Chrono Trigger
At some point prior to 990 AD, Lucca was born to her parents, Taban and Lara Ashtear. During her childhood, she met and befriended a young boy named Crono. Lucca was raised in an environment where her father's inventions were ever-present. Though always an intelligent girl, initially she expresses frustration with them due to her father sometimes neglecting her for his pursuits. In approximately 990 AD, Lucca would witness her mother endure a horrible accident which left her crippled and unable to walk. This event would spur Lucca to pursue science and inventing - though her exact motivation depends on the timeline and Lara's fate.
In the years between 990 AD and 1000 AD, Lucca would create many inventions alongside her father. The townspeople purport that more often than not, these inventions had a tendency to backfire or go wrong - earning Lucca a reputation as a social pariah, as well as making her a common target for condescension and doubt from the citizens of Truce. Despite this, Lucca continued to create new inventions, always displaying them in the hopes that she would find success.
In the year 1000 AD, Lucca's Telepod is scheduled to be presented on the first day of the Millennial Fair. Her father, Taban, assists her in the demonstration. The crowd expresses doubt about her chances of success and refuses to test it until Crono and his new friend, Marle, arrive. Crono then demonstrates the invention successfully. However, when Marle is inspired to try as well, the device reacts to her pendant, causing Marle to be sent back in time. Crono follows her immediately.
While Crono is searching for Marle in the past, Lucca quickly creates the Gate Key to allow her to follow Crono safely and manipulate Time Gates at her will. During this time, Lucca also realizes Marle is none other than Princess Nadia. Armed with her new invention and this revelation, Lucca encounters Crono in Guardia Palace in 600 AD and explains her findings to him. She is shocked when Crono reveals that Marle has been erased from existence, and Lucca comes to the conclusion that they must rescue the real Queen Leene to ensure her descendants will continue to exist.
Together, Lucca and Crono journey to Manoria Cathedral in search of the queen. After discovering a hairpin bearing the royal crest, the duo is attacked by nuns who reveal themselves to be Mystics in disguise. After defeating them, Lucca expresses her relief before another ambushes her from behind. Lucca is then rescued by a mysterious frog-like creature, who leaps down to slay the beast and then proposes they join forces. Lucca is immediately shocked by his appearance, stating to Crono that she hates frogs. Taking this as a rejection, Frog goes to leave, but Lucca asks him to stay, remarking that he doesn't seem like a bad "person... frog... thing." She asks Crono whether they should accept his offer, and regardless of his answer, Lucca will overcome her fear of frogs to work alongside him. The trio ventures deeper into the Cathedral and successfully rescues the queen. After returning to Guardia Palace, Lucca witnesses Frog express his shame for letting the Queen fall captive. Once he leaves, Lucca tries to stop him and finally confesses that "froggy" wasn't a bad guy, after all, showing her newfound fondness for him.
When Crono is accused of abducting Marle, Lucca rescues him from the Prison Towers in Guardia Castle and single-handedly disarms several royal officials in the process. Despite not being charged for her involvement in the disappearance, Lucca seems to have little regard for becoming an enemy of the state when it comes to her friend.
Fleeing the Present to evade the Chancellor and his guards, Marle urges Lucca to open a Gate that leads thirteen hundred years into the Future. In the Proto Dome, an abandoned robot is discovered by the party. Lucca is immediately fascinated and attempts to repair the robot. She is successful, and thus awakens Robo. He later joins the party in their quest to discover what has become of humanity and is extremely grateful to Lucca for repairing him. In one of the full-motion videos from the PlayStation and Nintendo DS versions, Lucca is trapped by several hostile robots. Robo comes to her aid by bursting through a wall.
Later on, when the party recovers Dreamstone to repair the Masamune, Lucca aids Melchior in fixing the sword. Lucca has the highest priority for fixing the Masamune, and will always assist Melchior as long as she is in the party. The exact reason for this is unknown, though it is implied that Lucca's ancestor was Banta, the blacksmith who forged Leene's Bell. It is also possible that she feels guilty for her initial treatment of Frog and wishes to help him overcome his self-loathing.
Lucca continues to blame herself for the brutal accident which took the legs of her mother, Lara Ashtear, in the year 990 AD. During the course of her time-travels, an opportunity opens for her to revisit that moment and change the events. After saving Fiona's Forest, the party camps out and speaks about their adventures, prompting Marle to ask Lucca if there are any moments in time she would like to go back to. Lucca dodges the question, hesitant to open up about her traumatic experience, and the party eventually goes to sleep. Later, Lucca wakes up in the night to discover the existence of a strange Red Gate. Lucca investigates and realizes that the Red Gate returns her to the year 990 AD, more specifically just before the accident occurred. Lucca relives the events of that day, but this time has the opportunity to find her father's password to the machine and disable it before her mother can be maimed. If the player successfully saves Lara in this sequence, she can be seen walking around the Ashtear residence.
In the ending FMV scene, Lucca goes on to create a mini-robot modeled after Robo. In the same scene, Lucca finds an infant with a pendant that is later revealed to be Chrono Cross protagonist Kid, the clone daughter of Schala. She smiles briefly in recognition of the pendant before picking up the infant and returning home with her.
Lucca appears in several of the alternate endings of the game. In one, she and Marle narrate the credits as they roll by. In another, she seems to harbor intense attraction to Frog's handsome human form.
Radical Dreamers: Nusumenai Hōseki
Lucca opens an orphanage in Regiorra, where she eventually adopts Kid. At some point in her life, she gave the Chrono Trigger to Kid. Lynx kidnaps and murders her while searching for a specimen of the device, luring Kid to his Manor to unite her sample with the Frozen Flame. Strongly attached to Lucca, as Kid seeks vengeance on Lynx but is unable to exact it when soldiers from Porre intervene. As a musician, Serge also wrote a song that Lucca was quite fond of.
Chrono Cross
In Chrono Cross, where she is referred to as Dr. Lucca Ashtear it is discovered that Lucca eventually converted her house into a form of an orphanage. Kid is revealed to have been found by Lucca and raised in the orphanage. Lucca is later kidnapped prior to the beginning of Chrono Cross by Lynx and Harle in an effort to subdue the Prometheus Circuit that keeps the Frozen Flame sealed. She is presumably killed off by Lynx later on. Later on, she appears as an illusion alongside with Crono and Marle as one of the Ghost Children haunting Opassa Beach and Dead Sea. With the others, she chastises Serge for undoing their efforts to thwart the destruction of Lavos, although his bad influence on the timeline which was accidental.
Powers and Stats
Tier: 8-B | High 6-B, likely 6-A. Higher with Epoch, 1-C with the Chrono Trigger | At least 2-C, likely 1-C
Name: Lucca
Origin: Chrono Trigger
Gender: Female
Age: 19
Classification: Time Traveler, Mechanic, Human
Attack Potency: City Block level (Can fight and defeat Yakra who can cause massive earthquakes just from screaming and moving. Can easily knock out guards, has a sword that "strikes like lightning", can harm Fiendlords whose army laid waste to an entire village) | Large Country level+ (Can harm Fiendlords whose army laid waste to an entire village, defeated Lavos whose power was used to lift Zeal into the air), likely Continent level (Could harm and defeat Lavos who caused Zeal to fall). Higher with Epoch (One-shotted Lavos' shell, though it destroyed itself in the process), Complex Multiverse level (The Chrono Trigger has a condensed universe within it, which transcends the space-time of the multiverse) |
At least Complex Universe level (After becoming one with the Crimson Shade in the vortex she fought Dream Devourer Lavos and was capable of harming it. Dream Devourer Lavos was capable of devouring dreams from an alternate dimension. Dreams are alternate universes in Chrono), likely Complex Multiverse level+ (Schala stated that all of existence would be ended, the cosmology of Chrono is this huge)
Dimensionality: 3-D
Travel Speed: Peak Human | Superhuman (Covered large distances in a short period of time around each time period), Extra-Temporal with the Epoch (The Epoch uses it's speed to travel through time, being described to "transcend time") | At least Superhuman, Extra-Temporal with the Epoch
Combat Speed: Peak Human | Extra-Temporal (Can tag Lavos who flew to Earth from a distant star system in around 20 seconds. Can tag Queen Zeal who exists in the black omen which flows across all temporal dimensions and transcends space-time, existing outside of the flow of time itself. Along with the black omen being stated to “straddle time”) | Extra-Temporal (Could tag Dream Devourer Lavos, who exists in a plane beyond the borders of time)
Reaction Speed: Peak Human | Extra-Temporal | Extra-Temporal
Lifting Strength: Unknown | Unknown | Unknown
Striking Strength: City Block Class | Large Country Class+, likely Continent Class | At least Complex Universal, likely Complex Multiversal+
Durability: City Block level | Large Country level+, likely Continent level (Took a hit from one of the Serpents. Took hits from Lavos, including his rains of destruction) | At least Complex Universe level, likely Complex Multiverse level+ (Could withstand an attack that devours alternate universes)
Stamina: Very High (Was able to keep fighting through continuous battle sequences without tiring. Even at 1 HP they can still attack at full strength), higher with various equipment (Various equipment increase stamina)
Range: Extended Melee Range, Kilometers with Omnidirectional Magic Attacks (Should be comparable to Crono's magic), High Multiversal with Epoch (Can travel across alternate timelines which there are infinite of), Complex Multiversal with the Chrono Trigger
Powers and Abilities:
Superhuman Physical Characteristics, Genius Intelligence (Was capable of making a teleportation device that also acted as a machine that opened the gates of time, and could immediately create a key that could control the time gates. Repaired Robo, a futuristic robot from after just seeing him), Weapon Mastery (Is skilled with her guns), Magic (Is a user of one of the four basic elements of universe, that being fire), Time Paradox Immunity (Types 0, 1, 2, & 4. Remembered Marle even after she was erased from time due to her ancestor being killed resulting in her never existing. Was aware that the Black Omen was not always there, unlike everyone else who assumed the Black Omen always existed there. Unaffected by Lavos' temporal shifts. Changing a future in the Chrono Verse causes said future to be erased from existence though characters like Robo still exist even after defeating Lavos and causing the erasure of the future timeline from ever happening. Is unbound by the causality loop of fate that attempts to force a cycle to continue), Non-Physical Interaction (Can harm spectors & shadows, who can’t be harmed by guns or blades), Immortality Negation (Type 7. Can kill skeletons), Summoning (Can call upon friends from different time periods to come to their time period), Attack Reflection (Should scale to the other party members who reflected Dalton's magic), Acausality Negation (Type 5. Can fight and harm the denizens of the black omen, which transcends time and space and exists outside of it’s flow making it exist simultaneously in all time periods at once, Gaspar, the Guru of time describes the black omen as "straddling time"), Energy Projection (Shoots out energy beams from her guns), Fire Manipulation (With Flamethrower, burns enemies along a direct line. Fire, attacks an enemy with the element of fire. Fire II, is an omni-directional attack that attacks all enemies with fire. Flare is an omni-directional attack that attacks all enemies with intense fire), Sleep Manipulation (With Hypnowave, an omnidirectional attack that puts all enemies to sleep), Explosion Manipulation (With Napalm, bombs enemies within a circle. Megaton Bomb, blast enemies within a circle), Forcefield Creation & Statistics Amplification (With Protect, boosts herself or an ally's Defense, creating a mini forcefield around them), Resistance to Extreme Heats (Can move around in a volcano just fine), Temporal BFR (If Lucca is sent through time he is sent to the End of Time where she can access points in time to return due to possessing a gate key), Fire Manipulation (Has a natural resistance to fire due to it being her element), Pain (Even at 1 HP the party can proceed to attack at full strength), Space-Time Manipulation (Unaffected by Lavos' temporal shifts), Time Manipulation (Can enter the End of Time)All previous powers and abilities to a far greater extent, Acausality (Type 3. The death of FATE made no one no longer bound by fate, Crono, Marle & Lucca exist in a space that does not exist), Nonexistent Physiology (Type 2. Crono, Marle, & Lucca in Chrono Cross no longer exist in the timeline and are nonexistent echoes of the past, along with being in a space that does not exist), Resistance to Conceptual Manipulation, Memory Manipulation, Morality Manipulation, & Dream Manipulation (Can tank Dream Devourer Lavos devouring dreams from an alternate dimension with him being stated to feast upon thoughts, dreams, and memories, it is stated by Schala that dreams make up all of existence, with nightmares being beings that make up no form or substance, being completely incapable of being interacted with, even by characters that can interact with incorporeal/nonexistent enemies. Queen Zeal even notes all forms are an extension and are made up of dreams. Schala states Lavos will consume the whole of her awareness, to where she wishes for the destruction of all of existence), Fate Manipulation (After Serge killed FATE, Kid makes mention that destiny and fate itself is dead, with all characters having to make their own destiny), Reality Warping, Time Manipulation, Void Manipulation (Can move, fight, and act within the Darkness Beyond Time, where there is no beginning or end, a place where all timelines, existent or non-existent go to feed Lavos’ strength. Should be able to move in the Bend of Time), Black Hole Creation (Survives being around Black Holes), Soul Manipulation (Like others in verse, can dodge her soul being taken out of her when the enemy uses hell soul), possible Existence Erasure (Type 4. Seemingly survived the erasure of the Dead Sea where FATE used the frozen flame’s powers to erase a nonexistent timeline beyond the dimensions) Healing (With potions, mid-potions, hi-potions, elixirs, megalixirs, shelters, ambrosia, and lapis), Purification (With panacea, removes all status ailments), Aura (Various equips put an aura around the party members), Statistics Amplification (Via capsules, Strength Capsule permanently enhances ones strength, Speed Capsule permanently enhances speed, and Magic Capsule permanently enhances magic. Also via different equipment, Prismatic Helm adds +9 Magic Defense, Luminous Robe adds +5 Magic Defense, Zodiac Cape adds +10 Magic Defense, Taban’s Helm adds +10 magic defense, Reptite Dress adds +10 Magic, Taban’s Vest adds +2 Speed, Saurian Leathers adds +3 Speed & Strength, Angel's Tiara grants auto-Haste, Headband adds +1 Speed, Ribbon adds +2 Accuracy, Power Glove adds +2 Strength, Guardian Bangle adds +2 Stamina, Magic Scarf adds +2 Magic, Speed Ring adds +3 Speed, Acuity Ring adds +10 Accuracy, Power Ring adds +6 Strength, Magic Ring adds +6 Magic, Barrier Ring adds +10 Magic Defense, Silver Earring raises HP by 25%, Golden Earring raises HP by 50%, Rage Band raises chance to counter attack by 50%, Wrath Band raises chance to counter attack by 80%, Third Eye doubles Evasion, Power Scarf adds +4 Strength, Speed Belt adds +2 Speed, Muscle Ring adds +6 Stamina, Flea Bustier adds +12 Magic Defense, Magic Crest adds +5 Magic & Magic Defense, Power Crest adds +10 Strength & Stamina, Dragon's Tear increases critical hit rate, and passively with Haste Helm gives auto-Haste increasing one's speed), Passive Rage Power (With beserker ring, an armband that fans the wearer's rage and gives the effect Auto-Beserk), Information Analysis (With Sight Scope, reveals enemies HP), Passive Resurrection (With Green Dream, gives the effect auto-raise. With Athenian Water, revives a fallen ally), Enhanced Resurrection (Not combat applicable. Has the Chrono Trigger which can resurrect one on a scale where it can even bring back one killed by Lavos), Cosmic Awareness (Can witness the events of every timeline at once with the Chrono Trigger), Time Travel & Time Manipulation (With the Gate Key, a device Lucca invents to travel through time via the Time Gates. This is done through stabilizing pre-existing temporal anomalies, creating the temporary passages to cross from one era to the next. The Guru’s time egg can cause a time freeze that’s on a scale where it can affect even Lavos), Time Slow, Time Stop, & Status Effect Inducement (With Sonic Bow, inflicts the status stop and Siren's Kiss inflicts the status slow), Transmutation (With Workman's Wallet, turns EXP into gold), Passive Forcefield Creation (With Guardian Helm, gives auto-Protect giving one a forcefield that raises one defense by 1/3, Beserker Ring gives the effect auto-protect, Regal Gown gives the effect auto-protect & auto-barrier, Prismatic Dress gives the effect auto-barrier, Barrier Sphere casts a barrier and Shield Sphere casts protect), Passive Absorption (With White Vest absorbs 50% of a light element attack & White Plate completely absorbs it, Black Vest absorbs 50% of a shadow element attack & Black Plate completely absorbs it, Blue Vest absorbs 50% of a water/ice element attack & Blue Plate completely absorbs it, and Red Vest absorbs 50% of a fire element attack & Red Plate completely absorbs it), Damage Reduction (Ruby Armor reduces fire damage to 20%), Damage Boost (With Sunglasses and Prism Spectacles), Blessed & Empowerment (The Vigilant Hat's and Angel's Tiara description states "A hat imbued with divine protection" and "A tiara that grants divine protection." The Black Gemstone and White Gemstone enable new triple techs), Statistics Reduction & Durability Negation (With Nu Arcana, it grants an effect that may instantly reduce opponent's HP to 1), Mind Manipulation/Chaos Manipulation (Shockwave inflicts confusion), Light Manipulation (With Waystone lights the darkest caves), Resistance to Mind Manipulation/Chaos Manipulation (With beserker ring one cannot control the user, Clarity Cap prevents confuse), Memory Manipulation/Power Nullification (With Memory Cap prevents the status Lock, which makes you unable to use tech and abilities), Time Manipulation (With Time Hat, prevents the status Slow and Stop, one slows one down in time and the other stops them in time), Shadow Manipulation (With Dark Helm, halves shadow damage), Holy Manipulation/Lightning Manipulation (With Rainbow Helm, halves light damage), Water Manipulation & Ice Manipulation (With Mermaid Helm, halves water damage), Fire Manipulation (With Ruby Vest, Taban’s Vest, Taban’s Suit halves fire damage), Status Effect Inducement which includes: Poison Manipulation, Sleep Manipulation, Sense Manipulation, Time Manipulation, Power Nullification/Memory Manipulation, & Statistics Reduction (The Vigilant's Hat, Prismatic Helm, Angel's Tiara, and Schala's Amulet are completely immune to status effects), Elemental Manipulation (With Elemental Aegis, is granted complete elemental immunity)Time Travel (Unlike the gate key that requires temporal anomalies to be stabilized, the Epoch can travel to any time period even the end of time without the need for gate keys), Flight (Noted as "Wings of Time" and Dalton configured it to be able to fly around even when not traveling through time), Energy Projection (Can shoot out energy beams), Explosion Manipulation (Caused massive explosions across the black bird), Resistance to Time Manipulation (Transcends time, can enter the End of Time by itself with no effects)
Standard Equipment:
*Airgun: Airgun is Lucca's starting weapon in Chrono Trigger. The Air Gun alludes to air rifles or BB guns, thus placing it at the bottom of Lucca's weapon ladder. It is referenced as the Zonker-38 in Guardia Castle. In the original Japanese, it was a Disposable Explosion Blast Pistol. It has an attack power of 5.
- Pea Shooter: Pea Shooter is the second weapon for Lucca. It has an attack power of 7.
- Pocket Blaster: Pocket Blaster is the third weapon for Lucca. It has an attack power of 15.
- Plasma Blaster: Plasma Gun is the fourth weapon for Lucca. It has an attack power of 25 and inflicts stop on robots.
- Ruby Gun: Ruby Gun is the fifth weapon for Lucca. It’s a pistol that focuses light through a ruby and has an attack power of 40.
- Dreamstone Gun: Dreamstone Gun is the sixth weapon for Lucca. It’s a pistol that fires light beams. It has an attack power of 60.
- Megablaster: Megablaster is the seventh weapon for Lucca. It’s a devastatingly powerful laser gun with an attack power of 80.
- Shockwave: Shockwave is the eighth weapon for Lucca. It is a handheld electric wave blaster. It has an attack power of 110 and inflicts confuse.
- Turboshot: Turboshot is the ninth weapon for Lucca. It is a gun designed to fire rounds at rapid speed. It has an attack power of 140 and +3 Speed.
- Wondershot: Wondershot is the tenth weapon for Lucca. Its damage is determined by the seconds spent playing the game (which in-universe translates to how long Lucca’s been on her journey). Its base power is around the same as Crono's Rainbow, a weapon forged through a sister questline (The Rainbow Shell), but it has a chance to do 1/10, 1/2, normal, 2x, or 3x the damage. The percentage of insanely powerful shots is extremely low. Sunglasses or PrismSpecs seems to increase this. This gun has a base critical hit ratio of 40%, and increases the wielder's attack power by 167. It contains the sunstone’s strength.
- Spellslinger: Spellslinger is a weapon in Chrono Trigger (DS) and Lucca’s eleventh weapon. Its damage is determined by the last digit of her MP. It contains spectral energy.
*Hide Cap: Hide Cap is the first headgear available in Chrono Trigger. It is the starting equipment for Crono, Lucca, and Marle with a defense of 3.
Bronze Helmet: Bronze Helmet is the second available helmet in Chrono Trigger. It has a defense of 8.
Iron Helm: The Iron Helm is headgear in Chrono Trigger. It is the 3rd helmet in the game and is usable by Crono, Marle, Lucca, Robo, Frog, Ayla, and Magus. It has a defense of 14.
Porrean Beret: Porrean Beret is headgear in Chrono Trigger. Increasing defense by 17, it is the 4th helmet in the game and only female characters can equip it.
Stone Helm: Stone Helm is headgear in Chrono Trigger. It has a defense of 20.
Triceratopper: The Triceratopper is headgear in Chrono Trigger, able to be worn by anyone. It has a defense of 23.
Taban's Helm: The Taban’s Helm is a headgear in Chrono Trigger, only able to be worn by Lucca. It is a magic resistant helmet with a defense of 24 and +10 magic defense.
Platinum Helm: Platinum Helmis headgear in Chrono Trigger. Increasing defense by 29, this helmet can be worn by any character.
Clarity Cap: The Clarity Capis headgear in Chrono Trigger. It is equip-able by all playable characters. It has a defense of 30 and prevents the status effect confuse. Noted to heightens the wearer's senses.
Memory Cap: The Memory Cap is headgear in Chrono Trigger. It is equipable by everyone. It has a defense of 30 and prevents the status effect lock. Noted to guards the wearer's memories.
Time Hat: The Time Hat is headgear in Chrono Trigger. It is equipable by all playable characters. It has a defense of 30 and prevents the status effect stop and slow. Noted to stabilize the flow of time.
Aeonian Helm: The Aeonian Helm is headgear in Chrono Trigger. It has a defense of 33.
Dark Helm: The Dark Helm is a headgear in Chrono Trigger. It has a defense of 35 and halves damage of attacks under the shadow element.
Haste Helm: The Haste Helm is headgear in Chrono Trigger. It halves the time between turns. During battle, the Haste Helm will cause the user to glow with a red aura. It has a defense value of 35 and provides the benefits of the spell Haste at all times.
Rainbow Helm: The Rainbow Helm is a headgear in Chrono Trigger. It has a defense of 35 and halves damage of attacks under the light/heaven element.
Mermaid Helm: The Mermaid Helm is a headgear in Chrono Trigger. It has a defense of 35 and halves damage of attacks under the water/ice element.
Vigilant's Hat: The Vigilant's Hat provides immunity to all negative status effects, such as Sleep and Confusion. It has a defense stat of 36 and is noted to be imbued with divine protection.
Guardian Helm: The Guardian Helm is headgear in Chrono Trigger. It has a defense of 38 and comes with the passive effect of Auto-Protect, reducing physical damage by 1/3.
Prismatic Helm: Prismatic Helm is headgear in Chrono Trigger. It has a defense of 40, raises magic defense by 9 and grants immunity to status effects.
Ozzie Pants: Ozzie Pants is headgear available in Chrono Trigger. Although the name states this item is pants, it is equipped as a headgear. This can be equipped to any character. It raises defense by 45, however the downside is that it inflicts auto-confuse on the wearer and simultaneously drains HP over time.
Reptite Tiara: Reptite Tiara is headgear available in Chrono Trigger. It raises defense by 35 and increases magic by 5.
Angel's Tiara: Angel's Tiara is a helmet found in the Nintendo DS version of Chrono Trigger. It provides haste and status immunity to any female wearer. Stated to grant divine protection.*Hide Tunic: Hide Tunic is Crono and Marle's default armor in Chrono Trigger. It is a tunic sewn from lightweight hides. It has a defense of 5.
Padded Vest: Padded Vest is an armor in Chrono Trigger. It is Lucca's default armor and it can equipped to all characters. It has a defense of 10.
Maiden's Suit: Maiden's Suit (also known as MaidenSuit in the SNES/PS version) is an armor in Chrono Trigger. Only female characters can equip this armor. It raises defense by 18.
Iron Suit: Iron Suit is an armor in Chrono Trigger. This armor is equipable to all of the characters. It has a defense of 25.
Titanium Vest: Titanium Vest is an armor in Chrono Trigger. This is the default armor for Robo and equipable by all of the characters. It has a defense of 32.
Taban’s Vest: Taban’s Vest is an armor in Chrono Trigger. It can only be equipped by Lucca and has a defense of 33. It is also fire resistant cutting fire damage by 50% and increases speed by +2.
Golden Suit: Golden Suit (also known as Gold Suit in the SNES/PS version) is an armor in Chrono Trigger. This armor can be find in a chest in Denadoro Mountains and is equipable to all of the characters. It has a defense of 39.
Ruby Vest: Ruby Vest is an armor in Chrono Trigger. It has a defense of 45 and halves damage of attacks under the fire element.
White Vest: White Vest is an armor in Chrono Trigger. It has a defense of 45 and absorbs 50% of damage of attacks under the light/heavens element.
Black Vest: Black Vest is armor in Chrono Trigger. It is wearable by everyone. It has a defense of 45 and absorbs 50% of damage of attacks under the shadow element.
Blue Vest: Blue Vest is an armor in Chrono Trigger. It is wearable by everyone. It has a defense of 45 and absorbs 50% of damage of attacks under the water/ice element.
Red Vest: Red Vest is an armor in Chrono Trigger. Wearing this vest boosts immunity to Fire magic by 100% and allows the wearer to absorb 50% of would-be damage.
Mesozoic Mail: Mesozoic Mail is an armor in Chrono Trigger. It is wearable by everyone. It has a defense of 52.
Mist Robe: Mist Robe is an armor in Chrono Trigger. It is wearable by Marle, Lucca, and Ayla. It raises defense by 54.
Luminous Robe: Luminous Robe (also known as Lumin Robe in the SNES/PS version) is an armor in Chrono Trigger. Lucca, Marle, and Ayla can wear this robe. It raises defense by 63.
Radiant Plate: Radiant Plate is an armor in Chrono Trigger. It is wearable by Crono, Robo, Magus, and Frog. It has a defense of 64.
White Plate: The White Plate is an armor in Chrono Trigger that serves the same function as the White Vest. It has a defense of 70 and it absorbs 100% of light attacks.
Black Plate: Black Plate is armor in Chrono Trigger. It has a defense of 70 and it absorbs 100% of shadow attacks.
Blue Plate: Blue Plate is armor in Chrono Trigger. Anyone can equip it. It has a defense of 70 and it absorbs 100% of water/ice attacks.
Red Plate: Red Plate (also known as Red Mail in the SNES/PS version) is armor in Chrono Trigger. It has a defense of 70 and it absorbs 100% of fire attacks.
Platinum Vest: Platinum Vest is an armor in Chrono Trigger. It is equip-able by everyone. It has a defense of 71.
Ruby Armor: Ruby Armor is an armor in Chrono Trigger. It is usable by all characters. It has a defense of 78 and reduces fire element attacks to 20%.
Taban’s Suit: Taban’s Suit is an armor in Chrono Trigger. It is only equippable by Lucca. It has a defense of 79, halves fire damage, and increases speed by +3.
Zodiac Cape: Zodiac Cape is an armor in Chrono Trigger. It is equippable by Marle, Lucca, and Ayla. It raises defense by 80 and magical defense by 10.
Reptite Dress: Reptite Dress is an armor in Chrono Trigger. It raises defense by 82 and magical defense by 10.
Saurian Leathers: The Saurian Leathers is an item given to the party upon completion of the Bridge Building Quest in the Lost Sanctum 65,000,000 BC. It can be worn by any party member, has a defense of 88, and increases Speed and Strength by +3.
Regal Gown: Regal Gown is an armor in Chrono Trigger. It has a defense of 90 and grants the effect Auto-Protect and Auto-Barrier.
Elemental Aegis: Elemental Aegis is an armor in Chrono Trigger. It is only equippable by Lucca, it has a defense of 92 and grants full elemental immunity.
Prismatic Dress: Prismatic Dress is an armor in Chrono Trigger. Upon completion of the The Rainbow Shell sidequest, the Rainbow Shell can be forged by Melchior into either three Prismatic Helm or one Prismatic Dress. It raises defense by 99 and grants the effect Auto-Barrier.*Headband: The Headband is an accessory in Chrono Trigger. It raises Speed by +1.
Ribbon: The Ribbon is an accessory in Chrono Trigger. It raises Accuracy by +2.
Power Glove: The Power Glove is an accessory in Chrono Trigger. It raises Strength +2.
Guardian Bangle: The Guardian Bangle is an accessory in Chrono Trigger. It raises Stamina by +2.
Magic Scarf: The Magic Scarf is an accessory in Chrono Trigger. It raises Magic by +2.
Schala's Amulet: Schala's Amulet is an accessory in Chrono Trigger. It grants immunity to status effects.
Speed Ring: The Speed Ring is an accessory in Chrono Trigger. It raises Speed by +3.
Acuity Ring: The Acuity Ring is an accessory in Chrono Trigger. It raises Accuracy by +10.
Power Ring: The Power Ring is an accessory in Chrono Trigger. It raises Strength by +6.
Magic Ring: The Magic Ring is an accessory in Chrono Trigger. It raises Magic by +6.
Barrier Ring: The Barrier Ring is an accessory in Chrono Trigger. It raises Magic Defense by +10.
Silver Earring: The Silver Earring is an accessory in Chrono Trigger. It raises Max HP by +25%.
Golden Earring: The Golden Earring is an accessory in Chrono Trigger. It raises Max HP by +50%.
Silver Stud: The Silver Stud is an accessory in Chrono Trigger. It reduces MP costs by 50%.
Golden Stud: The Golden Stud is an accessory in Chrono Trigger. It reduces MP costs by 25%.
Sight Scope: The Sight Scope is an accessory in Chrono Trigger. It reveals enemy HP.
Rage Band: The Rage Band is an accessory in Chrono Trigger. It raises Counter rate by 50%.
Wrath Band: The Wrath Band is an accessory in Chrono Trigger. It raises Counter rate by 80%.
Third Eye: The Third Eye is an accessory in Chrono Trigger. It doubles evasion.
Workman's Wallet: The Workman's Wallet is an accessory in Chrono Trigger. It turns EXP into Gold.
Green Dream: The Green Dream is an accessory in Chrono Trigger. It gives the passive effect Auto-Raise, allowing one to revive from death.
Berserker Ring: The Berserker Ring is an accessory in Chrono Trigger. It gives the passive effect Auto-Berserk, where the attacker attacks randomly but increases their strength and defense in the process and Auto-Protect which creates a forcefield that reduces physical damage by 1/3.
Power Scarf: The Power Scarf is an accessory in Chrono Trigger. It raises Strength by +4.
Speed Belt: The Speed Belt is an accessory in Chrono Trigger. It raises Speed by +2.
Black Gemstone: The Black Gemstone is an accessory in Chrono Trigger. It enables use of Eternal Darkness.
Blue Gemstone: The Blue Gemstone is an accessory in Chrono Trigger. It enables use of Omega Flare.
White Gemstone: The White Gemstone is an accessory in Chrono Trigger. It enables use of Poyozo Dance.
Muscle Ring: The Muscle Ring is an accessory in Chrono Trigger. It raises Stamina by +6.
Flea Bustier: The Flea Bustier is an accessory in Chrono Trigger. It raises Magic Defense by +12.
Magic Crest: The Magic Crest is an accessory in Chrono Trigger. It raises Magic by +5 & Magic Defense by +5.
Power Crest: The Power Crest is an accessory in Chrono Trigger. It raises Strength by +10 & Stamina by +10.
Sunglasses: The Sunglasses is an accessory in Chrono Trigger. It boosts damage.
Prism Spectacles: The Prism Spectacles is an accessory in Chrono Trigger. It grants a major damage boost.
Dragon's Tear: The Dragon's Tear is an accessory in Chrono Trigger. It raises critical rate.
Nu Arcana: The Nu Arcana is an accessory in Chrono Trigger. It may instantly reduce opponent's HP to 1.
Promethean Mirror: The Promethean Mirror is an accessory in Chrono Trigger. It counters non-fire attacks 25% of the time.*Potion: Restores 50 HP.
Mid-Potion: Restores 200 HP.
Hi-Potion: Restores 500 HP.
Ether: Restores 10 MP.
Mid-Ether: Restores 30 MP.
Hi-Ether: Restores 60 MP.
Elixir: Fully restores HP and MP.
Turbo Ether: Fully restores MP.
Megalixer: Fully restores the entire party's HP and MP.
Panacea: Heals any status ailments.
Athenian Water: Revives a fallen ally with 50 HP.
Shelter: Fully restores HP and MP at rest spots.
Ambrosia: Restores HP or MP.
Lapis: Restores 200 HP to the entire party.
Barrier Sphere: Casts a barrier that cuts magical damage by 1/3.
Shield Sphere: Casts protect which cuts physical damage by 1/3.
Strength Capsule: Permanently increases strength by 1.
Magic Capsule: Permanently increases magic by 1.
Speed Capsule: Permanently increases speed by 1.*Petal: Used for Ioka trading material.
Fang: Used for Ioka trading material.
Horn: Used for Ioka trading material.
Feather: Used for Ioka trading material.
Seed: Gives hope to the survivors in the Future.
Jetbike Key: Activates the jetbike in Site 32.
Pendant: Opens sealed doors/chests when imbued with the mammoth machine's energy.
Gate Key: Allows Crono to open time gates to travel through time.
Rainbow Shard: Proves the King's innocence.
Chrono Trigger: Helps in conjuring miracles.
Carpenter's Tools: Allows repairing of the Northern Ruins.
Spiced Jerky: Feeds the troops and guarantees happiness.
Dreamstone: Used to fix the Masamune.
Race Recorder: Records race times against Johnny.
Moon Stone: Turns into a Sun Stone with sunlight.
Sun Stone: Helps create ultimate equipment.
Ruby Knife: Required to destroy the Mammon Machine.
Yakra's Key: Frees the Chancellor from imprisonment.
Doppel Doll: A doll in the likeness of its owner can be used to revive people that were killed on a scale that not even time travel and bring them back.
Toma's Spirits: Helps you start the Rainbow Shell sidequest.
Golden Sand: Used to grow a golden tree.
Golden Hammer: Helps create bridge to Tower of the Ancients.
Prismastone: Two of these creates a Saintstone.
Saintstone: Turns into a Waystone with sunlight.
Reptmark: Grants you access to the village shrine.
Waystone: Brightens up the Primeval Fortress.
Godwood: Helps create bridge to Tower of the Ancients.
Steel Ingot: Helps create bridge to Tower of the Ancients.
Sturdy Vines: Used to create a ladder at Mount Emerald.
Hearty Lunch: Food for the Nu at Mount Emerald.
Rusted Blade: Creates the Icewyrm for Crono.
Lumicite: Creates the Elemental Aegis for Lucca.*Dactyl:Dactyls are a form of transport in the Prehistory era of Chrono Trigger. They are winged reptiles that can be ridden. The chief of Laruba Village keeps the secret to riding Dactyls. When Ayla prepares to assault Tyranno Lair, she uses Dactyls to reach the mountaintop keep. Marle is able to use dactyls freely in Prehistory after defeating the Tyranno Lair. In the game, dactyls function like the Wings of Time (obtained much later) by allowing Lucca to fly around the world and traverse oceans, mountains, and other barriers they could not cross on foot.
Epoch: The Epoch can access any of the key time eras in Chrono Trigger. The party initially seeks it after being sealed out of the Antiquity time period by Schala, following the advice of Gaspar. It does not rely on pre-existing Gates to operate. Once aboard the Epoch, Crono can access the Time Gauge. This gauge dominates the console of the Epoch and allows the pilot to select a destination time period Era. The Epoch is theoretically able to travel anywhere in time Era, the areas of note that the party usually travel to with it are Prehistory (65,000,000 BC), the Antiquity (12,000 BC), the Middle Ages (600 AD), the Present (1000 AD), the Apocalypse (1999 AD), the Future (2300 AD), and even the End of Time. At first, it operates the same way that the Gates do, depositing the travelers at the same physical location in different eras in time. This limits its use as a spatial transport. As shown in a cutscene, the Epoch possesses engines that cause it to hover in mid-air. The ship creates a time distortion directly in front of it, and the massive rockets at the rear of the ship propel it into the distortion. This has the effect of propelling the ship and its passengers forward, although they do not move in space at all. When the Epoch arrives at its destination in time, the lift engines shut down, lowering the Epoch to the ground in the same physical location. At a certain point in their adventure, the party loses the Epoch to Dalton. He modifies the ship with technology aboard the Blackbird, giving it the ability to fly. After he is defeated, the party regains use of the now flight-enabled Epoch. Using it, the time travelers can access any era or location in any point in time, which is necessary for certain side quests as well as reaching the Black Omen at any point in history.
Intelligence: Supergenius (Created a teleportation device that could also open up gates to different periods in time accidentally, after a short period of time created a gate key that allows them to open up time gates to any place in time after just learning about their existence could fix and repair Robo, a futuristic robot even when he seemed to be damaged beyond repair, was able to figure out Lavos’ entire reason for existence after a single glance of his “true” form)
Standard Tactics: Lucca’s style of fighting is gadgets and magic, with equipment she uses to defend from various physical attacks and magical spells. Lucca is naturally better at fighting with a team given her class so she normally will summon her friends across time to help her in combat and do various team attacks. If the enemy proves very powerful she might use the Epoch to ram it.
Weaknesses: As Lucca’s magic element is fire she is weak to the Water/Ice element. hough this is mitigated by various armors and headgears.
Notable Attacks/Techniques:
*Hammer Hit: If an enemy is right next to Lucca instead of shooting them she will hit them with her hammer.
- Blaster Shot: Lucca shoots an enemy with her energy blaster from long range.
- Critical Hit: Lucca shoots a far more powerful blast dealing massive damage to the enemy.
- Counter-Attack: When equipped with certain accessories Lucca will counter when an enemy attacks her without taking up a turn.
*Flamethrower: Flamethrower is Lucca's 1st-level Tech and the first Elemental Tech learned in Chrono Trigger. When enemies align themselves or collect into clusters, Flamethrower damages them all. As Lucca raises her hand in the air and then points her gun at the enemy, with a line of fire coming out and hitting the target.
Hypnowave: Hypnowave is Lucca's 2nd-level Tech in Chrono Trigger. Hypnowave is her first non-offensive and Status Effect-inflicting tech. With what appears to be a conductor's wand or some other mechanical invention, Lucca faces the screen and taps her feet a few times. Several green rings radiate from her, attempting to put the targets to sleep.
Fire: Fire is Lucca's 3rd-level Tech and first magic one in Chrono Trigger. She learns it upon visiting Spekkio. As Lucca spins, a line of fire circles around her. She raises her arms and the fire goes directly to the target, who then combusts with multiple flames shooting off them.
Napalm: Napalm is Lucca's 4th-level Tech in Chrono Trigger. As a fire-element, Lucca combines her newly acquired magical prowess with her knowledge of mechanics to forge a bomb. The damage afflicted counts as magical damage. When cast, Lucca throws a grey bomb at the target and an orange dome erupts on impact. Several smaller explosions accompany the blast. While this tech usually hits only one enemy, a cluster of up to three enemies can be affected by Napalm if they are close to the origin-point of the bomb.
Protect: Protect is Lucca's 5th-level Tech in Chrono Trigger. This Tech raises an ally's Physical Defense by 1/3. Lucca spins around and raises her arm, with a distinct yellow circle with void lines appearing, contracting and becoming four energy balls that flutter around and disappear. Lucca then holds her hammer with conviction in front of her and the target ally gets protected.
Fire II: Fire II is Lucca's level 6th Tech in Chrono Trigger. As Lucca spins, a line of fire circles around her. She raises her hand up as fire explodes everywhere hitting all enemies.
Megaton Bomb: Megaton Bomb (also known as Mega Bomb in the SNES/PS version) is Lucca's 7th-level Tech in Chrono Trigger. Capable of striking all targets within a certain vicinity, this tech follows the motifs of other techs in Lucca's tech library, that is: the animation contains explosives and fire. Megaton Bomb is the stronger alternative to Napalm. Lucca adjusts her glasses and proceeds to throw a big, dark-gray bomb at the target, around whom dozens of heavy explosions erupt.
Flare: Flare is Lucca's 8th-level Tech and the most potent Fire Tech in Chrono Trigger. When casted, Lucca spins to face the screen and several ovals of red light shuffle across the screen, followed by a series of yellow explosions that cause all targets to turn a molten-white color. Creatures exceptionally weak to flare are Red Scouters, while creatures such as Red Ghaj absorb Flare and convert it into Hit Points.*Fire Whirl: Fire Whirl is a double tech in Chrono Trigger, used by Crono and Lucca. In the move, Crono jumps into the air to prepare a cyclone as Lucca holds up her hand shooting out a flamethrower putting Crono’s sword on fire as Crono spins around the enemy.
Fire Sword: Fire Sword is a Tech used by Crono, and Lucca. In the move, Lucca begins to cast fire as Crono jumps up into the air preparing to strike down on the enemy as he is empowered by the fire slamming down onto the enemy hitting the enemy with a large amount of fire damage.
Fire Sword II: Fire Sword II is a Tech used by Crono, and Lucca. It is more powerful than Fire Sword. The same effect as Fire Sword happens except that Crono is empowered by two flames this time instead of one.*Antipode Bomb: Antipode Bomb is a Tech used by Marle and Lucca in Chrono Trigger. It can be used after Marle and Lucca meet Spekkio and obtain magical powers, then fight together in the same battle. This tech is the base form of Antipode Bomb II and Antipode Bomb III, its predecessors. Marle freezes the enemy in a large block of ice, and Lucca destroys the ice with an explosion centered on the enemy.
Antipode Bomb II: Antipode Bomb II is a dual Tech used by Marle, and Lucca. To perform, Marle must know Ice II and Lucca must know Fire II. Any time after learning Magic from Spekkio at the End of Time, Marle and Lucca can increase their Tech Points and eventually learn this tech. This is the stronger version of Antipode Bomb, and the weaker form of Antipode Bomb III. Marles freezes the enemy in a block of ice, and then Lucca uses her magic to boil the ice from them.
Antipode Bomb III: Antipode Bomb III (also known as Antipode 3 in the SNES/PS version) is a Tech used by Marle and Lucca in Chrono Trigger. To perform, Marle must know Ice II and Lucca must know Flare. Any time after learning Magic from Spekkio at the End of Time, Marle and Lucca can increase their Tech Points and eventually learn this tech. This is the stronger version of Antipode Bomb and Antipode Bomb II. The screen turns a deep, crimson-red. Several explosives occur, as the result of Lucca's Flare tech. While the orange orbs are exploding, the enemies struck by the tech flash blue, indicating that Marle has frozen them.*Red Needle: Red Needle (also known as Red Pin in the SNES/PS version) is a tech in Chrono Trigger. It is used by Frog and Lucca. Both Frog and Lucca start their techs. Then Frog jumps up and Lucca releases fire into the air. Frog starts to slash the enemy on the way down(see Aerial Strike) and deals small fire damage.
Line Bomb: Line Bomb is a Double Tech in Chrono Trigger. It is used by Frog and Lucca, and it deals Fire damage to enemies in a line. Firstly, Frog jumps to the right end of the screen. Then Lucca unleashes the Megaton Bomb on the same side of the screen as Frog. Afterwards, Frog flies across the screen to drop the bombs on the enemies, and deals moderate Fire damage.
Frog Flare: Frog Flare is a Double Tech used by Frog and Lucca in Chrono Trigger. It is the third Double Tech used by them, and it deals damage on all enemies when Frog is on low HP. Frog's Frog Squash appears on the screen, then Lucca adds a Flare attack to add Fire damage, then the giant frog leaves the screen.*Fire Punch: Fire Punch is a Tech in Chrono Trigger. It is used by Lucca and Robo. Lucca prepares her fire spell using it on Robo empowering Robo to do a strong punch that deals fire damage.
Fire Tackle: Fire Tackle is a Dual-Tech used in Chrono Trigger and is used by Robo and Lucca. Lucca does two fire flames on Robo, empowering him as he tackles directly into the enemy dealing huge fire damage.
Double Bomb: Double Bomb (also known as DoublevBomb in the SNES/PS version) is a dual tech used by Lucca and Robo in Chrono Trigger. This dual tech deals fire damage like most other "explosive" techs. It is learned after Lucca and Robo learn Megaton Bomb and Proximity Bomb respectively. Lucca throws a small bomb at Robo, who then absorbs the energy spins around while adding his own proximity bomb energy to it. Robo then allows for the energy to build up around him, and then releases it in an outwards wave.*Flame Kick: Flame Kick is a Double Tech used by Lucca and Ayla in Chrono Trigger. Dealing massive amounts of damage compared to Techs learned earlier in the game and normal physical blows, it is a very powerful Double Tech. When cast, Ayla promptly jumps atop Lucca, who then casts Fire around her. Ayla starts spinning around Lucca and then goes to the enemy, performing a very strong kick. Fire erupts from the point of impact, and the enemy makes a frightened gesture with their face in return.
Inferno: Inferno (Tech) (also known as Fire Whirl in the SNES/PS version) is a Double Tech used by Lucca and Ayla in Chrono Trigger. It's an extremely powerful Fire Tech, it deals twice as much damage as Luminaire or Flare on most enemies, along with hitting all enemies. Upon casting, Ayla starts spinning and two tornadoes are created on the battlefield. Lucca then casts fire over Ayla, and then the battlefield turns red and all enemies are hit.
Blaze Kick: Blaze Kick is a Double Tech used by Lucca and Ayla in Chrono Trigger. It is the third Double Tech performed by them, and it deals massive damage to a single enemy. Firstly, Lucca casts Fire upon Ayla, who jumps, blazing at the enemy and dealing three consecutive kicks, two of which cause big explosions around the enemy. When the last one strikes, the screen flashes red.*Delta Force: Delta Force is a Triple Tech that is used by Crono, Marle and Lucca. It combines Lightning II, Fire II and Ice II to create a strong powerful tech. It deals 4000+ damage at its strongest form. In the tech, Crono, Marle, and Lucca slowly rise into the air while focusing their magic power. A triangular force is formed using their bodies as the three points with each of them sending their respective element upward, changing the triangle's colors. The triangle disappears, the trio float back down and the enemies receive a severe amount of Shadow damage. *Ring of Fire: Ring of Fire (also known as Fire Zone in the SNES/PS version) is a Triple Tech that is used by Crono, Robo, and Lucca in Chrono Trigger. It combines Cleave, Fire II, and Laser Spin to create a strong powerful tech. In the attack, Crono and Robo begin executing Max Cyclone while Lucca slowly rises into the air and focuses her magic. She then sends a double dose of flames to the boys and ignites their bodies, turning Max Cyclone into a fire-elemental attack as rings of flames emit outward from them. Enemies adjacent to Robo receive a large amount of Fire damage. *Delta Storm: Delta Storm is a Triple Tech that is used by Crono, Frog and Lucca in Chrono Trigger. It combines Lightning II, Fire II and Water II to create a strong powerful tech. In the tech, Crono, Lucca and Frog focus their magic power while slowly rising into the air as the screen becomes dark. From the center of the battlefield, a tremendous triangular prism grows and begins rotating, shifting through the elements of Water, Fire and Light respectively before fading away. Afterward, the trio settles to the ground and the enemies receive a large amount of Shadow damage. *Gatling: Gatling Kick is a Triple Tech that is used by Crono, Ayla, and Lucca in Chrono Trigger. It combines Lightning II, Fire II, and Triple Kick to create a strong powerful tech. *Eternal Darkness: Eternal Darkness (also known as Dark Eternal in the SNES/PS version) is a Triple Tech that is used by Lucca, Marle, and Magus in Chrono Trigger. It combines Fire II, Ice II, and Dark Matter to create a strong, powerful, and the ultimate shadow triple tech. *Poyozo Dance: The Poyozo Dance is a Triple Tech learned by Ayla, Marle, and Lucca. The White Rock is the item that is needed to perform this Triple Tech. One of the three characters that participate in the move must have White Rock equipped, and the characters must already know Allure, Hypnowave, and Tail Spin. As the move begins, the three dance; Lucca spinning, Marle using Allure, and Ayla pounding the air. Then 3 triangles similar to that of the white triangle in Dark Matter appears and they start changing all colors of the spectrum. Meanwhile; Lucca, Marle, and Ayla will appear in random locations with different poses. A Poyozo Doll will appear and move around the screen as well. When the move is complete; the poyozo doll flies into the air and the three characters stand in their original positions. *Omega Flare: Omega Flare is a Triple Tech that is used by Lucca, Robo and Magus in Chrono Trigger. It combines Flare, Laser Spin and Dark Bomb to create a strong powerful tech.
Key: Early Game | Pre-Vortex | Post-Vortex
Note: The 50% of damage absorption does not mean they absorb 50% of the damage and take the other 50% of damage, it means that they convert 50% of the damage into health, while the other 50% is neglected.
Battle Records
Notable Victories:
Notable Losses:
Inconclusive Matches:
Discussions (Link For Mobile Users):
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