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Nightmare Bonnie: Difference between revisions

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! colspan="2" style="background:#728FCE; border-radius:3.25px;" align="center"|<div style="margin-left:55px;">''Articles About Bonnie''</div>
! colspan="2" style="background:#728FCE; border-radius:3.25px;" align="center"|<div style="margin-left:55px;">''Articles About Bonnie''</div>
|-
|-
|width="15%" style="background:black; border-radius:3.25px;"|'''Bonnie'''
|width="15%" "background:grey; border-radius:3.25px;"|'''Bonnie'''
|[[Bonnie|Original Model]] - [[Toy Bonnie|Toy Model]] - [[Shadow Bonnie|Shadow Variant]] - [[Nightmare Bonnie|Nightmare Variant]] - [[Funtime Freddy|Bon-Bon]] - [[Bonnet|Bonnet]] - [[Rockstar Bonnie|Rockstar Model]]
|[[Bonnie (Five Nights at Freddy's)|Original Model]] - [[Toy Bonnie|Toy Model]] - [[Shadow Bonnie|Shadow Variant]] - [[Nightmare Bonnie|Nightmare Variant]] - [[Funtime Freddy|Bon-Bon]] - [[Bonnet|Bonnet]] - [[Rockstar Bonnie|Rockstar Model]]
|-
|-
|width="15%" style="background:black; border-radius:3.25px;"|'''Spring Bonnie'''
|width="15%" "background:grey; border-radius:3.25px;"|'''Spring Bonnie'''
|[[William Afton|Springtrap]] - [[Plushtrap|Nightmare Variant]]
|[[William Afton|Springtrap]] - [[Plushtrap|Nightmare Variant]]
|-
|-
|width="15%" style="background:black; border-radius:3.25px;"|'''FNaF World'''
|width="15%" "background:grey; border-radius:3.25px;"|'''FNaF World'''
|[[Bonnie (FNaF World)|Bonnie]] - [[Toy Bonnie (FNaF World)|Toy Bonnie]] - [[Withered Bonnie (FNaF World)|Withered Bonnie]] - [[Nightmare Bonnie (FNaF World)|Nightmare Bonnie]] - [[Plushtrap (FNaF World)|Plushtrap]] - [[Springtrap (FNaF World)|Springtrap]] - [[Shadow Bonnie (FNaF World)|Shadow Bonnie]] - [[Spring Bonnie (FNaF World)|Spring Bonnie]] - [[Jack O' Bonnie (FNaF World)|Jack O' Bonnie]]
|[[Bonnie (FNaF World)|Bonnie]] - [[Toy Bonnie (FNaF World)|Toy Bonnie]] - [[Withered Bonnie (FNaF World)|Withered Bonnie]] - [[Nightmare Bonnie (FNaF World)|Nightmare Bonnie]] - [[Plushtrap (FNaF World)|Plushtrap]] - [[Springtrap (FNaF World)|Springtrap]] - [[Shadow Bonnie (FNaF World)|Shadow Bonnie]] - [[Spring Bonnie (FNaF World)|Spring Bonnie]] - [[Jack O' Bonnie (FNaF World)|Jack O' Bonnie]]
|}
|}
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'''Species:''' Animatronic
'''Species:''' Animatronic
'''[[State of Being]]:''' '''Mental Construct''' in ''Five Night's at Freddy's 4'' (Nightmare Bonnie is a nightmare made from a child, not actually existing in reality), '''Regular''' in ''Five Night's at Freddy's Ultimate Custom Night'' (Nightmare Bonnie is a creation of [[Golden Freddy|The One You Shouldn't Have Killed]], who's meant to take revenge and kill [[William Afton]] for all of eternity)


'''Occupation:''' None
'''Occupation:''' None
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==Codex Statistics==
==Codex Statistics==
'''[[Tiering System|Tier]]:''' '''9-B'''
'''[[Tiering System|Tier]]:''' '''9-B'''
'''[[Cardinality]]:''' '''Finite'''


'''[[Dimensionality]]:''' '''3-D'''
'''[[Dimensionality]]:''' '''3-D'''


'''[[Attack Potency]]:''' '''Wall level''' ([https://youtu.be/VMY8aY4gHk4?t=7 Can easily kill] [[William Afton]]. Should be comparable to the other animatronics, who can [https://www.youtube.com/watch?v=01MOragGW9I&t=128s crush] [https://www.youtube.com/watch?v=nAfI_Pf55_E&t=55s skulls], [https://youtu.be/joIPdasCMbI?t=895 survive] [https://youtu.be/D_kqBAHAPsY?t=54 collapsing buildings], and are unharmed by a [https://youtu.be/qJKPVBw5-cw?t=11 car crash that broke through a billboard]. [https://youtu.be/bp0JMvQari0?t=99 Can one-shot the security guard]. They should scale to their novel counterparts due to being just as canon to the games, [https://i.imgur.com/33kyctD.jpg and are noted] [https://steamcommunity.com/app/388090/discussions/0/494632506578092413/ as alternate continuities]. [https://imgur.com/a/TwtqTQ5 The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people])
'''[[Attack Potency]]:''' '''Wall level (Potency)''' ([https://youtu.be/VMY8aY4gHk4?t=7 Can easily kill] [[William Afton]]. Should be comparable to the other animatronics, who can [https://www.youtube.com/watch?v=01MOragGW9I&t=128s crush]<ref>Five Nights at Freddy's Night 1 Phone Call</ref> [https://www.youtube.com/watch?v=nAfI_Pf55_E&t=55s skulls]<ref>Five Nights at Freddy's 4 Post-Night 5 Minigame</ref>, [https://youtu.be/joIPdasCMbI?t=895 survive]<ref>Five Nights at Freddy's 3 Night 6 Ending</ref> [https://youtu.be/D_kqBAHAPsY?t=54 collapsing buildings]<ref>Five Nights at Freddy's Sister Location Custom Night Secret Final Cutscene</ref>, and are unharmed by a [https://youtu.be/qJKPVBw5-cw?t=11 car crash that broke through a billboard]<ref>Five Nights At Freddy's: Security Breach Good Ending</ref>. [https://youtu.be/gMvhyp0ocsI Can one-shot the security guard]<ref>Five Nights at Freddy's Freddy Fazbear Jumpscares</ref>. They should scale to their novel counterparts due to being just as canon to the games, and are noted [https://steamcommunity.com/app/388090/discussions/0/494632506578092413/ as alternate continuities]<ref>"The truth is that after a while lore can become so dense that there isn't room for a story anymore. Another truth is that what makes for a good game doesn't necessarily make for a good book. Sometimes a timeline gets so full that the only way to tell a real story is have the story set in a different timeline, an alternate universe, a different location, or perhaps from a vantage point that isn't entirely what it appears to be."</ref>. [https://imgur.com/a/TwtqTQ5 The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people]<ref>Five Nights at Freddy's The Silver Eyes Graphic Novel</ref>)


'''[[Durability]]:''' '''Wall level''' (Comparable to other animatronics who can survive collapsing buildings and car crashes)
'''[[Durability]]:''' '''Wall level''' (Comparable to other animatronics who can survive collapsing buildings and car crashes)


'''[[Striking Strength]]:''' '''Wall Class'''
'''[[Striking Strength]]:''' '''Wall Class (Potency)'''


'''[[Lifting Strength]]:''' '''Superhuman''' (In ''The Silver Eyes'', it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys. [https://youtu.be/Xias-oW9HLU?t=192 The animatronics] [https://youtu.be/Xias-oW9HLU?t=362 can tear apart] [[William Afton]])
'''[[Lifting Strength]]:''' '''Superhuman''' (In ''The Silver Eyes'', it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys. [https://youtu.be/Xias-oW9HLU?t=192 The animatronics] [https://youtu.be/Xias-oW9HLU?t=362 can tear apart] [[William Afton]])
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'''[[Speed|Travel Speed]]:''' '''Superhuman''' (Comprable to [[Freddy Fazbear]], [https://youtu.be/VXtVrNdD3YA?t=464 who can run across from the right end of Fazbear's Pizza] [https://youtu.be/VXtVrNdD3YA?t=568 to the left end in seconds]. Comparable to [[Mangle]], [https://youtu.be/Aoipyhfyd4Q?t=80 who can climb from the lower vent to the ceiling seemingly in a second])
'''[[Speed|Travel Speed]]:''' '''Superhuman''' (Comprable to [[Freddy Fazbear]], [https://youtu.be/VXtVrNdD3YA?t=464 who can run across from the right end of Fazbear's Pizza] [https://youtu.be/VXtVrNdD3YA?t=568 to the left end in seconds]. Comparable to [[Mangle]], [https://youtu.be/Aoipyhfyd4Q?t=80 who can climb from the lower vent to the ceiling seemingly in a second])


'''[[Speed|Combat Speed]]:''' '''Superhuman'''
'''[[Speed|Attack Speed]]:''' '''Superhuman'''


'''[[Reactions|Reaction Speed]]:''' '''Superhuman'''
'''[[Reactions|Reaction Speed]]:''' '''Superhuman'''
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'''[[Stamina]]:''' '''Limitless''' by the virtue of being a robot
'''[[Stamina]]:''' '''Limitless''' by the virtue of being a robot


'''[[Range]]:''' '''Standard Melee Range'''
'''[[Range]]:''' '''Standard Melee'''


'''[[Intelligence]]:''' '''Unknown''' (While patrolling as an ordinary animatronic, Nightmare Bonnie has shown to be well aware of his surroundings and even attempt to trick the night guard in question)  
'''[[Intelligence]]:''' '''Unknown''' (While patrolling as an ordinary animatronic, Nightmare Bonnie has shown to be well aware of his surroundings and even attempt to trick the night guard in question)  
----
----
 
==[[Powers and Techniques]]==  
==[[Hax|Powers and Abilities]]==  
'''[[Superhuman Physical Characteristics]]''', '''[[Supernatural Protection]]''' & '''[[Resurrection]]''' (Nightmare Bonnie can be killed by the Death Coin, but come back due to always being revived by [[Golden Freddy|The One You Shouldn't Have Killed]]), '''[[Body Control]]''' (Animatronics are able to be dismantled, such as [https://youtu.be/rEkXQTuK7Cg?t=32 Mangle] and move around despite that), '''[[Enhanced Senses]]''' ([https://youtu.be/mRkzDoQBVuo?t=557 Can see and move around in the dark]), '''[[Stealth Mastery]]''' ([https://youtu.be/iOztnsBPrAA?t=434 All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them]. [https://youtu.be/7lR98pq97f8?t=81 Can quickly leave out of sight once a room goes dark]), '''[[Inorganic Physiology]]''' (Non-living Object), '''[[Self-Sustenance]]''' (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance), '''[[Invisibility]]''' ([https://youtu.be/UWlLuKmVH54?t=99 Can turn invisible via cloaking]), '''[[Illusion Creation]]''' (Standard Illusions; [https://youtu.be/sf0DnjQsIXY?t=17 The animatronics at times can make the building change]), Passive '''[[Technological Manipulation]]''' ([https://youtu.be/7lR98pq97f8?t=81 An animatronic's mere appearance causes the technology to flicker and turn off], [https://youtu.be/_1jDjx089Uw?t=114 all animatronics upon entering a room causes the camera to go static]), '''[[Intangibility]]''' (His UCN description notes doors can't stop him, which likely means he can simply just phase through them).  
'''[[Superhuman Physical Characteristics]]''', '''[[Immortality]]''' & ''[[Resurrection]]''' (Types 4 & 6; Nightmare Bonnie can be killed by the Death Coin, but come back due to always being revived by [[Golden Freddy|The One You Shouldn't Have Killed]]. Animatronics are able to be dismantled, such as [https://youtu.be/rEkXQTuK7Cg?t=32 Mangle]), '''[[Enhanced Senses]]''' ([https://youtu.be/mRkzDoQBVuo?t=557 Can see and move around in the dark]), '''[[Stealth Mastery]]''' ([https://youtu.be/iOztnsBPrAA?t=434 All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them]. [https://youtu.be/7lR98pq97f8?t=81 Can quickly leave out of sight once a room goes dark]), '''[[Inorganic Physiology]]''' (Type 2), '''[[Self-Sustenance]]''' (Types 1, 2, & 3), '''[[Invisibility]]''' ([https://youtu.be/UWlLuKmVH54?t=99 Can turn invisible via cloaking]), '''[[Illusion Creation]]''' (Type 1; [https://youtu.be/sf0DnjQsIXY?t=17 The animatronics at times can make the building change]), Passive '''[[Technological Manipulation]]''' ([https://youtu.be/7lR98pq97f8?t=81 An animatronic's mere appearance causes the technology to flicker and turn off], [https://youtu.be/_1jDjx089Uw?t=114 all animatronics upon entering a room causes the camera to go static]), '''[[Intangibility]]''' (His UCN description notes doors can't stop him, which likely means he can simply just phase through them). '''[[Resistance]]''' to '''[[Electricity Manipulation]]''' ([https://youtu.be/_9HZp5ORIww?t=56 Every animatronic in Pizzeria Simulator can be shocked without much damage]. [https://www.youtube.com/watch?v=xVv_gnEfqFg Sister Location animatronics can take controlled shocks])
<br><BR>
'''[[Resistance]]''' to '''[[Electricity Manipulation]]''' ([https://youtu.be/_9HZp5ORIww?t=56 Every animatronic in Pizzeria Simulator can be shocked without much damage]<ref>Five Nights at Freddy's Pizzeria Simulator Salvage Minigames</ref>. [https://www.youtube.com/watch?v=xVv_gnEfqFg Sister Location animatronics can take controlled shocks]<ref>Five Nights at Freddy's Pizzeria Simulator Night 1</ref>)
----
----
 
==[[Equipment]]==
==[[Standard Equipment]]==
None
None
----
----
==Other==
==Other==
'''Weaknesses:''' Appears to stop trying to kill once his plush is bought, but it's unknown if this only applies to Afton.
'''Standard Tactics:'''
<tabber>
|-|Five Nights at Freddy's 4=
Nightmare Bonnie can visit two different visible places, these places being the Left Hall and the Bedroom when attacking. To keep him away, when checking the Left Door for him, the player should wait 3 to 4 seconds. If his breathing is heard, the player is advised to hold the door down until his footsteps are heard. Then, it is possible to safely step away.
|-|Ultimate Custom Night=
Nightmare Bonnie, along with Nightmare Mangle and Circus Baby, will attack from the right hall. However, each of them will only attack once per night, and they change their order of attack each night so that the player won't know who to expect first.
</tabber>
 
'''Weaknesses:''' Appears to stop trying to kill once his plush is bought.


'''Note:''' This version of Nightmare Bonnie is primarily using ''Ultimate Custom Night'' as its basis due to being a creation made by Golden Freddy, being noted to be given flesh.
==Note==
*This version of Nightmare Bonnie is primarily using ''Ultimate Custom Night'' as its basis due to being a creation made by Golden Freddy, being noted to be given flesh.


==Battle Records==
==Battle Records==
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[[Category:Characters]]
[[Category:Characters]]
[[Category:Video Game Characters]]
[[Category:Video Game Characters]]
[[Category:Game Characters]]
[[Category:Video Game Characters]]
[[Category:Indie Game Characters]]
[[Category:Indie Game Characters]]
[[Category:Horror Characters]]
[[Category:Sexless Characters]]
[[Category:Sexless Characters]]
[[Category:Game Enemies]]
[[Category:Game Enemies]]
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[[Category:Stealth Mastery Users]]
[[Category:Stealth Mastery Users]]
[[Category:Sound Users]]
[[Category:Sound Users]]
[[Category:Immortals]]
[[Category:Supernatural Protection Users]]
[[Category:Body Control Users]]
[[Category:Inorganic Beings]]
[[Category:Inorganic Beings]]
[[Category:Self-Sustenance Users]]
[[Category:Self-Sustenance Users]]
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[[Category:Teleportation Users]]
[[Category:Teleportation Users]]
[[Category:Resurrection Users]]
[[Category:Resurrection Users]]
{{Discussions}}

Latest revision as of 14:33, 22 November 2024

"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
Articles About Bonnie
Bonnie Original Model - Toy Model - Shadow Variant - Nightmare Variant - Bon-Bon - Bonnet - Rockstar Model
Spring Bonnie Springtrap - Nightmare Variant
FNaF World Bonnie - Toy Bonnie - Withered Bonnie - Nightmare Bonnie - Plushtrap - Springtrap - Shadow Bonnie - Spring Bonnie - Jack O' Bonnie
Buy his plush from the Prize Counter when he appears in the hallway to avoid his jumpscare. He can't be stopped by the office door.
~ Ultimate Custom Night Description

Background

Nightmare Bonnie is a major antagonist and one of the nightmare animatronics of the Five Nights at Freddy's series, first appearing in Five Nights at Freddy's 4. He is a nightmarish variant of Bonnie.

This dropdown contains the synopsis of Nightmare Bonnie’s story. Read at your own risk as you may be spoiled otherwise!

Physical Appearance

Nightmare Bonnie is a bluish-purple and broken-down animatronic rabbit. Many of his features are exaggerated beyond reality, such as his sharp teeth, big jaw, and claws. Parts of him have a lighter purple shade such as his muzzle, chin, inner ears, and belly. A large tear extends from his upper torso to his hips, almost completely revealing the endoskeleton beneath. He sports a red bow tie, just like his variants from the previous games. Like most of the other nightmare animatronics, his overall body shape is much different from his original counterpart, being much more squared and flat. He appears to be somewhat taller than his original counterpart as well.

Nightmare Bonnie's arms and legs have multiple smaller rips throughout. Just like the other nightmare animatronics, his hands are exactly the same as Springtrap's in design. His right hand and left foot are completely stripped of its fabric, showing yet more of the endoskeleton frame, like his counterpart from the second game. Both kneecaps are missing as well as the ankles.

As with all the other nightmares, Nightmare Bonnie's head appears to be separated into two parts for unknown reasons, giving him a gaping jaw. He has two sets of razor-sharp teeth. A large part of the material around his eyes are completely missing. His ears are bent at steep angles and have multiple tears in them. Nightmare Bonnie's eyes are almost the same as Springtrap's except with purple irises instead of gray. He also sports wiry whiskers on his cheeks, which resembles an actual rabbit.

In Five Nights at Freddy's: Help Wanted, his appearance remains mostly the same, save for a few minor changes. His irises are yellow orange instead of purple. His suit is a darker blue, and his whiskers seem to be missing.

Personality

Like the rest of the nightmares, Nightmare Bonnie is depicted as a cruel and menacing animatronic who desires nothing more than to harm his victims, making him the complete opposite of his original persona, Bonnie.

General Information

Name: Nightmare Bonnie

Origin: Five Nights at Freddy's 4

Sex: None. Built to be Male.

Age: Unknown

Classification: Nightmare Animatronic

Species: Animatronic

State of Being: Mental Construct in Five Night's at Freddy's 4 (Nightmare Bonnie is a nightmare made from a child, not actually existing in reality), Regular in Five Night's at Freddy's Ultimate Custom Night (Nightmare Bonnie is a creation of The One You Shouldn't Have Killed, who's meant to take revenge and kill William Afton for all of eternity)

Occupation: None

Status: Active

Alignment: Chaotic Evil (Nightmare Bonnie is a creation of The One You Shouldn't Have Killed, who's meant to take revenge and kill William Afton for all of eternity)

Codex Statistics

Tier: 9-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Potency) (Can easily kill William Afton. Should be comparable to the other animatronics, who can crush[1] skulls[2], survive[3] collapsing buildings[4], and are unharmed by a car crash that broke through a billboard[5]. Can one-shot the security guard[6]. They should scale to their novel counterparts due to being just as canon to the games, and are noted as alternate continuities[7]. The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people[8])

Durability: Wall level (Comparable to other animatronics who can survive collapsing buildings and car crashes)

Striking Strength: Wall Class (Potency)

Lifting Strength: Superhuman (In The Silver Eyes, it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys. The animatronics can tear apart William Afton)

Travel Speed: Superhuman (Comprable to Freddy Fazbear, who can run across from the right end of Fazbear's Pizza to the left end in seconds. Comparable to Mangle, who can climb from the lower vent to the ceiling seemingly in a second)

Attack Speed: Superhuman

Reaction Speed: Superhuman

Stamina: Limitless by the virtue of being a robot

Range: Standard Melee

Intelligence: Unknown (While patrolling as an ordinary animatronic, Nightmare Bonnie has shown to be well aware of his surroundings and even attempt to trick the night guard in question)


Powers and Techniques

Superhuman Physical Characteristics, Supernatural Protection & Resurrection (Nightmare Bonnie can be killed by the Death Coin, but come back due to always being revived by The One You Shouldn't Have Killed), Body Control (Animatronics are able to be dismantled, such as Mangle and move around despite that), Enhanced Senses (Can see and move around in the dark), Stealth Mastery (All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them. Can quickly leave out of sight once a room goes dark), Inorganic Physiology (Non-living Object), Self-Sustenance (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance), Invisibility (Can turn invisible via cloaking), Illusion Creation (Standard Illusions; The animatronics at times can make the building change), Passive Technological Manipulation (An animatronic's mere appearance causes the technology to flicker and turn off, all animatronics upon entering a room causes the camera to go static), Intangibility (His UCN description notes doors can't stop him, which likely means he can simply just phase through them).

Resistance to Electricity Manipulation (Every animatronic in Pizzeria Simulator can be shocked without much damage[9]. Sister Location animatronics can take controlled shocks[10])


Equipment

None


Other

Standard Tactics:

Nightmare Bonnie can visit two different visible places, these places being the Left Hall and the Bedroom when attacking. To keep him away, when checking the Left Door for him, the player should wait 3 to 4 seconds. If his breathing is heard, the player is advised to hold the door down until his footsteps are heard. Then, it is possible to safely step away.

Nightmare Bonnie, along with Nightmare Mangle and Circus Baby, will attack from the right hall. However, each of them will only attack once per night, and they change their order of attack each night so that the player won't know who to expect first.

Weaknesses: Appears to stop trying to kill once his plush is bought.

Note

  • This version of Nightmare Bonnie is primarily using Ultimate Custom Night as its basis due to being a creation made by Golden Freddy, being noted to be given flesh.

Battle Records

None.

None.

None.

  1. Five Nights at Freddy's Night 1 Phone Call
  2. Five Nights at Freddy's 4 Post-Night 5 Minigame
  3. Five Nights at Freddy's 3 Night 6 Ending
  4. Five Nights at Freddy's Sister Location Custom Night Secret Final Cutscene
  5. Five Nights At Freddy's: Security Breach Good Ending
  6. Five Nights at Freddy's Freddy Fazbear Jumpscares
  7. "The truth is that after a while lore can become so dense that there isn't room for a story anymore. Another truth is that what makes for a good game doesn't necessarily make for a good book. Sometimes a timeline gets so full that the only way to tell a real story is have the story set in a different timeline, an alternate universe, a different location, or perhaps from a vantage point that isn't entirely what it appears to be."
  8. Five Nights at Freddy's The Silver Eyes Graphic Novel
  9. Five Nights at Freddy's Pizzeria Simulator Salvage Minigames
  10. Five Nights at Freddy's Pizzeria Simulator Night 1