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Plague Rat of Doom: Difference between revisions

From The Codex
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'''[[Threat Level]]:''' '''Metropolitan Threat''' (Sanctuary Guardians pose threats over entire towns they're near and are the boss of the entire dungeon area, which are normally multi-leveled cave systems)
'''[[Threat Level]]:''' '''Metropolitan Threat''' (Sanctuary Guardians pose threats over entire towns they're near and are the boss of the entire dungeon area, which are normally multi-leveled cave systems)
==Codex Statistics==
==Codex Statistics==
'''[[Grade]]:''' '''A'''
'''[[Tiering System|Tier]]:''' '''8-C'''
'''[[Tiering System|Tier]]:''' '''8-C'''



Latest revision as of 14:36, 6 December 2024

The Plague Rat of Doom uses SMASH attacks frequently. Keep yourself healed up and in the fight. Use your top Fire and Flash PSI powers.
~ Plague Rat of Doom’s EarthBound Player's Guide description

Background

Plague Rat of Doom is the fifth Sanctuary Boss in MOTHER (localized as EarthBound and guards the fifth Your Sanctuary location in the game, Magnet Hill. Like other rat enemies in EarthBound, the Plague Rat of Doom's guts stat is maxed out at 250, making it extremely likely to land critical hits. Once it has been defeated, Ness and his friends may record the melody of Magnet Hill on the Sound Stone.

General Information

Name: Plague Rat of Doom

Origin: MOTHER 2

Sex: Male

Age: Unknown

Classification: Boss

Species: Rat

State of Being: Regular

Occupation: Sanctuary Guardian

Affiliations: Giygas

Enemies: Ness

Status: Alive

Alignment: Lawful Evil (Sanctuary Guardians are under the influence of Giygas and have stole Ness' sanctuary locations)

Threat Level: Metropolitan Threat (Sanctuary Guardians pose threats over entire towns they're near and are the boss of the entire dungeon area, which are normally multi-leveled cave systems)

Codex Statistics

Grade: A

Tier: 8-C

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Buiding level (Potency) (Absorbed all the energy from a sanctuary location which is a powerful spot that allows the user to perform “wondrous feats” according to Frank, can fight Ness, who can fight and defeat the Kraken, who massively dwarfs an entire ship in size)

Durability: Buiding level

Striking Strength: Building Class (Potency)

Lifting Strength: Unknown

Travel Speed: Unknown

Attack Speed: At least Transonic (Can tag Ness)

Reaction Speed: At least Transonic

Stamina: Unknown

Range: Standard Melee, possibly Higher with PSI

Intelligence: Unknown (Has drained energy from the Your Sanctuary location but has no PSI)


Powers and Techniques


Other

Standard Tactics: Will scatter spores and disrupt one’s concentration while bashing them and using PSI to heal itself.

Weaknesses: PSI users need to concentrate in order to use their PSI[2].

Battle Records

None.

None.

None.

References

  1. "PSI is a mysterious and useful power that can replenish your energy or even assist in your transportation needs. Using PSI will deplete your PP." MOTHER 3 Memo Description
  2. A miraculous stone that enables you to "concentrate" without using your own brain. This is accomplished just by your keeping this item. This is great because if you can't concentrate, you can't use PSI.