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Heat Man

From The Codex
Revision as of 07:33, 4 February 2023 by GiverOfThePeace (talk | contribs)
Wait a minute... I'll get ignited.
~ Heat Man
Mega Man 2 - Heat Man Stage

Background

Heat Man (ヒートマン Hītoman) is a combat Robot Master from Mega Man 2 created by Dr. Wily based on Fire Man's design. Heat Man is also designed to be highly resistant to sources of heat. His Special Weapon is the Atomic Fire, a heat-based weapon powered by highly compressed nuclear energy, which can be charged to produce bursts of fire at temperatures of up to 21,632 degrees Fahrenheit. He can also spit fire from his mouth and project enormous fire blasts from his hands. Heat Man's favorite attack is to first surround himself in flames for protection, making him invulnerable for a short time, before charging at his opponents at high speed from across the arena, causing major damage to his foes by crashing into them.

Statistics

Tier: 5-B

Name: Heat Man, DWN-015

Origin: Mega Man 2

Sex: Male

Age: Unknown

Classification: Robot Master

Status: Alive, Deceased in the X Series (Takes place many years in the future where all the prior classic series characters are long gone)

Alignment: Lawful Evil (Metal Man is a robot created specifically for combat by Dr. Wily and for his revenge against Mega Man)

Dimensionality: 3-D

Attack Potency: Planet level+ (Can harm Mega Man who was able to fight on par with beings such as Duo, who was at this level)

Durability: Planet level+ (Can take hits from Mega Man)

Striking Strength: Planet Class+

Lifting Strength: Class T (Several Robot Masters are made on par with or even stronger than Mega Man's lifting strength such as Guts Man)

Travel Speed: FTL (Is comparable to Mega Man, who can outrun black holes from robot masters such as Saturn and Galaxy Man)

Combat Speed: Massively FTL (Can keep up with Mega Man)

Reaction Speed: Massively FTL (Can keep up with Mega Man

Stamina: Essentially Limitless due to being a robot

Range: Hundreds of Meters

Intelligence: Gifted (Can keep up with Mega Man in combat)


Powers and Abilities

Superhuman Physical Characteristics, Self-Sustenance, Inorganic Physiology (Type 2. Heat Man is a robot), Fire Manipulation (With Atomic Fire), Transformation (Can transform into a fire ball to ram into opponents), Regeneration (Mid. Should scale to all the other Robot Masters who all regenerate after being flattened in Mega Man Powered Up), Immortality (Type 8; All robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED"), Resurrection (Robots that are fought and defeated are able to be brought back as long as they still have their data), Information Manipulation (Can directly interact with, harm, and destroy a robots data, which all robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED")

Resistance to Mind Manipulation and Soul Manipulation (As a robot, Heat Man does not have a soul or mind, and functions on AI programming), Time Stop (All Robots Masters in Mega Man 2 have built in devices making them immune to time stop, however Quick Man's has an error and hurts him instead), Extreme Heat (Can produce fire onto himself that is as hot as 21,632 degrees Fahrenheit and was made to be highly resistant to heat)


Standard Equipment

None Notable


Other

Standard Tactics: Heat Man shoots out fire and transforms into a fire ball to ram into his opponents

Weaknesses: Bubble Lead and Ice Slasher. If his data is destroyed he will be incapable of coming back.

Explanations

Explanation of data in the Mega Man series.

Battle Records

None.

None.

None.

Discussions (Link For Mobile Users):

Discussion threads involving Heat Man