.0 38.1 38.2 Pokémon Ranger: Guardian Signs Agitated Pokémon Tutorial
- ↑ Pokémon Legends Arceus Intro Segment
- ↑ Pokémon Move: Sheer Cold
- ↑ Pokémon Move Will O Wisp
- ↑ Pokémon Scarlet & Violet Naranja Academy Status Conditions and Catching Pokémon "Dealing damage to a wild Pokémon makes it easier to catch in a Poké Ball, and inflicting status conditions on the Pokémon can make it easier still."
- ↑ Pokémon X & Y Snowbelle City Top-Left Most House
- ↑ Pokémon Move: Gastro Acid
- ↑ Pokémon Ranger Intro Capture
- ↑ Pokémon Ranger Guardian Signs Dolce Island Ukulele Pichu Battle
- ↑ Pokémon Move: Spirit Break
- ↑ Pokkén Tournament: Chandelure Final Flicker
- ↑ Pokémon Move: Spacial Rend
- ↑ Pokémon Move: Roar of Time
- ↑ Pokkén Tournament Gardevoir Burst Attacks
- ↑ Pokémon Gardevoir Pokédex Entries
- ↑ 53.0 53.1 53.2 53.3 53.4 Pokémon Platinum Distortion World
- ↑ Pokémon Creators on Platinum Giratina Reverse World "IGN: What was the inspiration for the new concepts in Pokémon Platinum? Do you think the process for coming up with new concepts has changed since the first Pokémon games were developed?
Junichi Masuda: We created Platinum with a new method of determining the game's direction that was based on the image of one Pokémon - Giratina. When I imagined Giratina, the idea of a "reversed world" came to my mind. I thought of concepts such as "E=mc2" and matter and antimatter. There is no top or bottom, no left or right. We increased the number of developers for Diamond and Pearl, so we wanted to clarify the game concepts for the team before we started the project Its better to hammer out the overall vision of the game first, and then all the team members will work towards that vision by throwing out ideas. The concept of "ultimate" was what we started out with for this title." - ↑ Pokémon Origins File 1: Red
- ↑ Pokémon X & Y Max Affection
- ↑ Pokémon Ultra Moon: Team Rainbow Rocket Leader Giovanni Boss Fight
- ↑ Pokémon Thunder
- ↑ Pokémon Move: Swagger
- ↑ 60.0 60.1 Pokémon Yellow Pokémon Tower Without Silph Scope
- ↑ Pokémon One Hit KO Mechanics
- ↑ Pokémon Ruby Route 116 Trainer Tip Sign
- ↑ Pokémon UltraSun & UltraMoon - Vs Magma Leader Maxie
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