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Guardian Digger

From The Codex
Revision as of 23:47, 6 December 2021 by VileShadows (talk | contribs)

Background

The Guardian Digger is a mini boss in Mother 2 (localized as EarthBound). There are five of them that appear in the Dusty Dunes Mine, each of which claiming to be the third strongest master of the hole.

Statistics

Tier: Low 8-C

Name: Guardian Digger

Origin: Mother 2

Sex: Unknown

Age: Unknown

Classification: Mole

Dimensionality: 3-D

Attack Potency: Small Building level+ (Able to damage Ness, Paula, and Jeff)

Durability: Small Building level+ (Able to take hits from Ness, Paula, and Jeff)

Striking Strength: Small Building Class+ (Able to damage Ness, Paula, and Jeff with physical attacks)

Lifting Strength: Unknown

Travel Speed: Superhuman (Able to tag the party on the overworld)

Combat Speed: FTL (Can keep with and hit Ness, Paula, and Jeff)

Reaction Speed: FTL (Can dodge attacks from Ness, Paula, and Jeff)

Stamina: Unknown

Range: Standard Melee

Intelligence: Unknown


Powers and Abilities

Superhuman Physical Characteristics, Damage Boost and Forcefield Negation (Can occasionally land critical hits that deal much more damage than standard physical attacks. Critical hits instantly destroy a target's physical shield), Mind Manipulation and Energy Manipulation (Can manipulate psychic energy using PSI), Forcefield Creation, Damage Reduction, and Attack Reflection (Can use Shield β to put up a shield that halves damage and reflects half of all damaged recieved back at the attacker), Healing (Able to use Lifeup α to restore its own Hp), Natural Weaponry (Able to claw with its sharp nails as an attack), Non-Physical Interaction, Soul Manipulation, and Immortality Negation (Type 7. All enemies in Mother 2 should be able to kill ghosts, given that enemies inflicted with strangeness are able to attack each other)

Notable Techniques

  • Base: A standard melee attack that does damage.
  • Claw: The Guardian Digger claws with its sharp nails, dealing high amounts of damage.
  • Tear: The Guardian Digger tears into the target, dealing high amounts of damage.
  • Shield β: Creates a three layered shield that halves the damage of all physical attacks. Each layer is depleted by a single hit, and the entire shield is destroyed by a critical hit. Using this while a shield is already active will add three more layers onto it.

Other

Standard Tactics: The Guardian Digger attacks by bashing or using its claws, and it will use PSI to fortofy itself with shields and heal itself. It begins battles with a power shield active.

Weaknesses: Has barely any resistance to PK Flash. Unable to defend itself if it is inflicted with Paralysis.

Note: For more information about this enemy, see its page on WikiBound.

Battle Records

None.

None.

None.