The meteors shone with a rainbow brilliance, as if some great life was held within. That was when, as if drawn by the brilliance, a Pokémon that shone in a blazing emelard hue descended from the heavens... That Pokémon was none other than Rayquaza.
„
~ Zinnia explaining the ancient lore to the protagonist
“
The great meteroid was the first of many disasters to befall humanity. When it punched into the planet, the land cracker beneath it, and a great welling of natural energy poured from beneath Hoen. Thirsting for that energy, Primal Kyogre and Primal Groudon once again woke. The people had a wish- a memory from a thoundand years before... They wished that the legendary Pokémon clad in emerald light would appear again. The huge Meteorite that lay at the heart of Sootopolis gave off a boundless brilliance. In its brilliance, it ressembled a vast and powerful Key Stone. And once again, Rayquaza descended from whence it came in the heavens. The people fell to their knees before Rayquaza and made a wish for salvation. As they did, a great change came over the Legendary Pokémon. It was enveloped in blinding light. As the light receded, they beheld a Rayquaza beyond all knowledge- a sublime figure, incandescent with overwhelming life force.
„
~ Zinnia explaining the ancient lore to the protagonist
Rayquaza first appeared in Pokémon Rube/Sapphire and Emerald the 16 September 2004, as the primordial legendary to defeat the continental power of Groundon and Kyogre. Since then Rayquaza appeared in a bunch of spin-off games such as Rumble Rush, Mystery Dungeon, Pikachu's adventure and even in non Pokémon game such as Super Smash Bros. He finally achieved the power of Mega evolution through Pokemon Omega Ruby and Alpha Sapphire appearing in the Delta Episode to defeat Deoxys.
Physically, Rayquaza is a large, green, serpentine Pokémon that also resembles a missile. It has red-tipped, rudder-like wings on its shoulders and down its body, and similarly patterned fins on the tip of its tail. Yellow ring-like symbols run across the length of Rayquaza's body and it has an additional yellow ring on top of its head. Rayquaza has two limbs with three-clawed hands, and two long, flat, horn-like structures on its head, with two shorter horns along its jawline. It has small, yellow eyes with black pupils, prominent pink gums, and two discernible fangs in its upper jaw.
As Mega Rayquaza, its body becomes longer and gains more features. Its head becomes longer with the Δ symbol appearing on its forehead. Rayquaza's eyes now contain yellow pupils and red irises, and black, shichishito-shaped markings trail behind its eyes. Its red lips and teeth become gold, and the gold lines connect to those on its lower horns, which take on a broad, triangular shape. At the outer edges of its lower horns are long, golden, glowing tendrils that each extend to a green, fin-like structure; these tendrils have ring patterns that strongly resemble the yellow markings running along the length of Rayquaza's normal form. While in flight, these tendrils give Mega Rayquaza a Δ-shaped profile. Its two upper horns become longer with a gold line running over them in a V shape, and each upper horn has another glowing tendril that ends in a circular shape with a spike. Along the length of its body are golden, glowing orbs placed where its ring patterns used to be. The chin, part of the neck, and parts of its serpentine body are changed to the color black. The fins running along its body are now marked with gold lines; the fins on its tail become entirely yellow and substantially longer. Particles stream from the long tendrils that extend from its jutting jaw; these particles can control the density and humidity of the air, allowing Mega Rayquaza to manipulate the weather. Its green hide sparkles with an emerald-like quality.
Rayquaza's home is in the ozone layers where he's said to have been living for millions of year by feeding on particles. Rayquaza is rarely seen by people even while flying and has almost never appeared to the human eye. Rayquaza would also absorbs meteorite it founds to enchance his power over Mega evolution but nothing else is much known about him.
Range:Standard Melee physically, Tens of meters to Hundreds of Meters with Pokémon moves | Standard Melee physically, Tens of meters to Hundreds of Meters with Pokémon moves, At least Tens of kilometers with nullification power
Intelligence:Gifted (All Pokémon are naturally skilled fighters)
*Dragon Ascent: The user goes high up into space, afterwards it rapidly charges at the opponent at fullest sleep. Reduces Defense and Special Defense.
Twister: Creates a small tornadde on the opponent. Has a chance to flinch the target.
Ancient Power: Uses fossiles to attack the opponent. Has a small chance to amplify every single statistics.
Air Slash: The users sends slashes of air at the opponent, Has a chance to flinch the target.
Scary Face: Creates a horrific look at the opponent. Reduces the opponents Speed.
Crunch: Violently bites the opponent. Has a chance to decrease special defense.
Dragon Dance: The user does a mystical dance to upgrade it's physical Attack and Speed.
Extreme Speed: Rapidle charges the opponent multiple times.
Dragon Pulse: The user shoots a strong pulse at the opponent.
Hyper Voice: The user does an extremely loud noise that uses sound wave to damage the opponent.
Rest: The user goes asleep but completely heals his life and restores status effect.
Fly: The user goes high up in the sky on first turn. Then proceeds to rapidly fall down on the opponent in the second turn.
Hurricane: The user creates a violent hurricane below the opponent that flies up in the air. Has a chance to confuse the target.
Outrage: By using it's rage it violently attacks the opponent and cannot stop. After a few turns the user with get confused.
Hyper Beam: The user fires a giant laser beam at the opponent. Needs to recharge before being able to do anything.
Aerial Ace: Rapidly slashes the opponent from above.
Aqua Tail: The user swings it's tail at the opponent, creating a small water wave.
Bind: The user violently wraps the opponent to trap and squeeze him for 5 turns.
Celebrate: The user will congratulate you. No special effect or damage.
Confide: The user tells a secret to the opponent. The target loses its opportunity to concentrate, thus lowering his Special Attack.
Defog: Creates a fog that upgrades the evasion stats. Removes any hazard on the field such as spikes, light screen, reflects, etc.
Double Team: The user rapidly goes from left to right in order to create afterimages, Increaes the evasion stats
Double-Edge: The user charges at the opponent at full force for maximum damage. This causes recoil damage to the user.
Dragon Tail: The user swings at the opponent with it's tail. This switches the current user to a different Pokémon.
Echoed Voice: The user attacks the opponent with an echoing voice. The more time it is used the more damage it does.
Frustration: The user violently attacks the opponent. This does more damage the less the user hates his trainer.
Fury Cutter: The user violently straches the opponent. This does more damage the more it is used but will return to normal if the attack misses.
Headbutt: The user charges at the opponent with a violent headbutt. Has a chance to cause flinching.
Hidden Power: The user fires an attack who's type is dependant over the player's choice.
Hone Claw: The user sharpens his claws. This increaes attack and accuracy.
Incinerate: Shoots a fire ball at the opponent. Burn any fires the user holds.
Mimic: The user copies the opponents latest move, completely learning it until the battle is over.
Mud-Slap: The user fires dirt at the opponent. Reduces the targets accuracy
Natural Gift: THe user sends a slow energy attack at the opponent. The damage output and type of the attack is dependant on the user's hold berry.
Psych Up: The user hypnotize himself into copying the opponent's stats changes to apply it to it's own.
Return: Delivers a tackle at the opponent. The more the user loves his trainer. The more damage it will do
Roar: The user delivers a terrifying roar at the opponent. This makes wild pokemon flee automatically.
Rock Smash: The user punches the opponent that can shatter a rock. Has a chance to lower physical Defense.
Secret Power: The user sends various ball of energy at the opponent. The effect of the move depends on the environment it is used.
Shock Wave: The user sends massiv electric waves at the opponent.
SKy Drop: The user takes the opponent into the sky before dropping it from high up.
Strength: The user builds up power before rapidly striking the opponent.
Swagger: A move that infuriates the opponent, making him upgrade it's attack but causes confusion
Tailwind: The user creates a turbulent whirlwind around the opponent. Speeds up the user and it's allies until it is here.
Toxic: The user badly poisons the target. The poison effect does more damage overtime.
V-Create: The user builds up a V shaped hot flame on it's forhead before rapidly striking at the opponent. Lowers the user Defense, Special Defense and Speed.
Water Pulse: The user fires water waves at the opponent. Has a chance to cause confusion
*Fly: The user goes high up in the sky before crashing down on the opponent at high speed.
Hyper Beam: The user fires a gigantic laser on the opponent. Requires a turn of recharge
Giga Impact:
Solar Beam:
Rock Slide:
Snore:
Protect:
Icy Wind:
Sandstorm:
Rain Dance:
Sunny Day:
Whirpool:
Facade:
Swift:
Brick Break:
Dive:
Rock Tomb:
Fling:
Avalanche:
Shadow Claw:
Round:
Bulldoze:
Air Slash:
Brutal Swing:
Swords Dance:
Body Slam:
Flamethrower:
Hydro Pump:
Surf:
Ice Beam:
Blizzard:
Thunderbolt:
Thunder:
Earthquake:
Fire Blast:
Waterfall:
Substitute:
Outrage:
Endure:
Sleep Talk:
Iron Tail:
Uproar:
Overheat:
Cosmic Power:
Dragon Claw:
Bulk Up:
Dragon Dance:
Gyre Ball:
Dragon Pulse:
Focus Blast:
Energy Ball:
Earth Power:
Iron Head:
Stone Edge:
*Draco Meteor: The user summons a bunch of meteorites to crash at the opponent, this reduces special attack.
Meteor Beam: The user builds up power for a turn by increasing his special attack, after it he weill proceed to shoot a beam made out of meteor pieces.
Scale Shot: The users attacks the opponent two to fives time by firing scales at the opponent.
*Breakneck Blitz: The user builds up energy before rapidly rushing and stomping the opponent. The power varies, depending on the original move.
All-Out Pummeling: The user rapidly fires giant punches and kicks at the opponent before launching a final blow at the opponent. The power varies, depending on the original move.
Supersonic Skystrike: The user rapidly goes up in the sky far above human sight right before crashing down at the opponent at full force. The power varies, depending on the original move.
Tectonic Rage: The user creates a fissure on the floor, if the opponent gets into it, the user will then proceed to rush towards him to go at the tectonic level of the planet. The power varies, depending on the original move.
Continental Crush: The user uses multiple small rocks to form themselves into a giant rock, it then proceed to crash down on the opponent. The power varies, depending on the original move.
Savage Spin-Out: The user covers the opponent in silk and then proceeds to launch it before cutting it in two. The power varies, depending on the original move.
Never-Ending Nightmare: The user changes the space around him in a haunting atmosphere before creating a dark and purple liquid below him, if the opponent is touch, giant arms will appear to surround the opponent before expldoing. The power varies, depending on the original move.
Corkscrew Crash: The power varies, depending on the original move.
Inferno Overdrive: The user builds up fire energy before throwing a giantic fireball at the opponent, exploding on impact. The power varies, depending on the original move.
Hydro Vortex: The user rapidly creates tons of water to swallow up the opponent, then proceeds to rush at him, creating a water vortex. The power varies, depending on the original move.
Bloom Doom: The user covers the floor in lively grass and flower before summoning a giant attack below the opponent. The power varies, depending on the original move.
Gigavolt Havoc: The user builds up strong electric energy before rapidly launching it at the opponent, creating an electrical explosion. The power varies, depending on the original move.
Subzero Slammer: The user creates an ice colone below itself before firing an ice laser to freeze the opponent. The power varies, depending on the original move.
Devastating Drake: The user fires a diragon shaped attack that goes towards the opponent and explodes on impact. The power varies, depending on the original move.
Black Hole Eclipse: The user fires a rapid black ball into the sky beofre creating a blackhole and sucking everything up. The power varies, depending on the original move.
*Max Strike: The user breaks the floor below them to fire a giant blast. Decreases the Speed of the target and its allies by one stage
Max Knuckle: Fires a gigantic punch at the opponent before exploding on contact. Increases the Attack of the user and its allies by one stage
Max Airstream: Shoots a tornado at the opponent. Increases the Speed of the user and its allies by one stage
Max Quake: The user goes below the ground and rapidly goes to the opponent to launch a giant explosion below them. Increases the Special Defense of the user and its allies by one stage
Max Rockfall: Creates a gigantic rectangle-shaped rock to fall down on the opponent before exploding. Creates a sandstorm for five turns.
Max Flutterby: Creates an army of butterfly to fly directly into the opponent before exploding. Decreases the Special Attack of the target and its allies by one stage
Max Phantasm: Makes object levitate before charging at the opponent and explode into a purple-like beam. Decreases the Defense of the target and its allies by one stage
Max Steelspike: Creates a bunch of metal spike in a linear postion and then 2 giant steel spike to the opponent. Increases the Defense of the user and its allies by one stage
Max Flare: Fires an enourmous fire blast at the opponent. Creates harsh sunlight for five turns.
Max Geyser: Fires an enourmous water blast at the opponent. Creates rain for five turns.
Max Overgrowth: Fires seeds that rapidly turn into mushrooms before exploding. Creates Grassy Terrain for five turns.
Max Lighting: Summons a giant cloud that strikes a powerful thunder at the opponent. Creates Electric Terrain for five turns.
Max Hailstorm: Creates a hail storm with giant ice cube to fall on the opponent. Creates hail for five turns
Max Wyrmwind: Creates a giant tornade on the opponent's location for massive damage. Decreases the Attack of the target and its allies by one stage
Max Darkness: Fires two giant dakrness laser at the opponent before exploding on impact. Decreases the Special Defense of the target and its allies by one stage
Max Guard: Creates a giant forcefield around the user that blocks every single move in the game
*Dragon Ascent: The user goes high up into space, afterwards it rapidly charges at the opponent at fullest sleep. Reduces Defense and Special Defense.
Twister: Creates a small tornadde on the opponent. Has a chance to flinch the target.
Ancient Power: Uses fossiles to attack the opponent. Has a small chance to amplify every single statistics.
Air Slash: The users sends slashes of air at the opponent, Has a chance to flinch the target.
Scary Face: Creates a horrific look at the opponent. Reduces the opponents Speed.
Crunch: Violently bites the opponent. Has a chance to decrease special defense.
Dragon Dance: The user does a mystical dance to upgrade it's physical Attack and Speed.
Extreme Speed: Rapidle charges the opponent multiple times.
Dragon Pulse: The user shoots a strong pulse at the opponent.
Hyper Voice: The user does an extremely loud noise that uses sound wave to damage the opponent.
Rest: The user goes asleep but completely heals his life and restores status effect.
Fly: The user goes high up in the sky on first turn. Then proceeds to rapidly fall down on the opponent in the second turn.
Hurricane: The user creates a violent hurricane below the opponent that flies up in the air. Has a chance to confuse the target.
Outrage: By using it's rage it violently attacks the opponent and cannot stop. After a few turns the user with get confused.
Hyper Beam: The user fires a giant laser beam at the opponent. Needs to recharge before being able to do anything.
Aerial Ace: Rapidly slashes the opponent from above.
Aqua Tail: The user swings it's tail at the opponent, creating a small water wave.
Bind: The user violently wraps the opponent to trap and squeeze him for 5 turns.
Celebrate: The user will congratulate you. No special effect or damage.
Confide: The user tells a secret to the opponent. The target loses its opportunity to concentrate, thus lowering his Special Attack.
Defog: Creates a fog that upgrades the evasion stats. Removes any hazard on the field such as spikes, light screen, reflects, etc.
Double Team: The user rapidly goes from left to right in order to create afterimages, Increaes the evasion stats
Double-Edge: The user charges at the opponent at full force for maximum damage. This causes recoil damage to the user.
Dragon Tail: The user swings at the opponent with it's tail. This switches the current user to a different Pokémon.
Echoed Voice: The user attacks the opponent with an echoing voice. The more time it is used the more damage it does.
Frustration: The user violently attacks the opponent. This does more damage the less the user hates his trainer.
Fury Cutter: The user violently straches the opponent. This does more damage the more it is used but will return to normal if the attack misses.
Headbutt: The user charges at the opponent with a violent headbutt. Has a chance to cause flinching.
Hidden Power: The user fires an attack who's type is dependant over the player's choice.
Hone Claw: The user sharpens his claws. This increaes attack and accuracy.
Incinerate: Shoots a fire ball at the opponent. Burn any fires the user holds.
Mimic: The user copies the opponents latest move, completely learning it until the battle is over.
Mud-Slap: The user fires dirt at the opponent. Reduces the targets accuracy
Natural Gift: THe user sends a slow energy attack at the opponent. The damage output and type of the attack is dependant on the user's hold berry.
Psych Up: The user hypnotize himself into copying the opponent's stats changes to apply it to it's own.
Return: Delivers a tackle at the opponent. The more the user loves his trainer. The more damage it will do
Roar: The user delivers a terrifying roar at the opponent. This makes wild pokemon flee automatically.
Rock Smash: The user punches the opponent that can shatter a rock. Has a chance to lower physical Defense.
Secret Power: The user sends various ball of energy at the opponent. The effect of the move depends on the environment it is used.
Shock Wave: The user sends massiv electric waves at the opponent.
SKy Drop: The user takes the opponent into the sky before dropping it from high up.
Strength: The user builds up power before rapidly striking the opponent.
Swagger: A move that infuriates the opponent, making him upgrade it's attack but causes confusion
Tailwind: The user creates a turbulent whirlwind around the opponent. Speeds up the user and it's allies until it is here.
Toxic: The user badly poisons the target. The poison effect does more damage overtime.
V-Create: The user builds up a V shaped hot flame on it's forhead before rapidly striking at the opponent. Lowers the user Defense, Special Defense and Speed.
Water Pulse: The user fires water waves at the opponent. Has a chance to cause confusion
*Fly: The user goes high up in the sky before crashing down on the opponent at high speed.
Hyper Beam: The user fires a gigantic laser on the opponent. Requires a turn of recharge
Giga Impact:
Solar Beam:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
*Draco Meteor: The user summons a bunch of meteorites to crash at the opponent, this reduces special attack.
Meteor Beam: The user builds up power for a turn by increasing his special attack, after it he weill proceed to shoot a beam made out of meteor pieces.
Scale Shot: The users attacks the opponent two to fives time by firing scales at the opponent.
*Breakneck Blitz: The user builds up energy before rapidly rushing and stomping the opponent. The power varies, depending on the original move.
All-Out Pummeling: The user rapidly fires giant punches and kicks at the opponent before launching a final blow at the opponent. The power varies, depending on the original move.
Supersonic Skystrike: The user rapidly goes up in the sky far above human sight right before crashing down at the opponent at full force. The power varies, depending on the original move.
Tectonic Rage: The user creates a fissure on the floor, if the opponent gets into it, the user will then proceed to rush towards him to go at the tectonic level of the planet. The power varies, depending on the original move.
Continental Crush: The user uses multiple small rocks to form themselves into a giant rock, it then proceed to crash down on the opponent. The power varies, depending on the original move.
Savage Spin-Out: The user covers the opponent in silk and then proceeds to launch it before cutting it in two. The power varies, depending on the original move.
Never-Ending Nightmare: The user changes the space around him in a haunting atmosphere before creating a dark and purple liquid below him, if the opponent is touch, giant arms will appear to surround the opponent before expldoing. The power varies, depending on the original move.
Corkscrew Crash: The power varies, depending on the original move.
Inferno Overdrive: The user builds up fire energy before throwing a giantic fireball at the opponent, exploding on impact. The power varies, depending on the original move.
Hydro Vortex: The user rapidly creates tons of water to swallow up the opponent, then proceeds to rush at him, creating a water vortex. The power varies, depending on the original move.
Bloom Doom: The user covers the floor in lively grass and flower before summoning a giant attack below the opponent. The power varies, depending on the original move.
Gigavolt Havoc: The user builds up strong electric energy before rapidly launching it at the opponent, creating an electrical explosion. The power varies, depending on the original move.
Subzero Slammer: The user creates an ice colone below itself before firing an ice laser to freeze the opponent. The power varies, depending on the original move.
Devastating Drake: The user fires a diragon shaped attack that goes towards the opponent and explodes on impact. The power varies, depending on the original move.
Black Hole Eclipse: The user fires a rapid black ball into the sky beofre creating a blackhole and sucking everything up. The power varies, depending on the original move.
*Max Strike: The user breaks the floor below them to fire a giant blast. Decreases the Speed of the target and its allies by one stage
Max Knuckle: Fires a gigantic punch at the opponent before exploding on contact. Increases the Attack of the user and its allies by one stage
Max Airstream: Shoots a tornado at the opponent. Increases the Speed of the user and its allies by one stage
Max Quake: The user goes below the ground and rapidly goes to the opponent to launch a giant explosion below them. Increases the Special Defense of the user and its allies by one stage
Max Rockfall: Creates a gigantic rectangle-shaped rock to fall down on the opponent before exploding. Creates a sandstorm for five turns.
Max Flutterby: Creates an army of butterfly to fly directly into the opponent before exploding. Decreases the Special Attack of the target and its allies by one stage
Max Phantasm: Makes object levitate before charging at the opponent and explode into a purple-like beam. Decreases the Defense of the target and its allies by one stage
Max Steelspike: Creates a bunch of metal spike in a linear postion and then 2 giant steel spike to the opponent. Increases the Defense of the user and its allies by one stage
Max Flare: Fires an enourmous fire blast at the opponent. Creates harsh sunlight for five turns.
Max Geyser: Fires an enourmous water blast at the opponent. Creates rain for five turns.
Max Overgrowth: Fires seeds that rapidly turn into mushrooms before exploding. Creates Grassy Terrain for five turns.
Max Lighting: Summons a giant cloud that strikes a powerful thunder at the opponent. Creates Electric Terrain for five turns.
Max Hailstorm: Creates a hail storm with giant ice cube to fall on the opponent. Creates hail for five turns
Max Wyrmwind: Creates a giant tornade on the opponent's location for massive damage. Decreases the Attack of the target and its allies by one stage
Max Darkness: Fires two giant dakrness laser at the opponent before exploding on impact. Decreases the Special Defense of the target and its allies by one stage
Max Guard: Creates a giant forcefield around the user that blocks every single move in the game
Other
Standard Tactics: Will use Dragon Dance to enchance his speed and attack before attacking his opponent with Extreme Speed or Dragon Pulse | Will try to Power Null the opponent with his wind and greenish light. If the opponent is too far away it'll immediatly go into the ozone layer and descend to charge at the opponent at high speeds with Dragon Ascent.
Weaknesses: Dragon and Flying types are weak to Fairy, Dragons, Rock and extremely weak to Ice type moves. | Delta Stream removes his weakness to Rock type and reduces the damage of Ice type move.
Note: Big part of the background made by Bulbapedia
Pokedéx Entries
“
Rayquaza lived for hundreds of millions of years in the earth's ozone layer, never descending to the ground. This Pokémon appears to feed on water and particles in the atmosphere.
„
~ Rayquaza's Pokedex entry in Pokémon Ruby
“
Rayquaza is said to have lived for hundreds of millions of years in the earth's ozone layer, above the clouds. Its existence had been completely unknown because it lived so high in the sky.
„
~ Rayquaza's Pokedex entry in Pokémon Sapphire
“
A Pokémon that flies endlessly in the ozone layer. It is said it would descend to the ground if Kyogre and Groudon were to fight.
„
~ Rayquaza's Pokedex entry in Pokémon Emerald
“
It has lived for hundreds of millions of years in the ozone layer. Its flying form looks like a meteor
„
~ Rayquaza's Pokedex entry in Pokémon FireRed and LeafGreen
“
It cannot be seen from ground level since it lives far up above the clouds in the ozone layer.
„
~ Rayquaza's Pokedex entry in Pokémon Diamond, Pearl and Platinium
“
It flies in the ozone layer, way up high in the sky. Until recently, no one had ever seen it.
„
~ Rayquaza's Pokedex entry in Pokémon Hearth Gold and Soul Silver
“
It lives in the ozone layer far above the clouds and cannot be seen from the ground.
„
~ Rayquaza's Pokedex entry in Pokémon Black and White
“
It lives in the ozone layer far above the clouds and cannot be seen from the ground.
„
~ Rayquaza's Pokedex entry in Pokémon Black and White 2
“
It lives in the ozone layer far above the clouds and cannot be seen from the ground.
„
~ Rayquaza's Pokedex entry in Pokémon X
“
It flies in the ozone layer, way up high in the sky. Until recently, no one had ever seen it.
„
~ Rayquaza's Pokedex entry in Pokémon Y
“
Rayquaza is said to have lived for hundreds of millions of years. Legends remain of how it put to rest the clash between Kyogre and Groudon.
„
~ Rayquaza's Pokedex entry in Pokémon Omega Ruby
“
It flies forever through the ozone layer, consuming meteoroids for sustenance. The many meteoroids in its body provide the energy it needs to Mega Evolve.
„
~ Rayquaza's Pokedex entry in Pokémon Alpha Sapphire
“
It lives in the ozone layer far above the clouds and cannot be seen from the ground.
„
~ Rayquaza's Pokedex entry in Pokémon Brilliant Diamond and Shining Pearl