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Spirit of the Hero Physiology
“ | It was a sign that the powers of the chosen one rest within you... and that they are awakening. Look at your awakened form... The green tunic that is your garb once belonged to the ancient hero chosen by the gods... His power is yours. His is the true power that slept within you. | „ |
~ Faron to Link |
Background
The Spirit of the Hero is a force referenced within the Legend of Zelda series. Little is known about the exact nature of it, but it is the essence of what makes each protagonist in the series Link. It is present in all games featuring Link, however it has only been directly referenced on several occasions.
After Link recovers from his Wolf form by collecting the Tears of Light, he meets the Light Spirit Faron. Faron tells Link that he is connected to the ancient hero chosen by the gods and that a portion of that hero's power resides within him.
Upon his defeat, Demise explicitly refers to the Spirit of the Hero. He curses the Spirit of the Hero so that an incarnation of his hatred would constantly stalk whoever has the Spirit of the Hero and force them to live a life of conflict.
Uses
- Superhuman Physical Characteristics: All Links are capable of doing feats like casually lifting and throwing boulders, moving large stone shaped blocks, and fighting monsters without any items of stat enhancers.
- Stealth Mastery: Links have displayed skills in stealth, such as sneaking through the foresaken fortress, sneaking through Gerudo's Fortress, sneaking through Pirate's Fortress, etcetera.
- Acrobatics: All Links are naturally acrobatic being able to leap off ledges, do back flips, summersaults, etcetera.
- Weapon Mastery: All Links are naturally gifted in combat with different types of weapons, this ranges from his perfect aim with bow & arrows, clashing with swords, spears, magic rods, hammers, clubs, sickles, boomerangs, bombs, axes, etcetera.
- H2H Proficiency: Links have shown to have a natural gift in boxing, he is gifted enough to beat a legendary champion like Blaino, who beat Ricky whose referred to as a "spirited boxing Kangaroo".
- Natural Animal Mastery: Has a natural affinity with animals allowing him to ride horses and birds, get cows to give him milk, etcetera. Can tame animals that others cannot tame.
- Sheer Will: The average Hylian when they die have resurrect themselves into different beings such as Poes, Stalfos, Gibdos, or linger as spirits, and Link's spirit is noted to be unbreakable, being able to destroy Stalfos with his superior will.
- Immutable Will: Even after Link obtains the Fierce Deity Mask, a mask with the same evil powers as Majora, he retains his heroic personality and spirit, merely warning off people and being completely normal after taking it off, not being corrupted by it.
- Social Influencing: Link talking with people will cause them to open their hearts in return and offer wisdom on many important things.
- Immortality: Type 8. All Links are reliant on the spirit of the hero allowing him to reincarnate endlessly. Links are an avatar of the player that do not exist yet until they’re created by The Player.
- Accelerated Development: Leveling/Battle/Other/Passive; Skill, Physical Stats & Abilities. Link going through various trials in life increases his life energy. Noted to gradually get stronger as he proceeds during his journey. Having more heart containers makes Link able to master weapon. Upon gaining experience, Link can increase his attack, defense, or magic. Directly noted to grow stronger as he advances through the palaces.
- Reactive Adaptation: Likely non-combat applicable. Child versions of Link have adapted to the Master Sword, which originally made it so a child Link would not be worthy of the blade.
- Magic: All Links have an innate sense of magic in them, with some using it more then others.
- Dimensional Storage: Can fit dozens of items within his packs.
- Enhanced Senses: Hero of Time Link could sense Sheik behind him when they made no sound. Can move and attack in the dark. Hylians can hear the voice of the goddesses.
- Extrasensory Perception: With targeting, can lock onto enemies or people from far away even if he can't see them or they're invisible.
- Non-Physical Interaction, Soul Manipulation, & Immortality Negation: Type 7. All Links can normally harm and kill ghost and other undead enemies. Links can also eat the souls of poe. Can interact with bubbles, who are souls. Can physically grab people in another universe.
- Limited Irreversible Damage (Link can kill one enemy in a species noted as the “ring leader” subsequently killing all of them in the room)
- Regeneration Negation: Low-High, possibly Low Godly. All Links can permanently kill Stalfos who can regenerate from very little bones, & Chu Chus, who naturally regenerate with their jelatonous-like body. They can also come back from being completely destroyed.
- Immortality Negation: Type 8. Link can kill Peahats, who are avatars, once the Peahat is killed they are not regenerated back either.
- Unconventional Dream Manipulation: Some Links have shown a dream avatar with their same equipment that fights for him in his dreams.
- Empathic Manipulation: Passive. Paya states that seeing Link fills her with joy and that he has this effect on everyone.
- Telekinesis: Many Links can control the arc of their boomerangs and how it moves around.
- Power Mimicry & Power Nullification: Link can learn new abilities from someone explaining it to him and in the process negate the ability to allow another to use it.
- Transmutation: When Link kills an enemy, he causes them to turn into various item drops, such as hearts, rupees, bombs, etcetera].
- Space-Time Manipulation & Energy Manipulation: Merely being happy or grateful raises ones energy levels allowing them to create force gems, an energy that exists in every living being, the similar energy that powers the spirit tracks, it allows him to manipulate ones energy and also creates energy such as the spirit tracks. Such energy gates include space-time gates, that are described to break the space-time continuum.
- Blessed & Wish Granting: Can kneel and pray to the goddesses to make a wish of his happen.
Resistances
- Extreme Colds: Can walk through snowy mountains, ice caverns, and even in places so cold time itself is frozen.
- Extreme Heats: Able to travel in caverns with large amounts of magma and hot areas just fine.
- Ice Manipulation: Many times when Link has been frozen he has broken out of it. Even ice that freezes ones soul.
- Fire Manipulation: Constantly withstands fire attacks without any serious burning.
- Paralysis Inducement: Links have shown to be unaffected by deku nuts. Unaffected by hits from a boomerang which completely stops an enemy in their place, can affect even ghosts.
- Electricity Manipulation: Can survive attacks from massive, electric light bugs.
- Time Manipulation: Can stay around Timeshift Stones turned on and off with no ill effects.
- Power Nullification: The bubbles curse only temporarily curses Links. Dark Link cannot be beaten through the use of Link’s spells, such as the spell spell transmuting enemies and the thunder spells being able to nullify one’s abilities, thus Link by extent should scale.
- Deconstruction: Many Links can hold the Four Sword without having his body shatter.
- Madness Manipulation: Can enter the dark world without turning insane.
- Air Manipulation: Ganon was robbing the very air around with his presence, yet all the Link's were perfectly fine.
- Disease Manipulation: Ganon with the full triforce created an evil air and instantly made a kid bed-ridden which affected him to the point that potions could not cure him and only the power of The Triforce could heal him, yet Link can easily travel through Death Mountain.
- Existence Erasure: Attacks that erase one from existence Links resists such as Malladus blast, the Wind Fish waking up, ancient arrows, etcetera.
- Death Manipulation: Sharp's Curse didn't immediately kill Child Hero of Time Link. Hero's Shade is incapable of being killed by the mortal draw which inflicts instant death even upon undead beings.
- Transmutation, Memory Manipulation, Mind Manipulation, & Empathic Manipulation: Can spend a long time deep in the Lost Woods without becoming a Skull Kid or Stalfos and isn't a Kokiri. Dark Link cannot be beaten through the use of Link’s spells, such as the spell spell transmuting enemies and the thunder spells being able to nullify one’s abilities, thus Link by extent should scale.
- Sealing, Soul Manipulation, & Power Absorption: Many Links can grab the Master Sword without these effects, the only exception being Child Hero of Time and it still did not absorb his strength. Spirit Tracks Link could withstand blasts from Cole who could remove Zelda's soul from her body with his blast.
Note: Please note that while all Links share these innate abilities their strengths vary due to the different kinds of equipment they carry throughout the games. Thus they do not scale physically to each other. It should also go without saying that items do not scale as the Links do not have them.