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Vulpin
Background
Vulpin is a monster that the player is given to raise and train to fight other monsters that cause chaos in the land. It is received from the Mysterious Stranger in the beginning of the game. This is the character that the player will control for the entirety of Vulpin Adventure.
Powers and Stats
Tier: 9-B | At least 9-B | At least 9-B | High 8-C| High 8-C
Name: Varies
Origin: Vulpin Adventure
Sex: likely varies
Age: Unknown
Classification: Vulpin, Normal-Type Monster
Attack Potency: Wall level (Fought Calyx who is superior to Hedgewolf) | At least Wall level (Fought Drakhbet who is superior to Calyx) | At least Wall level (Fought Hydrex who is superior to Drakhbet | Large Building level (Fought Pterophor who is superior to Chigrumpen) | Large Building level (Fought Final Boss who is far superior to all previous bosses and even fought Monsieur Ducky who is superior to the former)
Dimensionality: 3-D
Travel Speed: Superhuman (Should scale to Hedgewolf) | Superhuman | Superhuman (Should scale to Snoroceros) | Superhuman | Superhuman
Combat Speed: Superhuman | Superhuman |Superhuman | Superhuman |Superhuman
Reaction Speed: Superhuman |Superhuman |Superhuman | Superhuman |Superhuman
Lifting Strength: Unknown
Striking Strength: Wall Class | At least Wall Class | At least Wall Class | Large Building Class | Large Building level
Durability: Wall level | At least Wall level | At least Wall level | Large Building level | Large Building level
Stamina: Unknown
Range: Standard Melee Range, Extended melee range with weapons and magic
All previous abilities to a greater extent plus, Enhanced Fire Manipulation (Via Blaze),
All previous abilities to a greater extent plus, Water Manipulation (via Bubble Fountain)
All previous abilities to a greater extent plus, Enhanced Electricity Manipulation (Via Bolt)
All previous abilities to a greater extent plus, Breath Attack, Enhanced Electricity Manipulation and Air Manipulation (Via Hurricane Breath), Earth Manipulation (via Boulder Breath), Enhanced Fire Manipulation (Via Fire Breath), Enhanced Water Manipulation (Via Aqua Breath), Light Manipulation (Via Sunburst which deals light damage]), Darkness Manipulation (Via Lunar Rain which deals dark damage])
Standard Equipment: Hand Items, Ear Items, Head Items, Tail Items, Body Items and Foods
Intelligence: Above Average Fighting wise (Can learn a multitude of moves and are skilled fighters)
Standard Tactics: The player will get information about the opponent and order the vulpin what to do, may it be a physical attack or using their magic while also keeping them healthy with banapples
Weaknesses: If they get sad, they do less damage.
Key: woods | Desert Ruins | Sea Cave | Cloudy Peaks | Darklight Castel and onward
Battle Records
Notable Victories:
Notable Losses:
Inconclusive Matches:
Discussions (Link For Mobile Users):
Discussion threads involving Vulpin |