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User:Tealboi01/Sandbox

From The Codex
Credits to the original artist Dervion
YOU DO NOT KILL CLOWN! CLOWN KILLS YOU!!!
~ Tricky to Hank J. Wimbleton
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Background

Tricky the Clown is the secondary antagonist of the Madness Combat series. He started out as an assassin hired by the Sheriff and later became the primary antagonist of the Tricky saga, after he was given the power of the Improbability Drive. Up until the end of Madness Combat 7: Consternation, Tricky used the power of the Improbability Drive in order to revive repeatedly, run and jump at extremely high speeds and gain superhuman hand-to-hand fighting skills which allowed him to render the mightiest of enemies helpless. He has been killed thirteen times (10 times by Hank, once by Jesus, once by Sanford and once by himself), has been resurrected as a zombie once after being pinned to the marshmallow by a streetsign and possesses the ability to warp the fabric of reality. Tricky has killed four different characters in the series.

Powers and Stats

Tier: At least 10-A | 9-A, Unknown with the Portable Improbability Drive | At least 9-A, Unknown with the Portable Improbability Drive | At least 9-A

Name: Dr. Hofnarr, Tricky

Origin: Madness Combat

Gender: Male

Age: Unknown

Classification: Human (Formerly), Zombie, Demon, Clown, DJ, Train Conductor, Scientist

Attack Potency: At least Athlete level (Inferior to Hank, but should be comparable to other Grunts, who are trained soldiers) | Small Building level (Easily overpowered and decapitated both Jesus and Hank), Unknown with the Portable Improbability Drive (Warps reality and make improbable thing happen such as the sun becoming a person) | At least Small Building level (Stronger than before. Fodderized Hank), Varies with Portable Improbability Drive | At least Small Building level (Kept up with MAG Hank)

Dimensionality: 3-D

Travel Speed: At least Athletic Human | At least Subsonic (Faster than Hank and Jesus) | At least Subsonic | At least Subsonic

Combat Speed: Supersonic+ (Can keep up with Hank) | At least Supersonic+ (Can attack Hank and Jesus before they can react) | At least Supersonic+ | At least Supersonic+

Reaction Speed: Supersonic+ | At least Supersonic+ | At least Supersonic+ | At least Supersonic+

Lifting Strength: At least Athletic Human | At least Class 1 (Comparable to Hank), Class K via Telekinesis (Called down a large building) | At least Class 1 (Comparable to Mag Hank), Class K via Telekinesis | At least Class 1 (Comparable to M.A.G Hank)

Striking Strength: Athlete Class | Small Building Class | At least Small Building Class | At least Small Building Class

Durability: At least Athlete level | Small Building level (Can take hits from Hank) | At least Small Building level | At least Small Building level

Stamina: Unknown | Limitless | Limitless | Limitless

Range: Standard Melee Range physically, Extended Melee Range with street sign, Hundreds of Meters to Kilometers with weapons | Same as before, Stellar with the Portable Improbability Drive | Same as before | Same as before

Powers and Abilities:

Genius Intelligence, Human Achievements, Immortality (Type 4 and 8, the "Higher Powers" resurrect him after he dies), Weapon Usage, Flight via Jetpack, Reactive Power Level ( Empowerment (Emotion is a powerful factor in Nevada, so much so that Hank being ecstatic about his murders makes him more powerful and unstoppable than if he were furious, and his excitement is also what helps him be stronger than Sanford and Deimos), Resistance to Pain (The weakest beings of Nevada feel lots of pain and yet they still appear unaffected), Mind Manipulation and Trauma (Nevada generally doesn't have much humanity; there are no women, no children, no men. Just monsters. As time goes on the entropy of Nevada just increases due to the sheer madness), Limited Empathic Manipulation (Relationships aren't really a thing in Nevada) and Fear Manipulation (Fear isn't a powerful motivator in Nevada

Same as before, Superhuman Physical Characteristics, Immortality (Type 7, is a sentient zombie), Martial Arts, Flight (Shown to fly faster than a military helicopter), Ressurection (Could revive Hank numerous times), Transformation (Into his demon form), Dimensional Storage (Could pull out a a M203 grenade launcher attached to an AR-15 out of nowhere), Resistance to Absorption (Killed The Auditor when he absorbed Tricky's dead body due to the energies his body contains), BFR, and Soul Manipulation (Even after the Portable Improbability Drive, which was solely responsible for making Tricky unable to be sent to Hell, was destroyed, he still wasn't entirely sent to Hell)

Reality Warping, Probability Manipulation, Gravity Manipulation, Physics Manipulation, and Transmutation (The Improbability Drive gives control over improbability in order to cause things to happen. When doing this it changes gravity repeatedly and breaks the laws of physics, on one occasion creating falling whales and giant marshmallows in the sky before turning the sun itself into a normal grunt. Its power could also shift an entire building), Telekinesis, Summoning and Creation (Can summon buildings and trains with several Agents inside of them)

Likely all previous abilities except Fire Manipulation, Power Bestowal, Summoning (Can summon small minions), Corruption, Portal Creation, Teleportation, Dimensional Travel (Can drag people to Hell through corruption that his mere touch spreads, as well as use it to teleport or travel to and from Hell and Nevada), BFR and Soul Manipulation (Due to the Halo's abilities of passage between worlds, upon killing someone's physical body their soul is https://curiouscat.me/Krinkels/post/980069978 passively sent to Hell), In Hell, he gains: Regeneration (Mid, regenerated from holes in his torso and head), Chain Manipulation, Gravity Manipulation, Possibly Information Analysis, Creation, Flight, Immortality (Type 2, 3, 4. When killed or damaged in Hell, he comes back near instantly, completely unharmed) and possibly the majority, if not all of The Auditor's powers

Standard Equipment: Portable Improbablity Drive, any number of melee and ranged weapons, a street sign with an exclamation mark on it, metal mask

Intelligence: Genius (Was confirmed by Krinkels to be to be the smartest character in the entire series as he was a top shelf scientist in possession of psyche bending understanding and has shown to be comparable to Hank in combat intelligence)

Standard Tactics: Attacks the opponent wildly as if he was out of control while toying with them.

Weaknesses: None Notable | Completely insane. The "Higher Powers" only resurrect him if the fight looks fun and entertaining. If his Portable Improbablity Drive takes damage, he loses his BFR and Soul Manipulation resistances. | He loses his form if the Portable Improbability Drive take extensive damage. | Needs the Halo to use his powers.

Notable Attacks/Techniques:

  • Hell: In his Madness Combat 11 form, Tricky manifests in the real world as a large skeletal monster. In this form, he will use creation and summon spam along with extremely high strength to force his opponents through black portals, which transfer them to Hell. In here, Tricky gains an assortment of new abilities, and resurrects every time he is killed. Exact requirements to kill him are unknown, but he does fiercely defend The Halo and dies when struck in the white streaks in the sky.
  • The Improbability Drive: An incredibly powerful device that works by bending the laws of reality to cause impossible things to happen. When a lesser drive was first activated, it caused buildings to start splitting apart, humans to bleed far more than should be possible, and caused humans to violently fly away from blows. In the Auditor's hands, his Primary Drive can be used to vastly increase the strength of his soldiers, infect others with deadly diseases, and can likely do much more, as well. In addition, the Secondary Drive within his body is the source of his supernatural powers, Tricky should have the same set of capabilities as he uses one.
  • The Halo: With the Halo, the Auditor could revive the dead as much stronger zombies, telekinetically move others, create forcefields that can deflect bullets, release blasts of energy that disintegrate others, and absorb others to grow in strength and size, Tricky should have the same set of capabilities as he uses the Halo in MC 11.

Key: Human | Base | Demon Tricky | MC11

Gallery

Battle Records

Notable Victories:

Boyfriend (Friday Night Funkin') - Boyfriend's profile (MC 11 Tricky was used and battle took place in Nevadean Hell)

Notable Losses:

Loid (Mother 1) - Loid's profile (Both were at 9-A, battle took place in Podunk and speed was equalized)

Inconclusive Matches:

Discussions (Link For Mobile Users):

Discussion threads involving Tealboi01/Sandbox