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Shadow Bonnie: Difference between revisions

From The Codex
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'''Origin:''' [[Five Nights at Freddy's|Five Nights at Freddy's 2]]
'''Origin:''' [[Five Nights at Freddy's|Five Nights at Freddy's 2]]
'''First Appearance:''' Five Nights at Freddy's 2
'''Company:''' Scottgames, Clickteam, Steel Wool Games
'''Creator:''' Scott Cawthon
'''Gender:''' Based on [[Toy Bonnie]], whose built to be Male


'''Sex:''' Unknown
'''Sex:''' Unknown


'''Age:''' Inapplicable
'''Pronouns:''' '''It'''
 
'''Age:''' Unknown
 
'''Homeworld:''' Unknown
 
'''Resident:''' Unknown
 
'''Story Role:''' Easter Egg


'''Classification:''' Shadowy Remnant
'''Classification:''' Shadowy Remnant
Line 32: Line 48:


'''[[State of Being]]:''' '''Regular'''  (Composed of remnant, the soul of dead vengeful spirits)
'''[[State of Being]]:''' '''Regular'''  (Composed of remnant, the soul of dead vengeful spirits)
'''[[Physiology]]:''' '''Remnant Physiology'''
'''In-Universe Creator:''' Unknown


'''Occupation:''' None
'''Occupation:''' None


'''[[Status]]:''' '''Undead'''  
'''Affiliations:''' [[Shadow Freddy]]
 
'''Height:''' Unknown
 
'''Weight:''' Unknown
 
'''[[Status]]:''' '''Undead'''
 
'''Date of Death:''' Unknown


'''[[Alignment]]''' '''Chaotic Evil''' (Composed of remnant, the soul of dead vengeful spirits)
'''[[Alignment]]''' '''Chaotic Evil''' (Composed of remnant, the soul of dead vengeful spirits)
'''[[Threat Level]]:''' '''Mental Threat''' ([https://youtu.be/yHpiVkfS6lY?t=42 Shadow Bonnie appearing causes the game to crash]<ref>Five Nights at Freddy's 2 Shadow Bonnie</ref>)


==Codex Statistics==
==Codex Statistics==
'''[[Grade]]:''' '''S'''
'''[[Tiering System|Tier]]:''' '''9-B'''
'''[[Tiering System|Tier]]:''' '''9-B'''


Line 48: Line 80:
'''[[Attack Potency]]:''' '''Wall level (Potency)''' (Should be comparable to the other animatronics, who can [https://www.youtube.com/watch?v=01MOragGW9I&t=128s crush]<ref>Five Nights at Freddy's Night 1 Phone Call</ref> [https://www.youtube.com/watch?v=nAfI_Pf55_E&t=55s skulls]<ref>Five Nights at Freddy's 4 Post-Night 5 Minigame</ref>, [https://youtu.be/joIPdasCMbI?t=895 survive]<ref>Five Nights at Freddy's 3 Night 6 Ending</ref> [https://youtu.be/D_kqBAHAPsY?t=54 collapsing buildings]<ref>Five Nights at Freddy's Sister Location Custom Night Secret Final Cutscene</ref>, and are unharmed by a [https://youtu.be/qJKPVBw5-cw?t=11 car crash that broke through a billboard]<ref>Five Nights At Freddy's: Security Breach Good Ending</ref>. [https://youtu.be/gMvhyp0ocsI Can one-shot the security guard]<ref>Five Nights at Freddy's Freddy Fazbear Jumpscares</ref>. They should scale to their novel counterparts due to being just as canon to the games, and are noted [https://steamcommunity.com/app/388090/discussions/0/494632506578092413/ as alternate continuities]<ref>"The truth is that after a while lore can become so dense that there isn't room for a story anymore. Another truth is that what makes for a good game doesn't necessarily make for a good book. Sometimes a timeline gets so full that the only way to tell a real story is have the story set in a different timeline, an alternate universe, a different location, or perhaps from a vantage point that isn't entirely what it appears to be."</ref>. [https://imgur.com/a/TwtqTQ5 The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people]<ref>Five Nights at Freddy's The Silver Eyes Graphic Novel</ref>)
'''[[Attack Potency]]:''' '''Wall level (Potency)''' (Should be comparable to the other animatronics, who can [https://www.youtube.com/watch?v=01MOragGW9I&t=128s crush]<ref>Five Nights at Freddy's Night 1 Phone Call</ref> [https://www.youtube.com/watch?v=nAfI_Pf55_E&t=55s skulls]<ref>Five Nights at Freddy's 4 Post-Night 5 Minigame</ref>, [https://youtu.be/joIPdasCMbI?t=895 survive]<ref>Five Nights at Freddy's 3 Night 6 Ending</ref> [https://youtu.be/D_kqBAHAPsY?t=54 collapsing buildings]<ref>Five Nights at Freddy's Sister Location Custom Night Secret Final Cutscene</ref>, and are unharmed by a [https://youtu.be/qJKPVBw5-cw?t=11 car crash that broke through a billboard]<ref>Five Nights At Freddy's: Security Breach Good Ending</ref>. [https://youtu.be/gMvhyp0ocsI Can one-shot the security guard]<ref>Five Nights at Freddy's Freddy Fazbear Jumpscares</ref>. They should scale to their novel counterparts due to being just as canon to the games, and are noted [https://steamcommunity.com/app/388090/discussions/0/494632506578092413/ as alternate continuities]<ref>"The truth is that after a while lore can become so dense that there isn't room for a story anymore. Another truth is that what makes for a good game doesn't necessarily make for a good book. Sometimes a timeline gets so full that the only way to tell a real story is have the story set in a different timeline, an alternate universe, a different location, or perhaps from a vantage point that isn't entirely what it appears to be."</ref>. [https://imgur.com/a/TwtqTQ5 The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people]<ref>Five Nights at Freddy's The Silver Eyes Graphic Novel</ref>)


'''[[Durability]]:''' '''Wall level''', [[Incorporeality]] makes it difficult to kill
'''[[Durability]]:''' '''Wall level'''. [[Incorporeality]] makes it difficult to kill


'''[[Striking Strength]]:''' '''Wall Class (Potency)'''
'''[[Striking Strength]]:''' '''Wall Class (Potency)'''


'''[[Lifting Strength]]:''' '''Peak Human''' (In ''The Silver Eyes'' it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys)  
'''[[Lifting Strength]]:''' '''Peak Human Class''' (In ''The Silver Eyes'' it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys)  


'''[[Speed|Travel Speed]]:''' '''Superhuman''' (Comparable to [[Freddy Fazbear]], [https://youtu.be/mRkzDoQBVuo?t=557 who can run across the right end of Fazbear's Pizza to the left end in seconds])
'''[[Speed|Travel Speed]]:''' '''Superhuman''' (Comparable to [[Freddy Fazbear]], [https://youtu.be/VXtVrNdD3YA?t=464 who run across from the right end of Fazbear's Pizza]<Ref>Five Nights at Freddy's</ref> [https://youtu.be/VXtVrNdD3YA?t=568 to the left end in seconds]<ref>Five Nights at Freddy's Power Outage</ref>. Comparable to [[Mangle]], [https://youtu.be/Aoipyhfyd4Q?t=80 who can climb from the lower vent to the ceiling seemingly in a second]<ref>Five Nights at Freddy's 2</ref>)


'''[[Speed|Attack Speed]]:''' '''Superhuman'''
'''[[Speed|Attack Speed]]:''' '''Superhuman'''
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'''[[Range]]:''' '''Standard Melee'''
'''[[Range]]:''' '''Standard Melee'''


'''[[Intelligence]]:''' '''Unknown''' (The Shadow Animatronics have shown far more sentience and control over their powers, being capable of time traveling to do the happiest day minigame, and leading the Animatronics over to [[William Afton]])  
'''[[Intelligence]]:''' '''Unknown Intelligence''' (The Shadow Animatronics have shown far more sentience and control over their powers, being capable of time traveling to do the happiest day minigame, and leading the Animatronics over to [[William Afton]])
 
'''[[Knowledge]]:''' '''Unknown level'''
----
----
==[[Powers and Techniques]]==
==[[Powers and Techniques]]==
<tabber>
<tabber>
|-|Standard Toy Animatronic Abilities=
'''[[Superhuman Physical Characteristics]]''', '''[[Body Control]]''' (Animatronics can be dismantled, such as [https://youtu.be/rEkXQTuK7Cg?t=32 Mangle]<ref>Five Nights at Freddy's 2</ref> and move around despite that), '''[[Enhanced Senses]]''' ([https://youtu.be/mRkzDoQBVuo?t=557 Can see and move around in the dark]<ref>Five Nights at Freddy's Power Outage</ref>), '''[[Stealth Mastery]]''' ([https://youtu.be/iOztnsBPrAA?t=434 All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them]<ref>Five Nights at Freddy's</ref>. [https://youtu.be/7lR98pq97f8?t=81 Can quickly leave out of sight once a room goes dark]<ref>Five Nights at Freddy's 2 Blackouts</ref>), '''[[Self-Sustenance]]''' (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance), '''[[Information Analysis]]''' ([https://youtu.be/3Ebv1tXVuIU?t=206 The toys have a facial recognition software to detect criminals]<ref>Five Nights at Freddy's 2 Night 1 Phone Call</ref>), '''[[Technological Manipulation]]''' ([https://youtu.be/7lR98pq97f8?t=106 Bonnie's mere appearance causes the technology to flicker and turn off]<ref>Five Nights at Freddy's 2 Black Outs</ref>, [https://youtu.be/_1jDjx089Uw?t=114 all animatronics upon entering a room causes the camera to go static]<ref>Five Nights at Freddy's 2</ref>), '''[[Berserk Mode]]''' ([https://youtu.be/3Ebv1tXVuIU?t=425 The toy animatronics were stated to get more aggressive]<ref>Five Nights at Freddy's 2 Night 4 Phone Call</ref> [https://youtu.be/3Ebv1tXVuIU?t=510 overtime]<ref>Five Nights at Freddy's 2 Night 6 Phone Call</ref>).
<br>
'''[[Resistance]]''' to '''[[Electricity Manipulation]]''' ([https://youtu.be/_9HZp5ORIww?t=56 Every animatronic in Pizzeria Simulator can be shocked without much damage]<ref>Five Nights at Freddy's Pizzeria Simulator Salvage Minigames</ref>. [https://www.youtube.com/watch?v=xVv_gnEfqFg Sister Location animatronics can take controlled shocks]<ref>Five Nights at Freddy's Pizzeria Simulator Night 1</ref>)
|-|Unique Abilities=
|-|Unique Abilities=
'''[[Superhuman Physical Characteristics]]''', '''[[Breaking the Fourth Wall]]''' ([https://youtu.be/yHpiVkfS6lY?t=42 Shadow Bonnie appearing causes the game to crash])
'''[[Breaking the Fourth Wall]]''' ([https://youtu.be/yHpiVkfS6lY?t=42 Shadow Bonnie appearing causes the game to crash]<ref>Five Nights at Freddy's 2 Shadow Bonnie</ref>)
|-|Standard Animatronic Abilities=
'''[[Enhanced Senses]]''' ([https://youtu.be/mRkzDoQBVuo?t=557 Can see in the dark]), '''[[Stealth Mastery]]''' ([https://youtu.be/mRkzDoQBVuo All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them]), '''[[Inorganic Physiology]]''' (Living Objects; [https://youtu.be/46uAoSY4Qrk?t=199 Shadow Bonnie is a metaphysical animatronic that is possessed by a child's soul]), '''[[Self-Sustenance]]''' (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance), '''[[Invisibility]]''' ([https://youtu.be/UWlLuKmVH54?t=99 Can turn invisible via cloaking]), Limited '''[[Sound Manipulation]]''' (Should scale to Freddy [https://youtu.be/mRkzDoQBVuo?t=575 who has toreador march in his sound byte]), '''[[Illusion Creation]]''' ('''Standard Illusions;''' [https://youtu.be/sf0DnjQsIXY?t=17 The animatronics at times can make the building change]. Hallucinations can be shown flashing in the player's eyes in FNaF 1, but it's unknown if Freddy is causing this)
|-|Crying Child Abilities=
|-|Crying Child Abilities=
'''[[Sheer Will]]''' & Limited '''[[Fusionism]]''' ([https://youtu.be/XplxhvrbnWk Like others in the verse], [https://youtu.be/g39qEM0REyY?t=42 their sheer will of vengeance melded] [https://youtu.be/hdHlIy0W4uU into the animatronic, making his body one with it]. [https://youtu.be/yHpiVkfS6lY?t=41 Even if their bodies are separate from the animatronics, they can retain a form of] [https://youtu.be/84TAM1nA0vI?t=28 sorts that is incorporeal]), '''[[Undead Physiology]]''' ([https://youtu.be/4b0S0S9wUxk?t=966 The Crying Children are spirits that are running off of vengeance]. [https://youtu.be/4b0S0S9wUxk?t=966 They will only truly disappear after their birthday party is complete]), '''[[Flight]]''' ([https://youtu.be/g39qEM0REyY As ghost, they naturally can fly]), '''[[Incorporeality]]''' & '''[[Invisibility]]''' (As dead spirits they're naturally incorporeal, and [https://youtu.be/g39qEM0REyY?t=48 turn invisible after William Afton's supposed death]), '''[[Possession]]''' ([https://youtu.be/XplxhvrbnWk Like others in the verse], [https://youtu.be/g39qEM0REyY?t=42 their sheer will of vengeance melded] [https://youtu.be/hdHlIy0W4uU into the animatronic, making his body one with it]. [https://youtu.be/yHpiVkfS6lY?t=41 Even if their bodies are separate from the animatronics, they can retain a form of] [https://youtu.be/84TAM1nA0vI?t=28 sorts that is incorporeal]), '''[[Astral Projection]]''' ([https://youtu.be/yHpiVkfS6lY?t=41 Even if their bodies are separate from the animatronics, they can retain a form of] [https://youtu.be/84TAM1nA0vI?t=28 sorts that is incorporeal]), '''[[Time Travel]]''' ([https://youtu.be/4b0S0S9wUxk?t=901 Should scale to Shadow Bonnie, who can travel back to the Crying Child's party and give them cake]), '''[[Time Paradox Immunity]]''' (Grandfather Paradox; Unaffected by [[Shadow Bonnie]] going back in time and giving them cake as they still roam around in FNaF 1), '''[[Extrasensory Perception]]''' ([https://youtu.be/7DjGIvF-eqg Can see] Shadow Freddy), '''[[Illusion Creation]]''' ([https://youtu.be/sf0DnjQsIXY?t=99 The crying children can create hallucinations of their cries on walls])
'''[[Sheer Will]]''', '''[[Possession]]''', & Limited '''[[Fusionism]]''' ([https://youtu.be/XplxhvrbnWk Like others in the verse]<ref>Five Nights at Freddy's 2 Give Gifts, Give Life Minigame</ref>, [https://youtu.be/g39qEM0REyY?t=42 their sheer will of vengeance melded]<ref>Five Nights at Freddy's 3 Night 5 Minigame</ref> [https://youtu.be/hdHlIy0W4uU into the animatronic, making his body one with it]<ref>Five Nights at Freddy's 3 Teaser Trailer</ref>. [https://youtu.be/yHpiVkfS6lY?t=41 Even if their bodies are separate from the animatronics, they can retain a form of]<ref>Five Nights at Freddy's 2 Shadow Bonnie</ref> [https://youtu.be/84TAM1nA0vI?t=28 sorts that are incorporeal]<ref>Five Nights at Freddy's Golden Freddy</ref>), '''[[Undead Physiology]]''' ([https://youtu.be/4b0S0S9wUxk?t=966 The Crying Children are spirits that are running off of vengeance]<ref>Five Nights at Freddy's 3 "Happiest Day" Minigame</ref>. [https://youtu.be/4b0S0S9wUxk?t=966 They will only truly disappear after their birthday party is complete]<ref>Five Nights at Freddy's 3 "Happiest Day" Minigame</ref>), '''[[Flight]]''' ([https://youtu.be/g39qEM0REyY As ghost, they naturally can fly]<ref>Five Nights at Freddy's 3 Night 5 Minigame</ref>), '''[[Incorporeality]]''' & '''[[Invisibility]]''' (As dead spirits they're naturally incorporeal, [https://youtu.be/g39qEM0REyY?t=48 turn invisible after William Afton's supposed death]<ref>Five Nights at Freddy's 3 Night 5 Minigame</ref>. [https://youtu.be/MujjX0P7BB8?t=45 Golden Freddy can disappear from sight and re-appear as merely a head]<ref>Five Nights at Freddy's 2 Golden Freddy Jumpscare</ref>), '''[[Astral Projection]]''' ([https://youtu.be/yHpiVkfS6lY?t=41 Even if their bodies are separate from the animatronics, they can retain a form of]<ref>Five Nights at Freddy's 2 Shadow Bonnie</ref> [https://youtu.be/84TAM1nA0vI?t=28 sorts that are incorporeal]<ref>Five Nights at Freddy's Golden Freddy</ref>), '''[[Time Travel]]''' ([https://youtu.be/4b0S0S9wUxk?t=901 Should scale to Shadow Bonnie, who can travel back to the Crying Child's party and give them cake]<ref>Five Nights at Freddy's 3 Shadow Bonnie Glitch Minigame</ref>), '''[[Time Paradox Immunity]]''' (Grandfather Paradox; Unaffected by [[Shadow Bonnie]] going back in time and giving them cake as they still roam around in FNaF 1<ref>Five Nights at Freddy's 3 Shadow Bonnie Glitch Minigame</ref>), '''[[Extrasensory Perception]]''' ([https://youtu.be/7DjGIvF-eqg Can see] [[Shadow Freddy]]<ref>Five Nights at Freddy's 3 Minigames</ref>), '''[[Illusion Creation]]''' ([https://youtu.be/sf0DnjQsIXY?t=99 The crying children can create hallucinations of their cries on walls]<ref>Five Nights at Freddy's</ref>. [https://youtu.be/84TAM1nA0vI?t=27 Golden Freddy's appearance creates many text images to appear such as "it's me"]<ref>Five Nights at Freddy's Golden Freddy</ref>), '''[[Teleportation]]''' ([https://youtu.be/aafNotHwtz4?t=184 Spirits such as Golden Freddy can teleport around]<ref>Five Nights at Freddy's Golden Freddy</ref>), '''[[Body Control]]''' ([https://youtu.be/MujjX0P7BB8?t=45 Spirits such as Golden Freddy remove his entire body and reappear as just a head]<ref>Five Nights at Freddy's 2 Golden Freddy Jumpscare</ref>), '''[[Pocket Reality Manipulation]]''' & '''[[Dimensional Travel]]''' ([https://youtu.be/ej4F9Uj98r4 Golden Freddy is the one who created the hell room in ''Ultimate Custom Night'', along with all the animatronics]<ref>Five Nights at Freddy's Ultimate Custom Night The One You Should Have Not Killed References</ref>. [https://youtu.be/TNFwsjTftn4?t=318 Other spirits]<ref>Five Nights at Freddy's 3 BB's Air Adventure</ref> [https://youtu.be/TNFwsjTftn4?t=377 can create]<Ref>Five Nights at Freddy's 3 Mangle's Quest</ref> [https://youtu.be/5Ir67HHsWXc?t=70 similar spaces]<Ref>Five Nights at Freddy's 3 Chica's Party</ref> [https://youtu.be/TNFwsjTftn4?t=559 as shown in FNaF 3]<ref>Five Nights at Freddy's 3 Glitch Minigame</ref>. Other animatronics and spirits such as [[Shadow Bonnie]] can access these areas<ref>Five Nights at Freddy's 3 Glitch Minigame</ref>), '''[[Mind Manipulation]]''' & '''[[Breaking the Fourth Wall]]''' ([https://youtu.be/aafNotHwtz4?t=228 Golden Freddy's jumpscare can instantly crash the game, in-universe this would essentially be making the person go unconscious through overloading the character with their hallucinations]<ref>Five Nights at Freddy's Golden Freddy Jumpscare</ref>. [https://youtu.be/yHpiVkfS6lY?t=42 Other spirits such as Shadow Bonnie are capable of doing the same]<ref>Five Nights at Freddy's 2 Shadow Bonnie Jumpscare</ref>)
</tabber>
</tabber>
----
----
Line 88: Line 124:
</tabber>
</tabber>


'''Weaknesses:''' [https://youtu.be/wCzwSHMIqFc?t=42 Will retreat if a flashlight is shone in his face].
'''Weaknesses:''' [https://youtu.be/wCzwSHMIqFc?t=42 Will retreat if a flashlight is shone in his face]<ref>Five Nights at Freddy’s AR Shadow Bonnie</ref>.


==Battle Records==
==Battle Records==
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[[Category:Stealth Mastery Users]]
[[Category:Stealth Mastery Users]]
[[Category:Sound Users]]
[[Category:Sound Users]]
[[Category:Body Control Users]]
[[Category:Undead Physiology Users]]
[[Category:Undead Physiology Users]]
[[Category:Inorganic Beings]]
[[Category:Inorganic Beings]]
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[[Category:Extrasensory Perception Users]]
[[Category:Extrasensory Perception Users]]
[[Category:Illusion Users]]
[[Category:Illusion Users]]
[[Category:4th Wall Aware Characters]]
[[Category:Undead Physiology Users]]
[[Category:Breaking the Fourth Wall Users]]
[[Category:Breaking the Fourth Wall Users]]
[[Category:Undead Physiology Users]]

Revision as of 22:12, 29 November 2024

"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
Articles About Bonnie
Bonnie Original Model - Toy Model - Shadow Variant - Nightmare Variant - Bon-Bon - Bonnet - Rockstar Model
Spring Bonnie Springtrap - Nightmare Variant
FNaF World Bonnie - Toy Bonnie - Withered Bonnie - Nightmare Bonnie - Plushtrap - Springtrap - Shadow Bonnie - Spring Bonnie - Jack O' Bonnie
Be careful to avoid the Shadowy Remnant guarding it or you may get a surprise you won't like at all.
~ Tutorial Unit, Five Nights at Freddy's AR: Special Delivery
Bonnie's Lullaby

Background

Shadow Bonnie, also known as RWQFSFASXC or RXQ for short, is a mysterious shadow counterpart of Toy Bonnie from the Five Nights at Freddy's series. He first appeared in Five Nights at Freddy's 2.

General Information

Name: Shadow Bonnie, RWQFSFASXC, RXQ

Origin: Five Nights at Freddy's 2

First Appearance: Five Nights at Freddy's 2

Company: Scottgames, Clickteam, Steel Wool Games

Creator: Scott Cawthon

Gender: Based on Toy Bonnie, whose built to be Male

Sex: Unknown

Pronouns: It

Age: Unknown

Homeworld: Unknown

Resident: Unknown

Story Role: Easter Egg

Classification: Shadowy Remnant

Species: Unknown

State of Being: Regular (Composed of remnant, the soul of dead vengeful spirits)

Physiology: Remnant Physiology

In-Universe Creator: Unknown

Occupation: None

Affiliations: Shadow Freddy

Height: Unknown

Weight: Unknown

Status: Undead

Date of Death: Unknown

Alignment Chaotic Evil (Composed of remnant, the soul of dead vengeful spirits)

Threat Level: Mental Threat (Shadow Bonnie appearing causes the game to crash[1])

Codex Statistics

Grade: S

Tier: 9-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Potency) (Should be comparable to the other animatronics, who can crush[2] skulls[3], survive[4] collapsing buildings[5], and are unharmed by a car crash that broke through a billboard[6]. Can one-shot the security guard[7]. They should scale to their novel counterparts due to being just as canon to the games, and are noted as alternate continuities[8]. The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people[9])

Durability: Wall level. Incorporeality makes it difficult to kill

Striking Strength: Wall Class (Potency)

Lifting Strength: Peak Human Class (In The Silver Eyes it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys)

Travel Speed: Superhuman (Comparable to Freddy Fazbear, who run across from the right end of Fazbear's Pizza[10] to the left end in seconds[11]. Comparable to Mangle, who can climb from the lower vent to the ceiling seemingly in a second[12])

Attack Speed: Superhuman

Reaction Speed: Superhuman

Stamina: Limitless by the virtue of being a remnant

Range: Standard Melee

Intelligence: Unknown Intelligence (The Shadow Animatronics have shown far more sentience and control over their powers, being capable of time traveling to do the happiest day minigame, and leading the Animatronics over to William Afton)

Knowledge: Unknown level


Powers and Techniques

Superhuman Physical Characteristics, Body Control (Animatronics can be dismantled, such as Mangle[13] and move around despite that), Enhanced Senses (Can see and move around in the dark[14]), Stealth Mastery (All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them[15]. Can quickly leave out of sight once a room goes dark[16]), Self-Sustenance (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance), Information Analysis (The toys have a facial recognition software to detect criminals[17]), Technological Manipulation (Bonnie's mere appearance causes the technology to flicker and turn off[18], all animatronics upon entering a room causes the camera to go static[19]), Berserk Mode (The toy animatronics were stated to get more aggressive[20] overtime[21]).


Resistance to Electricity Manipulation (Every animatronic in Pizzeria Simulator can be shocked without much damage[22]. Sister Location animatronics can take controlled shocks[23])
Sheer Will, Possession, & Limited Fusionism (Like others in the verse[25], their sheer will of vengeance melded[26] into the animatronic, making his body one with it[27]. Even if their bodies are separate from the animatronics, they can retain a form of[28] sorts that are incorporeal[29]), Undead Physiology (The Crying Children are spirits that are running off of vengeance[30]. They will only truly disappear after their birthday party is complete[31]), Flight (As ghost, they naturally can fly[32]), Incorporeality & Invisibility (As dead spirits they're naturally incorporeal, turn invisible after William Afton's supposed death[33]. Golden Freddy can disappear from sight and re-appear as merely a head[34]), Astral Projection (Even if their bodies are separate from the animatronics, they can retain a form of[35] sorts that are incorporeal[36]), Time Travel (Should scale to Shadow Bonnie, who can travel back to the Crying Child's party and give them cake[37]), Time Paradox Immunity (Grandfather Paradox; Unaffected by Shadow Bonnie going back in time and giving them cake as they still roam around in FNaF 1[38]), Extrasensory Perception (Can see Shadow Freddy[39]), Illusion Creation (The crying children can create hallucinations of their cries on walls[40]. Golden Freddy's appearance creates many text images to appear such as "it's me"[41]), Teleportation (Spirits such as Golden Freddy can teleport around[42]), Body Control (Spirits such as Golden Freddy remove his entire body and reappear as just a head[43]), Pocket Reality Manipulation & Dimensional Travel (Golden Freddy is the one who created the hell room in Ultimate Custom Night, along with all the animatronics[44]. Other spirits[45] can create[46] similar spaces[47] as shown in FNaF 3[48]. Other animatronics and spirits such as Shadow Bonnie can access these areas[49]), Mind Manipulation & Breaking the Fourth Wall (Golden Freddy's jumpscare can instantly crash the game, in-universe this would essentially be making the person go unconscious through overloading the character with their hallucinations[50]. Other spirits such as Shadow Bonnie are capable of doing the same[51])

Other

Standard Tactics:

An animatronic known as RWQFSFASXC, or Shadow Bonnie, can occasionally be seen standing on the left side of the office. Looking at RWQFSFASXC for too long will cause your game to crash.
~ Shadow Bonnie's file in The Freddy Files, page 43
When the player lowers the Monitor, RWQFSFASXC has 1/1,000,000 (0.0001%) chance to appear standing on the left side of the Office where Golden Freddy normally sits. At first, he doesn't seem hostile and cannot jumpscare, but if the player does nothing but staring at him for at least 4 seconds, he will appear to fade away like Golden Freddy and crash the game.

He will appear in the Office and emit thick black fog which will cover the entire Office for about 10 seconds, with any animatronic in the Office still visible, however.

He will only spawn if enough Shadow Remnants are collected in a short timeframe. An eerie doorbell sound effect will be triggered when RWQFSFASXC is summoned, and RWQFSFASXC himself will also materialize in the distance somewhere around the Player. He may also periodically attempt to disrupt the player's screen with heavy static that requires shaking off. Every time RWQFSFASXC retreats and changes location, he disables the player's flashlight for a few seconds, allowing him to move and try to approach again without initial interference.

Weaknesses: Will retreat if a flashlight is shone in his face[52].

Battle Records

None.

None.

None.

References

  1. Five Nights at Freddy's 2 Shadow Bonnie
  2. Five Nights at Freddy's Night 1 Phone Call
  3. Five Nights at Freddy's 4 Post-Night 5 Minigame
  4. Five Nights at Freddy's 3 Night 6 Ending
  5. Five Nights at Freddy's Sister Location Custom Night Secret Final Cutscene
  6. Five Nights At Freddy's: Security Breach Good Ending
  7. Five Nights at Freddy's Freddy Fazbear Jumpscares
  8. "The truth is that after a while lore can become so dense that there isn't room for a story anymore. Another truth is that what makes for a good game doesn't necessarily make for a good book. Sometimes a timeline gets so full that the only way to tell a real story is have the story set in a different timeline, an alternate universe, a different location, or perhaps from a vantage point that isn't entirely what it appears to be."
  9. Five Nights at Freddy's The Silver Eyes Graphic Novel
  10. Five Nights at Freddy's
  11. Five Nights at Freddy's Power Outage
  12. Five Nights at Freddy's 2
  13. Five Nights at Freddy's 2
  14. Five Nights at Freddy's Power Outage
  15. Five Nights at Freddy's
  16. Five Nights at Freddy's 2 Blackouts
  17. Five Nights at Freddy's 2 Night 1 Phone Call
  18. Five Nights at Freddy's 2 Black Outs
  19. Five Nights at Freddy's 2
  20. Five Nights at Freddy's 2 Night 4 Phone Call
  21. Five Nights at Freddy's 2 Night 6 Phone Call
  22. Five Nights at Freddy's Pizzeria Simulator Salvage Minigames
  23. Five Nights at Freddy's Pizzeria Simulator Night 1
  24. Five Nights at Freddy's 2 Shadow Bonnie
  25. Five Nights at Freddy's 2 Give Gifts, Give Life Minigame
  26. Five Nights at Freddy's 3 Night 5 Minigame
  27. Five Nights at Freddy's 3 Teaser Trailer
  28. Five Nights at Freddy's 2 Shadow Bonnie
  29. Five Nights at Freddy's Golden Freddy
  30. Five Nights at Freddy's 3 "Happiest Day" Minigame
  31. Five Nights at Freddy's 3 "Happiest Day" Minigame
  32. Five Nights at Freddy's 3 Night 5 Minigame
  33. Five Nights at Freddy's 3 Night 5 Minigame
  34. Five Nights at Freddy's 2 Golden Freddy Jumpscare
  35. Five Nights at Freddy's 2 Shadow Bonnie
  36. Five Nights at Freddy's Golden Freddy
  37. Five Nights at Freddy's 3 Shadow Bonnie Glitch Minigame
  38. Five Nights at Freddy's 3 Shadow Bonnie Glitch Minigame
  39. Five Nights at Freddy's 3 Minigames
  40. Five Nights at Freddy's
  41. Five Nights at Freddy's Golden Freddy
  42. Five Nights at Freddy's Golden Freddy
  43. Five Nights at Freddy's 2 Golden Freddy Jumpscare
  44. Five Nights at Freddy's Ultimate Custom Night The One You Should Have Not Killed References
  45. Five Nights at Freddy's 3 BB's Air Adventure
  46. Five Nights at Freddy's 3 Mangle's Quest
  47. Five Nights at Freddy's 3 Chica's Party
  48. Five Nights at Freddy's 3 Glitch Minigame
  49. Five Nights at Freddy's 3 Glitch Minigame
  50. Five Nights at Freddy's Golden Freddy Jumpscare
  51. Five Nights at Freddy's 2 Shadow Bonnie Jumpscare
  52. Five Nights at Freddy’s AR Shadow Bonnie