“ | This party's getting crazy! Let's rock! | „ |
~ Dante |
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User:SuperSaiyan4DukeNukem/Sandbox
“ | I'm not going anywhere! Besides, there's no place to go. Look around! This will be your burial ground as well! | „ |
~ Dante to Mundus |
“ | A false coin, for a false god. | „ |
~ Dante to Arius |
“ | You will fumble in your opposition of my quest. Though I encourage! For an opportunity to battle a being of such grand delusions as you, is a sweet fortune! | „ |
~ Dante to Agnus |
“ | It's not about loss... strength is a choice. Fighting like hell to protect what's important. You threw away everything you ever had... no wonder you have no true power! | „ |
~ Dante to Urizen |
Background
Dante is
Statistics
Name: Dante
Origin: Devil May Cry
Sex: Male
Age: 19 years old
Classification: Human/Demon Hybrid, Son of Sparda, Devil Hunter
Alignment: Chaotic Good (Dante is extremely chaotic in the way that he carries out jobs, favoring style over finishing off an enemy completely. Although he fights for good, and refuses to take on any jobs of malicious intent, Dante shows little care for the people and places he's actually protecting. He constantly puts people in danger with little care, even though he fights for the sake of the planet)
Dimensionality: 3-D
Attack Potency: High Mass Star level (Could contend with and eventually defeat Arkham, who held the Force Edge but could not wield Sparda's complete power due to his inhumane heart, which is exactly the same situation with Sanctus, making them comparable. Also defeated Vergil, whose younger self has been depicted to be able to face Sanctus. A weakened Sanctus within The Savior could create perfect recreations of entire areas, including ones with the Sun present), higher in Devil Trigger (Devil Trigger increases attacking power)
Durability: High Mass Star level, higher in Devil Trigger
Striking Strength: High Mass Star Class, higher in Devil Trigger
Lifting Strength: Class K (Should be comparable to other demons such as Nero, who could casually lift extremely large demons like Berial)
Travel Speed: Supersonic (Ran so fast that he began to catch on fire, which requires this amount of speed), higher in Devil Trigger (Devil Trigger increases running speed)
Combat Speed: FTL, higher in Devil Trigger
Reaction Speed: FTL (Is able to avoid lasers from the Damned Rook, which move at lightspeed), higher in Devil Trigger (Devil Trigger increases combat speed)
Stamina: Superhuman (Demons are constantly put on a level beyond human capabilities, able to withstand combat and other extremely strenuous activities without tiring. Although Dante is part human, and thus does have a definable limit on his stamina, he is still beyond regular humans. Dante is capable of fighting through dozens of areas filled with hostiles, that he defeats in extremely acrobatic manners, without taking a break or showing any signs of fatigue)
Range: Standard Melee, Extended Melee with Devil Arms, Hundreds of Meters with firearms
Intelligence: Genius in combat (Dante is extremely intelligent in the field of combat, capable of instantly adapting to the fighting styles of massively different varieties of demons. The demons in particular that Dante is able to take out, have existed as blood-lusted fighters for countless years, possibly even centuries)
Name: Dante
Origin: Devil May Cry
Sex: Male
Age: 28 years old
Classification: Human/Demon Hybrid, Son of Sparda, Devil Hunter, Legendary Dark Knight
Alignment: Chaotic Good (With nearly a decade having passed since his past adventure, Dante has matured a good amount, perhaps due to the loss of his brother, Vergil. Although still somewhat arrogant and still runs his mouth at times, Dante no longer causes reckless havoc and prioritizes style much less. Still, his goals are very selfish, as he states that he is fighting against demons solely for vengeance, to avenge both his mother and brother)
Dimensionality: 3-D
Attack Potency: High Mass Star level, higher in Devil Trigger (His new Devil Trigger forms double his power), Low Multiverse level with Devil Sword Sparda (Used the Perfect Amulet to awaken the Devil Sword Sparda, which grants the wielder the power of Sparda, who defeated Mundus. Dante later contended with and defeat Mundus himself when wielding the blade; Mundus was going to fuse together the Demonic and Human realms, which have separate time-space continuums)
Durability: High Mass Star level, higher in Devil Trigger, Low Multiverse level with Devil Sword Sparda
Striking Strength: High Mass Star Class, higher in Devil Trigger, Low Multiversal Class with Devil Sword Sparda
Lifting Strength: Class K
Travel Speed: Supersonic, Supersonic+ in Devil Trigger (His new Devil Trigger forms double his running speed)
Combat Speed: FTL, higher in Devil Trigger
Reaction Speed: FTL, higher in Devil Trigger
Stamina: Superhuman
Range: Standard Melee, Extended Melee with Devil Arms, Hundreds of Meters with firearms
Intelligence: Genius in combat
Name: Dante
Origin: Devil May Cry
Sex: Male
Age: 31 years old (Several years have passed since Devil May Cry)
Classification: Human/Demon Hybrid, Son of Sparda, Devil Hunter
Alignment: Lawful Neutral
Name: Dante
Origin: Devil May Cry
Sex: Male
Age: 38 years old
Name: Dante
Origin: Devil May Cry
Sex: Male
Age: Around 40 years old
Classification: Human/Demon Hybrid, Son of Sparda, Legendary Devil HunterPowers and Abilities
All previous abilities, Vehicular Mastery (Dante can fly a plane through dangerous terrain) Aquatic Breathing (Dante can breathe underwater indefinitely), Self-Sustenance (Can survive in space), Sheer Will (Can wield the Devil Sword Sparda, which requires strength in mind and body), Rage Power, Aura, & Passive Forcefield Creation (Becomes surrounded by a red aura when enraged, which creates a forcefield around him that deflects oncoming attacks and destroys objects on contact), Flight & Energy Projection (The Sparda Devil Trigger form can fly and can fire off red energy balls)
All previous resistances, Electricity Manipulation (Can withstand countless volts of electricity without any trouble), Fire Manipulation (Can engulf himself in flames without suffering any burns or damage), Social Influencing (Can wield the Devil Sword Sparda without being forced to perform endless ritualistic worshipping)
Standard Equipment
*Rebellion: Rebellion is Dante's default Devil Arm, a keepsake sword given to him by his father, Sparda. Although Rebellion is a magic blade, its true power has not truly awakened at the beginning of Dante's adventure. After a confrontation with Vergil, however, the Rebellion fully awakens, and with it comes Dante's Devil Trigger awakening as well.
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Rebellion
- Cerberus: The three headed hellhound that guards the entrance to the Temen-ni-gru becomes a three-bar nunchuck set that Dante whips around with great speed. Cerberus inflicts ice damage, and certain attacks are capable of freezing enemies in place. However, it has more limited attack range than Rebellion.
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Cerberus
- Agni & Rudra: These twin swords stand as guardians to prevent the unworthy from passing onward to the Three Trial of Temen-ni-gru. One is a sword of fire, the other a blade of wind. When wielding them together, Dante becomes capable of some incredibly fast and deadly attacks.
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Agni & Rudra
- Nevan: Nevan is the vampiric demon goddess of the underworld, who lures the souls of men into her opera house of the damned with her haunting voice. When Dante defeats her, she becomes a guitar axe of devastating power. Although one of the most unconventional weapons in videogame history, Nevan is an extremely effective demon slaying tool.
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Nevan
- Beowulf: These gauntlets and greaves use the heavenly power of flash to strike down demonic entities with holy retribution. Although extremely powerful, the Beowulf set requires that Dante get up close and personal with his target. However, the punches and kicks he can deliver with this set leave even the toughest enemies reeling!
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Beowulf
*Ebony & Ivory: Dante's personally designed handguns, designed for rapid-fire action and created by the legendary gunsmith, Nell Goldstein. After knocking an enemy into the air, Dante can hold it in the air and "bullet juggle" it by constantly firing until the enemy disintegrates. Because of their ease of fire at a rapid rate, Ebony and Ivory are Dante's go-to firearms.
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Ebony & Ivory
- Shotgun: A sawed-off, hunting shotgun that is very powerful at close range, and useable on the ground or in the air. Dante must break the barrel and reload between each attack, meaning this weapon has a lower rate of fire than Ebony & Ivory. However, when used in close range, Dante is able to blow away enemies physically, knocking them off platforms or far enough away to give Dante some breathing room.
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Shotgun
- Artemis: A gun of the demon world that discharges arrows imbued with demon energy. Artemis can only be fired while Dante stands on the ground, thus rendering him slightly vulnerable to attack. He can also charge the weapon to generate multiple missiles that lock onto a single enemy and home in upon them.
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Artemis
- Spiral: A large rifle that fires high penetration-type bullets, this powerful weapon can only be fired while Dante stands on the ground. The recoil of this weapon is powerful enough that Dante must recover for a brief instant after each shot, rendering him slightly vulnerable to attack. However, the damaging power of this weapon is enormous compared to other firearms.
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Spiral
- Kalina Ann: A rocket launcher with Lady's mother's name etched into the handle. The Kalina Ann can only be fired while Dante stands on the ground. The recoil of this weapon is harsh, requiring a moment after each volley for Dante to recover. Therefore, this weapon renders Dante slightly vulnerable to attack. However, the missiles it fires explode on contact with targets of walls, damaging all enemies within the blast radius. The Kalina Ann can also fire a salvo of homing rockets, which target and go after one or more enemies and create a chain of explosions. An amazingly powerful weapon.
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Kalina Ann
*Amulet: A keepsake amulet from Dante's birth-mother, Eva. It possesses mysterious power that is released when fused with Vergil's identical amulet.
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Amulet
- Red Orb: A magic red stone of crystallized demon blood. Red Orbs are most often obtained by defeating enemies. They can also be found by smashing furniture, or they may fall out of the thin area when Dante lands on hard-to-reach surfaces. Red Orbs can be used as currency to buy upgrades for the firepower of weapons, and to purchase new actions for Devil Arms. Items such as Vital Stars and Devil Stars can also be purchased with Red Orbs.
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Red Orb
- Green Orb: A magic green stone of crystallized demon essence. When Dante absorbs a Green Orb, his life is restored. Defeated enemies sometimes drop Green Orbs, but only if Dante's life gauge is partially empty and the combo meter is a high level when the enemy dies.
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Green Orb
- White Orb: A magical white stone of crystallized devilspirit. When Dante absorbs a White Orb, power is replenished in the Devil Trigger gauge. White Orbs are located in rate spots on the map.
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White Orb
- Blue Orb: A magic blue stone of crystallized life power. It boosts one's maximum life. Each Blue Orb extends Dante's life meter by one segment, allowing him to sustain more damage before dying. Blue Orbs can be obtained by collecting four Blue Orb fragments.
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Blue Orb
- Purple Orb: Orbs that can be purchased through the shop menu. Each Purple Orb extends Dante's Devil Trigger gauge by one segment. The longer the Devil Trigger gauge extends, the longer Dante can remain in Devil Trigger mode.
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Purple Orb
- Yellow Orb: Yellow Orbs allow Dante to continue if killed during a mission, without having to restart the mission from the beginning. Yellow Orbs are sometimes found on the map, and they can also be purchased from the shop menu by spending Red Orbs. Dante can only purchase three Yellow Orbs ever.
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Yellow Orb
- Vital Star: A spiritual stone made using alchemy. They come in two variants; Vital Star S, which restores a small amount of life, and Vital Star L, which restores a large amount of life.
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Vital Star
- Devil Star: A spiritual stone made using alchemy that restores a large amount of magic power. Devil Stars can be found in certain locations, or purchased through the shop menu.
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Devil Star
*Force Edge: Force Edge is a memento from Dante's father, the legendary Dark Knight Sparda. The sword was used to defeat Mundus and seal the gateway of the Underworld for two millennia. When combined with the two Amulets gifted to Dante and Vergil, the Force Edge reaches its true form as the Devil Sword Sparda.
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Force Edge
- Alastor: The legendary lightning sword is found where it was left centuries ago, impaled through the heart of the Judge of Death. Once attained, the Alastor imparts to Dante special abilities. The Alastor focuses the elemental power of lightning to cleave enemies in two.
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Alastor
- Ifrit: The Gauntlets of Flame are worn on the wrists to enhance every punch and kick with the elemental property of fire. Because the Ifrits are only effective close-ranged weapons, Dante must quickly learn extra skills to use with the gauntlets so that the range of the weapons increases.
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Ifrit
- Devil Sword Sparda: The legendary Sword of Sparda is the true form of the Force Edge, the actual blade used to defeat the Emperor of the Dark and prevent the entrance of the Underworld into our realm. The Sparda only assumes its true form after the Perfect Amulet is found. This is the strongest blade Dante acquires. The sword can be extended into a long spear-like weapon, and it can even take on a scythe shape.
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Devil Sword Sparda
*Ebony & Ivory: Dante's personally designed handguns, designed for rapid-fire action and created by the legendary gunsmith, Nell Goldstein. After knocking an enemy into the air, Dante can hold it in the air and "bullet juggle" it by constantly firing until the enemy disintegrates. Because of their ease of fire at a rapid rate, Ebony and Ivory are Dante's go-to firearms.
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Ebony & Ivory
- Shotgun: A sawed-off, hunting shotgun that is very powerful at close range, and useable on the ground or in the air. Dante must break the barrel and reload between each attack, meaning this weapon has a lower rate of fire than Ebony & Ivory. However, when used in close range, Dante is able to blow away enemies physically, knocking them off platforms or far enough away to give Dante some breathing room.
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Shotgun
- Needlegun: The only weapon that can be used underwater fires a thin needle at foes. The incredible firepower required to shoot underwater makes this a deadly weapon, and Dante has the ability to kill tough monsters, such as Blades, with only a dozen or so shots. The Needlegun does not work outside of water, and Dante equips it automatically when he is swimming through underwater areas.
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Needlegun
- Grenadegun: This portable hip cannon fires mini mortar shells at enemy targets. The range is minimal at best, and the weapon is heavy to lift and fire. The recoil from each blast gives Dante a moment's pause between each shot. Due to the cumbersome weight and size, Dante cannot fire this weapon from the air. He must be firmly planted on the ground to fire a grenade. However, when the shells explode, shrapnel disintegrates within a short distance. Multiple close-quarters enemies can be struck by a single shot.
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Grenadegun
*Perfect Amulet: The combined form of Dante's pendant and the Dark Knight Nelo Angelo's pendant. It allows entry into the Underworld, and can also be used for awakening the true form of the Force Edge blade, transforming it into the Devil Sword Sparda.
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Perfect Amulet
- Red Orb: A magic red stone of crystallized demon blood. Red Orbs are most often obtained by defeating enemies. They can also be found by smashing furniture, or they may fall out of the thin area when Dante lands on hard-to-reach surfaces. Red Orbs can be used as currency to buy upgrades for the firepower of weapons, and to purchase new actions for Devil Arms. Items such as Vital Stars and Devil Stars can also be purchased with Red Orbs.
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Red Orb
- Green Orb: A magic green stone of crystallized demon essence. When Dante absorbs a Green Orb, his life is restored. Defeated enemies sometimes drop Green Orbs, but only if Dante's life gauge is partially empty and the combo meter is a high level when the enemy dies.
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Green Orb
- Blue Orb: A magic blue stone of crystallized life power. It boosts one's maximum life. Each Blue Orb extends Dante's life meter by one segment, allowing him to sustain more damage before dying. Blue Orbs can be obtained by collecting four Blue Orb fragments.
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Blue Orb
- Purple Orb: Orbs that can be purchased through the shop menu. Each Purple Orb extends Dante's Devil Trigger gauge by one segment. The longer the Devil Trigger gauge extends, the longer Dante can remain in Devil Trigger mode.
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Purple Orb
- Yellow Orb: Yellow Orbs allow Dante to continue if killed during a mission, without having to restart the mission from the beginning. Yellow Orbs are sometimes found on the map, and they can also be purchased from the shop menu by spending Red Orbs. Dante can only purchase three Yellow Orbs ever.
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Yellow Orb
- Vital Star: A spiritual stone made using alchemy. They come in two variants; Vital Star S, which restores a small amount of life, and Vital Star L, which restores a large amount of life.
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Vital Star
- Devil Star: A spiritual stone made using alchemy that restores a large amount of magic power. Devil Stars can be found in certain locations, or purchased through the shop menu.
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Devil Star
- Untouchable: Using an Untouchable grants Dante immortality for a short time. While the Untouchable is active, Dante's life meter cannot be further reduced and his Devil Trigger gauge remains full. This means that Dante can stay in Devil Trigger mode the entire time and really give his enemy a beating!
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Untouchable
Notable Techniques
Other
Weaknesses: None notable.
Battle Records
None
None
None