“ | The popular will win, it's such a tragedy. Then I won't lose to anyone. I will become the strongest monster ever and change this scenario. | „ |
~ Garou |
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“ | The hunt is on... | „ |
~ Half-Monster Garou |
“ | You'll never be able to stop this monster play! | „ |
~ Garou to Darkshine |
“ | His form is unrecognizable, but that explosive murderous aura… there’s no mistaking it… | „ |
~ Bomb about Garou |
“ | As of now... I've reached the epitome... of martial arts! This guy said he was divine retribution? Wrong... This was a blessing. "My fist" is now perfected. | „ |
~ Garou |
“ | Watch closely, you shitty brat. I’m about to destroy your outlook on life. I’ll show you just how powerless heroes are. There won’t be anyone left alive to kill you or save you. There will only be me, absolute evil, to dominate… and put a permanent end to the unreasonable world that made both of us cry. | „ |
~ Garou to Tareo |
“ | Saitama: Hey, you got a little better again!
Garou: You call this a little?! |
„ |
~ Garou and Saitama |
“ | What the hell is he? He's like the embodiment of unfairness. There... There's no way... There's no way I'll let myself lose to him!!!! | „ |
~ Garou about Saitama |
“ | Something that can counter the fist that has turned against God... I guess that'd be The Fist of God. | „ |
~ Garou |
Background
Korosensei is the homeroom teacher for Class 3-E of Kunugigaoka Junior High School, and the central character and main antihero of Assassination Classroom.
Statistics
Tier: 9-B
Name: Real name unknown. Code-named "The Reaper" | Nick-named "Korosensei"
Origin: Assassination Classroom
Sex: Male
Age: Unknown
Classification: Human, Assassin | Artificially Modified Human, Teacher
Status: Dead
Alignment: Chaotic Good ()
Dimensionality: 3-D
Attack Potency: Wall level (Could break a large window with this much energy)
Durability: Wall level (Scales to Terasaka, who can take a serious hit to the gut from a weakened Itona, who can destroy store fronts with this much energy), Small Building level when wearing special P.E. clothes (Was unscathed when close to the epicenter of this explosion)
Striking Strength: Wall level (Consistently beats up Terasaka)
Lifting Strength: Average Human (Can carry a high schooler, who can weigh between 60 and 68 kilograms)
Travel Speed: Subsonic+ (Moved this fast to catch a batted baseball.), possibly Transonic (Should be relative to Okano and Kimura, who can move this fast with Free Running)
Combat Speed: Subsonic+, possibly Transonic (Could strike Maehara so fast he couldn't have time to react, who's one of the fastest students in Class 3-E)
Reaction Speed: Subsonic+, possibly Transonic (Was able to casually react to a sneak attack from Maehara)
Stamina: High (Could fight a professional assassin late at night, despite having an active day)
Range: Standard Melee Range
Intelligence: Gifted (Got a perfect score on a college level exam. Is an academic rival to Gakushu Asano, who can think up a contract with 50 clauses in an instant. Foresaw the moment Nagisa was going to use the Stun Clap and bit his tongue to negate its effects. Led Class 3-E into a battlefield and successfully led them to beat the Wolf Pack, a world respected group of mercenaries who are led by potentially the strongest human character in the series)
Powers and Abilities
Standard Equipment
Knife, stun rod, wasabi and hot mustard, and many more stored in his emergency tool bag.
Notable Techniques
Karasuma's Defensive Technique: Blocking, dodging and redirecting attacks in close combat, leaving no opening for a direct attack. When being used by a middle schooler, can go toe to toe with a professional hitman.
Other
Standard Tactics: Karma is a dirty fighter. He wasn't afraid to kick dirt in his best friend's eyes to gain an advantage in their fight. After being disarmed in knife combat, Karma headbutted Nagisa just so that he would drop his knife. Karma will inflect self-harm onto himself just to prevent himself from getting paralyzed. He can insult his opponent by taking their shots without flinching. He isn't afraid to take advantage of openings or blind spots the moment they show up.
Weaknesses: None
Battle Records
None.
None.
None.
Discussions (Link For Mobile Users):
Discussion threads involving Cipher the Scanner/Sandbox |