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Dark Necrobat

From The Codex
Revision as of 22:02, 9 May 2022 by AlloyAmi (talk | contribs)
Squeak! This is GREAT! Very funny! The Earth has been severely damaged... Very cool, brother! Squeak! Let's retire all of the Reploids together!
~ Dark Necrobat
Mega Man X5 Boss Theme - Original + Beta + X Challenge Mashup
Mega Man X5 - Dark Necrobat Stage Planetarium ~ Escape The Space Trap!


Background

Dark Necrobat (ダーク・ネクロバット Dāku Nekurobatto), also known as Dark Dizzy, is a vampire bat-based Reploid from Mega Man X5. He resided in a planetarium somewhere in Egypt and was in possession of the Fuel Tank required to make the Space Shuttle operable.

Dark Necrobat is a tall Reploid with the traits of a vampire bat. He possesses large wings and ears, and his feet end in clawed toes. His armor is most blue, purple, and white in color. His right eye resembles a monocle and his mouth is a fanged mechanism.

Necrobat was a Maverick created by Sigma three years before the events of Mega Man X5, but he escaped from his control and had remained in hiding since then. Sigma, not considering him a critical asset, forgot about him. Because of this past, he is nihilistic and aggressive, and dislikes being underestimated. He also hates both Mavericks and Maverick Hunters, and refuses to cooperate with either. He also implies that he knows about Zero's original status as a Maverick when encountering him. He has a verbal tic where he squeaks, similar to bats.

Statistics

Tier: 4-B

Name: Dark Necrobat, Dark Dizzy

Origin: Mega Man

Sex: Male

Age: Unknown

Classification: Reploid, Maverick, Forgotten Soldier of Darkness

Status: Destroyed

Alignment: Chaotic Evil (As a result of his past, Dark Necrobat has become an aggressive Maverick that likes neither Maverick Hunters or even other Mavericks themselves. He does not even care about Sigma and only does what he wants. He does not care about the entire earth nearly being destroyed and even got enjoyment out of it when Eurasia nearly wiped out all life on the planet. He also finds enjoyment out of killing all reploids after Eurasia's mass destruction just for the sake of it)

Dimensionality: 3-D

Attack Potency: Solar System level (Can harm X and Zero, who all fought with Lumine, who was also capable of creating an alternative realm which included a sun which was entirely destroyed when Lumine was defeated, which was calculated at this)

Durability: Solar System level (Can take hits from X and Zero)

Striking Strength: Solar System Class

Lifting Strength: At Least Class T (Should scale far above Classic Era's Robot Masters and Mega Man who was able to hold up Dr. Wily’s fortress at the end of Mega Man 5)

Travel Speed: Massively FTL (Is comparable to X and Zero and should be undoubtedly superior to Duo who is capable of traveling through galaxies and across the universe while doing his job to destroy the Evil Energy)

Combat Speed: Massively FTL (Can keep up with X and Zero and is undoubtedly superior to Mega Man who is able to keep up with Duo's travel speed which he uses in combat. Zero and X can also fight at these speeds)

Reaction Speed: Massively FTL (Can keep up with X and Zero)

Stamina: Limitless

Range: Hundreds of Meters, Complex Universal with Dark Hold

Intelligence: Genius (Is an experienced Maverick created by Sigma who was able to escape his control and fight on par with X-Era Zero and X)


Powers and Abilities

Superhuman Physical Characteristics, Self-Sustenance, Inorganic Physiology (Type 2. Dark Necrobat is a robot), Accelerated Development (All reploids made are all based off of X's design, making all reploids have limitless potential, which is also stated here), Surface Scaling and Flight (Shown here), Sound Manipulation (With Dark Wave, Dark Necrobat creates multiple attacking sound waves), Energy Projection Negation (Dark Wave is able to negate X's Charged Shots), Creation (Dark Necrobat is able to create several Battons to attack), Time Stop (With Dark Hold, Dark Necrobat completely stops time), Absorption (With Dark Necrobat's Bloodsucking attack, he can absorb the life energy of his opponents and heal himself), Transformation, Flight, Intangibility and Pseudo-Teleportation (Should be able to teleport like robot masters and other reploids such as X who transform into a beam of light and teleport to specific locations. X should scale to Mega Man's intangibility in this state.), Regeneration (Mid. Should scale above all the Robot Masters who all regenerate after being flattened in Mega Man Powered Up), Resistance to Absolute Zero, Ice Manipulation, Fire Manipulation, And Time Stop (Is able to take hits from X's special weapons in Mega Man X5 with no harm outside of normal damage)


Standard Equipment

None Notable.


Notable Techniques

  • Batton Attack: Necrobat will create Battons in swarms to attack X or Zero.
  • Bloodsucking: Necrobat will swoop down and drain health from X or Zero while replenishing his own.
  • Dark Wave: Necrobat will create sonic waves in order to attack X or Zero.
  • Dark Hold: Necrobat will freeze time in order to attack X or Zero while they're helpless.

Other

Standard Tactics: In battle, Necrobat flies about, sometimes teleports, and can summon Batton Bones to attack the player. While he's flying around, he may sometimes dive at his opponents, grab them and bite them to drain their life energy like a vampire. If Necrobat is low on health, he will release Sonic Waves up and down the screen. After that, he will use Dark Hold to freeze opponents and attack with either a Sonic Wave or Batton Bones.

Weaknesses: F-Laser and C-Flasher. If Dark Necrobat is hit while he is casting Dark Hold, he will be stunned and drop to the floor.

Battle Records

None.

None.

None.

Discussions (Link For Mobile Users):

Discussion threads involving Dark Necrobat