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"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
Articles About Joseph Joestar
Main Timelines Original - New Timeline
Non-Canon J-Stars Victory Vs
Your next line is...
~ Joseph's catchphrase as he's reading his opponent
Oh! My! God!
~ Joseph's catchphrase during Stardust Crusaders

Background

Joseph Joestar is the main protagonist of Part 2 and an ally in Part 3 and 4. He is the 2nd JoJo of the JoJo's Bizarre Adventure series. He is also the second most recurring JoJo in the series after his grandson Jotaro Kujo and is one of its most well known characters.

Joseph is a natural-born Ripple user and eventual Stand user, wielding the psychic photographic Stand, Hermit Purple. Joseph meets the fantastic threats approaching him throughout his life with initiative and impressive ingenuity, battling Vampires, the Pillar Men, and malevolent Stand users.

This dropdown contains the synopsis of Joseph Joestar’s story. Read at your own risk as you may be spoiled otherwise!

Credit to JoJo's Bizarre Encyclopedia

Early Life

Joseph was born the son of George Joestar II and Elizabeth, establishing him as the grandson of Jonathan Joestar. When his mother was forced to go into hiding after killing his father's murderer, one of Dio Brando's surviving zombies, his grandmother Erina Joestar decided it would be best if he assumed his parents died, out of fear he might get caught up in the same fatal situation his father and grandfather suffered. It was then both Erina and Robert E. O. Speedwagon who took care of Joseph. The young Joseph developed early an ability to use the Ripple inherited from his grandfather, first displaying it when Speedwagon was being kidnapped.

Battle Tendency (1938-39)
Visiting New York with Erina, Joseph encounters Smokey Brown, an African-American youth who steals his wallet. Nonetheless, Joseph befriends the pickpocket after giving a beating to two corrupt policemen who brutalized Smokey. Both he and Erina acquaint themselves with Smokey. While dining in a restaurant, Joseph personally publicly humiliates a racist mafioso who kept insulting Smokey; that mafioso's companion then suddenly informs him that Speedwagon is reported dead in Mexico. Later that night, Joseph is attacked in New York City by Straizo, an old companion of his grandfather Jonathan turned-Vampire. After being led on a wild chase, Joseph manages to defeat Straizo, who destroys himself with his stored Ripple while warning the youth of the Pillar Men.[24]

Joseph goes to Mexico in search of Speedwagon, revealed to be alive in a secret underground Nazi facility where the Nazis are trying to revive a man who seems to have been trapped in a stone pillar for 2,000 years. Here Joseph meets the Nazi Rudol von Stroheim. Unfortunately, the Nazis are successful in awakening the man, who is christened "Santana" before he kills most of them. Joseph battles Santana and manage to defeat him with Stroheim's help before he seemingly died. Before Stroheim dies, the Nazi reveals that three more "sleeping pillar men" have been discovered underneath the Colosseum in Rome and that Joseph must stop them and meet with an ally.

In Rome, Joseph meets Caesar, a trained Ripple user near his age who is supposed to show Joseph the ropes. At first, they are unable to do anything but argue; Caesar blames Jonathan Joestar for causing the death of his grandfather Will Anthonio Zeppeli through his incompetence. Caesar brings a Nazi named Mark to drive them to the Colosseum, where they find the three pillar men, Wamuu, Esidisi, and Kars, awakened. Mark is casually killed by Wamuu, enraging Caesar and causing the pair to fight him. Unfortunately, even with his American Ripple-Infused Clackers, the untrained Joseph is unable to stand a chance. Luckily, he manages to talk them out of killing him promising to train for a whole month for a rematch.

To ensure that Joseph does not chicken out, Wamuu and Esidisi both end up inserting a "wedding ring" inside Joseph's heart and throat. They explain that the rings are internal time bombs set to release poison into his blood if he does not defeat them and retrieve the antidote they carry within a month. Joseph realizes that he will have to train or die, and Caesar introduces Joseph to his master Lisa Lisa, who also reveals that the motives of the pillar men are to seize the Red Stone of Aja to become perfect life forms.

Ripple Training
Along with Caesar, Joseph begins his training under Lisa Lisa. She immediately forces Joseph to use a modified mask to alter his breathing, enough for him to be able to keep it in control when using the ripple. She then puts both students in the 'Hell Climb Pillar', a pillar covered with oil that requires expert control of the Ripple to climb. Without experience in the use of the Ripple, Joseph has trouble climbing, but finally manages to do so thanks to Caesar's help. In the next weeks, Joseph trains under the harsh Loggins, who teaches him how to breathe in for 10 minutes straight and how to breathe 10 times in one second. As his last test, with only a week left before the poison takes effect, Joseph needs to defeat Loggins in a battle to earn the right to be recognized as a proper Ripple user.

Joseph finds Loggins murdered by Esidisi, who learned of the Super Aja in Lisa Lisa's possession. Denied his chance to pay back his teacher for the hell he went through, Joseph finds himself nearly outwitted by Esidisi before managing to defeat him with both his new skills and a sleight of hand strategy involving his wool hat. Joseph ingests the antidote in his opponent's nose ring, but doesn't realize that his attack only reduced Esidisi to a disembodied nervous system. Esidisi then takes over Suzi Q's body to mail the Red Stone to Kars in Switzerland while taking a last stand to deal with Joseph and the Ripple Users. Joseph and Caesar manage to safely force Esidisi out of Suzi Q by using opposing ripples and then watch as the Pillar Man is dissolved by the sunlight. Joseph mentions being impressed by Esidisi's resolve and loyalty, having gone so far to help Kars succeed. Lisa Lisa discovers that Esidisi sent the Aja to Switzerland, and the Joestar Group leaves Venice for the Alps.

In Switzerland
While pursuing the Super Aja, Joseph and his companions see a platoon of German soldiers confiscating the Red Stone of Aja and are invited to a chalet, where Joseph is reunited with the supposedly-deceased Stroheim, who has been rebuilt as a powerful cyborg by Nazi science. But at the same time, Kars has infiltrated the Nazi chalet in search for the Aja. Stroheim's machine body is quickly cut in half by Kars, who instinctively knows Joseph killed Esidisi and expresses hidden hatred towards who he initially considered a source of amusement. During the struggle, the Red Stone of Aja slips and falls into a ravine where Joseph and Kars battle to seize it. After a difficult fight, Joseph manages to keep the Stone while Kars disappears at the bottom of the ravine.

The next day, the group discovers a likely hideout for the Pillar Men and Caesar is eager to go fight them. Joseph voiced being against going after Kars in daylight, sensing a trap. This result in Joseph saying words that drive Caesar off the edge as he leaves to do the job himself, Joseph learning his friend's story and changing his mind. However, by the time he and Lisa Lisa arrive, they see Caesar had already died fighting Wamuu and used the last of his strength to get the Pillar Man's lip ring. Out of respect for Caesar, Joseph decides to not take the antidote until he defeats Wamuu. Joseph and Lisa Lisa decide to pursue the likely wounded Wamuu inside the mansion.

Joseph and Lisa Lisa find Kars and Wamuu but also find themselves outnumbered by Kars´s vampires. Lisa Lisa bluffs destroying the Super Aja unless the Pillar Men accept her terms to settle things in two one-on-one showdowns at the Skeleton Heel Stone arena. Sent to retrieve the stone, Joseph notices the photo of an infant with Erina, Speedwagon, and Straizo and confronts Lisa Lisa about it. She tells only half of the photo's significance before Joseph engages Wamuu in a deadly Roman chariot race-battle. Wamuu initially gets the upper hand, but Joseph still manages to counter his dangerous attacks and destroys Wamuu´s body with only his dissolving head. Joseph, in a sign of honor to the warrior, gave Wamuu some of his own blood to ease his pain before drinking the antidote to give his opponent peace of mind.

Kars proves to be less honorable than Wamuu and breaks his promise to fight Lisa Lisa one-on-one and sacrifices one of his weaker vampires in order to defeat her. Angered by Kars' treachery, Joseph then challenges Kars, who looks upon him as a weak Ripple user and not even worth fighting seriously. All seems to be over in this fight against Kars until a newly rebuilt Stroheim and his Nazi soldiers, Speedwagon, and Smokey arrive to help. As the two fought on, Joseph is eventually given the decision to choose between his life or Lisa Lisa's, but is able to counter the whole situation and send Kars flying into the spike pit below. Stroheim and his Nazi soldiers blast Kars with ultraviolet light, but unknowingly gave him the light necessary for his Super Aja-embedded stone mask to trigger and transform him into the ultimate life form.

Taking the Super Aja while running off, Joseph steals one of the Germans' airplanes to lead Kars away while devising a strategy to defeat him. Joseph then assumed he could kill Kars using the planet: namely crashing the plane with Kars on it into a volcano. Though it appears Kars is dead while sinking into the magma, the Pillar Man evolved a continuous and inorganic porous material to protect himself while digging his way out and slicing Joseph's arm off. When all seemed lost, Joseph unconsciously defends himself from Kars' enhanced Ripple by having the Super Aja redirect the attack into the ground. This causes an eruption that blasts the land the two fighters are on into the air, with Joseph distracting Kars long enough to be knocked out of Earth's orbit by debris. But gravity runs its course and Stroheim assumes Joseph dead at sea near Italy.

Back Home
Weeks later, a funeral is held for the presumably-dead Joseph, but Joseph himself crashes the event and reveals that after he fell back down from the sky, he ended up in Italy where he was helped by some local fisherman and nursed back to health by Suzi Q and later marries her. Joseph then returned to America to find his friends bewildered and shocked; he comes to the realization that Suzi Q had evidently forgotten to telegram them reassuring his survival.

Pre-Stardust Crusaders (1942-87)
In 1942, after learning of his ties to Lisa Lisa and moving to New York, Joseph and Suzi Q started a family with their daughter Holy. Eight years later, Joseph was at Erina's bedside in her final living moments. When Holy married Sadao Kujo and moved to Japan in 1967, Joseph developed an intolerance towards the Japanese. But in 1983, he ended up cheating on Suzi Q with a Japanese college student named Tomoko Higashikata.

Manifesting his Stand Hermit Purple at the age 65, Joseph would learn that Dio Brando resurfaced after being last heard of in 1889. Joseph is further livid to learn that his Stand manifested because of DIO, who succeeded in taking the body of Jonathan Joestar. Joined by Muhammad Avdol who helped him understand the nature of the Stands, Joseph spent the next few years attempting to track down DIO to no avail.

In 1987, Joseph is called by Holy who needs his expertise in an "evil spirit" that his possessing her son Jotaro Kujo. Joseph arrives to the JFK Airport where he bumps into a Japanese man. While he initially apologized for bumping into him, Joseph realized the man's nationality and kicks him. Joseph then subsequently explains his hatred of the Japanese due to one marrying his daughter and convincing her to move to Japan. In contrast, Joseph is content with his Japanese-made Sony Walkman and after putting his headphones on, he boards the plane to Japan.

Stardust Crusaders (1987-88)
Once arriving to Japan, having a reunion with his daughter, Joseph is lead to the police station where Jotaro had confined himself in. When Jotaro refuses to leave his cell as his "evil spirit" snapped off a pinkie from the old man's prosthetic hand, seeing his grandson is a Stand User, Joseph has Avdol force his grandson out of his cell while explaining Stands to Jotaro. Jotaro admits his loss after being tricked into walking out of his cell, Joseph explaining manifestation of their Stands while attempting to convince Jotaro to help him track DIO. Soon after, voicing his refusal in attempting to the culture, Joseph moves into the Kujo residence where he helps in dispatching the Flesh Bud controlling Noriaki Kakyoin.

A few days later, to Joseph's horror, Holy's own Stand manifest and begins to slowly kill her due to lack of fighting spirit. The only means to save Holy within the next fifty days is to find and kill DIO to break his link to the Joestar line. Jotaro's Stand, later named Star Platinum, deduces a fly in the background of one Hermit Purple's photographs depicting DIO. Joseph contacts the Speedwagon Foundation to care for Holy after Avdol confirmed the fly to be native to Egypt as the group are joined by Kakyoin as they leave the airport.

But in-flight encounter with DIO's homicidal assassin Gray Fly results in deaths of the pilots as Joseph is forced to take the wheel and manages to successfully land it 35 km off the coast of Hong Kong. The group later enter the city and discussed their status over a meal. With Joseph's suggestion to ensure a path where there be less risks for civilians, the group decides to take a sea route through the Indian Sea that should get them to Egypt within 50 days. After ordering the group delicacies by mistake due to his inability to read Kanji, they find the french tourist Jean Pierre Polnareff who joined their meal to be another of DIO's assassins. Following the duel between Avdol and Polnareff, the latter is refused to be controlled by a Flesh Bud, the Frenchman confronts Joseph at the dock about his prosthetic hand before joining the group in both their quest and his own agenda.

At sea
The Joestar Group takes a private boat manned by men from the Speedwagon Foundation, however although Captain Tennille, who commands the ship, is discovered as an impostor and working for DIO, the impostor manages to sabotage the boat, forcing Joseph, his companions and the crew to evacuate. They then encounter a deserted ship on which they go aboard, but the ship begins to attack them all, disabling Joseph and the rest of the Joestar Group save Jotaro who defeats the user of the ship Stand, an orangutan.

Singapore
The group is eventually rescued and arrives in Singapore, where they go rest at a luxurious hotel. In his room, Joseph receives a phone call from Polnareff who warns him about a Stand user which Avdol explains could be Rubber Soul, a mercenary working for DIO. Although Joseph tries to gather everyone to stay safe, the threat is dealt with before everyone can meet. Joseph takes the opportunity of using the television set in his room to gather more information about their enemies, he only manages to receives a warning against Kakyoin and briefly spies on DIO before DIO psychically spots him and shoos him away.

Terror in India
Joseph and his companions arrive in Calcutta, India, where Joseph discovers that his preconceptions are actually true, as he is swarmed by beggars and the dirty street are full of the diseased and the homeless. Polnareff separates from the group in search for his sister's murderer. Joseph and Jotaro search for him across the town, but when they learn that Avdol was wounded, decides to keep his survival a secret in order to operate more freely. Joseph and Jotaro then stumble upon a fleeing Hol Horse, one of DIO's henchmen. Although Hol Horse is surrounded, the timely intervention of a girl named Nena who pins Polnareff down allows Hol Horse to escape. Joseph is splattered with a drop of Nena's blood on his arm during the struggle. However, a strange swelling appears where his arm was splattered. In Varanasi, Joseph's swelling grew so much that he decides to have it treated. However, the swelling is revealed to be the Stand Empress which grows into a miniature humanoid attached to its arm. Empress kills a doctor and makes Joseph appear as the culprit, forcing him to run throughout the town. However, Joseph manages to dispose of Empress with his Hermit Purple and kills Nena. The Joestar Group then buy a car in order to travel to Pakistan. On their way, they are attacked by a car, revealed as the Stand Wheel of Fortune, but Jotaro manages to defeat the enemy Stand and its user. He then takes ZZ's passport so he can't follow them again.

Pakistan
In Pakistan, the Joestar Group enters a foggy village where everyone is unwelcoming and unsuspicious. Joseph, trying to jump on his car in order to drive away, finds himself falling on the spikes of a barrier and nearly impales himself. However Enya the Hag, disguising as a gentle hotel owner, welcomes the group in their hotel. Enya eventually reveals herself but is swiftly defeated. However, Joseph decides to keep Enya in order to interrogate her later. The group eventually arrives in Karachi, where Steely Dan kills Enya before she can reveal anything and subdues Joseph by having his Stand Lovers infiltrate his brain. Thus Joseph perceives tenfold whatever pain Steely Dan feels, and the group cannot harm Steely Dan. Joseph flees alongside Polnareff and Kakyoin while Jotaro is humiliated by Steely Dan, but Kakyoin and Polnareff shrink their Stands in order to fight Lovers directly inside Joseph's brain while Hermit Purple allows them to see inside it. Lovers and Steely Dan are eventually defeated.

Arabia
In Arabia, Joseph decides to cross the desert with camels. However, their attempt to cross it is thwarted when they are attacked by the Sun Stand. Jotaro manages to make a shelter against the Sun, but everyone is trapped. Joseph, trying to find a solution, sees his companions laugh maniacally and thinks that they are suffering from a psychotic break. It turns out that Joseph was the last to spot their enemy's ridiculous hiding spot. Arabia Fats is swiftly defeated. He complains about how easy Arabia was defeated and how they didn't even learn his name.

Joseph and his companions stop by a village and buy a Cessna in order to fly across the desert, with a baby. However, Kakyoin has a nightmare in the middle of the flight and becomes so agitated Joseph crashes. Although everyone survives, they are stranded in the desert. Kakyoin, suspicious of the baby, is knocked down and everyone goes to sleep, where they are attacked by Death Thirteen. Fortunately, Kakyoin manages to defeat the Stand as he summoned Hierophant Green. He does not remember due to Death 13's powers and feeds Mannish Boy food, which unbeknownst to him has poop in it.

The Red Sea
Joseph and his companions reach the Red Sea, where they go meet Avdol's father, in fact, Avdol who was secretly disguised in order to buy a submarine. The Joestar Group now reunited use the submarine to cross the sea. They are attacked by High Priestess and forced to evacuate the sinking submarine, but High Priestess fuses with the bedrock and transforms into a gigantic face which swallows everyone. However, Jotaro destroys High Priestess and everyone reaches Egypt.

Egypt
In Egypt, Joseph and the Joestar Group meets with men from the Speedwagon Foundation who provide supplies, give them the Stand user dog Iggy, and inform them of the Egypt 9 Glory Gods, nine other henchmen DIO kept up his sleeves. The first of the Egypt 9 Glory Gods, N'Doul, manages to injure Kakyoin and Avdol. However the combined efforts of Jotaro and Iggy manages to prevail.

Kakyoin and Avdol are given to the care of local doctors, and although Jotaro is acting strange, nothing unusual happens.

Joseph is attacked by Mariah and her Stand Bastet and becomes magnetized alongside Avdol. Having every metallic object attracted to them is a huge handicap, but Joseph manages to surround Mariah with Avdol and uses her power to his advantage by having himself and Avdol collide with each other, crushing Mariah.

After receiving a call from the Speedwagon Foundation, Joseph informs everyone that Holy had only four or five days left to live. In order to speed things up, they then take a train from Luxor to Cairo.

Egypt: Cairo
In Cairo, Joseph has taken a photograph of DIO's Mansion, but everyone he interrogates doesn't recognize it. One man named Daniel J. D'Arby lures the Joestar Group into a gambling session, where he steals Polnareff's soul. Determined to save Polnareff, Joseph challenges D'Arby to a game where each have to put coins into a glass nearly full of liquor and whoever makes the glass spill loses. Although Joseph tries to cheat, he is outsmarted by Daniel, and loses his souls. Fortunately, Jotaro manages to win everyone back.

During several days, Joseph's search continues, but it is Iggy who guides everyone toward DIO's Mansion.

Battle in Dio's Mansion
The Joestar Group is welcomed by Telence T. D'Arby, the butler of the mansion, who forcibly drags Jotaro, Joseph and Kakyoin into a void. The trio finds themselves on an island in the middle of the sea where Telence challenges them to video games. Kakyoin loses the game and his soul, but Jotaro and Joseph cheat together in order to win the second round. When Jotaro pummels Telence, Telence is propelled through the fake sky of the underground room.

Not out of the cellar yet, Joseph, Kakyoin and Jotaro notice that another battle is taking place as they try to escape.

Joseph, Jotaro and Kakyoin meet Nukesaku, a vampire, and bully him into indicating where DIO is. They decide to flank DIO from the outside of the building, breaking through a wall to enter a second time, and interrupt Polnareff and DIO's clash. Joseph alongside everyone follows Nukesaku to the room where DIO sleeps, but Nukesaku somehow is teleported inside a the coffin in the middle of the room, and Joseph, sniffing an ambush, flees through a window with the rest of the party. As the sun sets, Joseph decides that they flee because fighting the vampire without the slightest hint of his power is suicidal. He and Kakyoin flee first whereas Polnareff and Jotaro wait in ambush in order to follow DIO.

The Final Battle
DIO pursues Joseph and Kakyoin, who have bought a truck and are trying to drive away from him. At the same time, Kakyoin tries to attack DIO, without results, but notices that DIO's Stand The World is similar to Jotaro's. DIO sends a bystander crash into the truck, forcing Joseph to stop driving and instead hop across the roofs of Cairo.

However Kakyoin devises a plan to force DIO to use his power openly. DIO stops time, taking everyone by surprises and punches through Kakyoin. However Kakyoin manages to tip off Joseph about the true nature of The World. Joseph manages to decipher the cryptic message Kakyoin leaves in regards to DIO's power and even figures out some of The World's weaknesses, but DIO is too strong anyway.

Joseph is stabbed through the throat and taken out as he meets with Jotaro and warns him against The World. Later DIO sucks the entirety of Joseph's blood to power himself up, and Joseph seemingly dies, his specter talking one last time to Jotaro, who manages to kill DIO.

The Long Journey Ends
Jotaro and Polnareff's injuries were dealt with by the Speedwagon Foundation. Since DIO had taken much of Joseph's blood, Jotaro asked for a blood transfusion from DIO's body to Joseph's. After using Star Platinum to restart Joseph's heartbeat, the transfusion began. The shriveled-up body that Joseph had after losing so much blood began returning to his normal muscular figure and Joseph fully revived. Joseph uses the opportunity and plays a joke on Jotaro, claiming to be DIO possessing Joseph's body which nearly causes Jotaro to attack him. Luckily Joseph is spared a beating by claiming it was a joke.

Later, Jotaro and Joseph took the remainder DIO's body outside, where it evaporated with the rising sun. They then gave one final moment of thought for Kakyoin, Iggy, and Avdol.

At the airport, Joseph and Jotaro gave a final goodbye to Polnareff, who was finally ready to return to his home country of France. Joseph asks Polnareff to come with him to America, knowing that the latter had no one waiting for him back home. Polnareff refused the offer, stating that despite being alone, France was his homeland. The trio gave their final goodbyes and left, promising to see one another again someday. In Japan, Holy awoke fully healed and freed from the curse. Even miles away, she knew her son and father were coming home.

Post Stardust Crusaders
During the next 10 years Joseph became a shadow of his former self. He had gallstone surgery, suffered cataracts, wore dentures, needed a cane to walk, and had gone a little senile.

During this time he gained a great-granddaughter named Jolyne Cujoh, but it is unknown if they have interacted with each other.

Joseph also learns of the illegitimate son from his fling with Tomoko Higashikata, who kept the child's existence a secret until he was 16 years of age. As Suzi Q got upset that he was unfaithful to her, Joseph added Josuke to his will. When Joseph attempted to use his Stand to get a picture of Josuke, he discovers an ominous figure in the photos instead, prompting Jotaro to go to Morioh to investigate.

Diamond is Unbreakable (1999)
Joseph ultimately travels to Morioh to help localize Akira Otoishi. He is revealed to have aged terribly, no longer being able to walk without a cane, wears spectacles, is hard of hearing, and isn't nearly as athletic as he used to be. On the boat, he is targeted by Akira after the latter had learnt of his ability to discover his location. After Akira is defeated, Joseph arrives safely on the dock, where he is escorted by Josuke.

On the way to Josuke's house, Joseph and Josuke discover an "invisible baby" which turns out to be a Stand User. As the two are unable to see it, they decide to travel to a baby store and purchase clothing and supplies (unbeknownst to Josuke, Joseph spends most of his money). There's a brief bonding period between the two before the baby begins to cry and go out of control from a lack of mother. When the baby's carriage becomes invisible as well and rolls down a hill into a pond, Josuke panics about not being able to locate the baby in the water and blames Joseph for the situation. Joseph, however, cuts himself to stain the water with his blood, thus allowing Josuke to find the baby. He says he did it because he wanted to make Josuke proud.

Throughout the rest of the part, Joseph is seen taking care of the baby and travelling with Josuke to places around town. At one point, he comes across a sulking Yukako and gives her advice on how to get Koichi to be interested in her, particularly by visiting Aya's Salon. Later that day, Joseph and Josuke decide to head to Kameyu department store, where they eventually meet up with Yukako, Rohan and Koichi and his family. At the store, a flash from Rohan's camera causes the baby to cry, forcing Joseph to run out of the building, but not before bumping Koichi into Yukako's arms.

By the end, Joseph adopts the baby and names her Shizuka - this, however, leads to further conflict with his wife Suzi Q, who believes the baby to be another "secret child". When he and Jotaro leave Morioh, Joseph assures the latter that the people of the town have "hearts of gold", and that Josuke and his friends will be able to handle any future threat. Josuke himself sees Joseph off, though he ends up stealing his wallet using Crazy Diamond's power.

Stone Ocean (2012)
In an interview with Eiichiro Funakoshi, Araki describes Joseph to be "likely still alive, albeit a little dumber." Though he does not appear in Part 6, this would put him at the age of 90 during its events.

Statistics

Key: Pre-Hamon Training | Post-Hamon Training | Stardust Crusaders

Tier: 10-A, 9-C with Tommy Gun, 9-B with Rage Power | 9-B. 7-B Environmental Destruction with Red Aja Stone | 10-A, 9-B with Hamon. Unknown with Hermit Purple

Name: Joseph Joestar, JoJo (Nickname)

Origin: JoJo's Bizarre Adventure

Sex: Male

Age: 18 in Battle Tendency (Joseph is stated to be 18 and was born on September 27th, 1920. Even though Battle Tendency starts in 1938 and ends in 1939, Joseph would still be 18 as Battle Tendency takes place over the course of 6 months), 69 during Stardust Crusaders (Noted during Stardust Crusaders that it's been 100 years since the end of Phantom Blood, which ended in the year 1889, making the year 1989 and Joseph 69 years old), 79 during Diamond is Unbreakable (Noted to be officially 79 years old), 90 during Stone Ocean (If he's still alive, he would be 90 by this point as Stone Ocean ends in March 21st, 2012)

Classification: Human, Joestar, Hamon User, Stand User

Status: Unknown likely Alive (The fate of Joseph is unknown in part 6, with Araki noting he's "likely still alive, albeit a little dumber.")

Alignment: Chaotic Good (Defended a poor black kid from a racist cop, though is a naturally sadistic person, despite this Joseph will always do the morally right decision, even while beaten and battered, lured Wamuu away from Caesar Zeppeli and Speedwagon so they could be safe)

Dimensionality: 3-D

Attack Potency: Athlete level (Easily overpowered a police officer and caused him to bleed with a single punch. Easily overpowered a giant brute while running away from Straizo), Peak Human level with Tommy Gun, Wall level+ with Rage Power (When Joseph loses control of his temper he instinctively activates Hamon, allowing him to do things like easily break a police officer's finger with a bottle cap. Could fight and harm Straizo with his Hamon amplified gun attack if his scarf wasn't a natural lightning rod, who can grip a stone wall with enough force to crack it and burrow his fingers within metal. Straizo is also a vampire that is superior to Dio Brando. Dio can casually burrow his fingers within brick, cut several policemen in half, bend and snap a thick iron spear with ease, casually break through the wall through just walking on it, smash through the Joestar mansion's roof, break the bones of an enraged Jonathan Joestar, who can stab a spear into a stone wall and break a stone wall by kicking it, causally burrow his fingers within stone, dig through a stone pillar, crush a metal cross and was noted to be five times stronger than the combined power of Pre-Deep Pass Overdrive Jonathan Joestar and Will Anthonio Zeppeli, the latter of who can spilt a rock in half and destroy brick. Jonathan notes Dio is on a completely different level then himself during the fire. Dio is also stronger than his Stardust Crusaders self, who can redirect Hierophant Green's Emerald Splash with enough force to destroy the roof of a car and with enough force to create an explosion of this level of energy, along with being able to punch Jean Pierre Polnareff with enough force to send him flying into a wall destroying it in the process. Dio is superior to his minions, who can throw a wagon with enough force to destroy the roof of a tunnel. Dio should be superior to newly formed vampires and devolving vampires, who can break stone floors, punch large carters into walls which requires this much energy to do, and break stone walls by punching small dogs at them) | Wall level+ (Trained to the point where he could passively emit his Hamon). City level Environmental Destruction with Red Aja Stone (The Red Aja Stone's Hamon energy made an entire volcano eruption climax, with volcanoes reaching energy levels of around 24 megatons) | Athlete level (No longer uses Hamon passively, and seems to only really be able to use overdrive), Wall level+ with Hamon. Unknown with Hermit Purple (Hermit Purple is not directly a fighting stand and more so an information gathering one)

Durability: Athlete level, Wall level+ with Rage Power | Wall level+ (Trained to the point where he could passively emit his Hamon, making him able to casually block a knife stab with just a finger) | Athlete level, Wall level+ with Hamon. Unknown with Hermit Purple

Striking Strength: Athlete Class, Wall Class+ with Rage Power | Wall Class+ | Athlete Class, Wall Class+ with Hamon. Unknown with Hermit Purple

Lifting Strength: Athletic Human, Superhuman with Rage Power (Should be comparable to Jonathan Joestar who can pull back and lift Tarkus who is far bigger than the average human, break off a steal chain, and lift and anvil) | Superhuman | Superhuman

Travel Speed: Athletic Human (Was able to run a long distance in a short timeframe) | Superhuman (His Hamon training allowed him to briefly keep up with Kars who should be faster then Vampire Dio who was noted to have the speed of a leopard, who moves around 36 mph. Should be comparable to Will Anthonio Zeppeli who can disappear from Jonathan Joestar's sight and then appear Infront of him) | Superhuman

Combat Speed: Massively Hypersonic (Was capable of tagging Straizo, a vampire that is superior to Dio Brando)| Massively Hypersonic, Speed of Light with Red Stone Aja (With Red Stone Aja, a stone that shoots out at light speed) | High Hypersonic

Reaction Speed: Massively Hypersonic (Dodged and blocked Straizo's Space Ripper Stingy Eyes, an attack that can reach the clouds within a short amount of time at these speeds) | Massively Hypersonic | High Hypersonic (Blocked an attack from Sliver Chariot who can tag DIO who can tag Star Platinum, who's weaker self was able to stop time to dodge an attack from Crazy Diamond, who is able to block tank fire and bullets from Bad Company which was calculated at these speeds)

Stamina: Superhuman (Went through training where he had to do things such as easily run for a hundred kilometers while wearing a mask that if his breathing goes awry once, he will suffocate)

Range: Standard Melee Range, Extended Melee Range with Clackers and Hamon (Hamon users can use their Hamon to extend their limbs), Several Meters with Boomerang Clackers, Tens of Meters with Grenades (Caused explosions that spanned this wide), Hundreds of Meters with Tommy Gun & Red Stone of Aja | Standard Melee Range, Tens of Meters with Hermit Purple (Hermit Purple reaches farther then Star Platinum which maximum range is ten meters), Planetary with Spirit Photography (Hermit Purple can gather information about people far away, through technology such as cameras, allowing Joseph to spy on Dio with this ability)

Intelligence: Genius (Could tell from a crooks dominant hand which pocket he held the brass knuckles in, could tell what he'd say next, and then easily read his movements. Tricked Straizo by having him attack a mirror instead of Joseph himself, catching him off guard allowing him to attack him. Could quickly throw a grenade and leave several on one's back without them noticing. Figured out a way after seeing it be used once to counter Space Ripper Stingy Eyes. Tricked a Nazi general by making it look like he was trying to attack him when he was realistically going for the cactus to cause the Hamon to explode on it. Tricked Santana into jumping into a well being hit with full sunlight from both sides. Tricked Wammu into not killing him through manipulating his warrior's pride. Calculated the momentum of being launched to allow him to get past the oil barrier and get to the top of the surface. Was able to control his Hamon in just three days. Joseph's fighting style has him get a read on his opponent and using their mind against them. Noted to be a genius trickster)


Powers and Abilities

Acrobatics (Shown athletic prowess, such as being capable of flipping while sent flying in the air to land back on his feet, and doing kicking motions while in the air), Genius Intelligence, Martial Arts (Uses hamon which is the Sendo Fighting Technique, the Way of the Hermit), Weapon Mastery (Could hide and pull out a tommy gun to get consistent shots on Straizo. Could quickly throw a grenade and leave several on one's back without them noticing), Vehicular Mastery (Land Vehicles; Ables to easily drive a motorcycle in the desert. Can ride around and battle on horse carriages[1]), Precognition (Type 2; Could tell from a crooks dominant hand which pocket he held the brass knuckles in, could tell what he'd say next, and then easily read his movements. Joseph's fighting style has him get a read on his opponent and using their mind against them), Enhanced Senses (Could feel someone sneaking up behind him who noted their stealth was so good they could sneak up on a wild bat), Extrasensory Perception (Stand users are able to perceive the souls of the deceased. Stand users can perceive ghosts and other supernatural forces. Stand users can perceive and enter the Ghost Girl's Alley which is invisible to regular people along with being a gateway to the afterlife. Stand users can see Stands which are completely invisible to regular people), Aura (Stands project an aura), Summoning (Stand users summon their Stands), Sheer Will (Stands require the spirit to fight in order to be used or else the Stand will harm it's user making them sick with a deadly fever. Stands are tied to the mental abilities of the user, with Stands becoming weaker if the user's mental abilities are weakened), Soul Creation (Stands are a powerful apparition, created by the users own life energy), Telepathy (Those with the Joestar birthmark have a psychic bond with each other with said birth mark allowing them to sense and feel each other. This allowed the Joestars alive at the time to gain a Stand when DIO used a Stand Arrow on himself), Supernatural Luck & Blessed (The Joestars are blessed with ridiculous luck), Explosion Manipulation (With grenades, can stockpile several grenades on someone's back causing a massive explosion), Instinctive Reaction (Instinctively moved away from Wammu, instinctively attacked Kars with the red stone), Rage Power & Superhuman Physical Characteristics (When enraged, Joseph grows stronger and indirectly uses hamon)

Superhuman Physical Characteristics, Martial Arts (Masters the Sendo fighting technique, the way of the hermit), Acrobatics & Air Manipulation (Hamon users can launch themselves into the air and jump up high distances), Afterimage Creation (Hamon users can create afterimages), Body Control (Hamon users can extend their limbs with Zoom Punch. Hamon users can use Hamon to confuse the bodies of others), Surface Scaling (Hamon users can focus their fingers into a specific spot to scale up oily surfaces), Water Manipulation (Hamon users can manipulate liquids with Hamon), Penetration Damage (Type 1; With Hamon Cutter, Hamon users can create blades of liquid sharper than scalpels), Life Manipulation & Plant Manipulation (Can cause a wilted flower to bloom), Limited Enhanced Senses (Can feel Hamon and life energy from others), Water Walking (Hamon allows one to walk on water), Electricity Manipulation (Hamon can shock people, Joseph Joestar used this to knock out a pilot just from touching him), Fire Manipulation (Hamon users can light their arms on fire using Scarlet Overdrive), Precognition (Type 1 & 2; Hamon users can see someone’s future through touching them. Hamon users can see the future during battle), Biological Manipulation (Hamon can reorganize one's cell and make their functions go haywire. Hamon users can use Hamon to confuse the bodies of others), Reflection Manipulation & Attack Reflection (Hamon can redirect attacks through the use of objects imbued with Hamon), Longevity (Hamon keeps you in your prime much longer than usual), Healing (Hamon energy can heal broken bones, including a broken neck. Hamon can heal diseases like Gangrene), Pain Manipulation (Hamon energy can soften physical pain), Vibration Manipulation & Energy Manipulation (It is also called Ripple, as it creates vibrations that turn into energy waves), Light Manipulation (Hamon utilizes the powers of the sun allowing it to glow), Explosion Manipulation (Hamon can incur explosions), Durability Negation (Hamon can conduct through living organisms, thus ignoring durability. Can stop ones heart with Hamon), Non-Physical Interaction (Hamon can conduct over and affect Stands, and Stands are also referred to as Spirit Hamon; Stands are consistently referred to as spiritual energy, beings that are a powerful apparition created by the stand users own life energy, with it being known physical objects such as guns can't hurt stands), Purification (Hamon was shown to restore Bruford’s humanity), Self-Sustenance (Types 2 & 3; Hamon can allow users to go long periods of time without food, drink, or rest), Life Magnetism (Life Magnetism Overdrive magnetizes living things to bunch them together, such as leaves), Gliding (Hamon users can magnetize leaves and use them to glid across large distances), Hair Manipulation (Hamon users can use even hair and weaponize it to block attacks), Absorption & Power Bestowal (Hamon users can transfer their life energy to other allowing those who absorb it grow stronger from it. Those affected by Ripple Hypnosis grow stronger from it), Mind Manipulation (Ripple Hypnosis allows for the user to control the mind of whoever they touched with Hamon), Animal Manipulation (Able to inject Hamon into an animal to control them)


Resistance to Poison Manipulation (Users of Hamon can expel poison from the body using blood control), Absorption & Biological Manipulation (Hamon users can resist the Pillar Men trying to absorb them into them, which Joseph describes as them using their own cells to expel digestive fluid to devour the persons cells), Corruption & Necromancy (Hamon users can expel Dio's vampiric extract which can turn one into an undead zombie out for blood), Fire (Hamon users can resist fire)
Incorporeality (Stands are consistently referred to as spiritual energy, beings that are a powerful apparition created by the stand users own life energy, with it being known physical objects such as guns can't hurt stands), Intangibility & Durability Negation (Phasing; Stands are able to phase through objects, allowing the stand user to grab said object, such as phasing through a users body and grabbing their heart), Non-Physical Interaction (Only Stands are able to harm other Stands, meaning they can interact with spiritual energy sources), Invisibility (To those without Stands, Stands are completely invisible), Aura (Stands have a aura around them), Telepathy (Stands allow their users to communicate with each other through telepathy), Consumption (Type 2; Stands can suck up and consume non-physical objects such as fogs), Empowerment, Shapeshifting, & Limited Biological Manipulation (Stands can imbue themselves into objects, take the shape of an item, or merge with a user’s body), Size Manipulation (Stands have been shown capable of manipulating their size, and use this to go and interfere with the brain and organs of others), Clairvoyance and Technological Manipulation (Hermit Purple can gather information about people far away, through technology such as cameras)

Standard Equipment

  • American Clackers: In order to come up with a special attack, Joseph invented a fighting style that involved infusing the Ripple into a pair of normal American Clackers. Once infused, the Clackers become a lethal weapon, as the user is able to rip through an opponent's skin using them, and from there the Ripple can enter the body, thus inflicting massive damage. Because of their shape and aerodynamic design, someone who is trained in the Clackers' use is able to easily maneuver them around their body, even having the ability to make them seemingly disappear by hiding them behind their back.
  • Bottle Cap: He used Ripple to pop the cap off of a cola bottle at a corrupt police officer and two tequila bottles' corks against a pair of Nazi soldiers, in the form of high speed projectiles.
  • Tommy Gun: He used a Tommy gun to shoot Straizo and then strike him with the stock charged with the Ripple. This was followed by secretively attaching a grenade to Straizo's scarf, the pin of which was attached by strings to the pins of several other grenades Joseph had managed to plant on Straizo's back.
  • Wool Hat: He used the yarn of a wool hat (which is highly conductive of the Ripple) to form a net underneath the spike-filled arena to use against Esidisi.
  • Sledgehammer: He wielded a large sledgehammer in the chariot race against Wamuu, which he slathered in oil to improve its conduction of the Ripple. Joseph also used a heavy crossbow to fire a Ripple-charged iron ball at the wall of the arena, where it rode around the entire wall before launching off and hitting Wamuu from behind.
  • Hermit Purple: Joseph's Stand, Hermit Purple, manifests itself as a tangle of thorny vines, which Joseph can wield as both a weapon and a hazardous defense. Furthermore, it has been shown to conduct the Ripple, which makes Hermit Purple one of the more effective Stands against those weak to it such as Vampires. Joseph develops the Stand after DIO pierces Jonathan's body with the Arrow, upon which it responded to DIO and Enya awakening The World, at the same time influencing the whole Joestar family, which also granted them stands.

Notable Techniques

  • Ripple: Joseph inherited the Ripple and its capabilities from his grandfather, Jonathan Joestar, as well as his mother, Lisa Lisa. In addition, he uses techniques commonly present in stage magic to confuse his foes. After his Ripple training, Joseph frequently combines his Ripple with other objects to perform complex and creative attacks. Later in Part 3, he shows that he is able to pass the Ripple through his Stand, Hermit Purple. However, as he grew older, due to neglecting his Ripple training, he became unable to do the same things he was capable of when he was younger and ended up aging at a relatively normal pace. Aside from his intelligence and slight of hand, Joseph also possessed arguably superhuman physicality. His build and physique undoubtedly contributed to this, but it is more likely that the bulk of his physicality came from his natural affinity for the Ripple, and later his extensive training in its use. He demonstrated humanly impossible strength and speed on a number of occasions. During his fight with Straizo, he was able to dodge a point blank blast from the the vampire's Space Ripper Stingy Eye attack, and on several occasions was able to hold his own in hand to hand combat with the Pillar Men. His strength, while enhanced with the Ripple, was enough to overpower Kars and shatter one of his arm blades, and stop Esidisi's hand with one finger. During his battle with the Pillar Men, Joseph had demonstrated several techniques similar to his grandfather's.
  • American Clackers: In order to come up with a special attack, Joseph invented a fighting style that involved infusing the Ripple into a pair of normal American Clackers. Once infused, the Clackers become a lethal weapon, as the user is able to rip through an opponent's skin using them, and from there the Ripple can enter the body, thus inflicting massive damage. Because of their shape and aerodynamic design, someone who is trained in the Clackers' use is able to easily maneuver them around their body, even having the ability to make them seemingly disappear by hiding them behind their back.
    • Clacker Volley: Joseph chucks the Clackers into his opponent's direction. This can be done a number of ways, but to produce the best and most surprising effect, he can hide them behind his back. From there, Joseph can slingshot them from behind his back at the enemy in all directions.
    • Clacker Boomerang: Joseph throws both pairs of Clackers into a beam or pillar behind the opponent. This is in order to fool them into assuming he missed. One is thrown into the partition, causing one side of it to be lodged in place. The other side grabs onto the second pair of Clackers, and essentially flings them back towards the opponent from behind, much like how a boomerang works.
  • Spirit Photography: One of its special abilities (shared with Jonathan's stand ) is to use cameras, televisions and other things to perform a form of fortune telling referred to as spirit photography. When introduced, it was demonstrated that he had to smash an expensive Polaroid camera to do this, and the camera would dispense a picture of DIO. Later on he is seen using televisions for this ability without having to damage them.

Other

Standard Tactics: Joseph's fighting style has him get a read on his opponent and using their mind against them. He will in conjunction use his Hamon with clackers or other weapons and attacks along with surveying his environment to fight his opponent.

Weaknesses: Hamon requires breathing, thus getting short of breath or having damage to the lungs will make Hamon less able to be used. Joseph cannot fight against those he can't get a read on.

Trivia

  • As an Englishman, he is famous for often saying various phrases in English. His catchphrases include "OH! NO!" (Used both in Part 2 and Part 3) and "Oh! My! God!" (used in Part 3 and Part 4) as a few examples.
  • In part 3, Joseph is mistakenly called American by some characters, despite being British. This is due to the fact that Joseph was traveling through countries in Asia, and it is common that most people who do not speak English do not know the accent differences of the different dialects of the English language.
  • A running gag in Part 3 has Joseph lose parts of his prosthetic hand, or even the hand itself, when enemies attack him, but later appearing with it intact without any definite explanation.
  • Joseph is a name of Hebrew origin (the original version of the name is Yosef) that can mean "He will add", "Taken away" or "Praise, Fame taken away". The name can be transliterated in katakana as ジョセフ (Josefu).
  • Joseph has survived four plane crashes (two in Part 2 and two in Part 3); this was brought up twice throughout Part 3.
  • Joseph is the only person to be able to use both Ripple and have a Stand of his own.
  • According to Straizo, non-organic objects can only conduct Ripple if the user is touching them. Despite this, Joseph managed to maintain non-organic objects imbued with Ripple after they left his hands on two separate occasions: during his initial fight with Wamuu, with his clackers, and during his final fight with Wamuu, with the metal ball ammunition for his crossbow.
  • Joseph, out of all the JoJos, had lived the longest life to date.
    • Araki said once that he thinks Joseph is "a little dumber but still alive" when Part 6 takes place, bringing his oldest confirmed age to ~91.[2]

References

  1. Jojo's Bizzare Adventure Part 2: Battle Tendency Chapter 53
  2. Weekly Shonen 「」 (JOJO冒險 荒木飛呂彥100問專訪); Q75, April 5, 2003

Battle Records

None.

*Ruby Rose (RWBY) - Thread

    • Keys: Joestar had their latest Keys from their respective parts and Volume 1-6 Key was used for Ruby.
    • Conditions: Gauntlet, Ruby does not take a break in between fights, and speed equalized.
    • Location: SBA
    • Restrictions: None.
  • Death (Puss in Boots) - Thread
    • Keys: Post-Hamon Training Joseph was used.
    • Conditions: None.
    • Location: SBA
    • Restrictions: None.

None.

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