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Toy Freddy

From The Codex
Revision as of 06:46, 17 December 2024 by GiverOfThePeace (talk | contribs) (→‎References: re-categorisation per CFD)
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This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
Articles About Freddy Fazbear
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FNaF World Freddy Fazbear - Toy Freddy - Phantom Freddy - Withered Freddy - Shadow Freddy - Golden Freddy - Nightmare Freddy - Nightmare Fredbear - Nightmare - Fredbear

You can trust me — I'm friends with everyone!
~ Toy Freddy

Background

Toy Freddy is a major antagonist and one of the toy animatronics of the Five Nights at Freddy's series, first appearing in Five Nights at Freddy's 2. He is Freddy Fazbear's redesigned counterpart from the past and an improved replacement of Freddy's pre-rebuilt incarnation Withered Freddy, serving as the mascot of the newly refurbished Freddy Fazbear's Pizza of 1987.

General Information

Name: Toy Freddy

Origin: Five Nights at Freddy’s 2

First Appearance: Five Nights at Freddy's 2

Company: Scottgames, Clickteam, Steel Wool Games

Creator: Scott Cawthon

Actor: Darren Roebuck

Gender: Built to be Male

Sex: None

Pronouns: He/Him

Age: Unknown

Homeworld: Earth

Resident: Fazbear's Entertainment

Story Role: Monster, Enemy

Classification: Animatronic bear

Species: Animatronic

State of Being: Nonliving

Physiology: Animatronic Bear Physiology

In-Universe Creator: Fazbear Entertainment

Occupation: None

Affiliations: Fazbear Entertainment, Inc.

Height: Unknown

Weight: Unknown

Status: Destroyed (The Toys were scrapped at the end of Five Nights at Freddy's 2[1])

Date of Destruction: 1987

Alignment: Chaotic Evil (The toy animatronics were tampered by someone[2], which causes them to be aggressive[3] and attack anyone they see who isn't an animatronic[4])

Threat Level: Street Threat (The animatronics if they happen to find a person after hours will forcibly stuff one into an animatronic suit[5])

Codex Statistics

Grade: B

Tier: 9-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Potency) (Should be comparable to the other animatronics, who can crush[6] skulls[7], survive[8] collapsing buildings[9], and are unharmed by a car crash that broke through a billboard[10]. Can one-shot the security guard[11]. They should scale to their novel counterparts due to being just as canon to the games, and are noted as alternate continuities[12]. The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people[13])

Durability: Wall level (Comparable to other animatronics who can survive collapsing buildings and car crashes)

Striking Strength: Wall Class (Potency)

Lifting Strength: Peak Human (In The Silver Eyes, it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys)

Travel Speed: Superhuman (Can disappear from sight completely after a small timeframe of flickering[14]. Comparable to Freddy Fazbear, who run across from the right end of Fazbear's Pizza[15] to the left end in seconds[16]. Comparable to Mangle, who can climb from the lower vent to the ceiling seemingly in a second[17])

Attack Speed: Superhuman

Reaction Speed: Superhuman

Stamina: High (Seemingly able to stay active for at least 6 hours)

Range: Standard Melee

Intelligence: Unknown Intelligence (While patrolling as an ordinary animatronic, Toy Freddy has shown to be well aware of his surroundings and even attempts to trick the night guard in question)

Knowledge: Unknown level


Powers and Techniques


Equipment


Other

Standard Tactics:

They've spent a small fortune on these new animatronics, uh, facial recognition, advanced mobility, they even let them walk around during the day. Isn't that neat? But most importantly, they're all tied into some kind of criminal database, so they can detect a predator a mile away. Heck, we should be paying them to guard you.
Due to being within an animatronic, each animatronic has a movement cycle they go by, Toy Freddy starts on the Show Stage, then wanders into the Game Area. He then continues into the hallway outside of the Office and heads towards the night guard from there. His position while in the hallway can be revealed via the Flashlight. While Toy Freddy leans in before entering the Office, putting on the Freddy Fazbear Head will prevent him from entering. When he is in the Office and the player lowers the Monitor, Toy Freddy will stand in front of the desk with blackened eyes lacking pupils as the lights flicker before he vanishes, in an identical manner to Withered Freddy, Withered Bonnie, and Withered Chica.

He sits in the Parts and Service room playing Five Nights with Mr. Hugs on his big screen TV. Click the cams on Toy Freddy's monitor, then be sure that the appropriate door is closed to prevent Mr. Hugs from jumpscaring him.
~ Toy Freddy's description in Ultimate Custom Night
In this Toy Freddy is "retired" and does not attack as long as William Afton helps him with his game, though if he gets a game over he will kill William Afton regardless of if he closed all doors or not[30].

Weaknesses: If it hits 6 AM, the animatronic no longer targets and resorts to its daytime functions[31], though the toys seem to have messed with[32] having them attack Jeremy Fitzgerald during the day[33]. Can be fooled by a Freddy mask[34]. Bright light will hold Toy Freddy in place for a few seconds[35].

Battle Records

None.

None.

None.

References

  1. Five Nights at Freddy's 2 Night 6 Ending
  2. Five Nights at Freddy's 2 Night 4 Phone Call
  3. Five Nights at Freddy's 2 Night 6 Phone Call
  4. Five Nights at Freddy's Night 1 Phone Call
  5. Five Nights at Freddy's 2 Night 1 Phone Call
  6. Five Nights at Freddy's Night 1 Phone Call
  7. Five Nights at Freddy's 4 Post-Night 5 Minigame
  8. Five Nights at Freddy's 3 Night 6 Ending
  9. Five Nights at Freddy's Sister Location Custom Night Secret Final Cutscene
  10. Five Nights At Freddy's: Security Breach Good Ending
  11. Five Nights at Freddy's Freddy Fazbear Jumpscares
  12. "The truth is that after a while lore can become so dense that there isn't room for a story anymore. Another truth is that what makes for a good game doesn't necessarily make for a good book. Sometimes a timeline gets so full that the only way to tell a real story is have the story set in a different timeline, an alternate universe, a different location, or perhaps from a vantage point that isn't entirely what it appears to be."
  13. Five Nights at Freddy's The Silver Eyes Graphic Novel
  14. Five Nights at Freddy's 2 Blackout
  15. Five Nights at Freddy's
  16. Five Nights at Freddy's Power Outage
  17. Five Nights at Freddy's 2
  18. Five Nights at Freddy's 2
  19. Five Nights at Freddy's Power Outage
  20. Five Nights at Freddy's
  21. Five Nights at Freddy's 2 Blackouts
  22. Five Nights at Freddy's 2 Night 1 Phone Call
  23. Five Nights at Freddy's 2 Black Outs
  24. Five Nights at Freddy's 2
  25. Five Nights at Freddy's 2 Night 4 Phone Call
  26. Five Nights at Freddy's 2 Night 6 Phone Call
  27. Five Nights at Freddy's Power Outage
  28. Five Nights at Freddy's: Special Delivery
  29. Five Nights at Freddy's 2 Toy Freddy
  30. Five Nights at Freddy's Ultimate Custom Night Toy Freddy Jumpscare
  31. Five Nights at Freddy's 2 6 AM
  32. Five Nights at Freddy's 2 Night 6 Phone Call
  33. Five Nights at Freddy's Night 1 Phone Call
  34. Five Nights at Freddy's 2
  35. Five Nights at Freddy's 2 Night 2 Phone Call