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User:PlozAlcachaz/Sandbox4

From The Codex
File:Wendigo1.jpg
Credit to Monkey Paw
The Wendigo was gaunt to the point of emaciation, its desiccated skin pulled tightly over its bones. With its bones pushing out against its skin, its complexion the ash-gray of death, and its eyes pushed back deep into their sockets, the Wendigo looked like a gaunt skeleton recently disinterred from the grave. What lips it had were tattered and bloody ... Unclean and suffering from suppuration of the flesh, the Wendigo gave off a strange and eerie odor of decay and decomposition, of death and corruption.
~ Basil Johnston, an Ojibwe teacher and scholar

Summary

Here you can add a summary/short info about the character.

Powers and Stats

Tier: At least 9-B. High 7-C with Magic

Name: Wendigo, Windigo, Witigo, Witiko, Wee-Tee-Go

Origin: Algonquian Mythology

Gender: Varies

Age: Varies

Classification: Evil Spirit

Attack Potency: At least Wall level (Described as being giant compared to humans. Effortlessly kills men and women from sheer strength). Large Town level with Magic (Able to make devastating winter snowstorms, dark clouds, and tornados with its weather changing. Can make and transform into a hurricane)

Dimensionality: 3-D

Travel Speed: Subsonic (Described as having the speed of the wind)

Combat Speed: Subsonic (Able to get the jump on people rather easily and catch them as they try to run)

Reaction Speed: Subsonic

Lifting Strength: At least Superhuman

Striking Strength: At least Wall Class

Durability: At least Wall level

Stamina: Extremely high (Can stalk prey for hours without tiring)

Range: Extended melee range physically. Kilometers with abilities.

Powers and Abilities: Superhuman Physical Characteristics, Immortality (Type 1; Able to live and hunt for eternity as long as it is constantly able to feed), Enhanced Senses (Have incredibly keen eyesight, sense of smell, and hearing. Accurately tracks and knows the movements of prey of every inch for miles on end. Can sense the fear of individuals and capitalize on it), Stealth Mastery (Capable of stalking individuals for hours on end without being noticed. Knows its terrain inch by inch and uses it to become completely undetectable by any means), Large Size (Type 0; Said to be fifteen feet tall if not bigger), Light Manipulation (Its eyes can naturally glow and illuminate), limited Size Manipulation (Its size becomes proportionally bigger as it eats more), Non-Corporeal (Is said to exist as just a spirit. Some versions describe it as being made purely out of coldness), Possibly Space-Time Manipulation (Can potentially bend space and time in order to fast travel and catch its prey), Possession (Can possess humans and transform them into other Wendigos), Corruption (Turns other people into Wendigos if it bites them), Invisibility (It was said to be so thin it could not be seen from the side. Can become invisible at will), Flight, Natural Weaponry (Has naturally hardened claws of ice and sharp teeth), Air Manipulation, Weather Manipulation, and Ice Manipulation (Can create heavy weather conditions that lead to stormy clouds, tornados, winter storms, etc.), Water Walking (Notably walks on water without ever sinking), Shapeshifting (Can take the form of other animals), Magic (Can control things such as weather conditions with dark magic), Disease Manipulation (Some stories imply it can inflict people with this in order to further famine), Consumption (Type 1; Can endlessly consume different things with humans as its favorite in order to keep growing), Mind Manipulation (Some stories say it induces Wendigo psychosis which causes irrational cannibalistic tendencies to the psyche), Morality Manipulation, Fear Manipulation, Darkness Manipulation, Resistance to cold temperatures (Unaffected by the cold winter temperatures)

Standard Equipment: None notable

Intelligence: Gifted (Able to stalk individuals for hours on end without even being noticed despite its size. Remarked as having numerous skills and powers to become a near-perfect hunter. Can easily use these abilities to play a game of cat and mouse until it has instilled so much fear into people that they will feel completely helpless and just try to run from it)

Standard Tactics: Wendigos will typically try to stealth out their opponents in order to kill or possess them. They will manipulate the weather conditions to be favorable such as heavy winter storms where you can barely see anything and feel cold. After setting up these conditions, they will remain out of sight and observe their prey from a far distance through invisibility, shapeshifting, or their general stealth. This will force their prey into being cold and starving, with a building fear they set up. When they know the time is right, they will let out a high-pitched yell to alert their prey that their time has come to an end. They are likely to straight-up kill people or just possess them.

Weaknesses: They are very vulnerable to fire due to having icy hearts. It typically can be used to harm them, but melting or destroying their icy hearts will effectively kill them. Has to constantly feed or else it will die from starvation.

Note: Interpretations from the different Native American tribes and Canadian settlers are used for this profile.

Explanations

Gallery

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Others

Notable Victories:

Notable Losses:

Inconclusive Matches: