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Golden Freddy

From The Codex
"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
Articles About Golden Freddy
Freddy Fazbear Original Model - Toy Model - Shadow Variant - Phantom Variant - Nightmare Variant - Funtime Model - Rockstar Model - Glamrock Model
Fredbear Golden Freddy - Nightmare Variant - Nightmare
FNaF World Freddy Fazbear - Toy Freddy - Phantom Freddy - Withered Freddy - Shadow Freddy - Golden Freddy - Nightmare Freddy - Nightmare Fredbear - Nightmare - Fredbear

IT'S ME.
IT'S ME.

There's more fantasy and fun where I came from...
~ Fredbear
Let's find a suit that's right for you.
~ Fredbear
Be sure to come back soon.
~ Fredbear
IT'S ME.
There's more fantasy and fun where I came from...
~ Fredbear
Let's find a suit that's right for you.
~ Fredbear
Be sure to come back soon.
~ Fredbear

We are grateful that you are here. We wanted to give Michael a legacy, with this scholarship, but it is clear that "he has left one, all on his own".
~ Joan Brooks thanking the presence of Michael's old friends.

Background

Golden Freddy, real name possibly Cassidy, is a mentioned character in the Five Nights at Freddy's series.

She appears in the Office after a certain sequence of events is triggered. When checking CAM 2B, the player will see a poster on the wall. It can switch between three different versions: a normal picture of Freddy, a distorted version (in which she appears to rip off her head), or a close-up of Golden Freddy's face. While this picture of her is being viewed, a young child's laugh can be heard.

If the player sees the Golden Freddy poster and then switches back to the Office, Golden Freddy will be waiting for them. Her appearance causes different images to flash on the screen for split seconds, along with the words "IT'S ME". Golden Freddy will wait idly for up to 5 seconds before killing the night guard, abruptly closing the game. This does happen in the mobile version but the chances of it occurring are much lower than the PC version.

Unlike all of the other animatronics in the game, Golden Freddy does not give any indication of approach or arrival within the Office. She completely disregards the doors, appearing whether they are open or closed. Unlike the other animatronics, the screen will be covered by a static image of Golden Freddy's face upon attack, akin to the images that flash during Mike Schmidt's hallucinations.

The moment the player sees her, the player must bring up the monitor before Golden Freddy kills the night guard. Doing so will cause her to disappear, thus preventing death and a game shutdown.

Alternatively, the player can avoid her entirely by simply not looking at the West Hall Corner camera poster (CAM 2B), which will prevent her from being summoned in the first place. However, this may prove difficult, as players may be tempted to watch this particular corner in case Bonnie is making a move toward the Office.

General Information

Name: Golden Freddy

Other Names: Cassidy (Possibly), Yellow Bear, The One You Shouldn't Have Killed

Origin: Five Nights at Freddy’s

First Appearance: Five Nights at Freddy's

Company: Scottgames, Clickteam, Steel Wool Games

Creator: Scott Cawthon

Actor: Unknown

Gender: Built to be Male.

Sex: None (For Animatronic). Possibly Female for the Soul

Pronouns: He/Him

Age: At least in 50's (Freddy Fazbear's was founded around early 1980's, FNaF 1 it's noted that the animatronics have been singing for 20 years and FNaF 3 is noted to take place 30 years later)

Homeworld: Earth

Resident: Fazbear's Entertainment

Story Role: Monster, Enemy

Classification: Ghost, Animatronic bear

Species: Human (Formerly), Animatronic

State of Being: Regular for the Soul, Nonliving for the Animatronic

Physiology: Animatronic Bear Physiology

In-Universe Creator: Unknown

Occupation: None

Affiliations: Fazbear Entertainment, Inc.

Height: Unknown

Weight: Unknown

Status: Undead

Date of Death: Unknown

Alignment: Chaotic Evil (Golden Freddy is possessed by a vengeful spirit, killing anyone in the process until the one who killed them is put down. Even when their wanted target is dead, she will continue to torture them for eternity)

Threat Level: Mental Threat (Golden Freddy's jumpscare can instantly crash the game, in-universe this would essentially be making the person go unconscious through overloading the character with their hallucinations[1])

Codex Statistics

Grade: S

Tier: 9-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Potency) (Should be comparable to the other animatronics, who can crush[2] skulls[3], survive[4] collapsing buildings[5], and are unharmed by a car crash that broke through a billboard[6]. Can one-shot the security guard[7]. They should scale to their novel counterparts due to being just as canon to the games, and are noted as alternate continuities[8]. The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people[9]), negates conventional durability through mind attacks

Durability: Wall level, Incorporeality makes her difficult to kill

Striking Strength: Wall Class (Potency)

Lifting Strength: Unknown: True Class

Travel Speed: Superhuman (Comparable to Freddy Fazbear, who run across from the right end of Fazbear's Pizza[10] to the left end in seconds[11]. Comparable to Mangle, who can climb from the lower vent to the ceiling seemingly in a second[12])

Attack Speed: Superhuman

Reaction Speed: Superhuman

Stamina: Limitless by the virtue of being a robot possessed by a soul, the robot itself is High (Seemingly able to stay active for at least 6 hours)

Range: Standard Melee. Tens of Meters with Teleportation, Hundreds of Meters with Pocket Reality Manipulation, Unknown with Mind Manipulation

Intelligence: Cosmic Intelligence (Golden Freddy's cosmic awareness can recreate characters from other universes, such as Old Man Consequences[13], as well as perfectly remake all other animatronics, even the ones in a child's nightmare and illusion phantoms)

Knowledge: Cosmic level


Powers and Techniques

Superhuman Physical Characteristics, Body Control (Animatronics can be dismantled, such as Mangle[14] and move around despite that), Enhanced Senses (Can see and move around in the dark[15]), Stealth Mastery (All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them[16]. Can quickly leave out of sight once a room goes dark[17]), Self-Sustenance (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance), Possibly Information Analysis (Some of the toy animatronics parts have been put in the old animatronics[18], the toys have a facial recognition software to detect criminals[19]), Technological Manipulation (An animatronic's mere appearance causes the technology to flicker and turn off[20], all animatronics upon entering a room causes the camera to go static[21]), Berserk Mode (It's stated that animatronics becomes more active as the week progresses[22]).


Resistance to Electricity Manipulation (Every animatronic in Pizzeria Simulator can be shocked without much damage[23]. Sister Location animatronics can take controlled shocks[24])
Creation (Created and gave flesh to the animatronics of Ultimate Custom Night[25]), Clairvoyance (Golden Freddy is here and is always watching[26]), Resurrection (Golden Freddy will always bring back William Afton[27] in order[28] to torture him forever[29]), Cosmic Awareness (Golden Freddy can recreate characters from other universes, such as Old Man Consequences[30]), Possible Illusion Manipulation (Standard Illusions; The possessed at times can make the building change[31]. Hallucinations can be shown flashing in the player's eyes in FNaF 1[32], but it's unknown if Bonnie or any of the animatronics from Five Nights at Freddy's are causing this)

Sheer Will, Possession, & Limited Fusionism (Like others in the verse[34], their sheer will of vengeance melded[35] into the animatronic, making his body one with it[36]. Even if their bodies are separate from the animatronics, they can retain a form of[37] sorts that are incorporeal[38]), Undead Physiology (The Crying Children are spirits that are running off of vengeance[39]. They will only truly disappear after their birthday party is complete[40]), Flight (As ghost, they naturally can fly[41]), Incorporeality & Invisibility (As dead spirits they're naturally incorporeal, turn invisible after William Afton's supposed death[42]. Golden Freddy can disappear from sight and re-appear as merely a head[43]), Astral Projection (Even if their bodies are separate from the animatronics, they can retain a form of[44] sorts that are incorporeal[45]), Time Travel (Should scale to Shadow Bonnie, who can travel back to the Crying Child's party and give them cake[46]), Time Paradox Immunity (Grandfather Paradox; Unaffected by Shadow Bonnie going back in time and giving them cake as they still roam around in FNaF 1[47]), Extrasensory Perception (Can see Shadow Freddy[48]), Illusion Creation (The crying children can create hallucinations of their cries on walls[49]. Golden Freddy's appearance creates many text images to appear such as "it's me"[50]), Teleportation (Spirits such as Golden Freddy can teleport around[51]), Body Control (Spirits such as Golden Freddy remove his entire body and reappear as just a head[52]), Pocket Reality Manipulation & Dimensional Travel (Golden Freddy is the one who created the hell room in Ultimate Custom Night, along with all the animatronics[53]. Other spirits[54] can create[55] similar spaces[56] as shown in FNaF 3[57]. Other animatronics and spirits such as Shadow Bonnie can access these areas[58]), Mind Manipulation & Breaking the Fourth Wall (Golden Freddy's jumpscare can instantly crash the game, in-universe this would essentially be making the person go unconscious through overloading the character with their hallucinations[59]. Other spirits such as Shadow Bonnie are capable of doing the same[60])

Other

Standard Tactics:

He appears in the Office after a certain sequence of events is triggered. When checking CAM 2B, the player will see a poster on the wall. It can switch between three different versions: a normal picture of Freddy, a distorted version (in which he appears to rip off his head), or a close-up of Golden Freddy's face. While this picture of him is being viewed, a young child's laugh can be heard. If the player sees the Golden Freddy poster and then switches back to the Office, Golden Freddy will be waiting for them. His appearance causes different images to flash on the screen for split seconds, along with the words "IT'S ME". Golden Freddy will wait idly for up to 5 seconds before killing the night guard, abruptly closing the game.

Golden Freddy will only become an active character on Night 6 and the Custom Night if he is enabled. At random, Golden Freddy can instantly appear in the Office or the hall just outside, slumped in a similar position to the one he had in the first game, or simply as a giant ghostly head, oddly floating in the distance, respectively. Shortly afterward, his body will vanish, only for his head to rush at the player and kill them if they do nothing to counter him.

He will occasionally appear in your office. Throw on your Freddy mask or pull up your monitor quickly to cause him to disappear.
~ Golden Freddy Ultimate Custom Night description
Similar from the second game, Golden Freddy in his withered form will appear in the Office after the player lowers the monitor down. Putting on the Freddy Fazbear mask or pulling the monitor back up will cause Golden Freddy to disappear. Failing to do so while staring at him for too long will result in a game over with Golden Freddy's jumpscare.

Weaknesses: If it hits 6 AM, the animatronic no longer targets and resorts to its daytime functions[61]. Can be fooled by the Freddy mask[62]. Golden Freddy requires one to keep their sight on them to attack, thus doing things like looking away from them will cause them to disappear[63]. As Golden Freddy's spirit is not directly connected to the animatronic body, they have less control, being able to only teleport while in a limp state[64].

Note

Battle Records

None.

None.

None.

References

  1. Five Nights at Freddy's Golden Freddy Jumpscare
  2. Five Nights at Freddy's Night 1 Phone Call
  3. Five Nights at Freddy's 4 Post-Night 5 Minigame
  4. Five Nights at Freddy's 3 Night 6 Ending
  5. Five Nights at Freddy's Sister Location Custom Night Secret Final Cutscene
  6. Five Nights At Freddy's: Security Breach Good Ending
  7. Five Nights at Freddy's Freddy Fazbear Jumpscares
  8. "The truth is that after a while lore can become so dense that there isn't room for a story anymore. Another truth is that what makes for a good game doesn't necessarily make for a good book. Sometimes a timeline gets so full that the only way to tell a real story is have the story set in a different timeline, an alternate universe, a different location, or perhaps from a vantage point that isn't entirely what it appears to be."
  9. Five Nights at Freddy's The Silver Eyes Graphic Novel
  10. Five Nights at Freddy's
  11. Five Nights at Freddy's Power Outage
  12. Five Nights at Freddy's 2
  13. Five Nights at Freddy's Ultimate Custom Night Old Man Consequences
  14. Five Nights at Freddy's 2
  15. Five Nights at Freddy's Power Outage
  16. Five Nights at Freddy's
  17. Five Nights at Freddy's 2 Blackouts
  18. Five Nights at Freddy's 2 Night 2 Phone Call
  19. Five Nights at Freddy's 2 Night 1 Phone Call
  20. Five Nights at Freddy's 2 Black Outs
  21. Five Nights at Freddy's 2
  22. Five Nights at Freddy's Night Night 2 Phone Call
  23. Five Nights at Freddy's Pizzeria Simulator Salvage Minigames
  24. Five Nights at Freddy's Pizzeria Simulator Night 1
  25. Five Nights at Freddy's Ultimate Custom Night Nightmare Freddy Death Quotes
  26. Five Nights at Freddy's Ultimate Custom Night Mangle Death Quotes
  27. Five Nights at Freddy's Ultimate Custom Night Nedd Bear Death Quotes
  28. Five Nights at Freddy's Ultimate Custom Night Happy Frog Death Quotes
  29. Five Nights at Freddy's Ultimate Custom Night Scrap Baby Death Quotes
  30. Five Nights at Freddy's Ultimate Custom Night Old Man Consequences
  31. Five Nights at Freddy's
  32. Five Nights at Freddy's
  33. Five Nights at Freddy's: Special Delivery
  34. Five Nights at Freddy's 2 Give Gifts, Give Life Minigame
  35. Five Nights at Freddy's 3 Night 5 Minigame
  36. Five Nights at Freddy's 3 Teaser Trailer
  37. Five Nights at Freddy's 2 Shadow Bonnie
  38. Five Nights at Freddy's Golden Freddy
  39. Five Nights at Freddy's 3 "Happiest Day" Minigame
  40. Five Nights at Freddy's 3 "Happiest Day" Minigame
  41. Five Nights at Freddy's 3 Night 5 Minigame
  42. Five Nights at Freddy's 3 Night 5 Minigame
  43. Five Nights at Freddy's 2 Golden Freddy Jumpscare
  44. Five Nights at Freddy's 2 Shadow Bonnie
  45. Five Nights at Freddy's Golden Freddy
  46. Five Nights at Freddy's 3 Shadow Bonnie Glitch Minigame
  47. Five Nights at Freddy's 3 Shadow Bonnie Glitch Minigame
  48. Five Nights at Freddy's 3 Minigames
  49. Five Nights at Freddy's
  50. Five Nights at Freddy's Golden Freddy
  51. Five Nights at Freddy's Golden Freddy
  52. Five Nights at Freddy's 2 Golden Freddy Jumpscare
  53. Five Nights at Freddy's Ultimate Custom Night The One You Should Have Not Killed References
  54. Five Nights at Freddy's 3 BB's Air Adventure
  55. Five Nights at Freddy's 3 Mangle's Quest
  56. Five Nights at Freddy's 3 Chica's Party
  57. Five Nights at Freddy's 3 Glitch Minigame
  58. Five Nights at Freddy's 3 Glitch Minigame
  59. Five Nights at Freddy's Golden Freddy Jumpscare
  60. Five Nights at Freddy's 2 Shadow Bonnie Jumpscare
  61. Five Nights at Freddy's 6 AM
  62. Five Nights at Freddy's 2
  63. Five Nights at Freddy's 2 Golden Freddy
  64. Five Nights at Freddy's 2 Gift Gifts, Give Lift Minigame