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Julius Belmont

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Soma, please understand. If the darkness draws you in... I have no choice but to destroy you.
~ Julius Belmont to Soma Cruz

Background

Born in 1980, Julius Belmont was the distant descendant of the legendary Richter Belmont. Since Richter gave up the Vampire Killer whip after his possession by Shaft, the Belmont Clan had been hidden away in the shadows and without their own whip for nearly two hundred years. Miraculously, however, after Jonathan Morris’s time wielding the whip, it appeared back in the Belmont’s hands.

Nearly a hundred years had passed since Dracula’s resurrection, and subsequent defeat, at the hands of Quincy Morris in 1897. A seer foretold the resurrection of Dracula was imminent, and that he would be returning at full power. A war was starting, which would come to be known as the War of 1999.

Julius Belmont came prepared for Dracula’s resurrection with the Vampire Killer whip, and stormed Dracula’s Castle. Julius faced down the Dark Lord in a legendary battle, and was finally able to slay him, fully defeating the vampire and sealing him away in the eclipse. After 900 years of conflict, Dracula was defeated forever. Julius Belmont kept the Vampire Killer whip within Dracula’s Castle, to help keep Dracula’s magic power from ever returning.

Julius, unfortunately, waa inflicted with horrible amnesia, and could only remember the first letter of his first name. For the next thirty years, Julius would go on living under the alias of “J,” until 2035 when Dracula’s Castle rose once again. Feeling compelled to enter the castle, Julius’s memory was restored more and more as he traversed it.

Finally realizing who he was, Julius recovered the Vampire Killer whip and planned on discovering why Dracula’s Castle had risen. Unfortunately, Julius came across a boy named Soma Cruz, who was recently revealed to be the reincarnation of Count Dracula.

Julius fought Soma with plans to kill him, but realized Soma’s true intentions and stopped. Leaving the rest of the mission up to Soma, Julius left the castle. Nearly a year later, however, a new plot began that Julius was pulled into.

With new “Dracula successors” on the rise, Julius came to investigate and stop people from inheriting Dracula’s dark powers and becoming the new Dark Lord. Unfortunately, Julius was defeated by Dario Bossi, who was possessed by a fire demon called Agni. Once again leaving Soma to solve the plot, Julius promised that he would come in to stop Soma if anything bad were to happen and he was to revert to the Dark Lord.

Powers and Stats

Tier: At least 2-C, likely far higher | At least 2-C, likely far higher

Name: Julius “J” Belmont

Origin: Castlevania

Gender: Male

Age: 56 years old

Classification: Vampire Hunter

Attack Potency: At least Complex Universe level, likely far higher (Due to Dracula growing stronger every resurrection, the Belmonts should as well; Julius should thus be the strongest Belmont due to being the last of his bloodline. He was the one to fully kill Dracula; Dracula is above Galamoth, let alone the Time Reaper, who Galamoth controls. The Time Reaper was going to destroy the entire Castlevania Timeline) | At least Complex Universe level, likely far higher

Dimensionality: 3-D

Travel Speed: Superhuman (Should scale above Leon Belmont, who was able to escape Walter's Castle by running from the top floor to the entrance, before the entire structure collapsed) | At least Superhuman, likely far higher (Should be faster than before)

Combat Speed: FTL | FTL

Reaction Speed: FTL (Scales directly to Soma Cruz, who could outpace Paranoia; Paranoia can generate beams of energy from its hands, confirmed to be comprised of light. Is above Trevor Belmont, who was able to outpace Nuculais, a being composed entirely of light, as well as Dracula, who generated a light beam. Scales above Leon Belmont, who outpaced Medusa, who could produce beams from her eyes on several occasions; these beams were confirmed to be comprised of light. Defeating Death should put him about Count Olrox as well, who could generate a beam, which was confirmed to be light-based) | FTL

Lifting Strength: Unknown

Striking Strength: At least Complex Universal, likely far higher | At least Complex Universal, likely far higher

Durability: At least Complex Universe level, likely far higher (Superior to Richter, who could take hits from Death, who should be above the Time Reaper; the Time Reaper's power was going to destroy the Castlevania Timeline) | At least Complex Universe level, likely far higher

Stamina: Superhuman (Julius Belmont led the War of 1999 against Dracula’s forces of evil, conquering the castle much like his ancestors and destroying Dracula for good. Even 30 years later, when reaching middle age, Julius is still about to conquer Dracula’s Castle, and contend with Dracula’s reincarnation, Soma Cruz)

Range: Extended Melee Range, Tens of Meters with throwing daggers and axes

Powers and Abilities:

Superhuman Physical Characteristics, Weapon Mastery (Has been fighting all his life, and is now skilled in using whips, axes, and knives), Empowerment (Rinaldo Gandolfi confirms that someone worthy causes the Vampire Killer to strengthen to the point that Medusa thought it had reached its complete form), Extrasensory Perception (All Belmont’s can sense the Vampire Killer’s reaction to vampires), Non-Physical Interaction (Julius can harm Death), Immortality Negation (Type 7; Julius can kill the undead), Holy Manipulation (Richter uses holy powers through Grand Cross)
Soul Manipulation & Adaptation (The Whip of Alchemy absorbed Sara Trantoul's vampiric soul, and used her soul to develop the ability to harm vampires), Reactive Evolution (As Dracula grows stronger with each resurrection, the Vampire Killer will adapt and grow stronger to slay him. It can adapt itself to make people unfit to wield it before it recognizes them as its rightful owner), Life Manipulation (If it is wielded by someone it does not consider a rightful owner, it will take life from them), Conceptual Manipulation (The Vampire Killer whip can destroy anything related to the vampires, including concepts such as the night, and death), Memory Manipulation (The whip can summon memories of its past wielders to fight for it), Personal Domain (The Vampire Killer contains a realm within it, in which it houses memories of its previous wielders), Extrasensory Perception (Due to containing Sara's soul, the whip can sense the presence of anything related to the vampires), Fire Manipulation (The whip's Item Crash engulfs it in flames. It can shoot projectile fireballs), Power Nullification (Sealing the Vampire Killer within Dracula's Castle caused for Dracula's spirit and magic powers to weaken tremendously), Regeneration Negation (Low-High; The Vampire Killer can kill Dracula, who is capable of fully regenerating from just blood), Immortality Negation (Types 3 and 7; Whip of Alchemy can destroy the undead)
Blessed (The Cross, and Holy Water, were blessed by the church), Fire Manipulation (The Holy Water explodes into a pillar of flame. The Flame Whip attacks with fire)

Standard Equipment:

Whips

  • Vampire Killer: The complete form of the Whip of Alchemy, infused with the soul of Sara Trantoul. It can slay anything related to the vampires. This whip would be passed down to the rest of the Belmont Clan, and used to slay Dracula countless times.

Sub-Weapons

  • Knife: A collection of throwing daggers in Julius’ possession, which can be thrown at enemies at high speeds.
  • Axe: An axe made with silver, which Julius uses to throw at his enemies.
  • Cross: This is a boomerang, which is shaped like a holy cross. It returns to Simon after being thrown.
  • Holy Water: A jar of holy water that erupts into flames once it is released out of its container.

Intelligence: Genius in combat (Julius is the most experienced Belmont, having nearly 40 years of training and combat under his belt. He should be superior in combat smarts than Richter, due to Dracula getting more dangerous with each resurrection. Even when amnesiac and without his whip, Julius can fight through Dracula’s Castle)

Weaknesses: None notable.

Key: Aria of Sorrow | Dawn of Sorrow

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matches: