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Ken Masters

From The Codex
I'm ready for ya. Bring it on!
~ Ken


Ken Masters (ケン・マスターズ Ken Masutāzu?) is the deuteragonist of the Street Fighter series, first appearing in the original Street Fighter. Similar to his longtime best friend and rival Ryu, Ken's goal is to test his power against many different fighters and strives to become stronger, but holds more restraint due to not wanting to jeopardize his family life.

Codex Statistics

Key: Street Fighter 1-Alpha 3 | Street Fighter 2-4 | Street Fighter 5 | Street Fighter 3

Tier: 8-A | At least 8-A, likely Higher, Far Higher as Violent Ken | At least 7-A, likely Higher | At least 6-C, likely Higher

Name: Ken Masters

Origin: Street Fighter

Sex: Male

Age: Late 20's in Street Fighter 1, in his 30's currently

Classification: Human, Martial Artist

Dimensionality: 3-D

Attack Potency: City District level (Can fight and harm Balrog and Birdie, who can tank this explosion. Has defeated Ryu) | At least City District level, likely Higher (Stronger than Chun-Li, who's Kikosho is this strong), Far Higher as Violent Ken (Defeated M. Bison) | At least Metropolis level, likely Higher (Stronger than E. Honda, who could destroy a meteor that threatened all life on Earth) | At least Island level, likely Higher (Can fight Gill, who can split an ocean)

Durability: City District level (Can fight evenly with Ryu) | At least City District level, likely Higher (More durable than before), Far Higher as Violent Ken (Can take blows from M. Bison) | | At least Metropolis level, likely Higher (More durable than before) | At least Island level, likely Higher (Can take hits from Gill)

Striking Strength: City District Class | At City District Class, likely Higher, Far Higher as Violent Ken | At least Metropolis Class, likely Higher | At least Island Class, likely Higher

Lifting Strength: Class 50 (Comparable to Hugo, who can lift a semi truck trailer) | Class 50 (Stronger than before), Higher as Violent Ken | At least Class 50, possibly Class 100 (Comparable to Ryu, who can lift small house-sized boulders) | At least Class 50, possibly Class 100

Travel Speed: At least Superhuman (Faster than Dan, who can outrun a wall of flames) | At least Superhuman (Faster than before) | At least Superhuman (Faster than before) | At least Superhuman (Faster than before)

Combat Speed: Massively Hypersonic+ (Comparable to M. Bison, who can moves at speeds comparable to the Psycho Drive laser beam) | Massively Hypersonic+, Higher as Violent Ken (Faster than before) | Massively Hypersonic+ | Massively Hypersonic+

Reaction Speed: Massively Hypersonic+ | Massively Hypersonic+, Higher as Violent Ken | Massively Hypersonic+ | Massively Hypersonic+

Stamina: High (Able to go through intense training and multiple matches with Ryu. Battled F.A.N.G and Laura in quick succession)

Range: Standard Melee, Tens of Meters with projectiles

Intelligence: Genius in combat, Above Average otherwise (Ken is an extremely skilled martial artist, having trained for many years together with Ryu under Gouken. Ken developed his own variation of the Ansatsuken style, combining kicks, rapid movements and a particular attention and focus on the Shoryuken. With his prowess he became the undisputed American martial arts champion, gaining worldwide fame and attention from numerous people, such as Rufus, who wants to claim the title from him, and Sean, Ken's future pupil. During his career he traded fists with a pletora of professional fighters, with some notable ones being Chun-Li, Cammy, Guile, Laura, Karin, Zangief, F.A.N.G, Sakura and, most importantly, Ryu, his eternal rival. Ken also efficiently runs the Masters Foundation, one of the wealthiest companies in the world, which he inherited from his family. Despite his occasional cockyness, Ken is overall a level-headed and reasonable person, who takes in great care the safety of his beloved ones. He is also particularly skilled in cooking pasta), Animalistic as Violent Ken (While he retains the skill he acquired up to Street Fighter 2, his mind is clouded by a bloody desire to kill and destroy his opponents)

Powers and Techniques


His fighting gloves.

Notable Techniques

  • Inazuma Kick: Ken performs an overhead following-legged axe kick that hits the opponent two times via his heel.
  • Thunder Kick: Ken slightly rushes forward and delivers an overhead axe kick with his leading leg. Ken can also suddenly interrupt the move, performing a feint.
  • Chin Buster: Ken delivers a punch into the chest region.
  • Chin Buster 2nd: Ken delivers a punch into the chest, followed by an uppercut to the chin, launching the opponent into the air.
  • Lion Breaker: Ken hits his opponent with a high roundhouse kick to the head, followed by a crescent kick which will launch the opponent into the air.
  • Forward Step Kick: Ken steps forward and then launches a fast kick at the opponent.
  • Focus Attack: A heavy move that grants an augmented defense to the user during the execution and, if it lands, makes the opponent crumple. Ken's version consists in a low roundhouse kick.

  • Knee Bash: Ken grabs his opponent, delivers two knee strikes to their face and then hits it with a kick to the chin.
  • Hell Wheel: Ken grabs his opponent, and falls in backwards roll, planting a foot on the opponent and applying pressure, causing them to flip back and land on the ground.
  • Shoulder Throw: Ken grabs his opponent and pulls them over his shoulder, causing them to land on their back.

  • Hadoken ("Surge Fist" or "Wave Motion Fist"): A Chi-based wave of energy that travels towards the opponent. The EX version of this projectile is bigger and stronger.
  • Shoryuken ("Rising Dragon Fist"): A strong jumping uppercut. Ken can perform a stronger version, with which he imbues his fist in fire and burns the opponent. The EX version consists in two fiery Shoryuken delivered in quick succession.
  • Tatsumaki Senpukyaku ("Tornado Whirlwind Leg"): Ken jumps and performs a powerful spinning kick that hits the opponent multiple times. He can also use another variety, starting with a knee strike and then delivering several kicks in an arc motion. With the EX version, Ken begins the move with a knee strike, then performs a stronger Tatsumaki Senpukyaku which brings the opponent up into the air.
  • Reppu Hadoshu ("Gale Surge Kick"): Ken fires a Hadoken from his feet. He can able to fire up to two, each capable of traveling forward or upward.
  • Kamabaraigeri: Ken delivers a knee strike and extends his leg to hit the opponent a second time. Then, he turns around, ready to follow with another attack.
    • Raikou Nataotoshi: After performing Kamabaraigeri, Ken brings down his heel and hits the opponent.
    • Shippu Jinraikyaku ("Lightning-Speed Leg"): Ken moves forward and delivers two Kamabaigeri, follows up with a rising kick and then launches into a vertical Tatsumaki Senpukyaku that brings the opponent up into the air. He finishes with a last roundhouses kick that sends the opponent onto the ground.
  • Zenpou Tenshin ("Forward Turnover"): An evasive move. Ken performs it by rolling forward.
  • Zento ("Front Drop"): A variant of the Zenpou, used as a feint to mislead the opponents. Ken rolls, lands on his back and then returns to his initial position.
  • Rasetsu Kyaku: As Violent Ken, he dashes in a daring instant, flashing ahead akin to a teleport, passing through both the opponent and their projectiles.

  • Shoryureppa ("Rising Dragon Rending Blast"): Two or three Shoryuken delivered one after another. The last uppercut is usually imbued in flames.
  • Shinryuken ("Shenlong/God Dragon Fist"): Ken first performs a normal Shoryuken, then storms the opponent with a rapid combination of kicks and finishes with an extra-powerful, flaming Shoryuken, creating a vortex of fire while spinning on himself.
  • Guren Senpukyaku ("Crimson Lotus Whirlwind Leg"): Ken playfully points at the opponent with a cocky smile and proceeds to unleash a barrage of flaming Tatsumaki Senpukyaku as he spins in a horizontal straight line.
  • Guren Enjinkyaku ("Crimson Lotus Flame Swift Leg"): Ken begins with a jumping kick that, if successful in hitting the opponent, begins the attack combination where he jumps off the opponent with the other foot, spinning on the ground backward before he runs back up and hits the opponent with a furious upward-flying flaming Tatsumaki that ends with a final, slightly prolonged kick going straight across the opponent's face.

  • Senpu Nataotoshi ("Whirlwind Hatchet Drop"): Ken blocks an opponent's attack and then replies with a flaming kick.
  • Shadow Thunder-Kick: Ken quickly dashes backwards to dodge an incoming attack and replies with a powerful roundhouse kick that strikes the opponent before they are able to react, knocking them down
  • Quick-Step: Ken runs towards the opponent, closing the distance in an instant. He can also choose to step kick or input another attack closer to the end of his run.
  • Ryusenkyaku ("Dragon Flash Leg"): Ken leaps forward and performs a wheel kick on the opponent.
  • Shinryuken: Much like one of his Super Attacks, Ken delivers a fiery version of his Shoryuken, ascending to the sky in a flaming spiral that hits multiple times.
  • Heat Rush: Ken channels flames through his entire body for a short period of time, which powers up his special attacks by increasing their number of hits and improving their trajectory, allowing him to perform even more damaging combos. His Tatsumaki Senpukyaku and Ryusenkyaku are enhanced with this fire.
    • Shakunetsu Hadoken (Scorching Heat Surge Fist): A Hadoken imbued with fiery energy which Ken is able to shoot during Heat Rush.

  • Other

    Standard Tactics: Ken will lead with hand to hand combat and will either try to incinerate with techniques such as Shoryureppa and Guren Senpukyaku or cause them to crumble with his focus attack while using techniques such as Hadoken and Tatsumaki Senpukyaku as long ranged options. As Violent Ken, he will attack his opponent wildly and overwhelm them with his teleportation.

    Weaknesses: None Notable

    Battle Records