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Vulpin: Difference between revisions

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Revision as of 01:26, 27 September 2021

Background

Vulpin is a monster that the player is given to raise and train to fight other monsters that cause chaos in the land. It is received from the Mysterious Stranger in the beginning of the game. This is the character that the player will control for the entirety of Vulpin Adventure.

Powers and Stats

Tier: 9-B | At least 9-B | At least 9-B | 8-C likely High 8-C| 8-C likely High 8-C

Name: Varies

Origin: Vulpin Adventure

Sex: likely varies

Age: Unknown

Classification: Vulpin, Normal-Type Monster

Attack Potency: Wall level (Fought Calyx who is superior to Hedgewolf) | At least Wall level (Fought Drakhbet who is superior to Calyx) | At least Wall level (Fought Hydrex who is superior to Drakhbet | Building level+ likely Large Building level (Fought Pterophor who is superior to Chigrumpen) | Building level+ likely Large Building level (Fought Final Boss who is far superior to all previous bosses and even fought Monsieur Ducky who is superior to the former)

Dimensionality: 3-D

Travel Speed: Superhuman (Should scale to Hedgewolf) | Superhuman | Superhuman (Should scale to Snoroceros) | Superhuman | Superhuman

Combat Speed: Superhuman | Superhuman |Superhuman | Superhuman |Superhuman

Reaction Speed: Superhuman |Superhuman |Superhuman | Superhuman |Superhuman

Lifting Strength: Unknown

Striking Strength: Wall Class | At least Wall Class | At least Wall Class | Building Class | At least Building Class

Durability: Wall level | At least Wall level | At least Wall level | Building level | At least Building level

Stamina: Unknown

Range: Standard Melee Range, Extended melee range with weapons and magic

Powers and Abilities:

Superhuman Physical Characteristics, Weapon Usage (Can use sticks and various other items as weapons), Fire Manipulation (With flame strike), Ice Manipulation (Via Frost strike), Plant Manipulation (via Leaf Strike), Animal Manipulation (Via Swarm), Electricity Manipulation (Via Vortex Strike), Healing (Via Heal), Immortality negation (Type 7, can kill Flaming Fossils), Resistance to hot temperatures (can explore a desert without any sign of exhaustion), cold temperatures (Unbothered by snowy areas)

Standard Equipment: Hand Items, Ear Items, Head Items, Tail Items, Body Items and Foods

Intelligence: Above Average Fighting wise (Can learn a multitude of moves and are skilled fighters)

Standard Tactics: The player will get information about the opponent and order the vulpin what to do, may it be a physical attack or using their magic while also keeping them healthy with banapples

Weaknesses: If they get sad, they do less damage.

Key: woods | Desert Ruins | Sea Cave | Cloudy Peaks | Darklight Castel and onward

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions (Link For Mobile Users):

Discussion threads involving Vulpin