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Marx (Smash Bros.)
Background
Marx is one of the bosses in Super Smash Bros. Ultimate. It is found in the World of Light adventure mode, being fought in the Dark Realm as a requirement before the player can fight Galeem and Dharkon. It is also found at the end of Classic Mode for some characters like Kirby
Codex Statistics
Tier: 11-A
Name: Marx
Origin: Super Smash Bros. (Originally from Kirby)
Sex: Male
Age: Unknown
Classification: Boss, Cosmic Jester
Attack Potency: Simple Lower Hierarchal level (Can trade blows with the fighters, who can fight Master Hand, fought and defeated Tabuu with the rest of the cast who one-shotted Master Hand and whose defeat caused the subspace realm to be destroyed the subspace realm contains worlds from the world of trophies including objects like the subspace gun which can infinitely render space. Fought Galeem and Dharkon the former of who commands hundreds of Master Hands. Master Hand Is the creator of the Smash Bros. universe, his equal Crazy Hand is the personification of destruction in the Smash Bros. universe. Is the link between the real world and the imaginary world of the Smash Bros. Universe. The Smash Bros. universe is the "World of Imagination", being noted to be imaginary in comparison to reality[1]. With the lower reality being this large)
Dimensionality: 3-D
Travel Speed: Superhuman (Faster than the fighters)
Combat Speed: Faster Than Light (Can tag the fighters, like Kirby, who avoided beams from Galeem's, which can reach alternate space-times and separate time periods)
Reaction Speed: Faster Than Light (Can react to the fighters)
Lifting Strength: Unknown
Striking Strength: Multiverse Class
Durability: Simple Lower Hierarchal level
Stamina: Very High (Can fight with the Smash Fighters for a while)
Range: Below Standard Melee Range, Tens of meters with projectiles
Intelligence: Unknown
Powers and Techniques
Superhuman Physical Characteristics, Flight (Naturally flies around during the battle), Darkness Manipulation (Is able to hide in the shadows and other attacks are from darkness), Teleportation (Can teleport freely during the battle), Homing Attack (Can release two shadowy orbs from his eyes that home in on the target), Body Control (Can control his wings and split his body into two), Ice Manipulation and Status Effect Inducement (Can create balls of Ice which freezes someone on contact), Black Hole Creation (Can create a Black Hole), Energy Projection (Can emit lasers from its body and eyes), Plant Manipulation (Can summon long vines and drop seeds to cause vines to come out of the ground)
Equipment
Nothing notable.
Notable Techniques
Move | Damage | Description |
---|---|---|
4-Way Cutter Attack | Sends out four Cutter boomerangs from his body that all circle back to him. At low health, he'll perform this move twice in a row, a reference to when Marx Soul does the attack. The blades can be reflected or eaten. This attack is referred to as {Shooter Cutter in the Kirby series. | |
Extra-Thick Laser | Marx teleports to the player's vertical position. He charges up and fires a laser that crosses the entire stage. This attack can not be shielded, but can be blocked by attacks such as Kirby's Stone. This move is referred to as Marx Cannon in the Kirby series. | |
Ice Bomb | Floats to the top of the screen and drops a large Ice Ball. The Ice Ball explodes into two icy shockwaves when it reaches the player's current vertical position, spreading out horizontally and freezing the player on contact. It can be reflected or eaten. The icy shockwaves can also be absorbed. This move is referred to as Ice Bowl in the Kirby series. | |
Makai Plant | Flies offscreen and drops five to seven seeds that disappear into the ground. Afterwards, large, thorny vines will grow upward from where the seeds landed. At low health more seeds will fall; they will also fall and grow faster. Unlike in Kirby Super Star and Kirby Super Star Ultra, shielding the seeds does not destroy them. This move is referred to as Seed Attack in the Kirby series. | |
Jump Out of the Ground | A shadow appears on the ground and follows the player. After a bit of time, the shadow doubles in size and Marx flies out of it. Marx often uses this attack after using another attack that puts him offscreen, doing so more frequently at low health. This move is referred to as Shadow Upper in the Kirby series. | |
Black Hole | Marx splits in two, opening a Black Hole that will attempt to suck in the player. If the player gets caught, they will take massive damage and get spiked into the ground. Marx prefaces this attack with three teleports from side to side, until stopping at the exact center of the screen. Marx is can be damaged prior to splitting but is intangible afterwards. | |
Tracking Eye | Marx's eyes go completely black, then black balls come out of them and start bouncing around the stage, homing on the player and dealing damage to the player upon contact. At low health, Marx will spawn more black balls, up to 6. | |
Capillary Expansion | Moves to the middle of the screen and retracts his wings, where pink, branching appendages resembling blood vessels grow out instead, spreading across the screen and dealing damage to the player upon contact. The attack is vertically mirrored. There are two variations: one in which the appendages fill the center bottom of the screen while leaving the corners untouched and vice-versa. | |
Compound Eye Laser | Grows large compound eyes that send out multiple laser beams from the eyes. The lasers are evenly spaced from each other and have a random rotation. At low health, more lasers will be sent from each eye. |
Other
Standard Tactics: Marx is somewhat of a wild card, but it has some moves it uses more, such as him going into the shadows and jumping out of the ground, or causing thorny vines to emerge out of the ground. Marx may also teleport and fly around so it could not be hit. When it is closer to death, it may use moves such as Eye Lasers or Carpillary Expansion
Weaknesses: Nothing notable.
Battle Records
None.
None.
- ↑ "As time passes on this stage, the level appears to travel through a wormhole from the imaginary Super Smash Bros. Melee world into reality. You move through a cloud-filled sky over a vast mountain range, then into a deep-space vista of dark blues and purples. The scenery is as real as you get in this fantastical world."