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Spring Man (Smash Bros.): Difference between revisions

From The Codex
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|-|Standard Fighter Ablities=
|-|Standard Fighter Ablities=
'''[[Superhuman Physical Characteristics]]''', '''[[Weapon Mastery]]''' (All smash characters can use guns, swords, hammers, sycthes, bats, and more in combat), '''[[Acrobatics]]''' & '''[[Multiple Jumps]]''' (All Smash Characters are capable of doing flips around the battlefield and being agile, this gets further upgraded to the point of being able to gain an extra mid-air jump), '''[[Life Manipulation|Life]]''' '''[[Absorption]]''' (Can drain the life of their opponents with their attacks),  '''[[Resurrection]]''' ('''Self-Resurrection''', '''Resurrection of the Deceased;''' [https://imgur.com/qHOjOuX All smash characters that have fallen in battle turn back into trophies, allowing them to be resurrected]), '''[[Non-Standard Interaction]]''' ('''Lower-Dimensional Interaction (2-D);''' [https://www.youtube.com/watch?v=vQOd5AoBaXo Can interact and harm beings such as Mr. Game & Watch], [https://www.youtube.com/watch?v=BywLk1Me-30&t=7476s a being noted to only have two dimensions]<ref>Super Smash Bros. For Wii U and 3DS Mr. Game & Watch Trophy</ref> [https://youtu.be/ZNHfOf9729Q?t=39 where his native home is Flat Zone]<ref>Super Smash Bros. Melee Mr. Game & Watch Unlock</ref>, [https://youtu.be/KcbJ9MNudOo?t=43 which makes all characters that enter it two-dimensional]<ref>Super Smash Bros. For Wii U and 3DS Flat Zone X</ref>. '''Primordial Interaction;''' Can harm beings like [[Mr. Game & Watch]] [https://imgur.com/a/SBPh9OQ who is the embodiment of a primordial substance], can harm Floow), '''[[Forcefield Creation]]''', '''[[Absorption]]''' & '''[[Attack Reflection]]''' ([https://imgur.com/a/ND0GBrD Can create a shield that can absorb and deflect attacks]), '''[[Rage Power]]''' ([https://www.ssbwiki.com/Rage All smash characters attacks come out stronger the more damage they take due to the rage mechanic]).  
'''[[Superhuman Physical Characteristics]]''', '''[[Weapon Mastery]]''' (All smash characters can use guns, swords, hammers, sycthes, bats, and more in combat), '''[[Acrobatics]]''' & '''[[Multiple Jumps]]''' (All Smash Characters are capable of doing flips around the battlefield and being agile, this gets further upgraded to the point of being able to gain an extra mid-air jump), '''[[Life Manipulation|Life]]''' '''[[Absorption]]''' (Can drain the life of their opponents with their attacks),  '''[[Resurrection]]''' ('''Self-Resurrection''', '''Resurrection of the Deceased;''' [https://imgur.com/qHOjOuX All smash characters that have fallen in battle turn back into trophies, allowing them to be resurrected]), '''[[Non-Standard Interaction]]''' ('''Lower-Dimensional Interaction (2-D);''' [https://www.youtube.com/watch?v=vQOd5AoBaXo Can interact and harm beings such as Mr. Game & Watch], [https://www.youtube.com/watch?v=BywLk1Me-30&t=7476s a being noted to only have two dimensions]<ref>Super Smash Bros. For Wii U and 3DS Mr. Game & Watch Trophy</ref> [https://youtu.be/ZNHfOf9729Q?t=39 where his native home is Flat Zone]<ref>Super Smash Bros. Melee Mr. Game & Watch Unlock</ref>, [https://youtu.be/KcbJ9MNudOo?t=43 which makes all characters that enter it two-dimensional]<ref>Super Smash Bros. For Wii U and 3DS Flat Zone X</ref>. '''Primordial Interaction;''' Can harm beings like [[Mr. Game & Watch]] [https://imgur.com/a/SBPh9OQ who is the embodiment of a primordial substance], can harm Floow), '''[[Forcefield Manipulation]]''', '''[[Absorption]]''' & '''[[Attack Reflection]]''' ([https://imgur.com/a/ND0GBrD Can create a shield that can absorb and deflect attacks]), '''[[Rage Power]]''' ([https://www.ssbwiki.com/Rage All smash characters attacks come out stronger the more damage they take due to the rage mechanic]).  
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'''[[Resistance]]''' to '''[[Empathic Manipulation]]''' & '''[[Madness Manipulation]]''' (Doesn't turn mad or go sad from [https://imgur.com/M6WmDAe Floow's screams])
'''[[Resistance]]''' to '''[[Empathic Manipulation]]''' & '''[[Madness Manipulation]]''' (Doesn't turn mad or go sad from [https://imgur.com/M6WmDAe Floow's screams])
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==Other==
==Other==
'''Standard Tactics:''' He uses his agility to weave between attacks, throwing elastic punches from time to time. He can unleash his Rush attack when the situation calls for it.
'''Standard Tactics:''' He uses his agility to weave between attacks, throwing elastic punches from time to time. He can unleash his Rush attack when the situation calls for it.

Revision as of 03:28, 23 January 2025

Spring Man jumps and dashes around the stage while using his stretchy arms to punch, punch, punch—just like he does in the ARMS game. In a pinch, he can unleash his powerful rush attack to pummel the opponent!

Background

Spring Man is an Assist Trophy in Ultimate. He attacks his opponents using the Toaster ARMS, and has large range. One of his attacks is a Rush, a flurry of punches which can potentially KO opponents. He is also one of several Assist Trophies with the ability to air dodge, which has a similar animation to his aerial dash that can be used to evade attacks in ARMS. He can be KO'd to earn a point. He uses recycled voice clips from ARMS as well.

General Information

Name: Spring Man

Origin: Super Smash Bros.

Sex: Male

Age: Unknown

Classification: Human

Codex Statistics

Grade: A

Tier: Unknown-E, Higher with Rush

Cardinality: Unknown

Dimensionality: 3-D

Attack Potency: Unknown: Lower Reality level (Capable of fighting and KO'ing Mr. Game & Watch, who can fight Master Hand, fought Galeem and Dharkon the former of who commands hundreds of Master Hands. Master Hand is the creator of the Smash Bros. universe, his equal Crazy Hand is the personification of destruction in the Smash Bros. universe. Is the link between the real world and the imaginary world of the Smash Bros. Universe. The Smash Bros. universe is the "World of Imagination", being noted to be imaginary in comparison to reality[1]. With the lower reality being this large), Higher with Rush (He can unleash a stronger flurry of attacks at necessary moment)

Durability: Unknown: Lower Reality level, Higher with Spirits (Amplify the durability of the fighter) (He can tank attacks from Mr. Game & Watch)

Striking Strength: Unknown: Lower Reality Class, Higher with Rush

Lifting Strength: Below Average Human (Should be comparable to King Dedede who is able to swing his hammer with this much force)

Travel Speed: Unknown: True level

Attack Speed: Faster Than Light (He can blitz other fighters with his attacks)

Reaction Speed: Faster Than Light (Comparable to other fighters, like Kirby, who avoided beams from Galeem's, which can reach alternate space-times and separate time periods)

Stamina: Limitless

Range: Extended Melee with ARMS

Intelligence: Unknown Intelligence

Knowledge: Unknown level


Powers and Techniques

Superhuman Physical Characteristics, Weapon Mastery (All smash characters can use guns, swords, hammers, sycthes, bats, and more in combat), Acrobatics & Multiple Jumps (All Smash Characters are capable of doing flips around the battlefield and being agile, this gets further upgraded to the point of being able to gain an extra mid-air jump), Life Absorption (Can drain the life of their opponents with their attacks), Resurrection (Self-Resurrection, Resurrection of the Deceased; All smash characters that have fallen in battle turn back into trophies, allowing them to be resurrected), Non-Standard Interaction (Lower-Dimensional Interaction (2-D); Can interact and harm beings such as Mr. Game & Watch, a being noted to only have two dimensions[2] where his native home is Flat Zone[3], which makes all characters that enter it two-dimensional[4]. Primordial Interaction; Can harm beings like Mr. Game & Watch who is the embodiment of a primordial substance, can harm Floow), Forcefield Manipulation, Absorption & Attack Reflection (Can create a shield that can absorb and deflect attacks), Rage Power (All smash characters attacks come out stronger the more damage they take due to the rage mechanic).


Resistance to Empathic Manipulation & Madness Manipulation (Doesn't turn mad or go sad from Floow's screams)


Other

Standard Tactics: He uses his agility to weave between attacks, throwing elastic punches from time to time. He can unleash his Rush attack when the situation calls for it.

Weaknesses: None notable

Battle Records

None.

None.

None.

References

  1. "As time passes on this stage, the level appears to travel through a wormhole from the imaginary Super Smash Bros. Melee world into reality. You move through a cloud-filled sky over a vast mountain range, then into a deep-space vista of dark blues and purples. The scenery is as real as you get in this fantastical world."
  2. Super Smash Bros. For Wii U and 3DS Mr. Game & Watch Trophy
  3. Super Smash Bros. Melee Mr. Game & Watch Unlock
  4. Super Smash Bros. For Wii U and 3DS Flat Zone X