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Animdude

From The Codex
Revision as of 19:58, 29 March 2023 by GiverBot (talk | contribs) (clean up, replaced: Hyper Multiverse → Simple Hierarchal Multiverse (2), 2-A → 1-C (2), Hyper Multiversal → Simple Hierarchal Multiversal (2), Tier 2 → Tier 1)
We know that Fazbear Entertainment has developed something of a bad reputation over the last few decades, and while it's true that some stories associated with our name were loosely based on actual events, the majority of them were total fabrications from the mind of a complete lunatic, lawsuits pending.
~ HandUnit

Ok. Alright. I get it. Was this the ending you really wanted? Coming all the way here just to kill me? Was I REALLY the villain in your mind? I mean sure, this is definitely one way to bring the story to a halt, but surely there was a more satisfying ending. I just do what is demanded of me! I fill your insatiable gullets with more and more and more! And now your here to show your gratitude. Well congratulations then. I haven't brought this story to an end; you did. So feel good about yourself for ending the story by killing the storyteller!
~ Animdude
It was fun being the puppet-master, but now I grow weary. It’s time to put you back in your place.
~ Animdude
Connecting...

Downloading random transmission... Trying to make sense of it all...

Close enough... Creating hologram.

I will grind up your code and use it for the game over screen!
~ S. Cotton
This body ended up being shorter than I'd intended, but whatever. I'll still run you over and spit you out! Wait, that doesn't make sense. Just die!
~ S. Cotton

Background

Scott Braden Cawthon (Born June 4, 1978) is the original developer of the Five Nights at Freddy's franchise, including the Clickteam era of games, spin-offs, and troll games. He was also part of Hope Animation, which is a "project of Christian animators" aiming to spread the teachings of Jesus Christ. He has also developed other indie games, although most of these can no longer be found on his website. He currently resides in Texas, USA with his family.
Animdude (otherwise known as Scott Cawthon, The Storyteller, or Omega Scott in the game files, and The Puppet-Master by 8-Bit Fredbear) is the main antagonist and final boss in FNaF World. He can only be fought in Hard Mode, after beating Security and entering the tent afterwards.
Scott's Head is a boss added to the 1.20 update for FNaF World and only appears at the end of the FNaF 57: Freddy in Space minigame. Defeating him will complete the minigame, which will then unlock Jack-O-Bonnie, Purpleguy (if all upgrades are obtained), or Coffee (if no upgrades are obtained).

Statistics

Key: Scott Cawthon | Animdude | S. Cotton

Tier: 1-C | Low 2-B, possibly High 2-B | Low 2-B, possibly High 2-B

Name: Scott Braden Cawthon, Animdude, S. Cotton

Origin: Five Nights at Freddy's

Sex: Male

Age: 44 years old

Classification: Game Developer

Status: Alive | Alive | Deceased

Alignment: Chaotic Neutral (It seems that all three of them only have the purpose to create more games and stories for their franchise to appeal to its fanbase, only acting violent when others try to stop them from giving the fans what they want)

Dimensionality: 3-D | 3-D | 3-D

Attack Potency: Simple Hierarchal Multiverse level (Scott's creation of Animdude was that of a lesser avatar, as evident by stripped him of being the creator of Five Nights at Freddy's, meaning he holds even more power as a creator that goes even beyond an in-universe creator) | Low Multiverse level (Animdude is given status the creator of the Five Nights at Freddy's series and its multiverse. Beings with this status create the game's universes, extending to 57 games with varying spin-offs. This extends to the core series as well, due to characters from the Halloween update being pulled. The core series also contains the novels, which are officially noted as alternate universes to the games. In addition, characters from games unrelated to FNaF also appear in FNaF World, such as Chipper, Coffee, Souldozer, and more. Meaning his other games, including his troll games due to PurpleGeist appearing, are a part of the multiverse. Extending to this would be the Fazbear Fanverse, five fangames that are listed as part of the official multiverse), possibly High Multiverse level (Due to the Fanverse including Flumpty Bumpty, this may also include his other canons with potentially infinite timelines) | Low Multiverse level (Shares the same powers as before), possibly High Multiverse level (Shares the same powers as before)

Durability: Simple Hierarchal Multiverse level | Low Multiverse level, possibly High Multiverse level | Low Multiverse level, possibly High Multiverse level

Striking Strength: Simple Hierarchal Multiverse Class | Low Multiverse Class, possibly High Multiverse Class | Low Multiverse Class, possibly High Multiverse Class

Lifting Strength: Unknown | Unknown | Unknown

Travel Speed: Extra-Temporal | Extra-Temporal (Can recreate the game even after the universe gets destroyed) | Extra-Temporal

Combat Speed: Extra-Temporal | Extra-Temporal | Extra-Temporal

Reaction Speed: Extra-Temporal | Extra-Temporal | Extra-Temporal

Stamina: Unknown | Superhuman (Comparable to the rest of the FNaF World cast who can fight hoards of enemies and bosses in one sitting) | Unknown

Range: Simple Hierarchal Multiversal | Several Meters to Low Multiversal, possibly High Multiversal | Several Meters to Low Multiversal, possibly High Multiversal

Intelligence: Gifted (Despite never seen in-game, Scott is noted to be the creator of all and seems to establish what goes on, deciding on who gains the status of creator. He should likely scale in being knowledgeable as to how to rewrite one's code) | Gifted (Skilled in battle and is the writer of the game's multiverse and story. Also knowledgeable as to how to rewrite one's code) | Extraordinary Genius (Is likely the one who built his cyborg suit)


Powers and Abilities

Superhuman Physical Characteristics, Large Size (Type 0), Breaking the Fourth Wall (Is aware of being within the FNaF franchise), Durability Negation (With 4th Wall, which bypasses defense and items that increase defense), One Hit KO (With Alarm, which automatically kills whoever is hit by it), Forcefield Creation (With Neon Wall, which creates a forcefield that blocks 50% of damage inflicted), Disease Manipulation (With Mega Virus, which drains an enemies' life), Non-Physical Interaction (Can harm the Crying Child and Shadow animatronics), Body Control (Can move various parts of his body), Immortality (Type 6; Can survive with just pieces of his body)

Statistics Amplification (Headstart: Defense increases defense at the start of battle. Headstart: Strength increases strength at the start of battle. Headstart: Speed increases speed at the start of battle. Endless: Defense increases defense permanently. Endless: Strength increases strength permanently. Endless: Speed increases speed permanently), Summoning (Evercomet: Weak sometimes summons a star to deal damage to all enemies. Evercomet: Strong is a stronger version of the previous chip. Freddle: Fury will cause Freddles to be summoned and attack enemies. Pizza: Fury will cause pizza wheels to be summoned and used to attack), Velocity Manipulation (Quickstart: Party will make enemies not attack at the start of battle momentarily), Resurrection (Auto: Giftboxes will automatically resurrect its user), Healing (Auto: Regen heals the user overtime), Statistics Reduction (Curse: Status reduces attack, speed, and defense to an enemy at the start of battle), Forcefield Creation (Auto: Shield creates an automatic shield), Power Mimicry (Auto: Mimic gives the user a a permanent mimic ball, which copies any attack the user just used), Attack Reflection (Counter: Bite will cause enemies who have attacked the user to get bitten back). Resistance to Fear Manipulation (Block: Jumpscare prevents the Jumpsacre attack from affecting them, which causes them to be stunned), Durability Negation (Block: Unscrew will block the unscrew attack, which automatically kills an enemy)[1]
Energy Projection (Gnat, Neon Bee, and Neon Wasp will fire beams at enemies. Mini-FO, UFO, and X-FO will shoot lasers at enemies. The Fan will shoot lasers randomly to deal critical damage), Healing (Medpod 1, Medpod 2, and Mega-Med heals its user in battle. Pearl will also do the same), Death Manipulation (Mini-Reaper, Reaper, and X-Reaper have a chance to instantly kill enemies), Forcefield Creation (Block5, Block20, and Block50 will block base damage from all attacks), Explosion Manipulation (Pop-Pop, BOOM!, and KABOOM! are bombs that explode at enemies for high damage), Absorption (BossDrain01, BossDrain02, and BossDrain-X will drain health from others overtime)[2]

Power Nullification, Power Bestowal, Information Manipulation, Law Manipulation, Creation, BFR, & Data Manipulation (Beings with this status can rewrite one's code and reform it into a different game or purpose, with each one functioning by different rules. Because of this, they are unable to actually do anything. They can forcefully pull characters from other games into different locations), Plot Manipulation (Exists as the game's creator and storyteller. Killing him will cause the story itself to end until Scott Cawthon gives this role to someone else)


Standard Equipment

None | Bytes and Chips | Suit


Notable Techniques

Animdude Only:

  • Basic blue bash Attack: Deals massive damage to a single party member. Can instantly kill them.
  • Alarm: Sends out flashing balls that deals 9999 damage to independent party members. Can instantly kill them. Can be blocked by Neon Wall, the chip "Auto Shield" or Neon Wall 2. (Has neither sound nor warning and spawns three instead of five).
  • 4th Wall: Deals 400 or more damage to all party members and pierces through defense. Can instantly kill them. Only blocked by Neon Wall 2.
  • Mega Virus: Puts a status effect that slowly drains large amounts of life.
  • Neon Wall: Summons a shield that will block 50% damage for a short period of time.

Other

Standard Tactics: All we know is that he can manipulate one's status and code. | Animdude will use his plot abilities in battle as he typically doesn't care to fight. If removed, he'd use his boss and playable movesets. | Fire beams of energy, create spikes, and shoot out his hands.

Weaknesses: None notable. | None notable. | None notable.

Reference

Battle Records

None.

None.

Discussions (Link For Mobile Users):

Discussion threads involving Animdude