“ | I still have cleaning and laundry to do, so let's make this quick! | „ | |
~ Roll |
“ | Ta-da! All ready. Good luck out there, Mega! | „ |
~ Roll to Mega man |
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Say Abracadavre Now (talk | contribs) (Protected "Roll" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite))) m |
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“ | I still have cleaning and laundry to do, so let's make this quick! | „ | |
~ Roll |
“ | Ta-da! All ready. Good luck out there, Mega! | „ |
~ Roll to Mega man |
“ | I still have cleaning and laundry to do, so let's make this quick! | „ | |
~ Roll |
“ | Ta-da! All ready. Good luck out there, Mega! | „ |
~ Roll to Mega man |
“ | I still have cleaning and laundry to do, so let's make this quick! | „ | |
~ Roll |
“ | For beginners. Jump and Spin Attack are available | „ | |
~ Roll's description |
“ | I refuse to lose! | „ | |
~ Roll after clearing a stage |
“ | I refuse to lose! | „ | |
~ Roll after clearing a stage |
“ | Cute, huh? I really love this outfit! The big buttons are just adorable! | „ | |
~ Roll |
“ | 1, 2, 3, go! I may not look it, but I can run really fast! | „ | |
~ Roll |
“ | Cool, huh? With this, I'm not afraid of Dr. Wily, ghouls, or even ghosts! | „ | |
~ Roll |
“ | Who says rainy days have to be boring? Forget board games! I'm ready to rock! | „ | |
~ Roll |
“ | This outfit's perfect for summer! No one gets away from me! | „ | |
~ Roll |
“ | It's great to get away from the grind and while away the hours on the beach! | „ | |
~ Roll |
“ | Bad kids better watch out for me! I'll teach 'em a lesson! | „ | |
~ Roll |
“ | Trick or treat! Smell my feet! Just kidding, silly! Robot feet don't smell! | „ | |
~ Roll |
“ | Little kitties might look adorable, but don't forget they have sharp claws! | „ | |
~ Roll |
“ | Merry Christmas! What did you ask for this year? I hope you've been good! | „ | |
~ Roll |
“ | Ninja style! I may be a ninja, but I don't hide! I run straight into battle! | „ | |
~ Roll |
“ | Happy Valentine's Day! I wonder if my secret crush is obvious? Tee hee hee... | „ | |
~ Roll |
Roll (ロール Rōru) is a kind-hearted humanoid robot created by Dr. Light to be a housekeeper, helping around Dr. Light's Laboratory by cleaning and cooking. Roll is like a younger sister to Mega Man. Her dream is to one day open a hospital to help people in need.
Tier: 5-B, Higher with Charge Shots
Name: Roll, DLN-002
Origin: Mega Man
Sex: Female
Age: Unknown
Classification: Robot Master
Dimensionality: 3-D
Attack Potency: Planet level+ (Can defeat several Robot Masters, Yellow Devil, and Wily Machine Number 1 twice which can all harm Mega Man. Can deal more damage against bosses than Mega Man (Comparison)), Higher with Charged Shots (Can destroy blocks that Mega Man can't and can do heavier damage to bosses)
Durability: Planet level+ (Can take hits from Robot Masters, Yellow Devil, and Wily Machine Number 1 who can all harm Mega Man. Scales to Mega Man)
Striking Strength: Planet Class+
Lifting Strength: Class T (Should scale to Mega Man)
Travel Speed: Massively FTL (Is comparable to Mega Man)
Combat Speed: Massively FTL (Should be comparable to Mega Man. Can keep up with several Robot Masters and Wily Machine Number 1)
Reaction Speed: Massively FTL (Should be comparable to Mega Man. Can react to Cut Man who can cut objects while teleporting)
Stamina: Essentially Limitless due to being a robot
Range: Extended Melee, Hundreds of Meters with Roll-Buster and Items
Intelligence: Gifted (Is able to defeat several robot masters and Dr. Wily in combat to save to world without even needing repairs. Is able to fight and defeat herself. She is a very skillful lab assistant made by Dr. Light)
Powers and Abilities: Superhuman Physical Characteristics, Self-Sustenance, Weapon Mastery, Vehicular Mastery, Stealth Mastery (Was able to steal parts from Dr. Wily's Robots when she was captured), Inorganic Physiology (Type 2. Roll is a robot), Transformation, Flight, and Psuedo-Teleportation (Can transform into a beam of light and teleport to specific locations), Energy Projection (With Roll-Buster), Power Absorption and Power Bestowal (Can absorb the abilities of Robot Masters and gives abilities she gets to Mega Man), Accelerated Development (Roll was just Dr. Light's helper robot and shocked Dr. Light when she said she wanted to help with even Dr. Wily being underwhelmed. Despite this and her not really fighting previously, she was able to defeat all the robot masters and Dr. Wily himself), Regeneration (Mid. Should scale to all the other Robot Masters who all regenerate after being flattened in Mega Man Powered Up), Fire Manipulation Negation (Shown here and here), Air Manipulation (With Spin Attack), Transmutation (Smaller characters are turned into mines that can explode), Power-Nullification (Blocker prevents an opponent from using Special Attacks. Count Up destroys any items an opponent has and forces them to destroy 10 things before they can get new items), Explosion Manipulation (With Remote Controlled Bombs), Statistics Amplification and Invulnerability (Threefold Chance greatly amplifies the affects of items. Power Nitro greatly increases your power and speed as you can casually ram through opponents like the Super-Star in Mario Kart as well as making you invulnerable to attacks), Electricity Manipulation, Statistics Reduction, and Invulnerability Negation (Lightning bolt hits all opponents no matter where they are on a race-track it slows their speed and negates the affects of Power Nitro), Resistance to Mind Manipulation and Soul Manipulation (As a robot, Roll does not have a soul or mind, and functions on AI programming), Extreme Cold and Heat (Is fine while being here and here), Absolute Zero (Should scale to Mega Man and can take hits from Ice Man who should scale to Cold Man),
Standard Equipment: Broom, Flag, Lance, Umbrella, Butterfly Net, Parasol, Mallet, Broom, Fish, Candy Stick, Ninjatō, Box of Chocolates, Several Items and her Car.
Standard Tactics: Roll swings her weapon at her opponent and shoots with her Roll-Buster. She can also use items at her advantage against opponents.
Weaknesses: None Notable
Notable Attacks/Techniques:
Charged Shot: Roll charged up her Roll-Buster and shoots out a strong energy projection
Roll Swing: Roll swings her weapon at opponents and it can be used twice in succession
Discussion threads involving Roll |