Due to being within an animatronic, each animatronic has a movement cycle they go by, Toy Chica always starts on the Show Stage with the other two toy animatronics, Toy Freddy and Toy Bonnie. She is always the second animatronic to leave the Show Stage, after Toy Bonnie but before Toy Freddy. Toy Chica begins her path by going through the Main Hall to Party Room 4. She proceeds to stop in the Office's main entrance. She then enters Party Room 1, and from there crawls into the Left Air Vent to make her way to The Office. When the player spots Toy Chica in the Left Air Vent's blind spot, they must equip the Freddy Fazbear Head in order to get rid of her. Neglecting to put the Freddy Head on will result in the night guard getting killed by Toy Chica, resulting in a Game Over.
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Toy Chica
"Mature Content" | |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
Articles About Chica
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Chica | Original Model - Toy Model - Nightmare Variant - Jack O' Chica - Funtime Model - Rockstar Model - Glamrock Model |
FNaF World | Chica - Toy Chica - Phantom Chica - Withered Chica - Nightmare Freddy - Jack O' Chica |
“ | Isn't a good party just to die for? | „ |
~ Toy Chica |
Background
Toy Chica is a major antagonist and one of the toy animatronics of the Five Nights at Freddy's series, first appearing in Five Nights at Freddy's 2. She is Chica's redesigned counterpart from the past and an improved replacement of Chica's pre-rebuilt incarnation Withered Chica, serving as the backup singer of the newly refurbished Freddy Fazbear's Pizza of 1987.
General Information
Name: Toy Chica
Origin: Five Nights at Freddy’s 2
Sex: None. Built to be Female.
Age: Unknown
Classification: Animatronic chicken
Species: Animatronic
Occupation: None
Status: Destroyed
Alignment: Chaotic Evil (The toy animatronics were tampered by someone, which causes them to be aggressive and attack anyone they see who isn't an animatronic)
Codex Statistics
Tier: 9-B
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Wall level (Should be comparable to the other animatronics, who can crush skulls, survive collapsing buildings, and are unharmed by a car crash that broke through a billboard. Can one-shot the security guard. They should scale to their novel counterparts due to being just as canon to the games, and are noted as alternate continuities. The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people)
Durability: Wall level (Comparable to other animatronics who can survive collapsing buildings and car crashes)
Striking Strength: Wall Class
Lifting Strength: Peak Human (In The Silver Eyes, it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys)
Travel Speed: Superhuman (Comparable to Freddy Fazbear, who can run across the right end of Fazbear's Pizza to the left end in seconds. Comparable to Mangle, who can climb from the lower vent to the ceiling seemingly in a second)
Combat Speed: Superhuman
Reaction Speed: Superhuman
Stamina: High (Seemingly able to stay active for at least 6 hours)
Range: Standard Melee Range
Intelligence: Unknown (While patrolling as an ordinary animatronic, Toy Chica has shown to be well aware of her surroundings and even attempt to trick the night guard in question)
Powers and Abilities
Superhuman Physical Characteristics, Immortality (Type 6; Animatronics are able to be dismantled, such as Mangle), Enhanced Senses (Can see and move around in the dark), Stealth Mastery (All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them. Can quickly leave out of sight once a room goes dark), Inorganic Physiology (Type 2), Self-Sustenance (Types 1, 2, & 3), Invisibility (Can turn invisible via cloaking), Illusion Creation (Type 1; The animatronics at times can make the building change), Information Analysis (The toys have a facial recognition software to detect criminals), Passive Technological Manipulation (An animatronic's mere appearance causes the technology to flicker and turn off, all animatronics upon entering a room causes the camera to go static), Berserk Mode (The toy animatronics were stated to get more aggressive overtime).
Resistance to Electricity Manipulation (Every animatronic in Pizzeria Simulator can be shocked without much damage. Sister Location animatronics can take controlled shocks)
Equipment
Cupcake
Other
Standard Tactics:
“ | Put on your Freddy Fazbear Mask quickly when she sneaks into your room to fool her and make her go away. | „ |
~ Toy Chica's description in Ultimate Custom Night |
Weaknesses: If it hits 6 AM, the animatronic no longer targets and resorts to its daytime functions, though the toys seem to have messed with having them attack Jeremy Fitzgerald during the day. Can be fooled by a Freddy mask. Bright light will hold Toy Chica in place for a few seconds.
Battle Records
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