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Maria Renard

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I don't know what you mean, but I know you hurt a lot of people. No matter what you say, that's wrong!
~ Maria Renard to Count Dracula

Background

Maria Renard was a young woman born of the Renard Clan in the small town of Aljiba. Despite only being 12 years old, Maria was extremely talented in combat and was able to harness powerful animal spirits to help protect her. Her Clan was a legendary Clan that had once assisted the powerful Belmont family; granting Desmond Belmont doves to help him fight.

However, one day, Aljiba was raided by Dracula’s forces upon his resurrection, and she, along with several other female villagers, were kidnapped and locked away in Dracula’s Castle. Thankfully, rushing in as fast as he could, the prodigious Richter Belmont came to rescue everyone.

Upon rescuing Maria, Richter insisted that she head back to the safety of the town, but she refused. Knowing that she could be of incredible help to Richter, Maria pleaded that she come along until he finally gave in and allowed for her to. Becoming a pair, Maria and Richter tore their way through Dracula’s Castle even faster than before.

At last, the two made their way into Dracula’s Throne room, where Maria stood back while Richter faced off against the Dark Lord. She pitched in sometimes to help heal Richter and empower him, finally allowing for Dracula’s defeat.

With the Dark Lord finally being defeated, Richter and Maria fled the castle as it crumbled behind them. The fight was over, and everyone was saved. Three years would pass, and Maria would continue her training as a vampire hunter.

One day, however, Maria sensed unease among her animal companions, and ventured into a forest to get answers. Before she knew it, a time vortex appeared before her and she was sucked in. A mysterious man named Aeon appeared, telling Maria of a plot by Galamoth, who has summoned a creature called the Time Reaper to destroy the Castlevania Timeline.

Agreeing to stop anything that she viewed as evil and a threat to the existence of her friends, Maria fought her way through the Time Rift, and faced off against several legendary fighters; including the ancestors of her friend Richter, Simon and Trevor Belmont. At last, she was able to face off against the Time Reaper itself, slaying it and concluding Galamoth’s evil plot.

Maria was sucked back through the Time Rift and returned to her own time, only to find that Richter Belmont had mysteriously vanished. Nearly two years passed since Richter’s disappearance, and the 17 year old Maria was quick to notice that Dracula’s Castle had risen once again.

Feeling that this may be linked to Richter’s disappearance, Maria ventured into the Castle, and ran into a man named Alucard. Maria found Alucard extremely mysterious and intriguing, thankful for his help but also developing some feelings for him. Before anything could be done, however, Alucard found Richter, and discovered that he had been placed under the possession of the dark priest Shaft, who made Richter become the Dark Lord of Dracula’s Castle.

Alucard fought Richter in an intense battle, managing to defeat him and free him from his possession. While Alucard went ahead to face off against Count Dracula, Maria took the shaken Richter and brought him outside of the Castle.

Once Alucard killed Dracula and the Castle started to crumble away, he appeared to Maria and Richter to say his parting words. However, Maria had developed feelings for Alucard, and chased after him after encouragement from Richter.

Maria’s future is completely unknown, although it is likely that her feelings for Alucard were unrequited. She would nonetheless go down in history as a powerful vampire hunter, on the same caliber as a member of the Belmont Clan.

Powers and Stats

Tier: At least 2-C, likely far higher | At least 2-C, likely far higher | At least 2-C, likely far higher

Name: Maria Renard

Origin: Castlevania

Gender: Female

Age: 24 years old

Classification: Vampire Hunter

Attack Potency: At least Complex Universe level, likely far higher (Maria was able to help Richter destroy Count Dracula; Dracula is above Galamoth, let alone the Time Reaper, who Galamoth controls. The Time Reaper was going to destroy the entire Castlevania Timeline) | At least Complex Universe level, likely far higher (Could directly defeat the Time Reaper) | At least Complex Universe level, likely far higher (Should be more powerful than before)

Dimensionality: 3-D

Travel Speed: Superhuman (Should scale above Leon Belmont, who was able to escape Walter's Castle by running from the top floor to the entrance, before the entire structure collapsed) | At least Superhuman, likely far higher (Should be faster than before) | At least Superhuman, likely far higher (Should be faster than before)

Combat Speed: FTL | At least FTL, likely far higher | At least FTL, likely far higher

Reaction Speed: FTL (Should be above Trevor Belmont, who was able to outpace Nuculais, a being composed entirely of light, as well as Dracula, who generated a light beam. Scales above Leon Belmont, who outpaced Medusa, who could produce beams from her eyes on several occasions; these beams were confirmed to be comprised of light. Should scale to Soma Cruz, who could outpace Paranoia; Paranoia can generate beams of energy from its hands, confirmed to be comprised of light. Defeating Death should put her about Count Olrox as well, who could generate a beam, which was confirmed to be light-based) | At least FTL, likely far higher (Should be faster than before) | At least FTL, likely far higher (Should be faster than before)

Lifting Strength: Unknown

Striking Strength: At least Complex Universal, likely far higher | At least Complex Universal, likely far higher | At least Complex Universal, likely far higher

Durability: At least Complex Universe level, likely far higher (Comparable to Richter, who could take hits from Death, who should be above the Time Reaper; the Time Reaper's power was going to destroy the Castlevania Timeline) | At least Complex Universe level, likely far higher (Directly took hits from the Time Reaper) | At least Complex Universe level, likely far higher (Should be more durable than before)

Stamina: Superhuman+ (Just like RIchter, Maria fought through Dracula’s Castle before defeating Dracula himself. She was then able to fight through Dracula’s Castle a second time in order to find Richter’s whereabouts)

Range: Extended Melee Range, Tens of Meters with animal spirits

Powers and Abilities:

Flight (Maria’s animal spirits can fly), Summoning and Animal Manipulation (Maria can summon and use animals]], Soul Manipulation (Maria can use the animal spirits to attack), Aura (Maria’s animal spirits project an aura), Fire Manipulation (The Suzaku Call unleashes waves of flames), Water Manipulation (The Seiryuu Call unleashes a tidal wave), Holy Manipulation (The Book of Music allows for Maria to sing a sacred song that wards off evil), Invulnerability (The Invincibility Potion makes Maria temporarily invincible), Healing and Power Bestowal (The animal spirits can heal and grant immense strength)

Standard Equipment:

Equipment

  • Staff: A large metallic pole staff with a cage on top, in which Osca the owl resides. Maria uses this to whack enemies.

Summons

  • Osca: A snow white owl that can channel Maria’s animal spirits, and resides in her pole staff.
  • Dove: Maria summons a pure white dove that attacks the enemies in a short range.
  • Cat: A small white cat that jumps off of Maria and runs forwards, harming anything in its path.
  • Tortoise: Maria crouches down and a large turtle shell falls on top of her, acting as a protective barrier. She can crawl along the floor while the tortoise shell protects her.
  • Dragon: Maria summons a small human-sized dragon that flies around and attacks anything in its vicinity. It can also summon large waves to attack.
  • Red Bird: This summon has Maria unleash two cardinals above her, which fly around in an arc and attack anything in their path. It can also unleash pillars of flame.

Intelligence: Genius in combat (Should be similar, if not superior to, Richter Belmont, due to going through the same adventure as him at a much younger age. Tactically was able to overpower and defeat Count Dracula)

Weaknesses: None notable.

Key: Dracula X Chronicles | Judgement | Symphony of the Night

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matches: