“ | As Mega Man, the robot wunderkind created to save the world, match your mettle against the mind of Dr. Wily, a megalomaniac with the hardware to match his ego! Search Wily's mechano-botic complex, from its mind-bending maze of electrified corridors, through giant whirling turbines and into paralyzing force fields.
You must find the three keys into the core room! Leap pools of supercharged gunk. Pulverize ion-sucking Batimms and other insidious insectobots. Face a phalanx of slithering, seething cyborgs, all programmed to turn you into radioactive waste! At last, confront CRORQ, a megacomputer revived by the psychotic calculations of Wily's mad brain. Survive and challenge the mastermind behind the superbrain, Dr. Wily himself! |
„ |
~ Game Box story for Mega Man (DOS) |
“ | Mega Man... on DOS! | „ |
~ AVGN's reaction to seeing Mega Man (DOS) |
Background
Mega Man is the playable character and main protagonist of Mega Man (DOS).
He is the robot wunderkind created to save the world from the evil mind of Dr. Wily, a megalomaniac who reprogrammed CRORQ, a peacekeeping supercomputer developed by the government, to control robots around the world.
Statistics
Tier: 9-B
Name: Mega Man
Origin: Mega Man DOS
Sex: Male
Age: Unknown
Classification: Robot
Status: Active
Alignment: Lawful Good (Has saved the world from Dr. Wily twice, not killing Wily after defeating him on both occassions)
Dimensionality: 3-D
Attack Potency: Wall level (Can casually destroy walls along with having weapons that can do the same)
Durability: Wall level
Striking Strength: Wall level
Lifting Strength: Unknown
Travel Speed: Likely Supersonic (Can almost keep up with the eletrical currents movement)
Combat Speed: Supersonic (Can avoid electrical currents which should move this fast)
Reaction Speed: Supersonic
Stamina: Likely Limitless (As Mega Man is a robot, he does not ever get tired nor lose energy beyond getting killed)
Range: Standard Melee Range, Higher with Lower Ranged Special Weapons, Dozens of Meters with Plasma Cannon and Higher Ranged Special Weapons (Fires off into a distance and will not stop until it hits an opponent)
Intelligence: Above Average (Took on and defeated all three robot masters, getting their key codes then proceeded to Dr. Wily's fortress and defeated him. Proceeded to fight now six more robot masters and going through a harder Wily's fortress and defeated him again)
Powers and Abilities
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