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Electro Specter: Difference between revisions

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Latest revision as of 20:33, 18 October 2024

The Electro Spector is composed of elements never before seen on Earth. Scientists speculate that the Electro Spector is a lethal combination of energy and molten metal, but no one has ever survived a close examination.
~ Electro Spector’s EarthBound Player's Guide description

Background

Electro Specter is the seventh Sanctuary Boss in MOTHER 2 (localized as EarthBound). It guards Lumine Hall, the seventh Your Sanctuary. It begins the battle with PSI Shield β already active, making offensive PSI largely ineffective. The Electro Specter can use some of the special machines that are exclusive to Jeff. Once it is defeated, Ness's party can progress to Lumine Hall and record the seventh piece of the Sound Stone's melody.

General Information

Name: Electro Specter

Origin: MOTHER 2

Sex: Male

Age: Unknown

Classification: Boss

Species: Specter

State of Being: Regular

Occupation: Sanctuary Guardian

Affiliations: Giygas

Enemies: Ness

Status: Alive

Alignment: Lawful Evil (Sanctuary Guardians are under the influence of Giygas and have stole Ness' sanctuary locations)

Threat Level: Metropolitan Threat (Sanctuary Guardians pose threats over entire towns they're near and are the boss of the entire dungeon area, which are normally multi-leveled cave systems)

Codex Statistics

Tier: 8-C

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Buiding level (Potency) (Absorbed all the energy from a sanctuary location which is a powerful spot that allows the user to perform “wondrous feats” according to Frank. Can fight Ness who already defeated Thunder and Storm, who should be superior to Early Summers Ness who can fight and defeat the Kraken, who massively dwarfs an entire ship in size)

Durability: Buiding level

Striking Strength: Building Class (Potency)

Lifting Strength: Unknown

Travel Speed: Unknown

Attack Speed: At least Transonic (Can tag Ness)

Reaction Speed: At least Transonic

Stamina: Unknown

Range: Standard Melee, possibly Higher with PSI

Intelligence: Genius Intelligence (As the Electro Specter has drained the energy from the your sanctuary location and has shown to use PSI from it, they should naturally be this intelligent)


Powers and Techniques

Superhuman Physical Characteristics, Power Absorption (All “Your Sanctuary” bosses suck all of the energy out of each sanctuary spot), Electricity Manipulation (Can use an electrical shock attack, which is the equivalent of PSI Thunder B), Life Manipulation (Drains some HP from all party members and gives it to the Electro Specter with the hungry HP sucker), Power Nullification (Cancels all active PSI effects with the neutralizer).



Resistance to Fire Manipulation, Ice Manipulation, Light Manipulation, Paralysis Inducement, Mind Manipulation, and Sleep Manipulation (Has a low resistance to PSI Fire & Freeze. Has a 50% resistance to Brainshock. Has a high resistance to hypnosis. Has an immunity to flash and brainshock)


Other

Standard Tactics: Starts off with a PSI Shield Beta already active. The Electro Specter can use some of the special machines that are exclusive to Jeff.

Weaknesses: PSI users need to concentrate in order to use their PSI[2].

Battle Records

None.

None.

None.

References

  1. "PSI is a mysterious and useful power that can replenish your energy or even assist in your transportation needs. Using PSI will deplete your PP." MOTHER 3 Memo Description
  2. A miraculous stone that enables you to "concentrate" without using your own brain. This is accomplished just by your keeping this item. This is great because if you can't concentrate, you can't use PSI.